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https://github.com/codeninjasllc/codecombat.git
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commit
fad096047a
5 changed files with 81 additions and 7 deletions
app
server/handlers
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@ -73,7 +73,7 @@ module.exports = CocoSprite = class CocoSprite extends CocoClass
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toString: -> "<CocoSprite: #{@thang?.id}>"
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buildSpriteSheet: ->
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options = @thang?.getSpriteOptions() or {}
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options = @thang?.getSpriteOptions?() or {}
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options.colorConfig = @options.colorConfig if @options.colorConfig
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options.async = false
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@thangType.getSpriteSheet options
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@ -65,6 +65,7 @@ module.exports = Surface = class Surface extends CocoClass
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shortcuts:
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'\\': 'onToggleDebug'
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'g': 'onToggleGrid'
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'w': 'onTogglePathFinding'
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# external functions
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@ -101,6 +102,61 @@ module.exports = Surface = class Surface extends CocoClass
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@onFrameChanged()
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Backbone.Mediator.publish 'surface:world-set-up'
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onTogglePathFinding: ->
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@hidePathFinding()
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@showingPathFinding = not @showingPathFinding
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if @showingPathFinding then @showPathFinding() else @hidePathFinding()
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hidePathFinding: ->
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@surfaceLayer.removeChild @navRectangles if @navRectangles
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@surfaceLayer.removeChild @navPaths if @navPaths
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@navRectangles = @navPaths = null
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showPathFinding: ->
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@hidePathFinding()
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mesh = _.values(@world.navMeshes or {})[0]
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return unless mesh
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@navRectangles = new createjs.Container()
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@navRectangles.layerPriority = -1
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@addMeshRectanglesToContainer mesh, @navRectangles
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@surfaceLayer.addChild @navRectangles
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@surfaceLayer.updateLayerOrder()
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return @surfaceLayer.updateLayerOrder() unless @world.graph
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@navPaths = new createjs.Container()
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@navPaths.layerPriority = -1
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@addNavPathsToContainer @world.graph, @navPaths
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@surfaceLayer.addChild @navPaths
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@surfaceLayer.updateLayerOrder()
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addMeshRectanglesToContainer: (mesh, container) ->
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for rect in mesh
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shape = new createjs.Shape()
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pos = @camera.worldToSurface {x:rect.x, y:rect.y}
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dim = @camera.worldToSurface {x:rect.width, y:rect.height}
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shape.graphics
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.setStrokeStyle(3)
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.beginFill('rgba(0, 0, 128, 0.3)')
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.beginStroke('rgba(0, 0, 128, 0.7)')
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.drawRect(pos.x - dim.x/2, pos.y - dim.y/2, dim.x, dim.y)
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container.addChild shape
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addNavPathsToContainer: (graph, container) ->
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for node in _.values graph
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for edgeVertex in node.edges
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@drawLine node.vertex, edgeVertex, container
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drawLine: (v1, v2, container) ->
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shape = new createjs.Shape()
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v1 = @camera.worldToSurface v1
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v2 = @camera.worldToSurface v2
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shape.graphics
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.setStrokeStyle(1)
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.moveTo(v1.x, v1.y)
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.beginStroke('rgba(128, 0, 0, 0.4)')
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.lineTo(v2.x, v2.y)
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.endStroke()
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container.addChild shape
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setProgress: (progress, scrubDuration=500) ->
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progress = Math.max(Math.min(progress, 0.99), 0.0)
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@ -1,5 +1,5 @@
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module.exports = nativeDescription: "中文", englishDescription: "Chinese", translation:
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# common:
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common:
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# loading: "Loading..."
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# saving: "Saving..."
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sending: "在发送中。。。"
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@ -243,7 +243,7 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
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# edit_btn_preview: "Preview"
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# edit_article_title: "Edit Article"
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# general:
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general:
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# and: "and"
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or: "或"
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name: "名字"
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@ -55,7 +55,7 @@ module.exports = class ColorsTabView extends CocoView
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animations = (a.animation for key, a of actionDict when a.animation)
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index = @offset % animations.length
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animation = animations[index]
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return unless animation
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return @updateContainer() unless animation
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@stage.removeChild(@movieClip) if @movieClip
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options = {colorConfig: {}}
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options.colorConfig[@currentColorGroupTreema.keyForParent] = @colorConfig
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@ -69,6 +69,23 @@ module.exports = class ColorsTabView extends CocoView
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@movieClip.regY = @movieClip.nominalBounds.y
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@stage.addChild @movieClip
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updateContainer: ->
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actionDict = @thangType.getActions()
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idle = actionDict.idle
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@stage.removeChild(@container) if @container
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return unless idle?.container
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options = {colorConfig: {}}
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options.colorConfig[@currentColorGroupTreema.keyForParent] = @colorConfig
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@spriteBuilder.setOptions options
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@spriteBuilder.buildColorMaps()
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@container = @spriteBuilder.buildContainerFromStore idle.container
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larger = Math.min(400 / @container.bounds.width, 400 / @container.bounds.height)
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@container.scaleX = larger
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@container.scaleY = larger
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@container.regX = @container.bounds.x
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@container.regY = @container.bounds.y
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@stage.addChild @container
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createShapeButtons: ->
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buttons = $('<div></div>').prop('id', 'shape-buttons')
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shapes = (shape for key, shape of @thangType.get('raw')?.shapes or {})
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@ -145,6 +162,7 @@ module.exports = class ColorsTabView extends CocoView
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shapes.push(key) if colors[shape.fc]
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@currentColorGroupTreema.set('/', shapes)
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@updateMovieClip()
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class ColorGroupNode extends TreemaNode.nodeMap.array
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collection: false
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@ -261,11 +261,11 @@ module.exports = class Handler
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getDocumentForIdOrSlug: (idOrSlug, done) ->
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idOrSlug = idOrSlug+''
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try
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mongoose.Types.ObjectId.createFromHexString(idOrSlug) # throw error if not a valid ID (probably a slug)
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isID = idOrSlug.length is 24 and idOrSlug.match(/[a-z0-9]/gi)?.length is 24
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if isID
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@modelClass.findById(idOrSlug).exec (err, document) ->
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done(err, document)
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catch e
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else
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@modelClass.findOne {slug: idOrSlug}, (err, document) ->
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done(err, document)
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