From f50898ddf541488b64a25ba07eaff850a3428c1b Mon Sep 17 00:00:00 2001 From: Nick Winter Date: Sun, 7 Dec 2014 14:27:34 -0800 Subject: [PATCH] Ditched double game-menu-open sound when opening LevelSetupManager modals. --- app/views/play/modal/PlayHeroesModal.coffee | 1 - 1 file changed, 1 deletion(-) diff --git a/app/views/play/modal/PlayHeroesModal.coffee b/app/views/play/modal/PlayHeroesModal.coffee index 381581a2c..94b99f61a 100644 --- a/app/views/play/modal/PlayHeroesModal.coffee +++ b/app/views/play/modal/PlayHeroesModal.coffee @@ -87,7 +87,6 @@ module.exports = class PlayHeroesModal extends ModalView @onHeroChanged direction: null, relatedTarget: @$el.find('.hero-item')[heroIndex] @$el.find('.hero-stat').tooltip() @buildCodeLanguages() - Backbone.Mediator.publish 'audio-player:play-sound', trigger: 'game-menu-open', volume: 1 rerenderFooter: -> @formatHero @visibleHero