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Added i18n for multiplayer launch modal.
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3 changed files with 39 additions and 15 deletions
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@ -15,7 +15,6 @@ module.exports = nativeDescription: "English", englishDescription: "English", tr
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modal:
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close: "Close"
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okay: "Okay"
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so_ready: "I Am So Ready for This"
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not_found:
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page_not_found: "Page not found"
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@ -67,6 +66,12 @@ module.exports = nativeDescription: "English", englishDescription: "English", tr
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no_ie: "CodeCombat does not run in Internet Explorer 9 or older. Sorry!"
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no_mobile: "CodeCombat wasn't designed for mobile devices and may not work!"
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play: "Play"
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old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!"
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old_browser_suffix: "You can try anyway, but it probably won't work."
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campaign: "Campaign"
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for_beginners: "For Beginners"
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multiplayer: "Multiplayer"
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for_developers: "For Developers"
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play:
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choose_your_level: "Choose Your Level"
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@ -83,6 +88,7 @@ module.exports = nativeDescription: "English", englishDescription: "English", tr
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campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
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level_difficulty: "Difficulty: "
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play_as: "Play As "
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spectate: "Spectate"
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contact:
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contact_us: "Contact CodeCombat"
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@ -534,3 +540,17 @@ module.exports = nativeDescription: "English", englishDescription: "English", tr
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simple_ai: "Simple AI"
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warmup: "Warmup"
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vs: "VS"
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multiplayer_launch:
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introducing_dungeon_arena: "Introducing Dungeon Arena"
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new_way: "March 17, 2014: The new way to compete with code."
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to_battle: "To Battle, Developers!"
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modern_day_sorcerer: "You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here."
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arenas_are_here: "CodeCombat head-to-head multiplayer arenas are here."
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ladder_explanation: "Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the ladders–then challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even"
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fork_our_arenas: "fork our arenas"
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create_worlds: "and create your own worlds."
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javascript_rusty: "JavaScript a bit rusty? Don't worry; there's a"
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tutorial: "tutorial"
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new_to_programming: ". New to programming? Hit our beginner campaign to skill up."
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so_ready: "I Am So Ready for This"
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@ -28,7 +28,7 @@ block content
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else
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img(src="/images/pages/home/campaign_notext.jpg").img-rounded
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h3(data-i18n="home.campaign") Campaign
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h4(data-i18n="home.for-beginners") For Beginners
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h4(data-i18n="home.for_beginners") For Beginners
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.play-text(data-i18n="home.play") Play
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a#multiplayer(href="/play/ladder/dungeon-arena")
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@ -38,7 +38,7 @@ block content
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else
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img(src="/images/pages/home/multiplayer_notext.jpg").img-rounded
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h3(data-i18n="home.multiplayer") Multiplayer
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h4(data-i18n="home.for-developers") For Developers
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h4(data-i18n="home.for_developers") For Developers
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.play-text(data-i18n="home.play") Play
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.clearfix
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@ -1,27 +1,31 @@
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extends /templates/modal/modal_base
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block modal-header-content
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h1 Introducing Dungeon Arena
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em March 17, 2014: The new way to compete with code.
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h1(data-i18n="multiplayer_launch.introducing_dungeon_arena") Introducing Dungeon Arena
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em(data-i18n="multiplayer_launch.new_way") March 17, 2014: The new way to compete with code.
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block modal-body-content
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<iframe width="640" height="360" src="//www.youtube.com/embed/1zjaA13k-dA?rel=0&controls=0&modestbranding=1&showinfo=0&iv_load_policy=3" frameborder="0" allowfullscreen></iframe>
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h3 To Battle, Developers!
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h3(data-i18n="multiplayer_launch.to_battle") To Battle, Developers!
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p You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here.
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p(data-i18n="multiplayer_launch.modern_day_sorcerer") You know how to code? That's badass. You're a modern-day sorcerer! Isn't about time that you used your magic coding powers to command your minions in epic combat? And we're not talking robots here.
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p
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strong CodeCombat head-to-head multiplayer arenas are here.
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| Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the ladders–then challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even
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a(href="/editor/level/dungeon-arena") fork our arenas
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| and create your own worlds.
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strong(data-i18n="multiplayer_launch.arenas_are_here") CodeCombat head-to-head multiplayer arenas are here.
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span(data-i18n="multiplayer_launch.ladder_explanation") Choose your heroes, enchant your human or ogre armies, and climb your way over defeated fellow Wizards to reach the top of the ladders–then challenge your friends in our glorious, asynchronous multiplayer coding arenas. If you're feeling creative, you can even
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a(href="/editor/level/dungeon-arena", data-i18n="multiplayer_launch.fork_our_arenas") fork our arenas
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span(data-i18n="multiplayer_launch.create_worlds") and create your own worlds.
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p
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| JavaScript a bit rusty? Don't worry; there's a
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a(href="/play/level/dungeon-arena-tutorial") tutorial
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| . New to programming? Hit our beginner campaign to skill up.
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span(data-i18n="multiplayer_launch.javascript_rusty") JavaScript a bit rusty? Don't worry; there's a
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a(href="/play/level/dungeon-arena-tutorial", data-i18n="multiplayer_launch.tutorial") tutorial
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span(data-i18n="multiplayer_launch.new_to_programming") . New to programming? Hit our beginner campaign to skill up.
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block modal-footer-content
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button.btn.btn-large.btn-success(type="button", data-dismiss="modal", aria-hidden="true", data-i18n="modal.so_ready") I Am So Ready for This
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button.btn.btn-large.btn-success(type="button", data-dismiss="modal", aria-hidden="true", data-i18n="multiplayer_launch.so_ready") I Am So Ready for This
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