mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2025-05-01 08:23:57 -04:00
Brought the canvas size down again because it halves the FPS in Firefox at least.
This commit is contained in:
parent
b0292a34d2
commit
f1de2ca8d9
7 changed files with 8 additions and 8 deletions
app
lib/surface
templates
views/editor/level
|
@ -33,7 +33,7 @@ module.exports = class RegionChooser extends CocoClass
|
||||||
@options.camera.dragDisabled = false
|
@options.camera.dragDisabled = false
|
||||||
|
|
||||||
restrictRegion: ->
|
restrictRegion: ->
|
||||||
RATIO = 1.56876 # 1848 / 1178
|
RATIO = 1.56876 # 924 / 589
|
||||||
rect = @options.camera.normalizeBounds([@firstPoint, @secondPoint])
|
rect = @options.camera.normalizeBounds([@firstPoint, @secondPoint])
|
||||||
currentRatio = rect.width / rect.height
|
currentRatio = rect.width / rect.height
|
||||||
if currentRatio > RATIO
|
if currentRatio > RATIO
|
||||||
|
|
|
@ -27,7 +27,7 @@ block modal-body-content
|
||||||
div.alert.alert-info
|
div.alert.alert-info
|
||||||
strong Enter
|
strong Enter
|
||||||
| to confirm
|
| to confirm
|
||||||
canvas(width=1848, height=1178)
|
canvas(width=924, height=589)
|
||||||
|
|
||||||
block modal-footer-content
|
block modal-footer-content
|
||||||
a.btn.btn-primary#done-button Done
|
a.btn.btn-primary#done-button Done
|
||||||
|
|
|
@ -27,7 +27,7 @@ button.navbar-toggle.toggle.btn-primary#thangs-palette-toggle(type="button", dat
|
||||||
a(data-i18n="editor.delete") Delete
|
a(data-i18n="editor.delete") Delete
|
||||||
li#duplicate
|
li#duplicate
|
||||||
a(data-i18n="editor.duplicate") Duplicate
|
a(data-i18n="editor.duplicate") Duplicate
|
||||||
canvas(width=1848, height=1178)#surface
|
canvas(width=924, height=589)#surface
|
||||||
#canvas-left-gradient.gradient
|
#canvas-left-gradient.gradient
|
||||||
#canvas-top-gradient.gradient
|
#canvas-top-gradient.gradient
|
||||||
|
|
||||||
|
|
|
@ -8,7 +8,7 @@
|
||||||
#tome-view
|
#tome-view
|
||||||
|
|
||||||
#canvas-wrapper
|
#canvas-wrapper
|
||||||
canvas(width=1848, height=1178)#surface
|
canvas(width=924, height=589)#surface
|
||||||
#canvas-left-gradient.gradient
|
#canvas-left-gradient.gradient
|
||||||
#canvas-top-gradient.gradient
|
#canvas-top-gradient.gradient
|
||||||
|
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
.level-content
|
.level-content
|
||||||
#control-bar-view
|
#control-bar-view
|
||||||
#canvas-wrapper
|
#canvas-wrapper
|
||||||
canvas(width=1848, height=1178)#surface
|
canvas(width=924, height=589)#surface
|
||||||
#canvas-left-gradient.gradient
|
#canvas-left-gradient.gradient
|
||||||
#canvas-top-gradient.gradient
|
#canvas-top-gradient.gradient
|
||||||
#gold-view.secret.expanded
|
#gold-view.secret.expanded
|
||||||
|
|
|
@ -78,8 +78,8 @@ module.exports = class WorldSelectModal extends View
|
||||||
|
|
||||||
showZoomRegion: ->
|
showZoomRegion: ->
|
||||||
d = @defaultFromZoom
|
d = @defaultFromZoom
|
||||||
canvasWidth = 1848 # Dimensions for canvas player. Need these somewhere.
|
canvasWidth = 924 # Dimensions for canvas player. Need these somewhere.
|
||||||
canvasHeight = 1178
|
canvasHeight = 589
|
||||||
dimensions = {x: canvasWidth/d.zoom, y: canvasHeight/d.zoom}
|
dimensions = {x: canvasWidth/d.zoom, y: canvasHeight/d.zoom}
|
||||||
dimensions = @surface.camera.surfaceToWorld(dimensions)
|
dimensions = @surface.camera.surfaceToWorld(dimensions)
|
||||||
width = dimensions.x
|
width = dimensions.x
|
||||||
|
|
|
@ -3,7 +3,7 @@ ThangType = require '/models/ThangType'
|
||||||
|
|
||||||
makeButton = -> $('<a class="btn btn-primary btn-xs treema-map-button"><span class="glyphicon glyphicon-screenshot"></span></a>')
|
makeButton = -> $('<a class="btn btn-primary btn-xs treema-map-button"><span class="glyphicon glyphicon-screenshot"></span></a>')
|
||||||
shorten = (f) -> parseFloat(f.toFixed(1))
|
shorten = (f) -> parseFloat(f.toFixed(1))
|
||||||
WIDTH = 1848
|
WIDTH = 924
|
||||||
|
|
||||||
module.exports.WorldPointNode = class WorldPointNode extends TreemaNode.nodeMap.point2d
|
module.exports.WorldPointNode = class WorldPointNode extends TreemaNode.nodeMap.point2d
|
||||||
constructor: (args...) ->
|
constructor: (args...) ->
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue