diff --git a/app/locale/en.coffee b/app/locale/en.coffee
index b793a74f7..11c7a1d33 100644
--- a/app/locale/en.coffee
+++ b/app/locale/en.coffee
@@ -270,6 +270,7 @@
     loading_ready: "Ready!"
     loading_start: "Start Level"
     problem_alert_title: "Fix Your Code"
+    problem_alert_help: "Help"
     time_current: "Now:"
     time_total: "Max:"
     time_goto: "Go to:"
diff --git a/app/styles/play/level/tome/problem_alert.sass b/app/styles/play/level/tome/problem_alert.sass
index 5c2f2027c..d58a12dd1 100644
--- a/app/styles/play/level/tome/problem_alert.sass
+++ b/app/styles/play/level/tome/problem_alert.sass
@@ -63,6 +63,9 @@
 
   &.alert-info
     border-image-source: url(/images/level/code_editor_info_background.png)
+    
+  #problem-alert-help-button
+    float: right
 
 html.no-borderimage
   .problem-alert
diff --git a/app/templates/play/level/tome/problem_alert.jade b/app/templates/play/level/tome/problem_alert.jade
index 6951145b8..a227658c3 100644
--- a/app/templates/play/level/tome/problem_alert.jade
+++ b/app/templates/play/level/tome/problem_alert.jade
@@ -6,3 +6,4 @@ if hint
   span.problem-subtitle!= message
 else
   span.problem-title!= message
+button.btn.btn-lg.btn-info.banner#problem-alert-help-button(data-i18n="play_level.problem_alert_help")
diff --git a/app/views/play/level/PlayLevelView.coffee b/app/views/play/level/PlayLevelView.coffee
index 8465a07ed..b0960438c 100644
--- a/app/views/play/level/PlayLevelView.coffee
+++ b/app/views/play/level/PlayLevelView.coffee
@@ -240,7 +240,7 @@ module.exports = class PlayLevelView extends RootView
     @insertSubView new HUDView {level: @level}
     @insertSubView new LevelDialogueView {level: @level}
     @insertSubView new ChatView levelID: @levelID, sessionID: @session.id, session: @session
-    @insertSubView new ProblemAlertView {}
+    @insertSubView new ProblemAlertView session: @session, level: @level, supermodel: @supermodel
     worldName = utils.i18n @level.attributes, 'name'
     @controlBar = @insertSubView new ControlBarView {worldName: worldName, session: @session, level: @level, supermodel: @supermodel}
     #_.delay (=> Backbone.Mediator.publish('level:set-debug', debug: true)), 5000 if @isIPadApp()   # if me.displayName() is 'Nick'
diff --git a/app/views/play/level/tome/ProblemAlertView.coffee b/app/views/play/level/tome/ProblemAlertView.coffee
index 2460454d5..b53d0ea1f 100644
--- a/app/views/play/level/tome/ProblemAlertView.coffee
+++ b/app/views/play/level/tome/ProblemAlertView.coffee
@@ -1,4 +1,5 @@
 CocoView = require 'views/core/CocoView'
+GameMenuModal = require 'views/play/menu/GameMenuModal'
 template = require 'templates/play/level/tome/problem_alert'
 {me} = require 'core/auth'
 
@@ -17,9 +18,13 @@ module.exports = class ProblemAlertView extends CocoView
 
   events:
     'click .close': 'onRemoveClicked'
+    'click #problem-alert-help-button': 'onClickProblemAlertHelp'
 
   constructor: (options) ->
     super options
+    @level = options.level
+    @session = options.session
+    @supermodel = options.supermodel
     if options.problem?
       @problem = options.problem
       @onWindowResize()
@@ -69,6 +74,7 @@ module.exports = class ProblemAlertView extends CocoView
     @onWindowResize()
     @render()
     @onJiggleProblemAlert()
+    application.tracker?.trackEvent 'Show problem alert', levelID: @level.get('slug')
 
   onJiggleProblemAlert: ->
     return unless @problem?
@@ -83,6 +89,10 @@ module.exports = class ProblemAlertView extends CocoView
     return unless @$el.is(':visible')
     @onRemoveClicked()
 
+  onClickProblemAlertHelp: ->
+    application.tracker?.trackEvent 'Problem alert help clicked', levelID: @level.get('slug')
+    @openModalView new GameMenuModal showTab: 'guide', level: @level, session: @session, supermodel: @supermodel
+
   onRemoveClicked: ->
     @playSound 'menu-button-click'
     @$el.hide()
diff --git a/app/views/play/menu/GameMenuModal.coffee b/app/views/play/menu/GameMenuModal.coffee
index b91f2b93b..2ac0233af 100644
--- a/app/views/play/menu/GameMenuModal.coffee
+++ b/app/views/play/menu/GameMenuModal.coffee
@@ -50,6 +50,7 @@ module.exports = class GameMenuModal extends ModalView
     if @options.showTab
       firstView = switch @options.showTab
         when 'multiplayer' then @subviews.multiplayer_view
+        when 'guide' then @subviews.guide_view
     unless firstView?
       firstView = (@subviews.options_view)
     firstView.$el.addClass 'active'