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Paths for non-admins. Making sure paths are showing when level first loads and playback ends (not sure why they are not showing up at first otherwise).
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@ -342,6 +342,7 @@ module.exports = Surface = class Surface extends CocoClass
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@ended = true
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@ended = true
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@setPaused true
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@setPaused true
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Backbone.Mediator.publish 'surface:playback-ended', {}
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Backbone.Mediator.publish 'surface:playback-ended', {}
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@updatePaths() # TODO: this is a hack to make sure paths are on the first time the level loads
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else if @currentFrame < @world.totalFrames and @ended
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else if @currentFrame < @world.totalFrames and @ended
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@ended = false
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@ended = false
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@setPaused false
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@setPaused false
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@ -586,7 +587,6 @@ module.exports = Surface = class Surface extends CocoClass
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updatePaths: ->
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updatePaths: ->
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return unless @options.paths and @heroLank
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return unless @options.paths and @heroLank
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return unless me.isAdmin() # TODO: Fix world thang points, targets, then remove this
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@hidePaths()
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@hidePaths()
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return if @world.showPaths is 'never'
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return if @world.showPaths is 'never'
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layerAdapter = @lankBoss.layerAdapters['Path']
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layerAdapter = @lankBoss.layerAdapters['Path']
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