Merge branch 'master' into production

This commit is contained in:
Nick Winter 2015-05-18 14:30:39 -07:00
commit ef9e647e94
62 changed files with 3783 additions and 244 deletions

View file

@ -276,6 +276,8 @@ module.exports = class LankBoss extends CocoClass
onNewWorld: (e) ->
@world = @options.world = e.world
# Clear obstacle cache for this level, since we are spawning walls dynamically
@cachedObstacles = false if e.finished and /kithgard-mastery/.test window.location.href
play: ->
lank.play() for lank in @lankArray

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
unwatch: "إنهاء المشاهدة"
submit_patch: "تقديم التصحيح"
submit_changes: "تقديم التغييرات"
# save_changes: "Save Changes"
general:
and: "و"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
no_achievements: "لا توجد انجازات مكتسبة حتّى الآن."
favorite_prefix: "لغتك المفضّلة هي "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "المكتسبات الأخيرة"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "български език", englishDescri
unwatch: "Не наблюдавай"
submit_patch: "Предложи кръпка"
submit_changes: "Предложи промените"
# save_changes: "Save Changes"
general:
and: "и"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "български език", englishDescri
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
tome_your_skills: "Твоите Умения"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "български език", englishDescri
time_current: "Текущо време:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Пробвай отново"
infinite_loop_reset_level: "Ресетване на Ниво"
infinite_loop_comment_out: "Коментирай моят Код"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "български език", englishDescri
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Инвентар"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "български език", englishDescri
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "български език", englishDescri
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "български език", englishDescri
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "български език", englishDescri
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "български език", englishDescri
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "български език", englishDescri
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "български език", englishDescri
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
unwatch: "Amaga"
submit_patch: "Enviar pegat"
submit_changes: "Puja canvis"
# save_changes: "Save Changes"
general:
and: "i"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
tome_submit_button: "Envia"
tome_reload_method: "Recarrega el codi original code per aquest metòde" # Title text for individual method reload button.
tome_select_method: "Selecciona un mètode"
tome_see_all_methods: "Veure tots els mètodes que pots editar" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Veure tots els mètodes que pots editar" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Selecciona Algú Per"
tome_available_spells: "Encanteris disponibles"
tome_your_skills: "Les teves habilitats"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
time_current: "Ara:"
time_total: "Maxim:"
time_goto: "Ves a:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Tornar a intentar"
infinite_loop_reset_level: "Reiniciar nivell"
infinite_loop_comment_out: "Descommenta el Meu Codi"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventari"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
contribute_to_the_project: "Contribueix al projecte"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
no_achievements: "No has aconseguit cap triomf encara."
# favorite_prefix: "Favorite language is "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Últim aconseguit"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# user_remarks: "User Remarks"
versions: "Versions"
items: "Objectes"
# hero: "Hero"
heroes: "Herois"
achievement: "Triomf"
clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
ladder_prizes:
title: "Premis del torneig" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
unwatch: "Odsledovat"
submit_patch: "Odeslat opravu"
submit_changes: "Odeslat změny"
# save_changes: "Save Changes"
general:
and: "a"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
tome_submit_button: "Odeslat"
tome_reload_method: "Znovu načíst původní kód pro tuto metodu" # Title text for individual method reload button.
tome_select_method: "Vybrat metodu"
tome_see_all_methods: "Vybrat všechny metody, které mohou být upraveny" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Vybrat všechny metody, které mohou být upraveny" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Zvolte někoho pro "
tome_available_spells: "Dostupná kouzla"
tome_your_skills: "Vaše dovednosti"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
time_current: "Nyní:"
time_total: "Max:"
time_goto: "Jít na:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Zkusit znovu"
infinite_loop_reset_level: "Resetovat úroveň"
infinite_loop_comment_out: "Zakomentovat můj kód"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventář"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
sys_requirements_title: "Systemové požadavky"
sys_requirements_1: "Protože CodeCombat je hra, pro počítače je to více náročnější než přehrávání videa. Optimalizovali jsme CodeCombat, aby běžel rychle na všech moderních prohlížečích a dokonce i na starších mašinách, takže každý může hrát. Takže tady jsou naše návrhy, jak si co nejvíce užít váš Hour of Code zážitek:" # {change}
sys_requirements_2: "Používejte nejnovější verzi Chromu nebo Firefoxu." # {change}
@ -724,6 +748,49 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
social_hipchat: "Chatujte s námi ve veřejné CodeCombat HipChat místnosti"
contribute_to_the_project: "Přispějte tomuto projektu"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Arcikouzelník"
archmage_title_description: "(Programátor)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
no_achievements: "Zatím žádné Úspěchy."
favorite_prefix: "Oblíbený jazky: "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Poslední obdržený"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
user_remarks: "Poznámky uživatele"
versions: "Verze"
items: "Předměty"
# hero: "Hero"
heroes: "Hrdinové"
achievement: "Úspěch"
clas: "CLA"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
general:
and: "og"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Vælg nogen til at "
tome_available_spells: "Tilgængelige trylleformularer"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Ærkemager"
archmage_title_description: "(Programmør)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# unwatch: "Unwatch"
submit_patch: "Patch einreichen"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
general:
and: "und"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
tome_submit_button: "Absenden"
tome_reload_method: "Lade den ursprünglichen Code dieser Methode" # Title text for individual method reload button.
tome_select_method: "Wähle eine Methode"
tome_see_all_methods: "Zeige alle editierbaren Methoden" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Zeige alle editierbaren Methoden" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Wähle jemanden aus, um "
tome_available_spells: "Verfügbare Zauber"
tome_your_skills: "Deine Fähigkeiten"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
time_current: "Aktuell"
time_total: "Total"
time_goto: "Gehe zu"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Erneut versuchen"
infinite_loop_reset_level: "Level zurücksetzen"
infinite_loop_comment_out: "Meinen Code auskommentieren"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventar"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
social_hipchat: "Chatte mit uns in unserem öffentlichen CodeCombat HipChat Raum"
contribute_to_the_project: "Trage zu diesem Projekt bei"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Erzmagier"
archmage_title_description: "(Programmierer)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
no_achievements: "Noch keine Achievements verdient."
favorite_prefix: "Lieblingssprache ist "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
user_remarks: "Benutzerkommentare"
versions: "Versionen"
items: "Gegenstände"
# hero: "Hero"
heroes: "Helden"
achievement: "Achievement"
clas: "CLAs"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
unwatch: "Nüm Aluege"
submit_patch: "Patch ireiche"
submit_changes: "Wechsel ireiche"
# save_changes: "Save Changes"
general:
and: "und"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
tome_submit_button: "Abschicke"
tome_reload_method: "Lad de Orginal Code für die Methode" # Title text for individual method reload button.
tome_select_method: "Wähl a Methodä"
tome_see_all_methods: "Lueg alli Methode a wot chasch bearbeite" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Lueg alli Methode a wot chasch bearbeite" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Wähl öpper us für"
tome_available_spells: "Verfüegbari Zaubersprüch"
tome_your_skills: "Dini Fähigkaitä"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
time_current: "Jetzt:"
time_total: "Max:"
time_goto: "Goh zu:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Versuechs nomol"
infinite_loop_reset_level: "Level zrugsetze"
infinite_loop_comment_out: "Min Code uskommentiere"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
tip_open_source_contribute: "Du chasch helfe CodeCombat zverbessere!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventar"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
# was_free_until: "You had a free subscription until"
managed_subs: "Abos verwalte"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
group_discounts_1st: "Erstes Abonement"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "Ge
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
unwatch: "Nicht beobachten"
submit_patch: "Patch einreichen"
submit_changes: "Änderungen einreichen"
# save_changes: "Save Changes"
general:
and: "und"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
tome_submit_button: "Senden"
tome_reload_method: "Original Code für diese Methode neu laden" # Title text for individual method reload button.
tome_select_method: "Methode auswählen"
tome_see_all_methods: "Alle bearbeitbaren Methoden anzeigen" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Alle bearbeitbaren Methoden anzeigen" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Wähle jemanden aus, um "
tome_available_spells: "Verfügbare Zauber"
tome_your_skills: "Deine Fähigkeiten"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
time_current: "Aktuell"
time_total: "Total"
time_goto: "Gehe zu"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Erneut versuchen"
infinite_loop_reset_level: "Level zurücksetzen"
infinite_loop_comment_out: "Meinen Code auskommentieren"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
tip_open_source_contribute: "Du kannst dabei helfen, CodeCombat zu verbessern."
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventar"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
was_free_until: "Du hattest ein kostenloses Abonnement bis zum"
managed_subs: "Verwaltete Abonnements"
managed_subs_desc: "Abonnements für andere Spieler (Studenten, Kinder, usw.) hinzufügen"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
group_discounts: "Gruppenrabatt"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
group_discounts_1st: "Erstes Abonnement (inklusive deinem)" # {change}
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
sys_requirements_title: "System Voraussetzungen"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
sys_requirements_2: "Nutzen Sie die neuesten Versionen von Google Chrome oder Firefox." # {change}
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
social_hipchat: "Chatte mit uns in unserem öffentlichen CodeCombat HipChat Raum"
contribute_to_the_project: "Trage zu diesem Projekt bei"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Erzmagier"
archmage_title_description: "(Programmierer)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
no_achievements: "Noch keine Erfolge verdient."
favorite_prefix: "Lieblingssprache ist "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Zuletzt erhalten"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
user_remarks: "Benutzerkommentare"
versions: "Versionen"
items: "Gegenstände"
# hero: "Hero"
heroes: "Helden"
achievement: "Achievement"
clas: "CLAs"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
unwatch: "Παύση παρακολούθηση"
submit_patch: "Αποστολή Επιδιόρθωσης"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
general:
and: "και"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Αρχιμάγος"
archmage_title_description: "(Προγραμματιστής)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
# general:
# and: "and"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
# general:
# and: "and"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@
unwatch: "Unwatch"
submit_patch: "Submit Patch"
submit_changes: "Submit Changes"
save_changes: "Save Changes"
general:
and: "and"
@ -344,6 +345,8 @@
tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
tip_open_source_contribute: "You can help CodeCombat improve!"
tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventory"
@ -607,6 +610,15 @@
sub_includes_5: "7 new heroes with unique skills to master"
sub_includes_6: "3500 bonus gems every month"
sub_includes_7: "Private Clans"
monitor_progress_title: "How do I monitor student progress?"
monitor_progress_1: "Student progress can be monitored by creating a"
monitor_progress_2: "for your class."
monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
monitor_progress_4: "page."
monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
private_clans_3: "."
who_for_title: "Who is CodeCombat for?"
who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -619,6 +631,12 @@
how_much_2: "monthly subscription"
how_much_3: "costs $9.99, and can be cancelled anytime."
how_much_4: "Additionally, we provide discounts for larger groups:"
how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
how_much_6: "for more details."
more_info_title: "Where can I find more information?"
more_info_1: "Our"
more_info_2: "teachers forum"
more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
sys_requirements_title: "System Requirements"
sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -731,6 +749,49 @@
social_hipchat: "Chat with us in the public CodeCombat HipChat room"
contribute_to_the_project: "Contribute to the project"
clans:
clan: "Clan"
clans: "Clans"
new_name: "New clan name"
new_description: "New clan description"
make_private: "Make clan private"
subs_only: "subscribers only"
create_clan: "Create New Clan"
public_clans: "Public Clans"
my_clans: "My Clans"
clan_name: "Clan Name"
name: "Name"
chieftain: "Chieftain"
type: "Type"
edit_clan_name: "Edit Clan Name"
edit_clan_description: "Edit Clan Description"
edit_name: "edit name"
edit_description: "edit description"
private: "(private)"
summary: "Summary"
average_level: "Average Level"
average_achievements: "Average Achievements"
delete_clan: "Delete Clan"
leave_clan: "Leave Clan"
join_clan: "Join Clan"
invite_1: "Invite:"
invite_2: "*Invite players to this Clan by sending them this link."
members: "Members"
progress: "Progress"
not_started_1: "not started"
started_1: "started"
complete_1: "complete"
exp_levels: "Expand levels"
rem_hero: "Remove Hero"
status: "Status"
complete_2: "Complete"
started_2: "Started"
not_started_2: "Not Started"
view_solution: "Click to view solution."
latest_achievement: "Latest Achievement"
playtime: "Playtime"
last_played: "Last played"
classes:
archmage_title: "Archmage"
archmage_title_description: "(Coder)"
@ -979,6 +1040,7 @@
no_achievements: "No Achievements earned yet."
favorite_prefix: "Favorite language is "
favorite_postfix: "."
not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Last Earned"
@ -1084,6 +1146,7 @@
user_remarks: "User Remarks"
versions: "Versions"
items: "Items"
hero: "Hero"
heroes: "Heroes"
achievement: "Achievement"
clas: "CLAs"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
# general:
# and: "and"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "Esperanto", englishDescription: "Esperanto"
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
unwatch: "No seguir"
submit_patch: "Enviar Parche"
submit_changes: "Enviar cambios"
# save_changes: "Save Changes"
general:
and: "y"
@ -261,9 +262,9 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
victory_hour_of_code_done_yes: "¡Si, he terminado con mi Hora de Código!"
victory_experience_gained: "XP Ganada"
victory_gems_gained: "Gemas Ganadas"
# victory_new_item: "New Item"
# victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
# victory_become_a_viking: "Become a Viking"
victory_new_item: "Objeto Nuevo"
victory_viking_code_school: "Santo cielo, Holy smokes, el nivel que acabas de pasar era dificil! Si todavía no eres un desarrollador de software, deberías serlo. Acabas de conseguir una aceptación por vía rápida con la Escuela Vikinga de Có, donde tú puedes llevar tus habilidades al siguiente nivel y convertirteen un desarrollador web profesional en 14 semanas."
victory_become_a_viking: "Conviértete en un Vikingo"
guide_title: "Guía"
tome_minion_spells: "Hechizos de tus Secuaces" # Only in old-style levels.
tome_read_only_spells: "Hechizos de Sólo Lectura" # Only in old-style levels.
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
tome_submit_button: "Enviar"
tome_reload_method: "Recargar código original para este método" # Title text for individual method reload button.
tome_select_method: "Seleccionar un Método"
tome_see_all_methods: "Ver todos los métodos que puedes editar" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Ver todos los métodos que puedes editar" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Selecciona Alguien para "
tome_available_spells: "Hechizos Disponibles"
tome_your_skills: "Tus habilidades"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
time_current: "Ahora:"
time_total: "Max:"
time_goto: "Ir a:"
non_user_code_problem_title: "No se puede cargar el nivel"
infinite_loop_title: "Loop infinito detectado"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
check_dev_console: "Tú puedes también abrir la consola de desarrollo para ver que puede salir mal."
check_dev_console_link: "(instrucciones)"
infinite_loop_try_again: "Intentar nuevamente"
infinite_loop_reset_level: "Reiniciar Nivel"
infinite_loop_comment_out: "Comente Mi Código"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
tip_hate_computers: "Esa es la razón por la cual la gente piensa que odia las computadoras. Lo que ellos odian de verdad, es los pesimos programadores. - Larry Niven"
tip_open_source_contribute: "¡Tú puedes ayudar a CodeCombat a mejorar!"
tip_recurse: "Iterar es humano, recursar es divino. - L. Peter Deutsch"
tip_free_your_mind: "Tienes que dejar ir todo, Neo. Miedo, duda, e incredulidad. Libera tu mente. - Morpheus"
tip_strong_opponents: "Hasta los oponentes mas fuertes siempre tienen una debilidad. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventario"
@ -405,7 +413,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
feature4: "<strong>3500 gemas bonus</strong> cada mes!"
feature5: "Video tutoriales"
feature6: "Soporte Premium vía email"
# feature7: "Private <strong>Clans</strong>"
feature7: "<strong>Clan</strong> Privado"
free: "Gratis"
month: "mes"
subscribe_title: "Suscribirse"
@ -431,10 +439,10 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
# parents_blurb1a: "Computer programming is an essential skill that your child will undoubtedly use as an adult. By 2020, basic software skills will be needed by 77% of jobs, and software engineers are in high demand across the world. Did you know that Computer Science is the highest-paid university degree?"
parents_blurb2: "Por $9.99 USD/mes, recibirán nuevos desafíos todas las semanas y soporte personal por email de programadores profesionales." # {change}
parents_blurb3: "Sin Riesgo: Garantía de 100% de devolución, fácil 1-click y des- suscribirse."
# payment_methods: "Payment Methods"
# payment_methods_title: "Accepted Payment Methods"
# payment_methods_blurb1: "We currently accept credit cards and Alipay."
# payment_methods_blurb2: "If you require an alternate form of payment, please contact"
payment_methods: "Metodos de pago"
payment_methods_title: "Metodos de pago aceptados."
payment_methods_blurb1: "Actualmente aceptamos tarjetas de credito y Alipay."
payment_methods_blurb2: "Si necesitas una forma alternativa de pago, por favor contactarse"
stripe_description: "Suscripción Mensual"
subscription_required_to_play: "Necesitas una suscripción para jugar este nivel."
unlock_help_videos: "Suscríbete para desbloquear todos los video tutoriales."
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
was_free_until: "Tuviste una suscripción gratuita hasta"
managed_subs: "Suscripciones administradas"
managed_subs_desc: "Agregar suscripciones para otros jugadores (alumnos, hijos, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
group_discounts: "Descuentos por grupo"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
group_discounts_1st: "1ra suscripción (incluye la tuya)" # {change}
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
sub_includes_1: "Adicionalmente a los más de 70 niveles básicos, los estudiantes con una suscripción mensual obtienen acceso a estas características adicionales:" # {change}
sub_includes_2: "Más de 40 niveles de práctica" # {change}
sub_includes_3: "Video tutoriales"
# sub_includes_7: "Private Clans"
sub_includes_4: "Soporte de correo electronico Premium"
sub_includes_5: "7 heroes nuevos con habilidades unicas que dominar"
sub_includes_6: "bonificación de 3500 gemas cada mes"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
who_for_title: "¿Para quienes es CodeCombat?"
who_for_1: "Recomendamos CodeCombat para estudiantes de edades 9 y arriba. No se require experiencia en programación."
who_for_2: "Hemos diseñado a CodeCombat para atraer a niños y niñas."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
how_much_2: "suscribción mensual"
how_much_3: "Cuesta u$s9.99, y puede ser cancelada en cualquier momento."
how_much_4: "Adicionalmente, nosotros otorgamos descuentos a grupos grandes:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
sys_requirements_title: "Requerimientos del sistema"
sys_requirements_1: "Debido que CodeCombat es un juego, es más difícil para las computadoras correrlo en relación a un tutorial escrito o un video. Para que todos puedan jugar, hemos optimizado la web para correr rápidamente en todos los navegadores modernos y en maquinas antiguas. Dicho esto, aquí están nuestras sugerencias para sacar el máximo provecho de su experiencia en la Hora del Código:" # {change}
sys_requirements_2: "Usar una versión actualizada del navegador Chrome o Firefox." # {change}
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
social_hipchat: "Chatea con nosotros en el chat público de CodeCombat en la sala HipChat"
contribute_to_the_project: "Contribuir al proyecto"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Archimago"
archmage_title_description: "(Desarrollador)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
no_achievements: "Sin Logros todavía."
favorite_prefix: "Idioma favorito "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Último Ganado"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
user_remarks: "Observaciones del usuario"
versions: "Versiones"
items: "Items"
# hero: "Hero"
heroes: "Héroes"
achievement: "Logros"
clas: "CLAs"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
unwatch: "Pasar"
submit_patch: "Enviar Parche"
submit_changes: "Enviar Cambios"
# save_changes: "Save Changes"
general:
and: "y"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
tome_submit_button: "Mandar"
tome_reload_method: "Recargcar código original para este método" # Title text for individual method reload button.
tome_select_method: "Seleccionar método"
tome_see_all_methods: "Métodos que pueden ser editados" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Métodos que pueden ser editados" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Selecciona a alguien para "
tome_available_spells: "Hechizos disponibles"
tome_your_skills: "Tus Habilidades"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
time_current: "Ahora:"
time_total: "Máx:"
time_goto: "Ir a:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Inténtalo de nuevo"
infinite_loop_reset_level: "Reiniciar nivel"
infinite_loop_comment_out: "Comenta mi código"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
tip_recurse: "Iterar es humano, recursar es divino. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventario"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
how_much_2: "suscripción mensual"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
social_hipchat: "Habla con nosotros en el chat publico de CodeCombat HipChat room"
contribute_to_the_project: "Contribuye al proyecto"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Archimago"
archmage_title_description: "(Programador)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
no_achievements: "No has alcanzado ningun logro todavia."
favorite_prefix: "Favorite language is "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Ganado la ultima vez"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
user_remarks: "Observaciones de Usuario"
versions: "Versiones"
items: "Objetos"
# hero: "Hero"
heroes: "Heroes"
achievement: "Logro"
clas: "Clasess"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
general:
# and: "and"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
unwatch: "Lopeta Seuraaminen"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
general:
and: "ja"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
tome_submit_button: "Lähetä"
tome_reload_method: "Lataa koodi uudelleen" # Title text for individual method reload button.
tome_select_method: "Valitse metodi"
tome_see_all_methods: "Kaikki muokattavat metodit" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Kaikki muokattavat metodit" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Valitse hahmo tälle esineelle "
tome_available_spells: "Saatavissa olevat taiat"
tome_your_skills: "Taitosi"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
time_current: "Nyt:"
time_total: "Enintään:"
time_goto: "Mene:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Yritä uudelleen"
infinite_loop_reset_level: "Aloita taso uudelleen"
infinite_loop_comment_out: "Kommentoi koodirivejä"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Luettelo"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Arkkimaagi"
archmage_title_description: "(Koodaaja)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
unwatch: "Ne plus regarder"
submit_patch: "Soumettre un correctif"
submit_changes: "Soumettre des Changements"
# save_changes: "Save Changes"
general:
and: "et"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
tome_submit_button: "Envoyer"
tome_reload_method: "Recharger le code original pour cette méthode" # Title text for individual method reload button.
tome_select_method: "Selectionner une méthode"
tome_see_all_methods: "Voir toutes les méthodes que vous pouvez éditer" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Voir toutes les méthodes que vous pouvez éditer" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Sélectionnez une unité pour"
tome_available_spells: "Sorts diponibles"
tome_your_skills: "Vos compétences"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
time_current: "Maintenant :"
time_total: "Max :"
time_goto: "Allez à :"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Reessayer"
infinite_loop_reset_level: "Redémarrer le niveau"
infinite_loop_comment_out: "Supprimez les commentaires de mon code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
tip_open_source_contribute: "Vous pouvez aider CodeCombat à s'améliorer !"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventaire"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
sub_includes_1: "En plus des 70+ niveaux de base, les élèves avec un abonnement mensuel ont accès à ces fonctionnalités supplémentaires :" # {change}
sub_includes_2: "40+ niveaux d'entrainement" # {change}
sub_includes_3: "Des tutoriels vidéo"
# sub_includes_7: "Private Clans"
sub_includes_4: "Support email premium"
sub_includes_5: "7 nouveaux héros avec des capacités uniques à maitriser"
sub_includes_6: "3500 gemmes bonus chaque mois"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
who_for_title: "A qui CodeCombat est t-il destiné ?"
who_for_1: "Nous recommandons CodeCombat pour les élèves âgés de 9 ans ou plus. Aucune expérience préalable de programmation n'est requise."
who_for_2: "Nous avons conçu CodeCombat pour plaire à la fois aux garçons et aux filles."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
how_much_2: "abonnement mensuel"
how_much_3: "coûte $9.99 et peut être annulé à n'importe quel moment."
how_much_4: "De plus, nous fournissons des remises pour les grands groupes :"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
sys_requirements_title: "Configuration requise"
sys_requirements_1: "Un navigateur moderne. La dernière version de Chrome, Firefox, ou de Safari. Internet Explorer 9 ou plus récent."
sys_requirements_2: "CodeCombat n'est pas encore supporté sur iPad."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
social_hipchat: "Chattez avec nous dans la salle HipChat publique CodeCombat"
contribute_to_the_project: "Contribuer au projet"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Archimage"
archmage_title_description: "(Développeur)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
no_achievements: "Aucun succès gagné pour le moment."
favorite_prefix: "Langage favori : "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Dernièrement gagné"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
user_remarks: "Remarques des utilisateurs"
versions: "Versions"
items: "Objets"
# hero: "Hero"
heroes: "Héros"
achievement: "Succès"
clas: "CLAs"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
unwatch: "Pasar"
submit_patch: "Enviar Parche"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
general:
and: "e"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
tome_submit_button: "Mandar"
tome_reload_method: "Recargar código orixinal para este método" # Title text for individual method reload button.
tome_select_method: "Seleccionar método"
tome_see_all_methods: "Métodos que poden ser editados" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Métodos que poden ser editados" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Selecciona a alguén para "
tome_available_spells: "Feitizos dispoñibles"
tome_your_skills: "As túas Habilidades"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
time_current: "Agora:"
time_total: "Máx:"
time_goto: "Ir a:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Téntao de novo"
infinite_loop_reset_level: "Reiniciar nivel"
infinite_loop_comment_out: "Comenta o meu código"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventario"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
social_hipchat: "Fala con nós no chat público de CodeCombat HipChat room"
contribute_to_the_project: "Contribúe ao proxecto"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Archimago"
archmage_title_description: "(Programador)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
no_achievements: "Ainda non alcanzaches ningún logro."
favorite_prefix: "O teu idioma favorito "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Gañado a última vez"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
# user_remarks: "User Remarks"
versions: "Versións"
items: "Obxectos"
# hero: "Hero"
heroes: "Heroes"
achievement: "Logro"
clas: "Clases"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
unwatch: "הסר צפיה"
submit_patch: ".שלח תיקון"
submit_changes: "שלח שינויים"
# save_changes: "Save Changes"
general:
and: "וגם"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
tome_submit_button: "שלח"
tome_reload_method: ".טען קוד מקורי לפונקציה זו" # Title text for individual method reload button.
tome_select_method: "בחר פונקציה"
tome_see_all_methods: "ראה את כל הפונקציות הניצנות לעריכה" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "ראה את כל הפונקציות הניצנות לעריכה" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: " בחר מישהו ל"
tome_available_spells: "כישופים זמינים"
tome_your_skills: "מיומנויות"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
time_current: ":זמו נוכחי"
time_total: ":שמן מקסימלי"
time_goto: ":לך ל"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "נסה שוב"
infinite_loop_reset_level: "התחל שלב מחדש"
infinite_loop_comment_out: ".הפוך את הקוד שלי להערה"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "תיק"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
social_hipchat: "CodeCombat הציבורי של HipChat room שוחח בצ'אט איתנו ב"
contribute_to_the_project: "תרום לפרוייקט"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "כשף על"
archmage_title_description: "(מתכנת)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
no_achievements: ".עדיין לא השגת אף הישג"
favorite_prefix: " שפה מועדפת היא"
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# user_remarks: "User Remarks"
versions: "גרסאות"
items: "חפצים"
# hero: "Hero"
heroes: "גיבורים"
achievement: "הישגים"
clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
# general:
# and: "and"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
unwatch: "Követés vége"
submit_patch: "Kiegészítés bemutatása"
submit_changes: "Változások véglegesítése"
# save_changes: "Save Changes"
general:
and: "és"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
tome_submit_button: "Beküldés"
tome_reload_method: "Eredeti Eljárás újratöltése" # Title text for individual method reload button.
tome_select_method: "Válassz Eljárást"
tome_see_all_methods: "Nézd meg az összes szerkeszthető Eljárást" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Nézd meg az összes szerkeszthető Eljárást" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Válassz egy dolgot "
tome_available_spells: "Elérhető varázslatok"
tome_your_skills: "Képességeid"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
time_current: "Most:"
time_total: "Maximum:"
time_goto: "Menj"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Próbáld meg újra!"
infinite_loop_reset_level: "Pálya újrakezdés"
infinite_loop_comment_out: "Tegye a kódom kommentárba"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Raktár"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
sub_includes_1: "A 80+ alap pályán kívül az előfizetéssel rendelkező tanulók az alábbi extrákhoz férnek hozzá:"
sub_includes_2: "50+ gyakorló pálya" # {change}
sub_includes_3: "Oktató videók"
# sub_includes_7: "Private Clans"
sub_includes_4: "Prémium támogatás emailen"
sub_includes_5: "7 új hős egyedi képességekkel"
sub_includes_6: "3500 bónusz drágakő minden hónapban"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
who_for_title: "Kinek való a CodeCombat?"
who_for_1: "A CodeCombat-ot 9 évesnél idősebb tanulóknak ajánljuk. Semmilyen programozási előismeret vagy tapasztalat nem szükséges."
who_for_2: "Úgy terveztük meg a CodeCombat-ot, hogy fiúk és lányok számára is élvezetes legyen."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
how_much_2: "havi előfizetés"
how_much_3: "$9.99, ami bármikor lemondható."
how_much_4: "Ezen kívül kedvezményeket adunk nagyobb csoportok részére:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
sys_requirements_title: "Rendszer-követelmények"
sys_requirements_1: "Egy modern web-böngésző. Újabb verziójú Chrome, Firefox, vagy Safari, illetve Internet Explorer 9 vagy újabb."
sys_requirements_2: "CodeCombat még nem támogatott iPad-en."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Főmágus"
archmage_title_description: "(Kódoló)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# no_achievements: "No Achievements earned yet."
favorite_prefix: "A kedvenc nyelv "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Utolsónak megszerzett"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
# general:
# and: "and"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
unwatch: "Non seguire"
submit_patch: "Invia patch"
submit_changes: "Invia modifiche"
# save_changes: "Save Changes"
general:
and: "e"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
tome_submit_button: "Entra"
tome_reload_method: "Ricarica codice originale per questo metodo" # Title text for individual method reload button.
tome_select_method: "Scegli un metodo"
tome_see_all_methods: "Vedi tutti i metodi che puoi modificare" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Vedi tutti i metodi che puoi modificare" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Seleziona qualcuno per "
tome_available_spells: "Incantesimi disponibili"
tome_your_skills: "Le tue Abilità"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
time_current: "Tempo:"
time_total: "Max:"
time_goto: "Vai a:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Riprova"
infinite_loop_reset_level: "Riavvia livello"
infinite_loop_comment_out: "Commenta il codice"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
tip_open_source_contribute: "Puoi aiutare CodeCombat a migliorare!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventario"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Arcimago"
archmage_title_description: "(Programmazione)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
no_achievements: "Nessun guadagno finora."
favorite_prefix: "Lingua preferita "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Ultimo completato"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
unwatch: "見ない"
submit_patch: "パッチを送信"
submit_changes: "変更を送信"
# save_changes: "Save Changes"
general:
and: ""
@ -274,7 +275,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
tome_submit_button: "送信"
tome_reload_method: "このメソッドの元のコードをリロードする" # Title text for individual method reload button.
tome_select_method: "メソッドの選択"
tome_see_all_methods: "編集できるすべてのメソッドをを見る" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "編集できるすべてのメソッドをを見る" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "誰かを選択: "
tome_available_spells: "利用できる呪文"
tome_your_skills: "あなたのスキル"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
time_current: "今:"
time_total: "最大:"
time_goto: "行く:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "再試行する"
infinite_loop_reset_level: "レベルをリセット"
infinite_loop_comment_out: "マイコードをコメントアウト"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
tip_hate_computers: "コンピュータを憎む人が本当に嫌いなのは下手なプログラマーだ。- ラリー・ニーヴン"
tip_open_source_contribute: "あなたは CodeCombat をより良くすることができます!"
tip_recurse: "繰り返しは人間、再帰は神。 - L・ピーター・ドイツ"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "インベントリー"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
sub_includes_1: "70以上の基本レベルに加えて、生徒は月々のサブスクリプションを得て次の機能が使えます:" # {change}
sub_includes_2: "40以上の練習レベル" # {change}
sub_includes_3: "ビデオチュートリアル"
# sub_includes_7: "Private Clans"
sub_includes_4: "メールによるサポート"
sub_includes_5: "7人の新しいヒーローとマスターのユニークなスキル"
sub_includes_6: "3500のジェムが月々支給されます"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
who_for_title: "CodeCombat が必要なひと"
who_for_1: "私たちは CodeCombat を9歳以上の生徒にオススメしています。プログラミングの経験は必要ありません。"
who_for_2: "私たちは男女問わず遊べるように CodeCombat をデザインしました。"
@ -612,6 +630,12 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
how_much_2: "月々のサブスクリプションは"
how_much_3: "$9.99 で、これはいつでもキャンセルできます。"
how_much_4: "さらに、私たちは大きなグループにディスカウントを行っています:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
sys_requirements_title: "動作環境"
sys_requirements_1: "モダンなブラウザ。最新の Chrome や FireFox, Safari など。Internet Explorer 9 以上。"
sys_requirements_2: "CodeCombat はまだ iPad をサポートしていません。"
@ -724,6 +748,49 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
social_hipchat: "公開されている CodeCombat の HipChat ルームで私たちとチャットする"
contribute_to_the_project: "プロジェクトに貢献する"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "アークメイジ"
archmage_title_description: "(プログラマ)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# no_achievements: "No Achievements earned yet."
favorite_prefix: "お気に入りの言語は "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
unwatch: "보기 해제"
submit_patch: "패치 제출"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
general:
and: "그리고"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "누군가를 선택하세요. "
tome_available_spells: "사용 가능한 마법"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "다시 시도해보세요."
infinite_loop_reset_level: "레벨 리셋"
infinite_loop_comment_out: "내 코드를 일시적 주석처리하기"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "인벤토리"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "대마법사"
archmage_title_description: "(코더)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# user_remarks: "User Remarks"
# versions: "Versions"
items: "아이템"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
# general:
# and: "and"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# unwatch: "Unwatch"
submit_patch: "Поднеси закрпа"
submit_changes: "Поднеси промени"
# save_changes: "Save Changes"
general:
and: "и"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
tome_your_skills: "Твои вештини"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Македонски", englishDescription:
time_current: "Сега:"
time_total: "Максимум:"
time_goto: "Оди до:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Обиди се повторно"
infinite_loop_reset_level: "Ресетирај ниво"
infinite_loop_comment_out: "Искоментирај го мојот код"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "Македонски", englishDescription:
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
general:
and: "dan"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
unwatch: "Ikke se på"
submit_patch: "Lever en Patch"
submit_changes: "Lever Endringer"
# save_changes: "Save Changes"
general:
and: "og"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
tome_submit_button: "Send inn"
tome_reload_method: "Tilbakestill denne metoden til den orginale koden" # Title text for individual method reload button.
tome_select_method: "Velg en metode"
tome_see_all_methods: "Se alle metodene du kan redigere" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Se alle metodene du kan redigere" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Velg Noe for å "
tome_available_spells: "Tilgjenglige Trylleformularer"
tome_your_skills: "Dine Ferdigheter"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
time_current: "Nå:"
time_total: "Maks:"
time_goto: "Gå til:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Prøv igjen"
infinite_loop_reset_level: "Tilbakestill Brett"
infinite_loop_comment_out: "Kommenter ut koden min"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Utstyr"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
sys_requirements_title: "Systemkrav"
sys_requirements_1: "Siden CodeCombat er et spill, er det mer intensivt for datamaskiner å kjøre jevnt enn opplæringsvideo eller -tekst. Vi har optimert det for å kjøre raskt på alle moderne nettlesere, og på eldre maskiner slik at alle kan spille. Når det er sagt, her følger våre anbefalinger for å gå mest ut av din Hour of Code:" # {change}
sys_requirements_2: "Bruk nye versjoner av Chrome eller Firefox." # {change}
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
social_hipchat: "Chat med oss i det åpne CodeCombat rommet på HipChat"
contribute_to_the_project: "Bidra på prosjektet"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Erketrollmann"
archmage_title_description: "(Koder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
no_achievements: "Ingen prestasjoner oppnådd ennå."
favorite_prefix: "Favorittspråket er "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Sist oppnådd"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
user_remarks: "Brukerkommentarer"
versions: "Versjoner"
items: "Gjenstander"
# hero: "Hero"
heroes: "Helter"
achievement: "Prestasjon"
clas: "CLAer"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
unwatch: "Niet kijken"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
general:
and: "en"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
tome_submit_button: "Bevestig"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
tome_select_method: "Kies voor een methode"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Selecteer Iemand voor "
tome_available_spells: "Beschikbare spreuken"
tome_your_skills: "Jouw vaardigheden"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
time_current: "Nu:"
time_total: "Maximum:"
time_goto: "Ga naar:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Probeer opnieuw"
infinite_loop_reset_level: "Level resetten"
infinite_loop_comment_out: "Mijn code weg commentariëren"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventaris"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Tovenaar"
archmage_title_description: "(Programmeur)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
unwatch: "Ontvolgen"
submit_patch: "Correctie Opsturen"
submit_changes: "Veranderingen indienen"
# save_changes: "Save Changes"
general:
and: "en"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
tome_submit_button: "Indienen"
tome_reload_method: "Oorspronkelijke code voor deze methode herladen" # Title text for individual method reload button.
tome_select_method: "Kies een methode"
tome_see_all_methods: "Bekijk alle methoden die je kan aanpassen" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Bekijk alle methoden die je kan aanpassen" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Selecteer Iemand voor "
tome_available_spells: "Beschikbare spreuken"
tome_your_skills: "Jouw Vaardigheden"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
time_current: "Nu:"
time_total: "Maximum:"
time_goto: "Ga naar:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Probeer opnieuw"
infinite_loop_reset_level: "Level resetten"
infinite_loop_comment_out: "Mijn code weg commentariëren"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventaris"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Tovenaar"
archmage_title_description: "(Programmeur)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
no_achievements: "Nog geen Prestaties verdiend."
favorite_prefix: "Favoriete taal is "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Laatst verdiend"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
user_remarks: "Gebruiken Opmerkingen"
versions: "Versies"
items: "Items"
# hero: "Hero"
heroes: "Helden"
achievement: "Prestatie"
# clas: "CLAs"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
# general:
# and: "and"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "Norsk Nynorsk", englishDescription: "Norweg
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
unwatch: "Nie obserwuj"
submit_patch: "Prześlij łatkę"
submit_changes: "Prześlij zmiany"
# save_changes: "Save Changes"
general:
and: "i"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
tome_submit_button: "Prześlij"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Wybierz kogoś do "
tome_available_spells: "Dostępne czary"
tome_your_skills: "Twoje umiejętności"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
time_current: "Teraz:"
time_total: "Maksymalnie:"
time_goto: "Idź do:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Próbuj ponownie"
infinite_loop_reset_level: "Resetuj poziom"
infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Ekwipunek"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Arcymag"
archmage_title_description: "(programista)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
# no_achievements: "No Achievements earned yet."
favorite_prefix: "Ulubiony język to "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "polski", englishDescription: "Polish", tran
# user_remarks: "User Remarks"
versions: "Wersje"
items: "Przedmioty"
# hero: "Hero"
heroes: "Bohaterowie"
achievement: "Osiągnięcie"
# clas: "CLAs"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
unwatch: "Não Observar"
submit_patch: "Enviar arranjo"
submit_changes: "Enviar mudanças"
# save_changes: "Save Changes"
general:
and: "e"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
tome_submit_button: "Enviar"
tome_reload_method: "Recarregar o código original para este método" # Title text for individual method reload button.
tome_select_method: "Selecione um Método"
tome_see_all_methods: "Visualizar todos os métodos que você pode editar" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Visualizar todos os métodos que você pode editar" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Selecione alguém para "
tome_available_spells: "Feitiços Disponíveis"
tome_your_skills: "Suas habilidades"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
time_current: "Agora:"
time_total: "Máximo:"
time_goto: "Ir para:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Tentar novamente"
infinite_loop_reset_level: "Resetar nível"
infinite_loop_comment_out: "Comentar Meu Código"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
tip_hate_computers: "As pessoas realmente pensam porque odeiam computadores. O que eles realmente odeiam são programadores ruins. - Larry Niven"
tip_open_source_contribute: "Você pode ajudar CodeCombat a melhorar!"
tip_recurse: "Para iterar é humano, para recursão, é divino. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventário"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
sys_requirements_title: "Requisitos de Sistema"
sys_requirements_1: "Pelo motivo de CodeCombat ser um jogo, é mais intenso para ser processado em computadores do que tutoriais em vídeo ou escritos. Estamos otimizando para que rode rapidamente em todos navegadores modernos e também em computadores antigos, assim todos podem jogar. Sendo assim, aqui estão as nossas sugestões para tirar o máximo proveito da experiência de CodeCombat:" # {change}
sys_requirements_2: "Use versões novas dos navegadores Chrome ou Firefox." # {change}
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
social_hipchat: "Converse conosco na sala pública do CodeCombat no HipChat"
contribute_to_the_project: "Contribuir para o projeto"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Arquimago"
archmage_title_description: "(Programador)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
no_achievements: "Nenhuma conquista ganha ainda."
favorite_prefix: "Linguagem favorita é "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Últimos Ganhos"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
user_remarks: "Observações do Usuário"
versions: "Versões"
items: "Itens"
# hero: "Hero"
heroes: "Heróis"
achievement: "Conquista"
clas: "CLAs"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
unwatch: "Desvigiar"
submit_patch: "Submeter Versão"
submit_changes: "Submeter Alterações"
# save_changes: "Save Changes"
general:
and: "e"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
tome_submit_button: "Submeter"
tome_reload_method: "Recarregar o código original para este método" # Title text for individual method reload button.
tome_select_method: "Selecionar um método"
tome_see_all_methods: "Ver todos os métodos editáveis" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Ver todos os métodos editáveis" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Seleciona Alguém para "
tome_available_spells: "Feitiços Disponíveis"
tome_your_skills: "As Tuas Habilidades"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
time_current: "Agora:"
time_total: "Máximo:"
time_goto: "Ir para:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Tentar Novamente"
infinite_loop_reset_level: "Reiniciar Nível"
infinite_loop_comment_out: "Comentar o Meu Código"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
tip_hate_computers: "É o problema das pessoas que acham que odeiam coputadores. O que elas odeiam mesmo são maus programadores. - Larry Niven"
tip_open_source_contribute: "Podes ajudar a melhorar o CodeCombat!"
tip_recurse: "Iterar é humano, recursar é divino. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventário"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
was_free_until: "Tinhas uma subscrição gratuita até"
managed_subs: "Subscrições Geridas"
managed_subs_desc: "Adiciona subscrições para outros jogadores (estudantes, crianças, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
group_discounts: "Descontos de grupo"
group_discounts_1: "Também oferecemos descontos de grupo para subscrições em massa."
group_discounts_1st: "1ª subscrição"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
who_for_title: "Para quem é o CodeCombat?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
how_much_2: "subscrição mensal"
how_much_3: "custa $9.99 e pode ser cancelada a qualquer momento."
how_much_4: "Adicionalmente, oferecemos descontos para grupos maiores:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
sys_requirements_title: "Requisitos do Sistema"
sys_requirements_1: "Um navegador moderno. As versões mais recentes do Chrome, Firefox ou Safari. Internet Explorer 9 ou mais recente."
sys_requirements_2: "O CodeCombat ainda não é suportado em iPad's."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
social_hipchat: "Fala connosco na sala pública HipChat do CodeCombat"
contribute_to_the_project: "Contribui para o projeto"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Arcomago"
archmage_title_description: "(Programador)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
no_achievements: "Sem Conquistas ganhas."
favorite_prefix: "A linguagem favorita é "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Último Ganho"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
user_remarks: "Observações de Utilizador"
versions: "Versões"
items: "Itens"
# hero: "Hero"
heroes: "Heróis"
achievement: "Conquista"
clas: "CLAs"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# unwatch: "Unwatch"
submit_patch: "Înainteaza Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
general:
and: "și"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Alege pe cineva pentru "
tome_available_spells: "Vrăjile disponibile"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Archmage"
archmage_title_description: "(Programator)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"

View file

@ -74,7 +74,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
anonymous: "Неизвестный игрок"
level_difficulty: "Сложность: "
campaign_beginner: "Кампания для новичков"
awaiting_levels_adventurer_prefix: "Мы выпускаем по 5 уровней в неделю." # {change}
awaiting_levels_adventurer_prefix: "Мы выпускаем новые уровни каждую неделю."
awaiting_levels_adventurer: "Зарегистрируйтесь в качестве Искателя приключений"
awaiting_levels_adventurer_suffix: "чтобы первым поиграть в новые уровни."
adjust_volume: "Регулировать громкость"
@ -158,6 +158,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
unwatch: "Не следить"
submit_patch: "Отослать патч"
submit_changes: "Отослать изменения"
save_changes: "Сохранить изменения"
general:
and: "и"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
tome_submit_button: "Завершить"
tome_reload_method: "Загрузить оригинальный код для этого метода" # Title text for individual method reload button.
tome_select_method: "Выбрать метод"
tome_see_all_methods: "Показать все методы, доступные для редактирования" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Показать все методы, доступные для редактирования" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Выбрать кого-нибудь для "
tome_available_spells: "Доступные заклинания"
tome_your_skills: "Ваши навыки"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
time_current: "Текущее:"
time_total: "Максимальное:"
time_goto: "Перейти на:"
non_user_code_problem_title: "Невозможно загрузить уровень"
infinite_loop_title: "Обнаружен бесконечный цикл"
infinite_loop_description: "Код сотворения мира не завершил выполнение. Это могло случиться из-за реально медленного кода или наличия бесконечного цикла. Или там может быть баг. Вы можете попытаться запустить этот код еще раз или сбросить код в состояние по умолчанию. Если проблема не будет решена, дайте нам знать."
check_dev_console: "Вы так же можете открыть консоль разработчика, чтобы увидеть, что может идти не так."
check_dev_console_link: "(инструкции)"
infinite_loop_try_again: "Попробовать снова"
infinite_loop_reset_level: "Сбросить уровень"
infinite_loop_comment_out: "Закомментировать мой код"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
tip_hate_computers: "Есть одна вещь в людях, которые думают, что они ненавидят компьютеры. Что они на самом деле ненавидят, так это плохих программистов. - Larry Niven"
tip_open_source_contribute: "Вы можете помочь сделать CodeCombat лучше!"
tip_recurse: "Итерация свойственна человеку, рекурсия божественна. - L. Peter Deutsch"
tip_free_your_mind: "Отвлекись от всего, Нео. Страх, неверие, сомнения отбрось — очисти свой разум. - Morpheus"
tip_strong_opponents: "Даже сильнейший противник имеет слабость. - Itachi Uchiha"
game_menu:
inventory_tab: "Инвентарь"
@ -401,11 +409,11 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
comparison_blurb: "Отточите свое мастерство благодаря подписке на CodeCombat!"
feature1: "80+ основных уровней на просторах 4-х миров"
feature2: "7 могущественных <strong>новых героев</strong> с уникальными способностями!"
feature3: "50+ дополнительных уровней" # {change}
feature3: "60+ дополнительных уровней"
feature4: "<strong>3500 бонусных самоцветов</strong> каждый месяц!"
feature5: "Обучающие видеоролики"
feature6: "Эксклюзивная поддержка по электронной почте"
# feature7: "Private <strong>Clans</strong>"
feature7: "Частные <strong>Кланы</strong>"
free: "Бесплатно"
month: "месяц"
subscribe_title: "Подпишись"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
was_free_until: "Вы имели бесплатную подписку до"
managed_subs: "Управляемые подписки"
managed_subs_desc: "Добавьте подписки для других игроков (студенты, дети и т.д.)"
managed_subs_desc_2: "Получатели должны иметь аккаунт CodeCombat, связанный с email-адресом, указанным вами."
group_discounts: "Групповые скидки"
group_discounts_1: "Так же мы предлагаем групповые скидки для нескольких подписок."
group_discounts_1st: "1-я подписка"
@ -570,7 +579,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
nick_blurb: "Гуру мотивации"
michael_title: "Программист"
michael_blurb: "Сисадмин"
matt_title: "Сооснователь" # {change}
matt_title: "Сооснователь"
matt_blurb: "Велосипедист"
cat_title: "Главный ремесленник"
cat_blurb: "Повелитель стихий"
@ -586,32 +595,47 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
intro_1: "CodeCombat - это онлайн игра, которая обучает программированию. Ученики пишут код на реальных языках программирования."
intro_2: "Опыт не обязателен!"
free_title: "Сколько это стоит?"
cost_china: "Первые 5 уровней CodeCombat бесплатны в Китае. При оплате $9.99 в месяц вы получите доступ к последующим более чем 120 уровням на наших эксклюзивных серверах в Китае." # {change}
free_1: "CodeCombat (его базовая часть) бесплатен! В наличии более 70 уровней, которые покрывают каждый концепт." # {change}
cost_china: "Первые 5 уровней CodeCombat бесплатны в Китае. При оплате $9.99 в месяц вы получите доступ к последующим более чем 140 уровням на наших эксклюзивных серверах в Китае."
free_1: "CodeCombat (его базовая часть) бесплатен! В наличии более 80 уровней, которые покрывают каждый концепт."
free_2: "Месячная подписка предоставляет доступ к видео-урокам и дополнительным уровням."
teacher_subs_title: "Учителя получают бесплатные подписки!"
teacher_subs_1: "Пожалуйста, напишите на"
teacher_subs_2: "для получения бесплатной месячной подписки."
sub_includes_title: "Что включено в подписку?"
sub_includes_1: "В дополнение к более чем 80 бесплатным уровням ученики с месячной подпиской получат доступ к дополнительным возможностям:"
sub_includes_2: "Более 50 уровней для дополнительной практики" # {change}
sub_includes_2: "Более 60 уровней для дополнительной практики"
sub_includes_3: "Видео-уроки"
# sub_includes_7: "Private Clans"
sub_includes_4: "Эксклюзивная поддержка по электронной почте"
sub_includes_5: "7 новых героев с уникальными возможностями для оттачивания мастерства"
sub_includes_6: "3500 бонусных самоцветов каждый месяц"
sub_includes_7: "Частные Кланы"
monitor_progress_title: "Как мне следить за прогрессом студентов?"
monitor_progress_1: "Прогресс студентов может быть отследить, создав"
monitor_progress_2: "для вашего класса."
monitor_progress_3: "Чтобы добавить студентов, отправьте им ссылку-пришлашение в ваш Клан, которую можно найти на странице"
monitor_progress_4: "."
monitor_progress_5: "После того, как они присоединятся, вы увидите сводку по прогрессам студентов на странице вашего Клана."
private_clans_1: "Частные Кланы обеспечивают повышенную конфиденциальность и детальную информацию по прогрессу каждого студента."
private_clans_2: "Чтобы создать частный Клан, отметьте флажок 'Сделать клан частным', когда будете создавать"
private_clans_3: "."
who_for_title: "Для кого предназначен CodeCombat?"
who_for_1: "Мы рекомендуем CodeCombat для учеников старше 9 лет. Какой-либо опыт программирования не требуется."
who_for_2: "Мы разработали CodeCombat так, чтобы он подходил и мальчикам и девочкам."
material_title: "Как много здесь материала?"
material_china: "Около 22 часов игрового процесса, распределенного более чем на 120 уровней для подписчиков с добавлением 5 уровней каждую неделю." # {change}
material_1: "Около 8 часов бесплатного контента и 14 часов дополнительного контента для подписчиков с добавлением 5 уровней каждую неделю." # {change}
material_china: "Около 30 часов игрового процесса, распределенного более чем на 140 уровней для подписчиков с добавлением новых уровней каждую неделю."
material_1: "Около 10 часов бесплатного контента и 20 часов дополнительного контента для подписчиков с добавлением новых уровней каждую неделю."
concepts_title: "О каких концептах мы рассказываем?"
how_much_title: "Сколько стоит месячная подписка?"
how_much_1: "Цена"
how_much_2: "месячной подписки"
how_much_3: "- $9.99. Подписка может быть отменена в любой момент."
how_much_4: "Дополнительно мы предоставляем скидки для больших групп:"
how_much_5: "Мы предлагаем скидки для разовых покупок и годовых подписок для групп, таких как класс или школа. Пожалуйста, напишите на"
how_much_6: "для получения подробностей."
more_info_title: "Где я могу найти больше информации?"
more_info_1: "Наш"
more_info_2: "форум учителей"
more_info_3: "хорошее место для связи с другими педагогами, уже использующими CodeCombat."
sys_requirements_title: "Системные требования"
sys_requirements_1: "Современный веб-браузер. Последние версии Chrome, Firefox или Safari. Internet Explorer 9 или новее."
sys_requirements_2: "CodeCombat пока не доступен на iPad."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
social_hipchat: "Общайтесь с нами в публичной чат-комнате CodeCombat на HipChat"
contribute_to_the_project: "Сотрудничайте с проектом"
clans:
clan: "Клан"
clans: "Кланы"
new_name: "Имя нового клана"
new_description: "Описание нового клана"
make_private: "Сделать клан частным"
subs_only: "только для подписчиков"
create_clan: "Создать новый клан"
public_clans: "Публичные кланы"
my_clans: "Мои кланы"
clan_name: "Имя клана"
name: "Имя"
chieftain: "Вождь"
type: "Тип"
edit_clan_name: "Редактировать имя клана"
edit_clan_description: "Редактировать описание клана"
edit_name: "редактировать имя"
edit_description: "редактировать описание"
private: "(частный)"
summary: "Сводка"
average_level: "Средний уровень"
average_achievements: "Среднее количество достижений"
delete_clan: "Удалить клан"
leave_clan: "Покинуть клан"
join_clan: "Присоединиться к клану"
invite_1: "Пригласить:"
invite_2: "*Пригласите игроков в этот клан, отправив им эту ссылку."
members: "Участники"
progress: "Прогресс"
not_started_1: "не начат"
started_1: "начат"
complete_1: "завершен"
exp_levels: "Раскрыть уровни"
rem_hero: "Удалить героя"
status: "Статус"
complete_2: "Завершен"
started_2: "Начат"
not_started_2: "Не начат"
view_solution: "Нажмите, чтобы увидеть решение."
latest_achievement: "Последнее достижение"
playtime: "Время игры"
last_played: "Последняя игра"
classes:
archmage_title: "Архимаг"
archmage_title_description: "(программист)"
@ -932,7 +999,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
no_ranked_matches_pre: "Нет оценённых матчей для команды "
no_ranked_matches_post: "! Сыграйте против нескольких противников и возвращайтесь сюда для оценки вашей игры."
choose_opponent: "Выберите противника"
select_your_language: "Select your language!"
select_your_language: "Выберите ваш язык!"
tutorial_play: "Пройти обучение"
tutorial_recommended: "Рекомендуется, если вы раньше никогда не играли"
tutorial_skip: "Пропустить обучение"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
no_achievements: "Нет заработанных достижений."
favorite_prefix: "Предпочитаемый язык "
favorite_postfix: "."
not_member_of_clans: "Не является членом какого-либо клана."
achievements:
last_earned: "Последнее"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
user_remarks: "Пользовательские поправки"
versions: "Версии"
items: "Предметы"
hero: "Герой"
heroes: "Герои"
achievement: "Достижение"
clas: "ЛСС"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
unwatch: "Zruš sledovanie"
submit_patch: "Odoslať Opravu"
submit_changes: "Odoslať zmeny"
# save_changes: "Save Changes"
general:
and: "a"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
tome_submit_button: "Odoslať"
tome_reload_method: "Znovu načítať pôvodný kód pre túto metódu" # Title text for individual method reload button.
tome_select_method: "Vybrať metódu"
tome_see_all_methods: "Vybrať všetky metódy, ktoré môžu byť upravené" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Vybrať všetky metódy, ktoré môžu byť upravené" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Zvoľte niekoho pre "
tome_available_spells: "Dostupné kúzla"
tome_your_skills: "Tvoje schopnosti"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
time_current: "Teraz:"
time_total: "Max:"
time_goto: "Choď na:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Skús znova"
infinite_loop_reset_level: "Reštartuj level"
infinite_loop_comment_out: "Zakomentovať môj kód"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
tip_hate_computers: "Ľudia, ktorí si myslia, že nenávidia počítače, v skutočnosti nenávidia mizerných programátorov. - Larry Niven"
tip_open_source_contribute: "Aj ty môžeš zlepšiť CodeCombat !"
tip_recurse: "Iterácia je ľudská, rekurzia božská.. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventár"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
sub_includes_1: "Študenti s mesačným predplatným získajú ku 70+ základným úrovniam aj :" # {change}
sub_includes_2: "40+ tréningových úrovní" # {change}
sub_includes_3: "Video návody"
# sub_includes_7: "Private Clans"
sub_includes_4: "Prémiovú emailovú podporu"
sub_includes_5: "7 nových hrdinov s jedinečnými schopnosťami"
sub_includes_6: "3500 bonusových diamantov každý mesiac"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
who_for_title: "Pre koho je určený CodeComabt ?"
who_for_1: "CodeCombat odporúčame pre žiakov od 9 rokov. Nie sú nutné žiadne predchádzajúce skúsenosti s programovaním."
who_for_2: "CodeCombat sme navrhli tak, aby oslovil chlapcov aj dievčatá."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
how_much_2: "Mesačné predplatné"
how_much_3: ", ktoré môže byť kedykoľvek zrušené, stojí 9.99$."
how_much_4: "Zľavy pre väčšie skupiny:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
sys_requirements_title: "Systémové požiadavky"
sys_requirements_1: "Moderný webový prehliadač. Nové verzie prehliadačov Chrome, Firefox alebo Safari. Internet Explorer 9 alebo novší."
sys_requirements_2: "CodeCombat nie je zatiaľ podprovaný pre iPad."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
social_hipchat: "Chatujte s nami vo verejnej HipChat miestnosti"
contribute_to_the_project: "Prispej svojou prácou"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Arcimág"
archmage_title_description: "(Programátor)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
no_achievements: "Zatiaľ nemáš žiadne Úspechy."
favorite_prefix: "Tvoj obľúbený jazyk je "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Naposledy získané"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
# general:
# and: "and"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
general:
# and: "and"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Изабери неког за "
tome_available_spells: "Доступне чини"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
submit_changes: "Spara Ändringar"
# save_changes: "Save Changes"
general:
and: "och"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
tome_submit_button: "Lämna in"
tome_reload_method: "Ladda om den ursprungliga koden för den här metoden" # Title text for individual method reload button.
tome_select_method: "Välj en metod"
tome_see_all_methods: "Se alla metoder som du kan editera" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Se alla metoder som du kan editera" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Välj någon för "
tome_available_spells: "Tillgängliga förmågor"
tome_your_skills: "Dina färdigheter"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
time_current: "Nu:"
time_total: "Max:"
time_goto: "Gå till:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Försök igen"
infinite_loop_reset_level: "Återställ Nivå"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
tip_hate_computers: "Det är det som är grejen med folk som tror att de hatar datorer. Det de egentligen hatar är dåliga programmerare. - Larry Niven"
tip_open_source_contribute: "Du kan få CodeCombat att bli ännu bättre!"
tip_recurse: "Iteration är mänskligt, rekursion är gudomligt. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Utrustning"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Ärkemagiker"
archmage_title_description: "(Kodare)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
no_achievements: "Inga prestationer än."
favorite_prefix: "Favoritspråk: "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Senast förvärvad den"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
# general:
# and: "and"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
unwatch: "İzlemeyi Bırak"
submit_patch: "Yama Gönder"
submit_changes: "Değişiklikleri Gönder"
# save_changes: "Save Changes"
general:
and: "ve"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
tome_submit_button: "Gönder"
tome_reload_method: "Bu yöntem için özgün kodu yeniden yükle" # Title text for individual method reload button.
tome_select_method: "Bir Yöntem Seçin"
tome_see_all_methods: "Düzenleyebileceğiniz tüm yöntemleri görün" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Düzenleyebileceğiniz tüm yöntemleri görün" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Birini seç..."
tome_available_spells: "Kullanılabilir Büyüler"
tome_your_skills: "Yetenekleriniz"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
time_current: "Şimdi:"
time_total: "Azami:"
time_goto: "Git:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Yeniden Dene"
infinite_loop_reset_level: "Bölümü Sıfırla"
infinite_loop_comment_out: "Kodumu Yorum Yap"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Envanter"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Büyük Büyücü"
archmage_title_description: "(Kod Yazarı)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
unwatch: "Не стежити"
submit_patch: "Надіслати патч"
submit_changes: "Надіслати зміни"
# save_changes: "Save Changes"
general:
and: "та"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
tome_submit_button: "Підтвердити"
tome_reload_method: "Відновити початковий код цього методу" # Title text for individual method reload button.
tome_select_method: "Оберіть метод"
tome_see_all_methods: "Перегляньте всі методи, які Ви можете редагувати" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "Перегляньте всі методи, які Ви можете редагувати" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Оберіть когось для "
tome_available_spells: "Доступні заклинання"
tome_your_skills: "Ваші вміння"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Українська", englishDescription:
time_current: "Зараз:"
time_total: "Найбільше:"
time_goto: "Перейти до:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Спробувати ще раз"
infinite_loop_reset_level: "Почати рівень спочатку"
infinite_loop_comment_out: "Прокоментуй мій код"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Українська", englishDescription:
tip_hate_computers: "Ось правда про людей, які вважають, що ненавидять комп'ютери. Що вони насправді ненавидять, це паршивий програмерів. - Ларрі Нівен"
tip_open_source_contribute: "Ви можете допомогти CodeCombat покращитися!"
tip_recurse: "Ітерація - від людини, рекурсія - від бога. - Л. Пітер Дойч"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Інвентар"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
was_free_until: "У Вас був безкоштовний абонемент до "
managed_subs: "Керовані абонементи"
managed_subs_desc: "Додати абонементи для інших гравців (учнів, дітей тощо)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
group_discounts: "Групові знижки"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
group_discounts_1st: "1-ий абонемент (включає Ваш)" # {change}
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Українська", englishDescription:
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Українська", englishDescription:
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
sys_requirements_title: "Системні вимоги"
sys_requirements_1: "Оскільки CodeCombat — це гра, для нормальної роботи він вимагає у комп'ютерів більше, ніж відео чи текстові посібники. Ми оптимізували його для швидкої роботи в усіх сучасних браузерах і на старіших машинах, щоб кожен міг грати. І ось наші підказки, як отримати від CodeCombat якнайбільше:" # {change}
sys_requirements_2: "Використовуйте новіші версії Chrome або Firefox." # {change}
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Українська", englishDescription:
social_hipchat: "Напишіть нам у публічній кімнаті CodeCombat HipChat"
contribute_to_the_project: "Взяти участь у розробці"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "Архімаг"
archmage_title_description: "(Програміст)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
no_achievements: "Жодних досягнень ще не отримано."
favorite_prefix: "Улюблена мова програмування "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "Останні отримані"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
user_remarks: "Ремарки користувачів"
versions: "Версії"
items: "Предмети"
# hero: "Hero"
heroes: "Герої"
achievement: "Досягнення"
clas: "CLA"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
# general:
# and: "and"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
unwatch: "Ngừng Quan Sát"
submit_patch: "Gửi Bản Cập Nhật"
submit_changes: "Gửi Những Thay Đổi"
# save_changes: "Save Changes"
general:
and: ""
@ -274,7 +275,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
tome_submit_button: "Gửi"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "Chọn một người để "
tome_available_spells: "Phép có thể dùng"
tome_your_skills: "Những kĩ năng của bạn"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
time_current: "Bây giờ:"
time_total: "Tối đa: "
time_goto: "Đi đến:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "Chơi Lại"
infinite_loop_reset_level: "Chơi Lại"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "Hành Trang"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
sys_requirements_2: "Hãy sử dụng phiên bản mới nhất của Chrome hoặc Firefox." # {change}
@ -724,6 +748,49 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
# archmage_title: "Archmage"
archmage_title_description: "(Lập trình viên)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# no_achievements: "No Achievements earned yet."
favorite_prefix: "Ngôn ngữ lập trình ưu thích là "
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
ladder_prizes:
title: "Các giải thưởng của cuộc thi" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
unwatch: "取消关注"
submit_patch: "提交补丁"
submit_changes: "提交更新"
# save_changes: "Save Changes"
general:
and: ""
@ -274,7 +275,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
tome_submit_button: "提交"
tome_reload_method: "重载该方法的原始代码" # Title text for individual method reload button.
tome_select_method: "选择方法"
tome_see_all_methods: "查看所有能够编辑的方法" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "查看所有能够编辑的方法" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "选择人物来 "
tome_available_spells: "可用的法术"
tome_your_skills: "你的技能"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
time_current: "现在:"
time_total: "最大:"
time_goto: "跳到:"
non_user_code_problem_title: "不能读入关卡"
infinite_loop_title: "有无限循环"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
check_dev_console: "你也可以打开开发者界面看一下有什么可能出错了。"
check_dev_console_link: "(说明)"
infinite_loop_try_again: "请重试"
infinite_loop_reset_level: "重置等级"
infinite_loop_comment_out: "为我的代码添加注释"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
tip_hate_computers: "那些认为他们讨厌电脑的人,其实他们讨厌的是垃圾程序编写员。- Larry Niven"
tip_open_source_contribute: "你可以帮助「CodeCombat」提高"
tip_recurse: "迭代为人,递归为神 - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
tip_strong_opponents: "即使是最强大的对手也是有弱点的. - Itachi Uchiha"
game_menu:
inventory_tab: "道具箱"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -496,9 +505,9 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
attack_3: "武器攻击力."
# health_1: "Gains"
# health_2: "of listed"
# health_3: "armor health."
health_3: "装备血量."
# speed_1: "Moves at"
# speed_2: "meters per second."
speed_2: "米每秒."
available_for_purchase: "可以购买" # Shows up when you have unlocked, but not purchased, a hero in the hero store
level_to_unlock: "未解锁关卡:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
restricted_to_certain_heroes: "只有特定的英雄可以进入本关。"
@ -573,7 +582,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
matt_title: "程序员" # {change}
matt_blurb: "自行车爱好者"
cat_title: "首席关卡设计师"
# cat_blurb: "Airbender"
cat_blurb: "气宗"
josh_title: "游戏设计师"
josh_blurb: "地面是熔岩"
jose_title: "音乐"
@ -583,9 +592,9 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
teachers:
title: "CodeCombat给教师的说明" # {change}
# intro_1: "CodeCombat is an online game that teaches programming. Students write code in real programming languages."
# intro_2: "No experience required!"
# free_title: "How much does it cost?"
intro_1: "CodeCombat 是一个教编程的网上游戏。学生会用编程语言写代码。"
intro_2: "无需经验!"
free_title: "要多少钱?"
# cost_china: "CodeCombat in China is free for the first five levels, after which it costs $9.99 USD per month for access to our other 140+ levels on our exclusive China servers."
# free_1: "CodeCombat Basic is FREE! There are 80+ free levels which cover every concept."
# free_2: "A monthly subscription provides access to video tutorials and extra practice levels."
@ -596,10 +605,19 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
sys_requirements_title: "系统需求"
sys_requirements_1: "因为CodeCombat是个游戏它对于电脑的要求很高以运行的顺畅。我们已经优化过他以便让他能在每一个最新浏览器或是比较旧的电脑跑得顺畅所以每一个人都能享受CodeCombat带来的乐趣。如上为了使你顺利的完成Hour of Code的学习我们建议你" # {change}
sys_requirements_2: "使用最新版本的Chrome或是Firefox." # {change}
@ -724,6 +748,49 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
social_hipchat: "在公共的CodeCombat HipChat聊天室与我们进行交流"
contribute_to_the_project: "为项目做贡献"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "大法师"
archmage_title_description: "(代码编写人员)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
no_achievements: "还未得到任何成就。"
favorite_prefix: "最喜爱的语言是 "
favorite_postfix: ""
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "最近取得的"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
user_remarks: "用户备注"
versions: "版本"
items: "物品"
# hero: "Hero"
heroes: "英雄"
achievement: "成就"
clas: "CLAs"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
unwatch: "取消關注"
submit_patch: "送出修補"
submit_changes: "送出修改"
# save_changes: "Save Changes"
general:
and: ""
@ -274,7 +275,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
tome_submit_button: "送出"
tome_reload_method: "重新載入該方法的原代碼" # Title text for individual method reload button.
tome_select_method: "選擇一個方法"
tome_see_all_methods: "查看所有可編輯的方法" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_see_all_methods: "查看所有可編輯的方法" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "選擇一個人物來施放"
tome_available_spells: "可用的法術"
tome_your_skills: "您的技能"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
time_current: "現在:"
time_total: "最大值:"
time_goto: "前往:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "再試一次"
infinite_loop_reset_level: "重置關卡"
infinite_loop_comment_out: "在我的程式碼中加入注解"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
tip_hate_computers: "關於自我覺得恨透電腦的那群人. 其實他們真正應該恨的事情是糟糕的程序員. - Larry Niven"
tip_open_source_contribute: "你可以幫助「CodeCombat」提高"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
inventory_tab: "倉庫"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
sys_requirements_title: "系統要求"
sys_requirements_1: "因為CodeCombat是遊戲, 相比播放影片它讓電腦花費更多資源去順暢的執行. 為了讓所有人都可以接觸,我們已經讓它在現在的瀏覽器和老舊的電腦上執行最佳化. 以下是我們為了讓您順暢體驗Hour of Code所給的系統建議:" # {change}
sys_requirements_2: "使用較新的Chrome or Firefox版本." # {change}
@ -724,6 +748,49 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
social_hipchat: "通過公共的HipChat與我們交流"
contribute_to_the_project: "貢獻這專案"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "大法師"
archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
no_achievements: "還沒有取得成就."
favorite_prefix: "語言喜好為"
favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
achievements:
last_earned: "最近一次"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
user_remarks: "用戶備註"
versions: "版本"
items: "項目"
# hero: "Hero"
heroes: "英雄"
achievement: "成就"
clas: "貢獻者許可協議"

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
# general:
# and: "and"
@ -274,7 +275,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
# tome_select_a_thang: "Select Someone for "
# tome_available_spells: "Available Spells"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
# game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
# classes:
# archmage_title: "Archmage"
# archmage_title_description: "(Coder)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"
@ -1162,7 +1231,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
# ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.

View file

@ -158,6 +158,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
general:
and: ""
@ -274,7 +275,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# tome_submit_button: "Submit"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
# tome_select_method: "Select a Method"
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methods).
tome_select_a_thang: "揀人來 "
tome_available_spells: "好用個法術"
# tome_your_skills: "Your Skills"
@ -291,6 +292,11 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
time_current: "瑲朞:"
time_total: "頂大:"
time_goto: "轉到:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
infinite_loop_try_again: "轉試試試相"
infinite_loop_reset_level: "轉定等級"
infinite_loop_comment_out: "爲我個代碼加註解"
@ -339,6 +345,8 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
# tip_open_source_contribute: "You can help CodeCombat improve!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
game_menu:
# inventory_tab: "Inventory"
@ -447,6 +455,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# was_free_until: "You had a free subscription until"
# managed_subs: "Managed Subscriptions"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
@ -596,10 +605,19 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# sub_includes_1: "In addition to the 80+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "60+ practice levels"
# sub_includes_3: "Video tutorials"
# sub_includes_7: "Private Clans"
# sub_includes_4: "Premium email support"
# sub_includes_5: "7 new heroes with unique skills to master"
# sub_includes_6: "3500 bonus gems every month"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "."
# who_for_title: "Who is CodeCombat for?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls."
@ -612,6 +630,12 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details."
# more_info_title: "Where can I find more information?"
# more_info_1: "Our"
# more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
# sys_requirements_title: "System Requirements"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later."
# sys_requirements_2: "CodeCombat is not supported on iPad yet."
@ -724,6 +748,49 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
# contribute_to_the_project: "Contribute to the project"
# clans:
# clan: "Clan"
# clans: "Clans"
# new_name: "New clan name"
# new_description: "New clan description"
# make_private: "Make clan private"
# subs_only: "subscribers only"
# create_clan: "Create New Clan"
# public_clans: "Public Clans"
# my_clans: "My Clans"
# clan_name: "Clan Name"
# name: "Name"
# chieftain: "Chieftain"
# type: "Type"
# edit_clan_name: "Edit Clan Name"
# edit_clan_description: "Edit Clan Description"
# edit_name: "edit name"
# edit_description: "edit description"
# private: "(private)"
# summary: "Summary"
# average_level: "Average Level"
# average_achievements: "Average Achievements"
# delete_clan: "Delete Clan"
# leave_clan: "Leave Clan"
# join_clan: "Join Clan"
# invite_1: "Invite:"
# invite_2: "*Invite players to this Clan by sending them this link."
# members: "Members"
# progress: "Progress"
# not_started_1: "not started"
# started_1: "started"
# complete_1: "complete"
# exp_levels: "Expand levels"
# rem_hero: "Remove Hero"
# status: "Status"
# complete_2: "Complete"
# started_2: "Started"
# not_started_2: "Not Started"
# view_solution: "Click to view solution."
# latest_achievement: "Latest Achievement"
# playtime: "Playtime"
# last_played: "Last played"
classes:
archmage_title: "大法師"
archmage_title_description: "(寫代碼個人)"
@ -972,6 +1039,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
# not_member_of_clans: "Not a member of any clans yet."
# achievements:
# last_earned: "Last Earned"
@ -1077,6 +1145,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# user_remarks: "User Remarks"
# versions: "Versions"
# items: "Items"
# hero: "Hero"
# heroes: "Heroes"
# achievement: "Achievement"
# clas: "CLAs"

View file

@ -9,7 +9,7 @@ block header
span.glyphicon.glyphicon-home
a(href="/about", data-i18n="nav.about")
a(href='/teachers', data-i18n="nav.teachers") Teachers
a(href='/clans') Clans
a(href='/clans', data-i18n="clans.clans") Clans
a(href='http://discourse.codecombat.com/', data-i18n="nav.forum")
a(href='/community', data-i18n="nav.community")
//a(href='/play/ladder', data-i18n="home.multiplayer").multiplayer-nav-link

View file

@ -7,88 +7,90 @@ block content
.modal-header
button.close(data-dismiss='modal')
span &times;
h3.modal-title Edit Clan Name
h3.modal-title(data-i18n="clans.edit_clan_name") Edit Clan Name
.modal-body
input.edit-name-input(type='text' value="#{clan.get('name')}")
input.edit-name-input(type='text', value="#{clan.get('name')}")
.modal-footer
button.btn(data-dismiss='modal') Close
button.btn.edit-name-save-btn Save changes
button.btn(data-dismiss='modal', data-i18n="modal.close") Close
button.btn.edit-name-save-btn(data-i18n="common.save_changes") Save changes
.modal#editDescriptionModal
.modal-dialog
.modal-header
button.close(data-dismiss='modal')
span &times;
h3.modal-title Edit Clan Description
h3.modal-title(data-i18n="clans.edit_clan_description") Edit Clan Description
.modal-body
textarea.edit-description-input(rows=2)= clan.get('description')
.modal-footer
button.btn(data-dismiss='modal') Close
button.btn.edit-description-save-btn Save changes
button.btn(data-dismiss='modal', data-i18n="modal.close") Close
button.btn.edit-description-save-btn(data-i18n="common.save_changes") Save changes
if clan
h1 #{clan.get('name')}
if clan.get('type') === 'private'
small (private)
small(data-i18n="clans.private") (private)
if clan.get('ownerID') === me.id
span.spl
button.btn.btn-xs.edit-name-btn(data-toggle='modal', data-target='#editNameModal') edit name
button.btn.btn-xs.edit-name-btn(data-toggle='modal', data-target='#editNameModal', data-i18n="clans.edit_name") edit name
if clan.get('description')
.clan-description
each line in clan.get('description').split('\n')
p= line
if clan.get('ownerID') === me.id
button.btn.btn-xs.edit-description-btn(data-toggle='modal', data-target='#editDescriptionModal') edit description
button.btn.btn-xs.edit-description-btn(data-toggle='modal', data-target='#editDescriptionModal', data-i18n="clans.edit_description") edit description
h5 Summary
h5(data-i18n="clans.summary") Summary
table.table.table-condensed.stats-table
if owner
tr
td
span.spr Chieftain
span.spr(data-i18n="clans.chieftain") Chieftain
td
span.spr.player-hero-icon(data-memberid="#{clan.get('ownerID')}")
a(href="/user/#{clan.get('ownerID')}")= owner.get('name')
if stats.averageLevel
tr
td Average Level
td(data-i18n="clans.average_level") Average Level
td= stats.averageLevel
if stats.averageAchievements && clan.get('type') === 'public'
tr
td Average Achievements
td(data-i18n="clans.average_achievements") Average Achievements
td= stats.averageAchievements
p
if isOwner
button.btn.btn-xs.btn-warning.delete-clan-btn Delete Clan
button.btn.btn-xs.btn-warning.delete-clan-btn(data-i18n="clans.delete_clan") Delete Clan
else if isMember
button.btn.btn-xs.btn-warning.leave-clan-btn Leave Clan
button.btn.btn-xs.btn-warning.leave-clan-btn(data-i18n="clans.leave_clan") Leave Clan
else
button.btn.btn-lg.btn-success.join-clan-btn Join Clan
button.btn.btn-lg.btn-success.join-clan-btn(data-i18n="clans.join_clan") Join Clan
if clan.get('ownerID') === me.id || clan.get('type') === 'public'
div
span.spl.spr.join-link-prompt Invite:
span.spl.spr.join-link-prompt(data-i18n="clans.invite_1") Invite:
input.join-clan-link(type="text", readonly, value="#{joinClanLink}")
.small *Invite players to this Clan by sending them this link.
.small(data-i18n="clans.invite_2") *Invite players to this Clan by sending them this link.
if members
h3 Members (#{members.length})
h3
span.spr(data-i18n="clans.members") Members
span (#{members.length})
//- Premium dashboard
if clan.get('dashboardType') === 'premium'
table.table.table-condensed
thead
tr
th Hero
th
span.progress-header Progress
span.progress-key not started
span.progress-key.progress-key-started started
span.progress-key.progress-key-complete complete
th(data-i18n="resources.hero") Hero
th
span.progress-header(data-i18n="clans.progress") Progress
span.progress-key(data-i18n="clans.not_started_1") not started
span.progress-key.progress-key-started(data-i18n="clans.started_1") started
span.progress-key.progress-key-complete(data-i18n="clans.complete_1") complete
input.expand-progress-checkbox(type='checkbox')
span.spl.expand-progress-label Expand levels
span.spl.expand-progress-label(data-i18n="clans.exp_levels") Expand levels
tbody
each member in members
tr
@ -103,7 +105,7 @@ block content
a(href="/user/#{member.id}")= member.get('name') || 'Anoner'
div Level #{member.level()}
if isOwner && member.id !== clan.get('ownerID')
button.btn.btn-xs.btn-warning.remove-member-btn(data-id="#{member.id}") Remove Hero
button.btn.btn-xs.btn-warning.remove-member-btn(data-id="#{member.id}", data-i18n="clans.rem_hero") Remove Hero
td.progress-cell
each campaign in campaignLevelProgressions
@ -124,11 +126,18 @@ block content
.level-popup-container
h3 #{i}. #{levelInfo.level}
p
div Status: Complete
div Playtime: #{levelInfo.playtime}s
div Last played: #{levelInfo.changed}
div
span(data-i18n="choose_hero.status") Status
span.spr :
span(data-i18n="clans.complete_2") Complete
div
span(data-i18n="clans.playtime") Playtime
span : #{levelInfo.playtime}s
div
span(data-i18n="clans.last_played") Last played
span : #{levelInfo.changed}
if isOwner || me.isAdmin()
strong Click to view solution.
strong(data-i18n="clans.view_solution") Click to view solution.
else if state === 'started'
span.progress-level-cell.progress-level-cell-started(data-level-info=levelInfo) #{i}
if showExpandedProgress || i === 1 || i === lastUserCampaignLevelMap[member.id][campaign.ID].index + 1
@ -136,18 +145,28 @@ block content
.level-popup-container
h3 #{i}. #{level.name}
p
div Status: Started
div Playtime: #{levelInfo.playtime}s
div Last played: #{levelInfo.changed}
div
span(data-i18n="choose_hero.status") Status
span.spr :
span(data-i18n="clans.started_2") Started
div
span(data-i18n="clans.playtime") Playtime
span : #{levelInfo.playtime}s
div
span(data-i18n="clans.last_played") Last played
span : #{levelInfo.changed}
if isOwner || me.isAdmin()
strong Click to view solution.
strong(data-i18n="clans.view_solution") Click to view solution.
else
span.progress-level-cell.level-progression-level-not-started #{i}
if showExpandedProgress || i === 1 || i === lastUserCampaignLevelMap[member.id][campaign.ID].index + 1
span.spl #{level.name}
.level-popup-container
h3 #{i}. #{level.name}
div Status: Not Started
div
span(data-i18n="choose_hero.status") Status
span.spr :
span(data-i18n="clans.not_started_2") Not Started
if lastUserCampaignLevelMap[member.id][campaign.ID].levelSlug === level.slug
- break
@ -158,10 +177,10 @@ block content
tr
th
th
td.name-cell Name
th.level-cell Level
th.achievements-cell Achievements
th.latest-achievement-cell Latest Achievement
td.name-cell(data-i18n="clans.name") Name
th.level-cell(data-i18n="resources.level") Level
th.achievements-cell(data-i18n="play.achievements") Achievements
th.latest-achievement-cell(data-i18n="clans.latest_achievement") Latest Achievement
th
tbody
each member in members
@ -182,4 +201,4 @@ block content
span= memberAchievementsMap[member.id][0].get('achievementName')
td
if isOwner && member.id !== clan.get('ownerID')
button.btn.btn-xs.btn-warning.remove-member-btn(data-id="#{member.id}") Remove Hero
button.btn.btn-xs.btn-warning.remove-member-btn(data-id="#{member.id}", data-i18n="clans.rem_hero") Remove Hero

View file

@ -3,33 +3,33 @@ extends /templates/base
block content
p
input.create-clan-name(type='text' placeholder='New clan name')
input.create-clan-name(type='text', data-i18n="[placeholder]clans.new_name", placeholder='New clan name')
p
textarea.create-clan-description(rows=2, placeholder='New clan description')
textarea.create-clan-description(rows=2, data-i18n="[placeholder]clans.new_description", placeholder='New clan description')
p
input(type='checkbox').private-clan-checkbox
span.spl Make clan private
span.spl(data-i18n="clans.make_private") Make clan private
span.spl (
a.private-more-info subscribers only
a.private-more-info(data-i18n="clans.subs_only") subscribers only
span )
p
button.btn.btn-success.create-clan-btn Create New Clan
button.btn.btn-success.create-clan-btn(data-i18n="clans.create_clan") Create New Clan
div(role='tabpanel')
ul.nav.nav-tabs(role='tablist')
li.active(role='presentation')
a(href='#public-clans' aria-controls='public-clans', role='tab', data-toggle='tab') Public Clans
a(href='#public-clans', aria-controls='public-clans', role='tab', data-toggle='tab', data-i18n="clans.public_clans") Public Clans
li(role='presentation')
a(href='#my-clans' aria-controls='my-clans', role='tab', data-toggle='tab') My Clans
a(href='#my-clans', aria-controls='my-clans', role='tab', data-toggle='tab', data-i18n="clans.my_clans") My Clans
.tab-content
.tab-pane.active#public-clans(role='tabpanel')
table.table.table-striped.table-condensed
thead
tr
th Clan Name
th Heroes
th Chieftain
th(data-i18n="clans.clan_name") Clan Name
th(data-i18n="play.heroes") Heroes
th(data-i18n="clans.chieftain") Chieftain
th
tbody
if publicClans.length
@ -48,18 +48,18 @@ block content
a(href="/user/#{clan.get('ownerID')}") Anoner
td
if myClanIDs.indexOf(clan.id) < 0
button.btn.btn-success.join-clan-btn(data-id="#{clan.id}") Join Clan
button.btn.btn-success.join-clan-btn(data-id="#{clan.id}", data-i18n="clans.join_clan") Join Clan
else if clan.get('ownerID') !== me.id
button.btn.btn-xs.btn-warning.leave-clan-btn(data-id="#{clan.id}") Leave Clan
button.btn.btn-xs.btn-warning.leave-clan-btn(data-id="#{clan.id}", data-i18n="clans.leave_clan") Leave Clan
.tab-pane#my-clans(role='tabpanel')
table.table.table-striped.table-condensed
thead
tr
th Clan Name
th Heroes
th Chieftain
th Type
th(data-i18n="clans.clan_name") Clan Name
th(data-i18n="play.heroes") Heroes
th(data-i18n="clans.chieftain") Chieftain
th(data-i18n="clans.type") Type
th
tbody
if myClans.length
@ -79,4 +79,4 @@ block content
td= clan.get('type')
td
if clan.get('ownerID') !== me.id
button.btn.btn-xs.btn-warning.leave-clan-btn(data-id="#{clan.id}") Leave Clan
button.btn.btn-xs.btn-warning.leave-clan-btn(data-id="#{clan.id}", data-i18n="clans.leave_clan") Leave Clan

View file

@ -115,7 +115,7 @@ else
if me.isPremium()
button.btn.btn-illustrated.btn-primary(data-i18n="nav.contact", data-toggle="coco-modal", data-target="core/ContactModal") Contact
span.spl
a.btn.btn-illustrated(href='/clans') Clans
a.btn.btn-illustrated(href='/clans', data-i18n="clans.clans") Clans
button.btn.btn-lg.btn-inverse.campaign-control-button#volume-button(data-i18n="[title]play.adjust_volume", title="Adjust volume")

View file

@ -74,3 +74,5 @@
strong.tip.rare
a(href="https://github.com/codecombat/codecombat/wiki", data-i18n='play_level.tip_open_source_contribute') You can help CodeCombat improve!
strong.tip.rare(data-i18n='play_level.tip_recurse') To iterate is human, to recurse divine. - L. Peter Deutsch
strong.tip.rare(data-i18n='play_level.tip_free_your_mind') You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus
strong.tip.rare(data-i18n='play_level.tip_strong_opponents') Even the strongest of opponents always has a weakness. - Itachi Uchiha

View file

@ -18,7 +18,7 @@ block content
p(data-i18n="teachers.free_2")
h3.teachers-title(data-i18n="teachers.teacher_subs_title")
p
p
span(data-i18n="teachers.teacher_subs_1")
span.spr.spl
a(href='mailto:team@codecombat.com?subject=Free%20Teacher%20Subscription') team@codecombat.com
@ -29,31 +29,31 @@ block content
ul
li(data-i18n="teachers.sub_includes_2")
li(data-i18n="teachers.sub_includes_3")
li(data-i18n="teachers.sub_includes_7")
li(data-i18n="teachers.sub_includes_4")
li(data-i18n="teachers.sub_includes_5")
li(data-i18n="teachers.sub_includes_6")
li(data-i18n="teachers.sub_includes_7")
h3(data-i18n="teachers.who_for_title")
p(data-i18n="teachers.who_for_1")
p(data-i18n="teachers.who_for_2")
h3 How do I monitor student progress?
p
span.spr Student progress can be monitored by creating a
a(href='/clans') Clan
span.spl for your class.
p
span.spr To add a student, send them the invite link for your Clan, which is on the
a(href='/clans') Clans
span.spl page.
p After they join, you will see a summary of the student's progress on your Clan's page.
h4 Private Clans
p Private Clans provide increased privacy and detailed progress information for each student.
h3(data-i18n="teachers.monitor_progress_title")
p
span.spr To create a private Clan, check the 'Make clan private' checkbox when creating a
a(href='/clans') Clan
span= "."
span.spr(data-i18n="teachers.monitor_progress_1")
a(href='/clans', data-i18n="clans.clan")
span.spl(data-i18n="teachers.monitor_progress_2")
p
span.spr(data-i18n="teachers.monitor_progress_3")
a(href='/clans', data-i18n="clans.clans")
span.spl(data-i18n="teachers.monitor_progress_4")
p(data-i18n="teachers.monitor_progress_5")
h4(data-i18n="teachers.sub_includes_7") Private Clans
p(data-i18n="teachers.private_clans_1")
p
span.spr(data-i18n="teachers.private_clans_2")
a(href='/clans', data-i18n="clans.clan") Clan
span(data-i18n="teachers.private_clans_3")
h3(data-i18n="teachers.material_title")
if me.get('chinaVersion')
@ -115,9 +115,9 @@ block content
a(href='/account/subscription', data-i18n="teachers.how_much_2")
span.spr.spl(data-i18n="teachers.how_much_3")
p
span.spr We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact
span.spr(data-i18n="teachers.how_much_5")
a(href='mailto:team@codecombat.com') team@codecombat.com
span.spl for more details.
span.spl(data-i18n="teachers.how_much_6")
p(data-i18n="teachers.how_much_4")
h4
a(href='/account/subscription', data-i18n="subscribe.group_discounts")
@ -133,12 +133,12 @@ block content
td(data-i18n="subscribe.group_discounts_12th")
td(data-i18n="subscribe.group_discounts_40")
h3 Where can I find more information?
h3(data-i18n="teachers.more_info_title")
p
span Our
span(data-i18n="teachers.more_info_1")
span.spr.spl
a(href='http://discourse.codecombat.com/c/teachers') teachers forum
span.spr.spl is a good place to connect with fellow educators who are using CodeCombat.
a(href='http://discourse.codecombat.com/c/teachers', data-i18n="teachers.more_info_2")
span.spr.spl(data-i18n="teachers.more_info_3")
h3(data-i18n="teachers.sys_requirements_title")
p(data-i18n="teachers.sys_requirements_1")

View file

@ -59,16 +59,16 @@ block append content
.panel.panel-default
.panel-heading
h3.panel-title Clans
h3.panel-title(data-i18n="clans.clans") Clans
if (!clans)
.panel-body
p(data-i18n="common.loading")
else if (clans.length)
table.table
tr
th.col-xs-4 Name
th.col-xs-4 Chieftain
th.col-xs-4 Heroes
th.col-xs-4(data-i18n="clans.name") Name
th.col-xs-4(data-i18n="clans.chieftain") Chieftain
th.col-xs-4(data-i18n="play.heroes") Heroes
each clan in clans
tr
td
@ -81,7 +81,7 @@ block append content
td= clan.get('members').length
else
.panel-body
p Not a member of any clans yet.
p(data-i18n="user.not_member_of_clans") Not a member of any clans yet.
.panel.panel-default
.panel-heading

View file

@ -187,7 +187,7 @@ module.exports = class AnalyticsSubscriptionsView extends RootView
color: 'red'
strokeWidth: 1
lineMetadata[netSubsID] =
description: '7-day Average Net Subscriptions (started - ended)'
description: '7-day Average Net Subscriptions (started - cancelled)'
color: 'black'
strokeWidth: 4

View file

@ -90,7 +90,8 @@ PatchHandler = class PatchHandler extends Handler
docLink = "http://codecombat.com#{req.headers['x-current-path']}"
@sendPatchCreatedHipChatMessage creator: req.user, patch: doc, target: doc.targetLoaded, docLink: docLink
watchers = doc.targetLoaded.get('watchers') or []
watchers = (w for w in watchers when not w.equals(req.user.get('_id')))
# Don't send these emails to the person who submitted the patch, or to Nick, George, or Scott.
watchers = (w for w in watchers when not w.equals(req.user.get('_id')) and not (w + '' in ['512ef4805a67a8c507000001', '5162fab9c92b4c751e000274', '51538fdb812dd9af02000001'])
return unless watchers?.length
User.find({_id: {$in: watchers}}).select({email: 1, name: 1}).exec (err, watchers) =>
for watcher in watchers

View file

@ -177,7 +177,9 @@ class SubscriptionHandler extends Handler
processInvoices null, (err) =>
return @sendDatabaseError(res, err) if err
subMap = {}
for invoiceID, invoice of @invoices
invoices = (invoice for invoiceID, invoice of @invoices)
invoices.sort (a, b) -> if a.date > b.date then -1 else 1
for invoice in invoices
subID = invoice.subscriptionID
if subID of subMap
subMap[subID].first = invoice.date