diff --git a/app/locale/nl-NL.coffee b/app/locale/nl-NL.coffee index 98fc9801e..65f656cbc 100644 --- a/app/locale/nl-NL.coffee +++ b/app/locale/nl-NL.coffee @@ -198,9 +198,9 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription hard: "Moeilijk" player: "Speler" player_level: "Niveau" # Like player level 5, not like level: Dungeons of Kithgard -# warrior: "Warrior" +# warrior: "Krijger" # ranger: "Ranger" -# wizard: "Wizard" +# wizard: "Tovenaar" units: second: "seconde" @@ -269,16 +269,16 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription # tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos). tome_select_a_thang: "Selecteer Iemand voor " tome_available_spells: "Beschikbare spreuken" -# tome_your_skills: "Your Skills" +# tome_your_skills: "Jouw Vaardigheden" # tome_help: "Help" # tome_current_method: "Current Method" -# hud_continue_short: "Continue" -# code_saved: "Code Saved" +# hud_continue_short: "Doorgaan" +# code_saved: "Code Opgeslagen" skip_tutorial: "Overslaan (esc)" # keyboard_shortcuts: "Key Shortcuts" loading_ready: "Klaar!" # loading_start: "Start Level" -# problem_alert_title: "Fix Your Code" +# problem_alert_title: "Verbeter je Code" # problem_alert_help: "Help" time_current: "Nu:" time_total: "Maximum:" @@ -312,34 +312,34 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription tip_talk_is_cheap: "Je kunt het goed uitleggen, maar toon me de code. - Linus Torvalds" tip_first_language: "Het ergste dat je kan leren is je eerste programmeertaal. - Alan Kay" # tip_hardware_problem: "Q: How many programmers does it take to change a light bulb? A: None, it's a hardware problem." -# tip_hofstadters_law: "Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law." +# tip_hofstadters_law: "De Wet van Hofstadter: Het duurt altijd langer dan je verwacht, zelfs wanneer je rekening houdt met de Wet van Hofstadter." # tip_premature_optimization: "Premature optimization is the root of all evil. - Donald Knuth" # tip_brute_force: "When in doubt, use brute force. - Ken Thompson" # tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..." # tip_superpower: "Coding is the closest thing we have to a superpower." game_menu: -# inventory_tab: "Inventory" -# save_load_tab: "Save/Load" -# options_tab: "Options" -# guide_tab: "Guide" +# inventory_tab: "Inventaris" +# save_load_tab: "Opslaan/Laden" +# options_tab: "Opties" +# guide_tab: "Handleiding" # guide_video_tutorial: "Video Tutorial" # guide_tips: "Tips" multiplayer_tab: "Multiplayer" -# auth_tab: "Sign Up" +# auth_tab: "Inschrijven" # inventory_caption: "Equip your hero" -# choose_hero_caption: "Choose hero, language" +# choose_hero_caption: "Kies held, taal" # save_load_caption: "... and view history" -# options_caption: "Configure settings" +# options_caption: "Instellingen" # guide_caption: "Docs and tips" -# multiplayer_caption: "Play with friends!" -# auth_caption: "Save your progress." +# multiplayer_caption: "Speel met vrienden!" +# auth_caption: "Bewaar je voortgang." # inventory: # choose_inventory: "Equip Items" # equipped_item: "Equipped" -# required_purchase_title: "Required" -# available_item: "Available" +# required_purchase_title: "Verplicht" +# available_item: "Beschikbaar" # restricted_title: "Restricted" # should_equip: "(double-click to equip)" # equipped: "(equipped)" @@ -349,15 +349,15 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription # unequip: "Unequip" # buy_gems: -# few_gems: "A few gems" -# pile_gems: "Pile of gems" -# chest_gems: "Chest of gems" -# purchasing: "Purchasing..." -# declined: "Your card was declined" +# few_gems: "Een paar edelstenen" +# pile_gems: "Berg edelstenen" +# chest_gems: "Schatkist met edelstenen" +# purchasing: "Aan het kopen..." +# declined: "Je kaart is geweigerd" # retrying: "Server error, retrying." -# prompt_title: "Not Enough Gems" +# prompt_title: "Niet genoeg edelstenen" # prompt_body: "Do you want to get more?" -# prompt_button: "Enter Shop" +# prompt_button: "Naar de winkel" # recovered: "Previous gems purchase recovered. Please refresh the page." # subscribe: @@ -365,9 +365,9 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription # unsubscribe: "Unsubscribe" # levels: "Get more practice with bonus levels!" # heroes: "More powerful heroes!" -# gems: "3500 bonus gems every month!" -# items: "Over 250 bonus items!" -# parents: "For Parents" +# gems: "3500 extra edelstenen elke maand!" +# items: "Meer dan 250 bonus items!" +# parents: "Voor ouders" # parents_title: "Your child will learn to code." # parents_blurb1: "With CodeCombat, your child learns by writing real code. They start by learning simple commands, and progress to more advanced topics." # parents_blurb2: "For $9.99 USD/mo, they get new challenges every week and personal email support from professional programmers." @@ -377,11 +377,11 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription # subscription_required_to_play: "You'll need a subscription to play this level." # choose_hero: -# choose_hero: "Choose Your Hero" -# programming_language: "Programming Language" -# programming_language_description: "Which programming language do you want to use?" -# default: "Default" -# experimental: "Experimental" +# choose_hero: "Kies je held" +# programming_language: "Programmeertaal" +# programming_language_description: "Welke programmeertaal wil je gebruiken?" +# default: "standaard" +# experimental: "Experimenteel" # python_blurb: "Simple yet powerful, great for beginners and experts." # javascript_blurb: "The language of the web. (Not the same as Java.)" # coffeescript_blurb: "Nicer JavaScript syntax." @@ -389,18 +389,18 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription # lua_blurb: "Game scripting language." # io_blurb: "Simple but obscure." # status: "Status" -# weapons: "Weapons" +# weapons: "Wapens" # weapons_warrior: "Swords - Short Range, No Magic" # weapons_ranger: "Crossbows, Guns - Long Range, No Magic" # weapons_wizard: "Wands, Staffs - Long Range, Magic" # attack: "Damage" # Can also translate as "Attack" -# health: "Health" -# speed: "Speed" +# health: "Gezondheid" +# speed: "Snelheid" # regeneration: "Regeneration" # range: "Range" # As in "attack or visual range" # blocks: "Blocks" # As in "this shield blocks this much damage" # backstab: "Backstab" # As in "this dagger does this much backstab damage" -# skills: "Skills" +# skills: "Vaardigheden" # available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store # level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see) # restricted_to_certain_heroes: "Only certain heroes can play this level."