diff --git a/app/styles/play/campaign-view.sass b/app/styles/play/campaign-view.sass
index 9fbf37a2a..a3530fc35 100644
--- a/app/styles/play/campaign-view.sass
+++ b/app/styles/play/campaign-view.sass
@@ -376,7 +376,7 @@ $gameControlMargin: 30px
         height: 32px
         color: white
 
-      .gem, .player-level-icon, .player-hero-icon
+      .gem, .level-indicator .player-level-icon, .player-hero-icon
         position: absolute
         top: 1px
 
@@ -384,7 +384,7 @@ $gameControlMargin: 30px
         margin-left: 40px
 
       .player-level
-        margin-left: 34px
+        margin-left: 5px
 
       .player-name
         margin-left: 45px
@@ -400,6 +400,12 @@ $gameControlMargin: 30px
         height: 30px
         margin: 0px 2px
 
+      .level-indicator
+        margin-left: 15px
+        color: #E5C100
+        display: inline-block
+        margin: 0p 2px
+
       .player-hero-icon
         margin-left: 10px
         background-position: (-4 * $spriteSheetSize) 0
diff --git a/app/templates/play/campaign-view.jade b/app/templates/play/campaign-view.jade
index 5245fe112..90ed2be79 100644
--- a/app/templates/play/campaign-view.jade
+++ b/app/templates/play/campaign-view.jade
@@ -93,7 +93,7 @@ else
   .user-status-line
     span.gem.gem-30
     span#gems-count.spr= me.gems()
-    span.player-level-icon
+    span.level-indicator(data-i18n="general.player_level")
     span.player-level.spr= me.level()
     span.player-hero-icon
     if me.get('anonymous')