From c0c35cafe579a1a26ae8b083dad3adf891219eff Mon Sep 17 00:00:00 2001 From: Li Ma Date: Sun, 19 Oct 2014 23:00:45 +0800 Subject: [PATCH] Update zh-HANS.coffee MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 添加一些零散翻译 --- app/locale/zh-HANS.coffee | 33 ++++++++++++++++----------------- 1 file changed, 16 insertions(+), 17 deletions(-) diff --git a/app/locale/zh-HANS.coffee b/app/locale/zh-HANS.coffee index 44a5fcc9a..8e282050a 100644 --- a/app/locale/zh-HANS.coffee +++ b/app/locale/zh-HANS.coffee @@ -57,11 +57,11 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese # players: "players" # Hover over a level on /play # hours_played: "hours played" # Hover over a level on /play # items: "Items" # Tooltip on item shop button from /play -# heroes: "Heroes" # Tooltip on hero shop button from /play + heroes: "英雄" # Tooltip on hero shop button from /play achievements: "成就" # Tooltip on achievement list button from /play account: "账户" # Tooltip on account button from /play settings: "设置" # Tooltip on settings button from /play -# next: "Next" # Go from choose hero to choose inventory before playing a level + next: "下一个" # Go from choose hero to choose inventory before playing a level change_hero: "重新选择英雄" # Go back from choose inventory to choose hero choose_inventory: "装备道具" older_campaigns: "旧的战役" @@ -184,11 +184,10 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese home: "主页" skip: "跳过" game_menu: "游戏菜单" - guide: "指南" - restart: "重新开始" - goals: "目标" - goal: "目标" - success: "成功!" + uide: "重新开始关卡restart: "重新开始" + 存/打开" + oal: "设置" + uccess:向导"成使用功!" incomplete: "未完成" timed_out: "运行超时" failing: "失败" @@ -204,7 +203,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese victory_rate_the_level: "评估关卡:" # Only in old-style levels. victory_return_to_ladder: "返回" victory_play_next_level: "下一关" # Only in old-style levels. -# victory_play_continue: "Continue" + victory_play_continue: "继续游戏" victory_go_home: "返回主页" # Only in old-style levels. victory_review: "给我们反馈!" # Only in old-style levels. victory_hour_of_code_done: "你完成了吗?" @@ -225,13 +224,13 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese tome_see_all_methods: "查看所有能够编辑的方法" # Title text for method list selector (shown when there are multiple programmable methdos). tome_select_a_thang: "选择人物来 " tome_available_spells: "可用的法术" -# tome_your_skills: "Your Skills" + tome_your_skills: "你的技能" hud_continue: "继续(按 Shift-空格)" spell_saved: "咒语已保存" skip_tutorial: "跳过(esc)" -# keyboard_shortcuts: "Key Shortcuts" + keyboard_shortcuts: "快捷键" loading_ready: "载入完成!" -# loading_start: "Start Level" + loading_start: "关卡开始" time_current: "现在:" time_total: "最大:" time_goto: "跳到:" @@ -271,10 +270,10 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese game_menu: # inventory_tab: "Inventory" -# choose_hero_tab: "Restart Level" -# save_load_tab: "Save/Load" -# options_tab: "Options" -# guide_tab: "Guide" + choose_hero_tab: "重新开始关卡" + save_load_tab: "保存/打开" + options_tab: "设置" + guide_tab: "使用向导" multiplayer_tab: "多人游戏" # inventory_caption: "Equip your hero" # choose_hero_caption: "Choose hero, language" @@ -757,11 +756,11 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese # user_remarks: "User Remarks" # versions: "Versions" # items: "Items" -# heroes: "Heroes" + 英雄: "Heroes" # wizard: "Wizard" # achievement: "Achievement" # clas: "CLAs" -# play_counts: "Play Counts" + play_co下一个: "Play Counts" # feedback: "Feedback" # delta: