mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2025-03-31 07:12:49 -04:00
Merge branch 'master' into production
This commit is contained in:
commit
e4e5267c0f
56 changed files with 1561 additions and 1038 deletions
app
locale
ar.coffeebg.coffeeca.coffeecs.coffeeda.coffeede-AT.coffeede-CH.coffeede-DE.coffeeel.coffeeen-AU.coffeeen-GB.coffeeen-US.coffeeen.coffeees-419.coffeees-ES.coffeefa.coffeefi.coffeefr.coffeegl.coffeehe.coffeehi.coffeehu.coffeeid.coffeeit.coffeeja.coffeeko.coffeelt.coffeems.coffeenb.coffeenl-BE.coffeenl-NL.coffeenn.coffeeno.coffeepl.coffeept-BR.coffeept-PT.coffeero.coffeeru.coffeesk.coffeesl.coffeesr.coffeesv.coffeeth.coffeetr.coffeeuk.coffeeur.coffeevi.coffeezh-HANS.coffeezh-HANT.coffeezh-WUU-HANS.coffeezh-WUU-HANT.coffee
models
templates/account
views
server/payments
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
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||||
# choose_inventory: "Equip Items"
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||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
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@ -372,9 +373,10 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
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|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
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||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
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||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
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||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
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|||
recently_played: "لعبت مؤخّرا"
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||||
no_recent_games: "لا يوجد لعب لعبت خلال الأسبوعين الماضيين."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
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||||
# paid_on: "Paid On"
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||||
# service: "Service"
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||||
# price: "Price"
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||||
# gems: "Gems"
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||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
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||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
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|||
# clas: "CLAs"
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||||
# play_counts: "Play Counts"
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||||
# feedback: "Feedback"
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||||
# payment_info: "Payment Info"
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||||
|
||||
delta:
|
||||
added: "أضيفت"
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||||
|
|
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@ -69,6 +69,7 @@ module.exports = nativeDescription: "български език", englishDescri
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|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
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||||
# choose_inventory: "Equip Items"
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||||
buy_gems: "Купи скъпоценни камъни"
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||||
# campaign_desert: "Desert Campaign"
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||||
# campaign_forest: "Forest Campaign"
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||||
# campaign_dungeon: "Dungeon Campaign"
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||||
# subscription_required: "Subscription Required"
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||||
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@ -372,9 +373,10 @@ module.exports = nativeDescription: "български език", englishDescri
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|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "български език", englishDescri
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "български език", englishDescri
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
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|||
change_hero: "Canviar heroi" # Go back from choose inventory to choose hero
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||||
choose_inventory: "Equipar objectes"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
skills: "Habilitats"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
|||
recently_played: "Ultimanent jugat"
|
||||
no_recent_games: "No s'ha jugat en les ultimes setmanes."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
|
|||
clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
delta:
|
||||
added: "Afegit"
|
||||
|
|
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@ -69,6 +69,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
|||
change_hero: "Změnit hrdinu" # Go back from choose inventory to choose hero
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||||
choose_inventory: "Vyzbrojit se předměty"
|
||||
buy_gems: "Zakoupit drahokamy"
|
||||
# campaign_desert: "Desert Campaign"
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||||
campaign_forest: "Lesní kampaň"
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||||
campaign_dungeon: "Jeskynní kampaň"
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||||
subscription_required: "Předplatné vyžadováno"
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||||
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@ -372,9 +373,10 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
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|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
choose_inventory: "Gegenstände ausrüsten"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
recently_played: "Kürzlich gespielt"
|
||||
no_recent_games: "Keine Spiele in den letzten zwei Wochen gespielt."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
delta:
|
||||
added: "hinzugefügt"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -7,12 +7,12 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
try_it: "Versuchs mal" # Alternate wording for Play button
|
||||
old_browser: "Oh! Dein Browser ist zu alt für CodeCombat. Sorry!" # Warning that shows up on really old Firefox/Chrome/Safari
|
||||
old_browser_suffix: "Du kannst es trotzdem versuchen, aber es wird wahrscheinlich nicht funktionieren."
|
||||
ipad_browser: "Schlechte Nachricht: CodeCombat funktioniert nicht im iPad browser. Gute Nachricht: unsere eigene iPad app wartet nur noch auf die genehmigung durch Apple."
|
||||
ipad_browser: "Die schlechte Nachricht: CodeCombat läuft auf dem iPad nicht im Browser. Die gute Nachricht: Unsere iPad App wartet gerade auf die Zustimmung von Apple."
|
||||
campaign: "Kampagne"
|
||||
for_beginners: "Für Anfänger"
|
||||
multiplayer: "Mehrspieler" # Not currently shown on home page
|
||||
for_developers: "Für Entwickler" # Not currently shown on home page.
|
||||
or_ipad: "Oder lade es fürs iPad herunter"
|
||||
or_ipad: "Oder downloade hier für iPad"
|
||||
|
||||
nav:
|
||||
play: "Spielen" # The top nav bar entry where players choose which levels to play
|
||||
|
@ -58,7 +58,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
confirm: "Bestätigen"
|
||||
owned: "im Besitz" # For items you own
|
||||
locked: "Gesperrt"
|
||||
purchasable: "Käuflich" # For a hero you unlocked but haven't purchased
|
||||
purchasable: "Zu kaufen" # For a hero you unlocked but haven't purchased
|
||||
available: "Verfügbar"
|
||||
skills_granted: "Verfügbare Fähigkeiten" # Property documentation details
|
||||
heroes: "Helden" # Tooltip on hero shop button from /play
|
||||
|
@ -69,8 +69,9 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
change_hero: "Held wechseln" # Go back from choose inventory to choose hero
|
||||
choose_inventory: "Gegenstände ausrüsten"
|
||||
buy_gems: "Edelsteine kaufen"
|
||||
campaign_forest: "Forest Kampagne"
|
||||
campaign_dungeon: "Dungeon Kampagne"
|
||||
campaign_desert: "Wüstenkampagne"
|
||||
campaign_forest: "Waldkampagne"
|
||||
campaign_dungeon: "Kerkerkampagne"
|
||||
subscription_required: "Abonnement benötigt"
|
||||
free: "Kostenlos"
|
||||
subscribed: "Abonniert"
|
||||
|
@ -101,14 +102,14 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
log_in: "Einloggen"
|
||||
logging_in: "Logge ein"
|
||||
log_out: "Ausloggen"
|
||||
# forgot_password: "Forgot your password?"
|
||||
forgot_password: "Passwort vergessen?"
|
||||
authenticate_gplus: "Authentifiziere G+"
|
||||
load_profile: "Lade G+ Profil"
|
||||
load_email: "Lade G+ Email"
|
||||
finishing: "Fertigstellen"
|
||||
# sign_in_with_facebook: "Sign in with Facebook"
|
||||
# sign_in_with_gplus: "Sign in with G+"
|
||||
# signup_switch: "Want to create an account?"
|
||||
sign_in_with_facebook: "Melde dich mit Facebook an"
|
||||
sign_in_with_gplus: "Melde dich mit G+ an"
|
||||
signup_switch: "Willst du einen Account erstellen?"
|
||||
|
||||
signup:
|
||||
email_announcements: "Erhalte Benachrichtigungen per Email"
|
||||
|
@ -117,7 +118,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
log_in: "mit Passwort einloggen"
|
||||
social_signup: "oder, du registrierst dich über Facebook oder G+:"
|
||||
required: "Du musst dich vorher einloggen um dort hin zu gehen."
|
||||
# login_switch: "Already have an account?"
|
||||
login_switch: "Du hast schon einen Account?"
|
||||
|
||||
recover:
|
||||
recover_account_title: "Account Wiederherstellung"
|
||||
|
@ -220,7 +221,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
reload_title: "Gesamten Code neu laden?"
|
||||
reload_really: "Bist Du sicher, dass Du das Level neu beginnen willst?"
|
||||
reload_confirm: "Alles neu laden"
|
||||
# victory: "Victory"
|
||||
victory: "Triumph"
|
||||
victory_title_prefix: ""
|
||||
victory_title_suffix: " Abgeschlossen"
|
||||
victory_sign_up: "Melde Dich an, um Fortschritte zu speichern"
|
||||
|
@ -233,8 +234,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
victory_review: "Erzähl uns davon!" # Only in old-style levels.
|
||||
victory_hour_of_code_done: "Bist Du fertig?"
|
||||
victory_hour_of_code_done_yes: "Ja, ich bin mit meiner Code-Stunde fertig!"
|
||||
# victory_experience_gained: "XP Gained"
|
||||
# victory_gems_gained: "Gems Gained"
|
||||
victory_experience_gained: "Gewonenne XP"
|
||||
victory_gems_gained: "Gewonnene Edelsteine"
|
||||
guide_title: "Anleitung"
|
||||
tome_minion_spells: "Die Zaubersprüche Deiner Knechte" # Only in old-style levels.
|
||||
tome_read_only_spells: "Nur-lesen Zauberspüche" # Only in old-style levels.
|
||||
|
@ -324,8 +325,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
|
||||
buy_gems:
|
||||
few_gems: "Ein paar Edelsteine"
|
||||
pile_gems: "Stapel von Edelsteinen"
|
||||
chest_gems: "Kiste von Edelsteinen"
|
||||
pile_gems: "Ein Stapel Edelsteine"
|
||||
chest_gems: "Eine Kiste voller Edelsteine"
|
||||
purchasing: "Kaufabwicklung..."
|
||||
declined: "Deine Karte wurde abgelehnt"
|
||||
retrying: "Serverfehler, versuche es erneut."
|
||||
|
@ -335,7 +336,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
|
||||
subscribe:
|
||||
subscribe_title: "Abonnieren"
|
||||
# unsubscribe: "Unsubscribe"
|
||||
unsubscribe: "Abmelden"
|
||||
levels: "25 weitere level! Und 5 neue jede Woche!"
|
||||
heroes: "Stärkere Helden!"
|
||||
gems: "3500 bonus Edelsteine jeden Monat!"
|
||||
|
@ -372,13 +373,14 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
regeneration: "Regeneration"
|
||||
range: "Reichweite" # As in "attack or visual range"
|
||||
blocks: "Blocken" # As in "this shield blocks this much damage"
|
||||
backstab: "Meucheln" # As in "this dagger does this much backstab damage"
|
||||
skills: "Fähigkeiten"
|
||||
available_for_purchase: "Verkäuflich"
|
||||
level_to_unlock: "Benötigtes Level:"
|
||||
available_for_purchase: "Zum Kauf verfügbar" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
level_to_unlock: "Level freizuschalten:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
restricted_to_certain_heroes: "Nur bestimmte Helden können dieses Level spielen."
|
||||
|
||||
skill_docs:
|
||||
# writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this
|
||||
writable: "beschreibbar" # Hover over "attack" in Your Skills while playing a level to see most of this
|
||||
read_only: "schreibgeschützt"
|
||||
action_name: "Name"
|
||||
action_cooldown: "Benötigt"
|
||||
|
@ -388,7 +390,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
action_radius: "Radius"
|
||||
action_duration: "Dauer"
|
||||
example: "Beispiel"
|
||||
ex: "Bsp." # Abbreviation of "example"
|
||||
ex: "z.B." # Abbreviation of "example"
|
||||
current_value: "Aktueller Wert"
|
||||
default_value: "Standardwert"
|
||||
parameters: "Parameter"
|
||||
|
@ -534,7 +536,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
level_editor_prefix: "Benutze den CodeCombat"
|
||||
level_editor_suffix: "um Level zu erstellen oder zu bearbeiten. Benutzer haben bereits Level für ihre Klassen, Freunde, Hackathons, Schüler und Geschwister erstellt. Wenn das Neuerstellen eines Levels abschreckend wirkt, dann kannst du erstmal ein bestehendes kopieren!"
|
||||
thang_editor_prefix: "Wir nennen Einheiten innerhalb des Spiels 'Thangs'. Benutze den"
|
||||
thang_editor_suffix: "um die CodeCombat Grafik Dateien zu bearbeiten. Gib Einheiten die Fähigkeit Projektile zu werfen, throw projectiles, änder die Richtung einer Animation, die Lebenspunkte einer Einheit, oder lade deine eigenen vector sprites hoch."
|
||||
thang_editor_suffix: "um den CodeCombat Grafikquelltext zu ändern. Erlaube Einheiten Geschosse zu werfen, ändere die Richtung einer Animation, ändere die Trefferpunkte einer Einheit, oder lade deine eigenen Vektorsprite hoch."
|
||||
article_editor_prefix: "Hast du einen Fehler in unseren Dokus gefunden? Willst du Anleitungen für deine Kreationen erstellen? Schau dir den"
|
||||
article_editor_suffix: "und hilf CodeCombat Spielern das meiste aus ihrer Spielzeit heraus zu bekommen."
|
||||
find_us: "Finde uns auf diesen Seiten"
|
||||
|
@ -634,19 +636,19 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
page_title: "Mitwirken"
|
||||
character_classes_title: "Charakter Klassen"
|
||||
introduction_desc_intro: "Wir haben hohe Erwartungen für CodeCombat."
|
||||
introduction_desc_pref: "Wir wollen ein Ort sein, an dem sich Programmierer aller coleur treffen, um gemeinsam zu spielen und zu lernen. Wo sie andere in die wunderbare Welt des Programmierens einführen, und dabei die besten Aspekte der Programmierer-Community verkörpern. Wir können und wollen dies nicht alleine tun. Projekte wie GitHub, Stack Overflow and Linux leben von den großartigen Leuten die sie bauen und nutzen. Darum ist, "
|
||||
introduction_desc_github_url: "CodeCombat ist komplett OpenSource"
|
||||
introduction_desc_suf: ". Wir wollen es dir so einfach und vielfältig wie irgend möglich machen, dich an diesem Projekt zu beteiligen. Damit es genauso zu deinem Projekt wird, wie zu unserem."
|
||||
introduction_desc_pref: "Wir wollen der Ort sein, wo die Programmierer jeder Couleur zusammen kommen, um zu lernen und zu spielen, um andere in die wunderbare Welt des Kodens einzuführen und um die besten Aspekte der Gemeinschaft zu spiegeln. Wir können und wollen das nicht alleine tun; der Grund, warum Projekte wie GitHub, Stack Overflow und Linux so großartig sind, sind die Menschen, die sie nutzen und aufbauen. Deswegen"
|
||||
introduction_desc_github_url: "ist CodeCombat komplett OpenSource"
|
||||
introduction_desc_suf: ", und wir haben uns das Ziel gesetzt, so viele Wege wie möglich zu bieten, damit du an diesem Projekt teilnehmen kannst und es zu einem Projekt machen kannst, dass sowohl deines, als auch unseres ist."
|
||||
introduction_desc_ending: "Wir hoffen du nimmst an unserer Party teil!"
|
||||
introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt"
|
||||
alert_account_message_intro: "Hey du!"
|
||||
alert_account_message: "Um Klassen-Emails abonnieren zu können, musst du dich zuerst anmelden."
|
||||
archmage_summary: "Magst du an den Spielegrafiken mitgestalten? Am User Interface Design, Datenbank- und Server Organisation, Mehrspieler Netzwerk. Oder doch lieber helfen die Physics-, Sound, oder Spieleengine zu optimieren? Möchtest du helfen ein Spiel zu programmieren, mit dem andere das lernen worin du schon gut bist? Es gibt viel zu tun, und wenn du ein erfahrener Programmierer bist, und an CodeCombat mitentwickeln willst, dann ist dies deine Klasse. Wir freuen uns auf dich, wenn wir gemeinsam das beste Programmierspiel aller Zeiten erstellen."
|
||||
archmage_introduction: "Mit das Beste am Spiele schreiben ist, das man so viele unterschiedliche Dinge zusammen bringen muß. Graphik, Sound, Real-Time Networking, Soziales Miteinander, und natürlich viele der eher alltäglichen Aspekte des Programmierens. Vom einfachen Datenbank-Management, und der Server Administration, über user interface Design und Realisierung. Es ist viel zu tun, und wenn du ein erfahrener Programmierer bist, mit einem Interesse wirklich tief in die wesentlichen details von CodeCombat abzutauchen, dann könnte dies deine Klasse sein. Deine Hilf ist gefragt, wenn wir gemeinsam das beste Programmierspiel aller Zeiten schreiben."
|
||||
class_attributes: "Klassenattribute"
|
||||
archmage_summary: "Bist du interessiert daran, mit Spielgrafiken, User Interface Design, Datenbaken und Serverorganisation, Multiplayer Networking, Physik, Sound oder Game Engine Performance zu arbeiten? Willst du dabei helfen ein Spiel aufzubauen, welches anderen Menschen hilft, das zu lernen, worin du gut bist? Es gibt viel zu tun und wenn du ein erfahrener Programmierer bist und helfen willst CodeCombat zu entwickeln, dann ist diese Klasse etwas für dich. Wir würden uns wahnsinning über deine Hilfe dabei freuen, das beste Programmierspiel der Welt aufzubauen."
|
||||
archmage_introduction: "Einer der größten Vorteile daran ein Spiel aufzubauen, ist es, dass so viele verschiedene Aspekte mit reinspielen. Grafiken, Sound, echtzeit Networking, Social Networking und natürlich viele der gewöhnlichen Aspekte des Programmierens, von low-level Datenbankmanagement und Server Administration bis hin zum Aufbau von Design und Interface. Es gibt viel zu tun und wenn du ein erfahrener Programmierer bist, mit einer Veranlagung dazu, wirklich knallhart bei CodeCombat einzutauchen, dann könnte diese Klasse etwas für dich sein. Wir würden uns wahnsinnig über deine Hilfe dabei freuen, das beste Programmierspiel der Welt aufzubauen."
|
||||
class_attributes: "Eigenschaften"
|
||||
archmage_attribute_1_pref: "Kentnisse in "
|
||||
archmage_attribute_1_suf: ", oder ein intensiver Lernwille. Der größte Teil unseres Codes ist in dieser Sprache geschrieben. Wenn du bereits mit Ruby oder Python vertraut bist, wirst du dich gleich zu hause fühlen. Es ist wie JavaScript, aber mit einer angenehmeren Syntax."
|
||||
archmage_attribute_2: "Vorhandene Erfahrung im Programmieren, und wichtig, Eigeninitiative. Wir werden dir helfen dich zurecht zu finden, aber wir haben leider nicht die Zeit dich intensiv anzulernen."
|
||||
archmage_attribute_1_suf: ", oder der Drang danach zu lernen. Das meiste unseres Codes ist in dieser Sprache geschrieben. Wenn du ein Fan von Ruby oder Python bist, dann wirst du dich pudelwohl fühlen. Es ist wie JavaScript, nur mit einer angenehmeren Syntax."
|
||||
archmage_attribute_2: "Einige Erfahrung in Programmieren und Eigeninitiative. Wir werden dir helfen dich zu orientieren, aber wir haben nicht Zeit, dich zu trainieren."
|
||||
how_to_join: "Wie du mitmachen kannst"
|
||||
join_desc_1: "Jeder kann mithelfen! Schau dir unseren "
|
||||
join_desc_2: "um anzufangen, und hake die Checkbox unten an um dich als mutiger Erzmagier einzutragen und über die neuesten Nachrichten per Email zu erhalten. Möchtest du dich darüber unterhalten was zu tun ist oder wie du dich besser beteiligen kannst? "
|
||||
|
@ -690,11 +692,11 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
more_about_scribe: "Erfahre mehr darüber wie du ein Schreiber werden kannst"
|
||||
scribe_subscribe_desc: "Erhalte Emails über Ankündigungen zu schreibenden Artikeln."
|
||||
diplomat_summary: "Es herrscht ein großes Interesse an CodeCombat in anderen Ländern die kein Englisch sprechen! Wir suchen nach Übersetzern die gewillt sind ihre Zeit mit der Übersetzung der Webseite zu verbringen, so dass CodeCombat so schnell wie möglich für alle weltweit zugänglich ist. Wenn du helfen möchtest CodeCombat International zugänglich zu machen, dann ist diese Klasse für dich."
|
||||
diplomat_introduction_pref: "Also wenn es eines gibt was wir gelernt haben vom "
|
||||
diplomat_introduction_pref: "Also wenn es eines gibt, was wir gelernt haben vom "
|
||||
diplomat_launch_url: "Launch im Oktober"
|
||||
diplomat_introduction_suf: "ist das es ein großes Interesse an CodeCombat in anderen Ländern gibt! Wir stellen eine Truppe von Übersetzern zusammen, die gewillt sind einen Satz Wörten in einen anderen Satz Wörter umzuwandeln um CodeCombat der Welt so zugänglich wie möglich zu machen. Wenn du es magst eine Vorschau von zukünftigem Content zu erhalten und diese Level so schnell wie möglich deinen Landsleuten zur Verfügung zu stellen, dann ist diese Klasse vielleicht für dich."
|
||||
diplomat_introduction_suf: "dann ist es, dass es ein großes Interesse an CodeCombat in anderen Ländern gibt! Wir stellen eine Truppe von Übersetzern zusammen, die gewillt sind ein Set Worte in ein anderes Set Worte umzuwandeln um CodeCombat der Welt so zugänglich wie möglich zu machen. Wenn du es magst eine Vorschau von zukünftigem Content zu erhalten und diese Level so schnell wie möglich deinen Landsleuten zur Verfügung zu stellen, dann ist diese Klasse vielleicht für dich."
|
||||
diplomat_attribute_1: "Du sprichst/schreibst sowohl Englisch als auch die Sprache deiner Wahl flüssig. Wenn man komplizierte Informationen vermitteln will, muß man BEIDE Sprachen wirklich beherrschen."
|
||||
diplomat_i18n_page_prefix: "Du kanns anfangen unsere Levels zu übersetzen, indem du auf unsere"
|
||||
diplomat_i18n_page_prefix: "Du kannst anfangen unsere Levels zu übersetzen, indem du auf unsere"
|
||||
diplomat_i18n_page: "Übersetzungs-Seite"
|
||||
diplomat_i18n_page_suffix: "gehst, oder unsere Schnittstelle und Webseite bei GitHub benutzt."
|
||||
diplomat_join_pref_github: "Finde deine Sprachdatei "
|
||||
|
@ -797,25 +799,33 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
category_miscellaneous: "Sonstiges"
|
||||
category_levels: "Level"
|
||||
category_undefined: "ohne Kategorie"
|
||||
# current_xp_prefix: ""
|
||||
current_xp_prefix: ""
|
||||
current_xp_postfix: " Gesamt"
|
||||
# new_xp_prefix: ""
|
||||
new_xp_prefix: ""
|
||||
new_xp_postfix: " erworben"
|
||||
# left_xp_prefix: ""
|
||||
left_xp_prefix: ""
|
||||
left_xp_infix: " bis Level "
|
||||
# left_xp_postfix: ""
|
||||
left_xp_postfix: ""
|
||||
|
||||
account:
|
||||
recently_played: "Kürzlich gespielt"
|
||||
no_recent_games: "Keine Spiele in den letzten zwei Wochen gespielt."
|
||||
payments: "Zahlungen"
|
||||
purchased: "Gekauft"
|
||||
subscription: "Abo"
|
||||
service_apple: "Apple"
|
||||
service_web: "Web"
|
||||
paid_on: "Gezahlt am"
|
||||
service: "Service"
|
||||
price: "Preis"
|
||||
gems: "Edelsteine"
|
||||
status_subscribed: "Du hast momentan ein Abo für $9.99 USD pro Monat. Danke für deine unterstützung!"
|
||||
active: "Aktive"
|
||||
subscribed: "Abonniert"
|
||||
unsubscribed: "Abbestellt"
|
||||
active_until: "Aktive bis"
|
||||
cost: "Kosten"
|
||||
next_payment: "Nächste Zahlung"
|
||||
card: "Karte"
|
||||
status_unsubscribed_active: "Du hast kein Abo, und bekommst keine Rechnung, aber dein Account ist weiterhin aktiv."
|
||||
status_unsubscribed: "Erhalte Zugang zu neuen Leveln, Helden, Gegenständen und Bonus Edelsteinen mit einem CodeCombat Abo!"
|
||||
|
||||
|
@ -876,12 +886,13 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
clas: "CLAs"
|
||||
play_counts: "Anzahl Spiele"
|
||||
feedback: "Feedback"
|
||||
payment_info: "Zahlungsinfo"
|
||||
|
||||
delta:
|
||||
added: "hinzugefügt"
|
||||
modified: "modifiziert"
|
||||
deleted: "gelöscht"
|
||||
# moved_index: "Moved Index"
|
||||
moved_index: "Verschobener Index"
|
||||
text_diff: "Text Diff"
|
||||
merge_conflict_with: "MERGE KONFLIKT MIT"
|
||||
no_changes: "Keine Änderungen"
|
||||
|
@ -937,10 +948,10 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
art_artwork: "Grafiken"
|
||||
art_sprites: "Sprites"
|
||||
art_other: "Jegliche oder alle kreative nicht-Code Arbeit, die zur Verfügung gestellt wird, wenn Level erstellt werden."
|
||||
# art_access: "Currently there is no universal, easy system for fetching these assets. In general, fetch them from the URLs as used by the site, contact us for assistance, or help us in extending the site to make these assets more easily accessible."
|
||||
# art_paragraph_1: "For attribution, please name and link to codecombat.com near where the source is used or where appropriate for the medium. For example:"
|
||||
art_access: "Derzeit gibt es kein universelles, einfaches System, um diese Assets to zu holen. Generell kannst du sie von den URLs holen, die auf der Seite verwendet werden. Kontaktiere uns, wenn du hilfe brauchst, oder um uns zu helfen, die Seite auszubauen, um diese Assests leichter zugänglich zu machen."
|
||||
art_paragraph_1: "Für den Verweis auf CodeCombat, nenne und verlinke bitte die Website codecombat.com nahe der Quelle oder an der Stelle, wo es für das Medium angemessen ist. Zum Beispiel:"
|
||||
use_list_1: "Wenn in einem Film verwendet, nenne codecombat.com in den Credits/Abspann"
|
||||
use_list_2: "Wenn auf einer Webseite verwendet, füge einen Link nahe bei der Verwendung ein, z.B. unter einem Bild oder in der generellen Beitragsseite, wo auch andere Creative Commons Werke und Open Source Software genannt wird, die auf der Seite verwendet wird. Wenn deutlich auf CodeCombat Bezug genommen wird, wie z.B. in einem Blogeintrag, in dem CodeCombat erwähnt wird, dann muss CodeCombat nicht separat belegt werden."
|
||||
use_list_2: "Wenn auf einer Webseite verwendet, füge einen Link nahe bei der Verwendung ein, z.B. unter einem Bild oder auf der generellen Beitragsseite, wo auch andere Creative Commons Werke und Open Source Software genannt wird, die auf der Seite verwendet wird. Wenn deutlich auf CodeCombat Bezug genommen wird, wie z.B. in einem Blogeintrag, in dem CodeCombat erwähnt wird, dann muss CodeCombat nicht separat belegt werden."
|
||||
# art_paragraph_2: "If the content being used is created not by CodeCombat but instead by a user of codecombat.com, attribute them instead, and follow attribution directions provided in that resource's description if there are any."
|
||||
rights_title: "Rechte vorbehalten"
|
||||
rights_desc: "Alle Rechte vorbehalten für die Level selbst. Dies beinhaltet"
|
||||
|
@ -949,9 +960,9 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
rights_description: "Beschreibung"
|
||||
rights_writings: "Schriftliches"
|
||||
rights_media: "Medien (Sounds, Musik) und jede andere Form von kreativem Inhalt der spezifisch für das Level ist nicht generell für die Levelerstellung bereitgestellt wird."
|
||||
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
|
||||
rights_clarification: "Zur Klarstellung: Alles, was im Level Editor zur Verfügung steht, um Levels zu erstellen, unterliegt CC; jedoch nicht der Contend, der mit dem Level Editor erstellt wird oder im Rahmen der Erstellung von Levels hochgeladen wird."
|
||||
nutshell_title: "Zusammenfassung"
|
||||
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
|
||||
nutshell_description: "Jegliche Ressourcen, die wir im Level Editor zur Verfügung stellen, sind für dich frei nutzbar, um Levels zu erstellen. Doch wir behalten uns das Recht vor, die Verbreitung der Levels (welche auf codecombat.com erstellt werden) einzuschränken, so dass in der Zukunft dafür gezahlt werden muss, wenn es das ist, was letztendlich passieren wird."
|
||||
canonical: "Die englische Version dieses Dokuments ist die definitive, kanonische Version. Sollte es Unterschiede zwischen den Übersetzungen geben, dann hat das englische Dokument Vorrang."
|
||||
|
||||
ladder_prizes:
|
||||
|
@ -1030,15 +1041,15 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
name_anonymous: "Anonymer Entwickler"
|
||||
name_help: "Name den Arbeitgeber sehen sollen, z.B. 'Nick Winter'."
|
||||
short_description_header: "Schreibe einen kurzen Text über dich"
|
||||
# short_description_blurb: "Add a tagline to help an employer quickly learn more about you."
|
||||
# short_description: "Tagline"
|
||||
short_description_blurb: "Füge eine Tagline hinzu, damit Arbeitgeber schnell mehr über dich erfahren können."
|
||||
short_description: "Tagline"
|
||||
short_description_help: "Wer bist du und wonach suchst du? 140 Zeichen max."
|
||||
skills_header: "Fähigkeiten"
|
||||
# skills_help: "Tag relevant developer skills in order of proficiency."
|
||||
skills_help: "Markiere relevante Entwicklerfähigkeiten in der Reihnfolge deines Niveaus."
|
||||
long_description_header: "Beschreibe deine gewünschte Position"
|
||||
long_description_blurb: "Teile Arbeitgebern mit wie toll du bist und nach welcher Position du suchst."
|
||||
# long_description: "Self Description"
|
||||
# long_description_help: "Describe yourself to potential employers. Keep it short and to the point. We recommend outlining the position that would most interest you. Tasteful markdown okay; 600 characters max."
|
||||
long_description: "Selbstbeschreibung"
|
||||
long_description_help: "Beschreibe dich selbst für potentielle Arbeitgeber. Fasse dich kurz aber treffend. Wir empfehlen die Position kurz darzustellen, die dich am meisten interessieren würde. Geschmackvoller Preisabschlag ist ok; max. 600 Zeichen."
|
||||
work_experience: "Berufserfahrung"
|
||||
work_header: "Liste deine Berufserfahrung chronologisch auf"
|
||||
work_years: "Jahre der Erfahrung"
|
||||
|
@ -1062,13 +1073,13 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
education_duration: "Daten"
|
||||
education_duration_help: "Wann?"
|
||||
education_description: "Beschreibung"
|
||||
# education_description_help: "Highlight anything about this educational experience. (140 chars; optional)"
|
||||
education_description_help: "Hebe etwas aus dieser Ausbildung hervor. (140 Zeichen; optional)"
|
||||
our_notes: "CodeCombat's Notizen"
|
||||
remarks: "Kommentare"
|
||||
projects: "Projekte"
|
||||
projects_header: "Füge 3 Projekte hinzu"
|
||||
projects_header_2: "Projekte (Top 3)"
|
||||
projects_blurb: "Hebe deine Projekte hervor um Arbeitgeber zu verblüffen."
|
||||
projects_blurb: "Hebe deine Projekte hervor, um Arbeitgeber zu verblüffen."
|
||||
project_name: "Projekt Name"
|
||||
project_name_help: "Wie wurde das Projekt genannt?"
|
||||
project_description: "Beschreibung"
|
||||
|
@ -1076,12 +1087,12 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
project_picture: "Bild"
|
||||
project_picture_help: "Lade ein 230x115px oder größeres Bild hoch, welches das Projekt darstellt."
|
||||
project_link: "Link"
|
||||
project_link_help: "Verlinke zu dem Projekt."
|
||||
project_link_help: "Verlinke das Projekt."
|
||||
player_code: "Spieler Code"
|
||||
|
||||
employers:
|
||||
deprecation_warning_title: "Leider sucht CodeCombat derzeit keine neuen Mitarbeiter."
|
||||
# deprecation_warning: "We are focusing on beginner levels instead of finding expert developers for the time being."
|
||||
deprecation_warning: "Wir konzentrieren uns derzeit auf Anfängerlevel, statt Expertendeveloper zu finden."
|
||||
hire_developers_not_credentials: "Stellen Sie Entwickler ein, nicht Qualifikationen." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section.
|
||||
get_started: "Legen Sie los"
|
||||
already_screened: "Wir haben alle Kandidaten bereits technisch geprüft"
|
||||
|
@ -1137,10 +1148,10 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
av_entities_active_instances_url: "Aktive Instanzen"
|
||||
av_entities_employer_list_url: "Arbeitgeberliste"
|
||||
av_entities_candidates_list_url: "Kandidatenliste"
|
||||
# av_entities_user_code_problems_list_url: "User Code Problems List"
|
||||
av_entities_user_code_problems_list_url: "User Code Problem-Liste"
|
||||
av_other_sub_title: "Sonstige"
|
||||
av_other_debug_base_url: "Base (um base.jade zu debuggen)"
|
||||
u_title: "Benutzerliste"
|
||||
# ucp_title: "User Code Problems"
|
||||
ucp_title: "User Code Probleme"
|
||||
lg_title: "Letzte Spiele"
|
||||
clas: "CLAs"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
choose_inventory: "Εξοπλίσου με Αντικείμενα"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Ελληνικά", englishDescription: "Gre
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -375,8 +375,8 @@
|
|||
blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
skills: "Skills"
|
||||
available_for_purchase: "Available for Purchase"
|
||||
level_to_unlock: "Level to unlock:"
|
||||
available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
skill_docs:
|
||||
|
|
|
@ -4,15 +4,15 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
no_ie: "¡Lo sentimos! CodeCombat no funciona en Internet Explorer 8 o versiones anteriores." # Warning that only shows up in IE8 and older
|
||||
no_mobile: "¡CodeCombat no fue diseñado para dispositivos móviles y quizás no funcione!" # Warning that shows up on mobile devices
|
||||
play: "Jugar" # The big play button that just starts playing a level
|
||||
# try_it: "Try It" # Alternate wording for Play button
|
||||
try_it: "Pruébalo" # Alternate wording for Play button
|
||||
old_browser: "¡Oh! ¡Oh! Tu navegador es muy antiguo para correr CodeCombat. ¡Lo Sentimos!" # Warning that shows up on really old Firefox/Chrome/Safari
|
||||
old_browser_suffix: "Puedes probar de todas formas, pero probablemente no funcione."
|
||||
# ipad_browser: "Bad news: CodeCombat doesn't run on iPad in the browser. Good news: our native iPad app is awaiting Apple approval."
|
||||
ipad_browser: "Malas nuevas: CodeCombat no funciona en el navegador de iPad. Buenas nuevas: nuestra propia aplicación de iPad esta en espera para ser aprobada por Apple."
|
||||
campaign: "Campaña"
|
||||
for_beginners: "Para Principiantes"
|
||||
multiplayer: "Multijugador" # Not currently shown on home page
|
||||
for_developers: "Para Desarrolladores" # Not currently shown on home page.
|
||||
# or_ipad: "Or download for iPad"
|
||||
or_ipad: "O descargar para iPad"
|
||||
|
||||
nav:
|
||||
play: "Jugar" # The top nav bar entry where players choose which levels to play
|
||||
|
@ -22,8 +22,8 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
forum: "Foro"
|
||||
account: "Cuenta"
|
||||
profile: "Perfil"
|
||||
stats: "Stadísticas"
|
||||
code: "Cógigo"
|
||||
stats: "Estadísticas"
|
||||
code: "Código"
|
||||
admin: "Admin" # Only shows up when you are an admin
|
||||
home: "Inicio"
|
||||
contribute: "Contribuir"
|
||||
|
@ -31,7 +31,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
about: "Acerca"
|
||||
contact: "Contacto"
|
||||
twitter_follow: "Seguir"
|
||||
teachers: "Profesores"
|
||||
teachers: "Maestros"
|
||||
|
||||
modal:
|
||||
close: "Cerrar"
|
||||
|
@ -51,16 +51,16 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
play:
|
||||
play_as: "Jugar Como " # Ladder page
|
||||
spectate: "Observar" # Ladder page
|
||||
players: "jugadores" # Hover over a level on /play
|
||||
players: "Jugadores" # Hover over a level on /play
|
||||
hours_played: "horas jugadas" # Hover over a level on /play
|
||||
items: "Objetos" # Tooltip on item shop button from /play
|
||||
# unlock: "Unlock" # For purchasing items and heroes
|
||||
# confirm: "Confirm"
|
||||
# owned: "Owned" # For items you own
|
||||
# locked: "Locked"
|
||||
# purchasable: "Purchasable" # For a hero you unlocked but haven't purchased
|
||||
# available: "Available"
|
||||
# skills_granted: "Skills Granted" # Property documentation details
|
||||
unlock: "Desbloquear" # For purchasing items and heroes
|
||||
confirm: "Confirmar"
|
||||
owned: "Adquirido" # For items you own
|
||||
locked: "Bloqueado"
|
||||
purchasable: "Adquirible" # For a hero you unlocked but haven't purchased
|
||||
available: "Disponible"
|
||||
skills_granted: "Habilidades concedidas" # Property documentation details
|
||||
heroes: "Héroes" # Tooltip on hero shop button from /play
|
||||
achievements: "Logros" # Tooltip on achievement list button from /play
|
||||
account: "Cuenta" # Tooltip on account button from /play
|
||||
|
@ -68,19 +68,20 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
next: "Próximo" # Go from choose hero to choose inventory before playing a level
|
||||
change_hero: "Cambiar héroe" # Go back from choose inventory to choose hero
|
||||
choose_inventory: "Equipar objetos"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
# free: "Free"
|
||||
# subscribed: "Subscribed"
|
||||
older_campaigns: "Campañas previas"
|
||||
buy_gems: "Comprar gemas"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
campaign_forest: "Campaña del Bosque"
|
||||
campaign_dungeon: "Campaña Calabozo"
|
||||
subscription_required: "Requiere Suscripción"
|
||||
free: "Gratis"
|
||||
subscribed: "Suscripto"
|
||||
older_campaigns: "Campañas antiguas"
|
||||
anonymous: "Jugador Anónimo"
|
||||
level_difficulty: "Dificultad: "
|
||||
campaign_beginner: "Campaña para principiantes"
|
||||
# awaiting_levels_adventurer_prefix: "We release five levels per week."
|
||||
# awaiting_levels_adventurer: "Sign up as an Adventurer"
|
||||
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
|
||||
awaiting_levels_adventurer_prefix: "Nosotros creamos nuevos niveles por semana"
|
||||
awaiting_levels_adventurer: "Registrate como un aventurero"
|
||||
awaiting_levels_adventurer_suffix: "para ser el primero el jugar nuevos niveles."
|
||||
choose_your_level: "Elige tu nivel" # The rest of this section is the old play view at /play-old and isn't very important.
|
||||
adventurer_prefix: "Puedes saltar a cualquier nivel de abajo, o discutir los niveles en "
|
||||
adventurer_forum: "el foro del aventurero"
|
||||
|
@ -101,14 +102,14 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
log_in: "Entrar"
|
||||
logging_in: "Entrando"
|
||||
log_out: "Salir"
|
||||
# forgot_password: "Forgot your password?"
|
||||
# authenticate_gplus: "Authenticate G+"
|
||||
# load_profile: "Load G+ Profile"
|
||||
# load_email: "Load G+ Email"
|
||||
# finishing: "Finishing"
|
||||
# sign_in_with_facebook: "Sign in with Facebook"
|
||||
# sign_in_with_gplus: "Sign in with G+"
|
||||
# signup_switch: "Want to create an account?"
|
||||
forgot_password: "¿Olvidaste la contraseñad?"
|
||||
authenticate_gplus: "Ingresar G+"
|
||||
load_profile: "Cargar Perfil G+ "
|
||||
load_email: "Cargar Mail G+"
|
||||
finishing: "Finalizando"
|
||||
sign_in_with_facebook: "Registrarse con Facebook"
|
||||
sign_in_with_gplus: "Registrarse con G+"
|
||||
signup_switch: "¿Queres crear una cuenta?"
|
||||
|
||||
signup:
|
||||
email_announcements: "Recibe noticias por email"
|
||||
|
@ -117,7 +118,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
log_in: "Inicia sesión con tu contraseña"
|
||||
social_signup: "O, puedes conectarte a través de Facebook o G+:"
|
||||
required: "Necesitas entrar a tu cuenta antes de continuar."
|
||||
# login_switch: "Already have an account?"
|
||||
login_switch: "¿Ya tienes una cuenta?"
|
||||
|
||||
recover:
|
||||
recover_account_title: "recuperar cuenta"
|
||||
|
@ -125,12 +126,12 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
recovery_sent: "Correo de recuperación enviado."
|
||||
|
||||
items:
|
||||
# primary: "Primary"
|
||||
# secondary: "Secondary"
|
||||
primary: "Primario"
|
||||
secondary: "Secundario"
|
||||
armor: "Armadura"
|
||||
accessories: "Accesorios"
|
||||
misc: "Misc"
|
||||
# books: "Books"
|
||||
books: "Libros"
|
||||
|
||||
common:
|
||||
loading: "Cargando..."
|
||||
|
@ -179,7 +180,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
medium: "Medio"
|
||||
hard: "Difícil"
|
||||
player: "Jugador"
|
||||
# player_level: "Level" # Like player level 5, not like level: Dungeons of Kithgard
|
||||
player_level: "Nivel" # Like player level 5, not like level: Dungeons of Kithgard
|
||||
|
||||
units:
|
||||
second: "segundo"
|
||||
|
@ -200,27 +201,27 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
play_level:
|
||||
done: "Listo"
|
||||
home: "Inicio" # Not used any more, will be removed soon.
|
||||
# level: "Level" # Like "Level: Dungeons of Kithgard"
|
||||
level: "Nivel" # Like "Level: Dungeons of Kithgard"
|
||||
skip: "Omitir"
|
||||
game_menu: "Menu del Juego"
|
||||
guide: "Guia"
|
||||
restart: "Reiniciar"
|
||||
goals: "Objetivos"
|
||||
goal: "Objetivo"
|
||||
# running: "Running..."
|
||||
running: "Andando..."
|
||||
success: "¡Éxito!"
|
||||
incomplete: "Incompleto"
|
||||
timed_out: "Se te acabo el tiempo"
|
||||
failing: "Fallando"
|
||||
action_timeline: "Cronologia de Accion"
|
||||
click_to_select: "Has click en una unidad para seleccionarla."
|
||||
# control_bar_multiplayer: "Multiplayer"
|
||||
# control_bar_join_game: "Join Game"
|
||||
# reload: "Reload"
|
||||
control_bar_multiplayer: "Multijugador"
|
||||
control_bar_join_game: "Ingresar al juego"
|
||||
reload: "Recargar"
|
||||
reload_title: "¿Recargar Todo el Código?"
|
||||
reload_really: "¿Estás seguro de que quieres empezar este nivel desde el principio?"
|
||||
reload_confirm: "Recargar Todo"
|
||||
# victory: "Victory"
|
||||
victory: "Victoria"
|
||||
victory_title_prefix: "¡"
|
||||
victory_title_suffix: " Completo!"
|
||||
victory_sign_up: "Registrate para recibir actualizaciones"
|
||||
|
@ -228,13 +229,13 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
victory_rate_the_level: "Valora el nivel: " # Only in old-style levels.
|
||||
victory_return_to_ladder: "Volver a la escalera"
|
||||
victory_play_continue: "Continuar"
|
||||
# victory_saving_progress: "Saving Progress"
|
||||
victory_saving_progress: "Guardando Progreso"
|
||||
victory_go_home: "Ir al Inicio" # Only in old-style levels.
|
||||
victory_review: "¡Cuéntanos más!" # Only in old-style levels.
|
||||
victory_hour_of_code_done: "¿Has acabado?"
|
||||
victory_hour_of_code_done_yes: "¡Si, he terminado con mi Hora de Código!"
|
||||
# victory_experience_gained: "XP Gained"
|
||||
# victory_gems_gained: "Gems Gained"
|
||||
victory_experience_gained: "XP Ganada"
|
||||
victory_gems_gained: "Gemas Ganadas"
|
||||
guide_title: "Guía"
|
||||
tome_minion_spells: "Hechizos de tus Secuaces" # Only in old-style levels.
|
||||
tome_read_only_spells: "Hechizos de Sólo Lectura" # Only in old-style levels.
|
||||
|
@ -249,15 +250,15 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
tome_select_a_thang: "Selecciona Alguien para "
|
||||
tome_available_spells: "Hechizos Disponibles"
|
||||
tome_your_skills: "Tus habilidades"
|
||||
# tome_help: "Help"
|
||||
# tome_current_method: "Current Method"
|
||||
# hud_continue_short: "Continue"
|
||||
# code_saved: "Code Saved"
|
||||
tome_help: "Ayuda"
|
||||
tome_current_method: "Método actual"
|
||||
hud_continue_short: "Continuar"
|
||||
code_saved: "Código Guardado"
|
||||
skip_tutorial: "Saltar (esc)"
|
||||
keyboard_shortcuts: "Atajos de teclado"
|
||||
loading_ready: "¡Listo!"
|
||||
loading_start: "Iniciar nivel"
|
||||
# problem_alert_title: "Fix Your Code"
|
||||
problem_alert_title: "Revisa tu código"
|
||||
time_current: "Ahora:"
|
||||
time_total: "Max:"
|
||||
time_goto: "Ir a:"
|
||||
|
@ -293,7 +294,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
tip_hofstadters_law: "Ley de Hofstadter: Siempre toma más tiempo del que esperas, inclso cuando tienes en cuenta la ley de Hofstadter."
|
||||
tip_premature_optimization: "La optimización prematura es la raíz de la maldad. - Donald Knuth"
|
||||
tip_brute_force: "Cuando tengas duda, usa la fuerza bruta. - Ken Thompson"
|
||||
# tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..."
|
||||
tip_extrapolation: "Solo hay dos tipos de personas: Esas que pueden extraplolar dese información incompleta..."
|
||||
|
||||
game_menu:
|
||||
inventory_tab: "Inventario"
|
||||
|
@ -301,60 +302,60 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
options_tab: "Opciones"
|
||||
guide_tab: "Guía"
|
||||
multiplayer_tab: "Multijugador"
|
||||
# auth_tab: "Sign Up"
|
||||
auth_tab: "Ingresar"
|
||||
inventory_caption: "Equipar tu héroe"
|
||||
choose_hero_caption: "Elegir héroe, lenguaje"
|
||||
save_load_caption: "... y ver historia"
|
||||
options_caption: "Hacer ajustes"
|
||||
guide_caption: "Documentos y consejos"
|
||||
multiplayer_caption: "¡Jugar con amigos!"
|
||||
# auth_caption: "Save your progress."
|
||||
auth_caption: "Guarda tu progreso."
|
||||
|
||||
inventory:
|
||||
choose_inventory: "Elegir artículos"
|
||||
# equipped_item: "Equipped"
|
||||
# available_item: "Available"
|
||||
# restricted_title: "Restricted"
|
||||
# should_equip: "(double-click to equip)"
|
||||
# equipped: "(equipped)"
|
||||
# locked: "(locked)"
|
||||
# restricted: "(restricted in this level)"
|
||||
# equip: "Equip"
|
||||
# unequip: "Unequip"
|
||||
equipped_item: "Equipado"
|
||||
available_item: "Disponible"
|
||||
restricted_title: "Restringido"
|
||||
should_equip: "(doble-click para equipar)"
|
||||
equipped: "(equipado)"
|
||||
locked: "(bloqueado)"
|
||||
restricted: "(restringido en este nivel)"
|
||||
equip: "Equipar"
|
||||
unequip: "Sacar"
|
||||
|
||||
# buy_gems:
|
||||
# few_gems: "A few gems"
|
||||
# pile_gems: "Pile of gems"
|
||||
# chest_gems: "Chest of gems"
|
||||
# purchasing: "Purchasing..."
|
||||
# declined: "Your card was declined"
|
||||
# retrying: "Server error, retrying."
|
||||
# prompt_title: "Not Enough Gems"
|
||||
# prompt_body: "Do you want to get more?"
|
||||
# prompt_button: "Enter Shop"
|
||||
buy_gems:
|
||||
few_gems: "Pocas gemas"
|
||||
pile_gems: "Pila de gemas"
|
||||
chest_gems: "Cofre de gemas"
|
||||
purchasing: "Comprando..."
|
||||
declined: "Su tarjeta fue rechazada"
|
||||
retrying: "Error del servidor, recargando."
|
||||
prompt_title: "Gemas insuficientess"
|
||||
prompt_body: "¿Quieres obtener más?"
|
||||
prompt_button: "Entrar al mercado"
|
||||
|
||||
# subscribe:
|
||||
# subscribe_title: "Subscribe"
|
||||
# unsubscribe: "Unsubscribe"
|
||||
# levels: "Get more practice with bonus levels!"
|
||||
# heroes: "More powerful heroes!"
|
||||
# gems: "3500 bonus gems every month!"
|
||||
# items: "Over 250 bonus items!"
|
||||
# parents: "For Parents"
|
||||
# parents_title: "Your child will learn to code."
|
||||
# parents_blurb1: "With CodeCombat, your child learns by writing real code. They start by learning simple commands, and progress to more advanced topics."
|
||||
# parents_blurb2: "For $9.99 USD/mo, they get new challenges every week and personal email support from professional programmers."
|
||||
# parents_blurb3: "No Risk: 100% money back guarantee, easy 1-click unsubscribe."
|
||||
# subscribe_button: "Subscribe Now"
|
||||
# stripe_description: "Monthly Subscription"
|
||||
# subscription_required_to_play: "You'll need a subscription to play this level."
|
||||
subscribe:
|
||||
subscribe_title: "Suscribirse"
|
||||
unsubscribe: "Des-suscribirse"
|
||||
levels: "Adquirí más practica con un nivel bonus!"
|
||||
heroes: "Héroes más poderosos!"
|
||||
gems: "Bonus de 3500 todos los meses!"
|
||||
items: "Más de 250 items de bonus!"
|
||||
parents: "Para padres"
|
||||
parents_title: "Su hijo aprenderá a programar."
|
||||
parents_blurb1: "Con CodeCombat, su hijo aprenderá a escribiendo código real. Empezaran aprendiendo comandos simples avanzando a tópicos más complejos."
|
||||
parents_blurb2: "Por $9.99 USD/mes, recibirán nuevos desafíos todas las semanas y soporte personal por email de programadores profesionales."
|
||||
parents_blurb3: "Sin Riesgo: Garantía de 100% de devolución, fácil 1-click y desuscribirse."
|
||||
subscribe_button: "Suscribete Ahora"
|
||||
stripe_description: "Suscripción Mensual"
|
||||
subscription_required_to_play: "Necesitas una suscripción para jugar este nivel."
|
||||
|
||||
choose_hero:
|
||||
choose_hero: "Elige tu héroe"
|
||||
programming_language: "Lenguaje de programación"
|
||||
programming_language_description: "¿Qué lenguaje de programación vas a elegir?"
|
||||
# default: "Default"
|
||||
# experimental: "Experimental"
|
||||
default: "por Defecto"
|
||||
experimental: "Experimental"
|
||||
python_blurb: "Simple pero poderoso."
|
||||
javascript_blurb: "El lenguaje de la web."
|
||||
coffeescript_blurb: "Mejor JavaScript."
|
||||
|
@ -363,37 +364,38 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
io_blurb: "Simple pero oscuro."
|
||||
status: "Estado"
|
||||
weapons: "Armas"
|
||||
# weapons_warrior: "Swords - Short Range, No Magic"
|
||||
# weapons_ranger: "Crossbows, Guns - Long Range, No Magic"
|
||||
# weapons_wizard: "Wands, Staffs - Long Range, Magic"
|
||||
# attack: "Damage" # Can also translate as "Attack"
|
||||
weapons_warrior: "Espada - Corto Alcance, Sin Magia"
|
||||
weapons_ranger: "Ballestas, Armas - Largo Alcance, Sin Magia"
|
||||
weapons_wizard: "Barita, - Largo Alcance, Mágico"
|
||||
attack: "Daño" # Can also translate as "Attack"
|
||||
health: "Salud"
|
||||
speed: "Velocidad"
|
||||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
regeneration: "Regeneración"
|
||||
range: "Rango" # As in "attack or visual range"
|
||||
blocks: "Bloqueo" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
skills: "Habilidades"
|
||||
available_for_purchase: "Disponible para Comprar" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
level_to_unlock: "Nivel para desbloquear:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
restricted_to_certain_heroes: "Sólo ciertos héroes pueden jugar este nivel."
|
||||
|
||||
# skill_docs:
|
||||
skill_docs:
|
||||
# writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this
|
||||
# read_only: "read-only"
|
||||
# action_name: "name"
|
||||
read_only: "Sólo Lectura"
|
||||
action_name: "nombre"
|
||||
# action_cooldown: "Takes"
|
||||
# action_specific_cooldown: "Cooldown"
|
||||
# action_damage: "Damage"
|
||||
# action_range: "Range"
|
||||
# action_radius: "Radius"
|
||||
# action_duration: "Duration"
|
||||
# example: "Example"
|
||||
# ex: "ex" # Abbreviation of "example"
|
||||
action_damage: "Daño"
|
||||
action_range: "Rango"
|
||||
action_radius: "Radip"
|
||||
action_duration: "Duración"
|
||||
example: "Ejemplo"
|
||||
ex: "ej" # Abbreviation of "example"
|
||||
# current_value: "Current Value"
|
||||
# default_value: "Default value"
|
||||
# parameters: "Parameters"
|
||||
parameters: "Parámetros"
|
||||
# returns: "Returns"
|
||||
# granted_by: "Granted by"
|
||||
granted_by: "Concedido por"
|
||||
|
||||
save_load:
|
||||
granularity_saved_games: "Almacenado"
|
||||
|
@ -514,7 +516,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
enter: "Enter"
|
||||
escape: "Escape"
|
||||
shift: "Shift"
|
||||
# run_code: "Run current code."
|
||||
run_code: "Ejecutar el código."
|
||||
run_real_time: "Ejecutar en tiempo real."
|
||||
continue_script: "Continuar hasta finalizado el script."
|
||||
skip_scripts: "Omitir todos los scripts omitibles."
|
||||
|
@ -540,11 +542,11 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
# find_us: "Find us on these sites"
|
||||
# social_blog: "Read the CodeCombat blog on Sett"
|
||||
# social_discource: "Join the discussion on our Discourse forum"
|
||||
# social_facebook: "Like CodeCombat on Facebook"
|
||||
# social_twitter: "Follow CodeCombat on Twitter"
|
||||
# social_gplus: "Join CodeCombat on Google+"
|
||||
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
|
||||
# contribute_to_the_project: "Contribute to the project"
|
||||
social_facebook: "Me Gusta CodeCombat en Facebook"
|
||||
social_twitter: "Sigue a CodeCombat en Twitter"
|
||||
social_gplus: "Únete a CodeCombat con Google+"
|
||||
social_hipchat: "Chatea con nosotros en el chat público de CodeCombat en la sala HipChat"
|
||||
contribute_to_the_project: "Contribuir al proyecto"
|
||||
|
||||
classes:
|
||||
archmage_title: "Archimago"
|
||||
|
@ -560,17 +562,17 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
ambassador_title: "Embajador"
|
||||
ambassador_title_description: "(Soporte)"
|
||||
|
||||
# editor:
|
||||
# main_title: "CodeCombat Editors"
|
||||
# article_title: "Article Editor"
|
||||
editor:
|
||||
main_title: "Editor de CodeCombat"
|
||||
article_title: "Editor de Artículo"
|
||||
# thang_title: "Thang Editor"
|
||||
# level_title: "Level Editor"
|
||||
level_title: "Editor de Nivel"
|
||||
# achievement_title: "Achievement Editor"
|
||||
# back: "Back"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
back: "Atrás"
|
||||
revert: "Revertir"
|
||||
revert_models: "Revertir Modelos"
|
||||
pick_a_terrain: "Elije un Terreno"
|
||||
small: "Pequeño"
|
||||
# grassy: "Grassy"
|
||||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
|
@ -748,7 +750,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
no_ranked_matches_pre: "Sin partidas clasificadas para el "
|
||||
no_ranked_matches_post: " equipo! Juega en contra de algunos competidores y luego vuelve aquí para ver tu juego clasificado."
|
||||
choose_opponent: "Escoge un Oponente"
|
||||
# select_your_language: "Select your language!"
|
||||
select_your_language: "Selecciona tu idioma"
|
||||
tutorial_play: "Juega el Tutorial"
|
||||
tutorial_recommended: "Recomendado si nunca has jugado antes"
|
||||
tutorial_skip: "Saltar Tutorial"
|
||||
|
@ -756,66 +758,74 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
tutorial_play_first: "Juega el Tutorial primero."
|
||||
simple_ai: "IA Simple"
|
||||
warmup: "Calentamiento"
|
||||
# friends_playing: "Friends Playing"
|
||||
# log_in_for_friends: "Log in to play with your friends!"
|
||||
# social_connect_blurb: "Connect and play against your friends!"
|
||||
# invite_friends_to_battle: "Invite your friends to join you in battle!"
|
||||
# fight: "Fight!"
|
||||
# watch_victory: "Watch your victory"
|
||||
# defeat_the: "Defeat the"
|
||||
# tournament_ends: "Tournament ends"
|
||||
# tournament_ended: "Tournament ended"
|
||||
# tournament_rules: "Tournament Rules"
|
||||
# tournament_blurb: "Write code, collect gold, build armies, crush foes, win prizes, and upgrade your career in our $40,000 Greed tournament! Check out the details"
|
||||
# tournament_blurb_criss_cross: "Win bids, construct paths, outwit opponents, grab gems, and upgrade your career in our Criss-Cross tournament! Check out the details"
|
||||
# tournament_blurb_blog: "on our blog"
|
||||
# rules: "Rules"
|
||||
# winners: "Winners"
|
||||
friends_playing: "Amigos Jugando"
|
||||
log_in_for_friends: "Ingresa para jugar con tus amigos!"
|
||||
social_connect_blurb: "Conectate y juega contra tus amigos!"
|
||||
invite_friends_to_battle: "Invita a tus amigos para que se unan a la Batalla!"
|
||||
fight: "Pelea!"
|
||||
watch_victory: "Observa tu Victoria"
|
||||
defeat_the: "Derrota a"
|
||||
tournament_ends: "Final de Torneo"
|
||||
tournament_ended: "Finalizó el Torneo"
|
||||
tournament_rules: "Reglas del Torneo"
|
||||
tournament_blurb: "Escribe código, recolecta oro, arma ejercitos, aplasta adversarios, gana premios, y asciende en tu carrera por $40,000 en el Torneo Codicia! Echa un vistazo a los detalles"
|
||||
tournament_blurb_criss_cross: "Gana apuestas, construye caminos, burla tus oponentes, agarra gemas, y asciende tu perfil en nuestro torneo Cruzado! Echa un vistazo a los detalles"
|
||||
tournament_blurb_blog: "en nuestro blog"
|
||||
rules: "Reglas"
|
||||
winners: "Ganadores"
|
||||
|
||||
# user:
|
||||
# stats: "Stats"
|
||||
# singleplayer_title: "Singleplayer Levels"
|
||||
# multiplayer_title: "Multiplayer Levels"
|
||||
# achievements_title: "Achievements"
|
||||
# last_played: "Last Played"
|
||||
# status: "Status"
|
||||
# status_completed: "Completed"
|
||||
# status_unfinished: "Unfinished"
|
||||
# no_singleplayer: "No Singleplayer games played yet."
|
||||
# no_multiplayer: "No Multiplayer games played yet."
|
||||
# no_achievements: "No Achievements earned yet."
|
||||
# favorite_prefix: "Favorite language is "
|
||||
# favorite_postfix: "."
|
||||
user:
|
||||
stats: "Estados"
|
||||
singleplayer_title: "Nivel un jugador"
|
||||
multiplayer_title: "Niveles multijugador"
|
||||
achievements_title: "Logros"
|
||||
last_played: "Último jugado"
|
||||
status: "Estado"
|
||||
status_completed: "Completo"
|
||||
status_unfinished: "Incompleto"
|
||||
no_singleplayer: "No hay juegos para un jugador todavía."
|
||||
no_multiplayer: "No hay juegos multijugador todavía."
|
||||
no_achievements: "Sin Logros todavía."
|
||||
favorite_prefix: "Idioma favorito "
|
||||
favorite_postfix: "."
|
||||
|
||||
# achievements:
|
||||
# last_earned: "Last Earned"
|
||||
# amount_achieved: "Amount"
|
||||
# achievement: "Achievement"
|
||||
# category_contributor: "Contributor"
|
||||
# category_ladder: "Ladder"
|
||||
# category_level: "Level"
|
||||
# category_miscellaneous: "Miscellaneous"
|
||||
# category_levels: "Levels"
|
||||
# category_undefined: "Uncategorized"
|
||||
# current_xp_prefix: ""
|
||||
# current_xp_postfix: " in total"
|
||||
# new_xp_prefix: ""
|
||||
# new_xp_postfix: " earned"
|
||||
# left_xp_prefix: ""
|
||||
# left_xp_infix: " until level "
|
||||
# left_xp_postfix: ""
|
||||
achievements:
|
||||
last_earned: "Último Ganado"
|
||||
amount_achieved: "Cantidad"
|
||||
achievement: "Logros"
|
||||
category_contributor: "Contribuidor"
|
||||
category_ladder: "Escalera"
|
||||
category_level: "nivel"
|
||||
category_miscellaneous: "Misceláneo"
|
||||
category_levels: "Niveles"
|
||||
category_undefined: "Sin Categoría"
|
||||
current_xp_prefix: ""
|
||||
current_xp_postfix: " en total"
|
||||
new_xp_prefix: ""
|
||||
new_xp_postfix: " ganado"
|
||||
left_xp_prefix: ""
|
||||
left_xp_infix: " hasta el nivel "
|
||||
left_xp_postfix: ""
|
||||
|
||||
# account:
|
||||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -859,23 +869,24 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
|
|||
# article: "Article"
|
||||
# user_names: "User Names"
|
||||
# thang_names: "Thang Names"
|
||||
# files: "Files"
|
||||
files: "Archivos"
|
||||
# top_simulators: "Top Simulators"
|
||||
# source_document: "Source Document"
|
||||
# document: "Document"
|
||||
# sprite_sheet: "Sprite Sheet"
|
||||
# employers: "Employers"
|
||||
# candidates: "Candidates"
|
||||
employers: "Empleadores"
|
||||
candidates: "Candidatos"
|
||||
# candidate_sessions: "Candidate Sessions"
|
||||
# user_remark: "User Remark"
|
||||
# user_remarks: "User Remarks"
|
||||
# versions: "Versions"
|
||||
# items: "Items"
|
||||
# heroes: "Heroes"
|
||||
heroes: "Héroes"
|
||||
# achievement: "Achievement"
|
||||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
|||
change_hero: "Seleccionar Heroe" # Go back from choose inventory to choose hero
|
||||
choose_inventory: "Equipar Objetos"
|
||||
buy_gems: "Comprar Joyas"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
campaign_forest: "Campaña del Bosque"
|
||||
campaign_dungeon: "Campaña del Calabozo"
|
||||
subscription_required: "Suscripción requerida"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
|||
regeneration: "Regeneración"
|
||||
range: "Alcance" # As in "attack or visual range"
|
||||
blocks: "Bloqueo" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
skills: "Habilidades"
|
||||
available_for_purchase: "Disponible para Comprar"
|
||||
level_to_unlock: "Nivel para desbloquear:"
|
||||
available_for_purchase: "Disponible para Comprar" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
level_to_unlock: "Nivel para desbloquear:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
restricted_to_certain_heroes: "Solo ciertos heroes pueden jugar este nivel."
|
||||
|
||||
skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
|||
recently_played: "Jugado Recientemente"
|
||||
no_recent_games: "No he jugado juegos en las ultimas dos semanas."
|
||||
payments: "Pagos"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
service_apple: "Apple"
|
||||
service_web: "Web"
|
||||
paid_on: "Pagado en"
|
||||
service: "Servicio"
|
||||
price: "Precio"
|
||||
gems: "Joyas"
|
||||
status_subscribed: "Estas suscrito por $9.99 USD/mes. ¡Gracias por tu colaboración!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
status_unsubscribed_active: "No estás suscrito y no seras facturado, pero tu cuenta sigue activa por ahora."
|
||||
status_unsubscribed: "¡Obten acceso a nuevos niveles, heroes, artículos, y joyas adicionales con una suscripción a CodeCombat!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
|
|||
clas: "Clasess"
|
||||
play_counts: "Contador de Juegos"
|
||||
feedback: "Apoyo"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
delta:
|
||||
added: "Añadido"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
change_hero: "Changer le Héro" # Go back from choose inventory to choose hero
|
||||
choose_inventory: "Équiper des objets"
|
||||
buy_gems: "Acheter des gemmes"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
campaign_forest: "Campagne de la forêt"
|
||||
campaign_dungeon: "Compagne du donjon"
|
||||
subscription_required: "Enregistrement nécessaire"
|
||||
|
@ -101,14 +102,14 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
log_in: "Connexion"
|
||||
logging_in: "Connecter"
|
||||
log_out: "Déconnexion"
|
||||
# forgot_password: "Forgot your password?"
|
||||
forgot_password: "Mot de passe oublié?"
|
||||
authenticate_gplus: "Authentication G+"
|
||||
load_profile: "Charger profil G+"
|
||||
load_email: "Charger Email G+"
|
||||
finishing: "Finalisation"
|
||||
# sign_in_with_facebook: "Sign in with Facebook"
|
||||
# sign_in_with_gplus: "Sign in with G+"
|
||||
# signup_switch: "Want to create an account?"
|
||||
sign_in_with_facebook: "Connecter avec Facebook"
|
||||
sign_in_with_gplus: "Connecter avec G+"
|
||||
signup_switch: "Voulez-vous créer un compte?"
|
||||
|
||||
signup:
|
||||
email_announcements: "Recevoir les annonces par email"
|
||||
|
@ -117,7 +118,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
log_in: "se connecter avec votre mot de passe"
|
||||
social_signup: "Ou, vous pouvez vous identifier avec Facecook ou G+:"
|
||||
required: "Vous devez être connecté pour voir cela"
|
||||
# login_switch: "Already have an account?"
|
||||
login_switch: "Avez-vous déjà un compte?"
|
||||
|
||||
recover:
|
||||
recover_account_title: "Récupérer son compte"
|
||||
|
@ -220,7 +221,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
reload_title: "Recharger tout le code?"
|
||||
reload_really: "Êtes-vous sûr de vouloir recharger ce niveau et retourner au début?"
|
||||
reload_confirm: "Tout recharger"
|
||||
# victory: "Victory"
|
||||
victory: "Victoire"
|
||||
victory_title_prefix: ""
|
||||
victory_title_suffix: " Terminé"
|
||||
victory_sign_up: "Inscrivez-vous pour recevoir les mises à jour"
|
||||
|
@ -233,8 +234,8 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
victory_review: "Dites-nous en plus!" # Only in old-style levels.
|
||||
victory_hour_of_code_done: "Déjà fini ?"
|
||||
victory_hour_of_code_done_yes: "Oui, j'ai fini mon heure de code!"
|
||||
# victory_experience_gained: "XP Gained"
|
||||
# victory_gems_gained: "Gems Gained"
|
||||
victory_experience_gained: "XP gagnée"
|
||||
victory_gems_gained: "Gemmes gagnées"
|
||||
guide_title: "Guide"
|
||||
tome_minion_spells: "Les sorts de vos soldats" # Only in old-style levels.
|
||||
tome_read_only_spells: "Sorts en lecture-seule" # Only in old-style levels.
|
||||
|
@ -335,7 +336,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
|
||||
subscribe:
|
||||
subscribe_title: "Inscription"
|
||||
# unsubscribe: "Unsubscribe"
|
||||
unsubscribe: "Désinscription"
|
||||
levels: "Débloquer 17 niveaux supplémentaires ! Et 5 nouveaux chaque semaines!"
|
||||
heroes: "Héros plus puissants!"
|
||||
gems: "3500 gemmes en bonus chaque mois !"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
regeneration: "Régénération"
|
||||
range: "Portée" # As in "attack or visual range"
|
||||
blocks: "Absorbe" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
skills: "Compétences"
|
||||
available_for_purchase: "Disponible à l'achat"
|
||||
level_to_unlock: "Niveau à débloquer:"
|
||||
available_for_purchase: "Disponible à l'achat" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
level_to_unlock: "Niveau à débloquer:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
restricted_to_certain_heroes: "Seulement certains héros peuvent jouer ce niveau."
|
||||
|
||||
skill_docs:
|
||||
|
@ -382,7 +384,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
read_only: "lecture seulement"
|
||||
action_name: "nom"
|
||||
# action_cooldown: "Takes"
|
||||
action_specific_cooldown: "Refroidissement"
|
||||
action_specific_cooldown: "Rechargement"
|
||||
action_damage: "Dégat"
|
||||
action_range: "Portée"
|
||||
action_radius: "Rayon"
|
||||
|
@ -584,7 +586,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
level_tab_settings: "Paramètres"
|
||||
level_tab_components: "Composants"
|
||||
level_tab_systems: "Systèmes"
|
||||
# level_tab_docs: "Documentation"
|
||||
level_tab_docs: "Documentation"
|
||||
level_tab_thangs_title: "Thangs actuels"
|
||||
level_tab_thangs_all: "Tout"
|
||||
level_tab_thangs_conditions: "Conditions de départ"
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
recently_played: "Jouées récemment"
|
||||
no_recent_games: "Aucunes parties jouées au cours des deux dernières semaines."
|
||||
payments: "Paiements"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
service_apple: "Apple"
|
||||
service_web: "Web"
|
||||
paid_on: "Payé"
|
||||
service: "Service"
|
||||
price: "Prix"
|
||||
gems: "Gemmes"
|
||||
status_subscribed: "Vous vous êtes inscrit pour $9.99 USD/mois. Merci de votre aide !"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
status_unsubscribed_active: "Vous n'êtes pas inscrit et ne serez pas facturé, mais votre compte est toujours actif."
|
||||
status_unsubscribed: "Obtenez l'accès à de nouveaux niveaux, héros, objets et gemmes en bonu avec une inscription à CodeCombat !"
|
||||
|
||||
|
@ -852,8 +862,8 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
systems: "Systèmes"
|
||||
component: "Composant"
|
||||
components: "Composants"
|
||||
# thang: "Thang"
|
||||
# thangs: "Thangs"
|
||||
thang: "Thang"
|
||||
thangs: "Thangs"
|
||||
level_session: "Votre Session"
|
||||
opponent_session: "Session de l'adversaire"
|
||||
article: "Article"
|
||||
|
@ -873,9 +883,10 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
items: "Objets"
|
||||
heroes: "Héros"
|
||||
achievement: "Succès"
|
||||
# clas: "CLAs"
|
||||
clas: "CLAs"
|
||||
play_counts: "Nombre de parties"
|
||||
feedback: "Réaction"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
delta:
|
||||
added: "Ajouté"
|
||||
|
@ -886,8 +897,8 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
|
|||
merge_conflict_with: "Fusionner les conflits avec"
|
||||
no_changes: "Aucuns Changements"
|
||||
|
||||
# guide:
|
||||
# temp: "Temp"
|
||||
guide:
|
||||
temp: "Temp"
|
||||
|
||||
multiplayer:
|
||||
multiplayer_title: "Préférences multijoueurs" # We'll be changing this around significantly soon. Until then, it's not important to translate.
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
|
|||
change_hero: "Seleccionar Heroe" # Go back from choose inventory to choose hero
|
||||
choose_inventory: "Equipar Obxectos"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
skills: "Habilidades"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
|
|||
recently_played: "Xogado Recientemente"
|
||||
no_recent_games: "Non xogeis xogos nas últimas dúas semáns."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Galego", englishDescription: "Galician", tr
|
|||
clas: "Clases"
|
||||
play_counts: "Contador de Xogos"
|
||||
feedback: "Apoio"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
delta:
|
||||
added: "Engadido"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
change_hero: "Hős váltás" # Go back from choose inventory to choose hero
|
||||
choose_inventory: "Felszerelés"
|
||||
buy_gems: "Vásárolj Drágköveket"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
campaign_forest: "Erdei Kampány"
|
||||
campaign_dungeon: "Várbörtön Kampány"
|
||||
subscription_required: "Feliratkozást igényel"
|
||||
|
@ -153,9 +154,9 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
and: "és"
|
||||
name: "Név"
|
||||
date: "Dátum"
|
||||
body: "test"
|
||||
body: "Test"
|
||||
version: "Verzió"
|
||||
# commit_msg: "Commit Message"
|
||||
commit_msg: "Üzenet feladása"
|
||||
version_history: "Verzió történet"
|
||||
version_history_for: "Verzió története ennek: "
|
||||
result: "Eredmény"
|
||||
|
@ -165,7 +166,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
subject: "Tárgy"
|
||||
email: "Email"
|
||||
password: "Jelszó"
|
||||
message: "Message"
|
||||
message: "Üzenet"
|
||||
code: "Kód"
|
||||
ladder: "Ranglétra"
|
||||
when: "Mikor"
|
||||
|
@ -245,7 +246,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
tome_submit_button: "Bemutatás"
|
||||
tome_reload_method: "Eredeti Módszer újratöltése" # Title text for individual method reload button.
|
||||
tome_select_method: "Válassz Módszert"
|
||||
tome_see_all_methods: "Nézd meg az összes szerkeszthetó módszert" # Title text for method list selector (shown when there are multiple programmable methdos).
|
||||
tome_see_all_methods: "Nézd meg az összes szerkeszthető módszert" # Title text for method list selector (shown when there are multiple programmable methdos).
|
||||
tome_select_a_thang: "Válassz ki valakit "
|
||||
tome_available_spells: "Elérhető varázslatok"
|
||||
tome_your_skills: "Képességeid"
|
||||
|
@ -264,11 +265,11 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
infinite_loop_try_again: "Próbáld meg újra!"
|
||||
infinite_loop_reset_level: "Szint újra"
|
||||
infinite_loop_comment_out: "Tegye a kódom kommentárba"
|
||||
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
|
||||
tip_toggle_play: "Játék/Szünet kapcsoló Ctrl+P."
|
||||
# tip_scrub_shortcut: "Ctrl+[ and Ctrl+] rewind and fast-forward."
|
||||
tip_guide_exists: "Hasznos információkért kattints az oldal tetején az útmutatóra.."
|
||||
tip_open_source: "A CodeCombat 100%-osan nyitott forráskódu."
|
||||
# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
|
||||
tip_beta_launch: "CodeCombat Béta teszt 2013 Októberétől elérhető."
|
||||
tip_think_solution: "A megoldásra gondolj, ne a problémára!"
|
||||
tip_theory_practice: "Elméletben nincs különbség elmélet és gyakorlat között. A gyakorlatban viszont van. - Yogi Berra"
|
||||
tip_error_free: "Két módon lehet hibátlan programot írni. De csak a harmadik működik. - Alan Perlis"
|
||||
|
@ -280,9 +281,9 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
# tip_reticulating: "Reticulating spines."
|
||||
tip_harry: "Te, Mágus, "
|
||||
tip_great_responsibility: "Nagy kódolási képességgel nagy hibaelhárítási felelősség jár."
|
||||
# tip_munchkin: "If you don't eat your vegetables, a munchkin will come after you while you're asleep."
|
||||
tip_munchkin: "Ha nem eszed meg a zöldségedet, akkor egy máncskin eljön érted álmodban."
|
||||
tip_binary: "A világon csak 10 féle ember van: azok, akik értik a kettes számrendszert és azok, akik nem.."
|
||||
# tip_commitment_yoda: "A programmer must have the deepest commitment, the most serious mind. ~ Yoda"
|
||||
tip_commitment_yoda: "A programozónak van a legmélyebb elköteleződése és a legélesebb elméje. - Yoda"
|
||||
tip_no_try: "Csináld, vagy ne csináld. Próbálkozás nincs. - Yoda"
|
||||
tip_patience: "Türelmed pedig kell, hogy legyen ifjú Padawan. - Yoda"
|
||||
tip_documented_bug: "A dokumentált programhiba már nem hiba; az már jellegzetesség."
|
||||
|
@ -296,42 +297,42 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
# tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..."
|
||||
|
||||
game_menu:
|
||||
# inventory_tab: "Inventory"
|
||||
# save_load_tab: "Save/Load"
|
||||
# options_tab: "Options"
|
||||
# guide_tab: "Guide"
|
||||
inventory_tab: "Raktár"
|
||||
save_load_tab: "Ment/Betölt"
|
||||
options_tab: "Beállítások"
|
||||
guide_tab: "Vezérfonal"
|
||||
multiplayer_tab: "Többjátékos"
|
||||
# auth_tab: "Sign Up"
|
||||
# inventory_caption: "Equip your hero"
|
||||
# choose_hero_caption: "Choose hero, language"
|
||||
# save_load_caption: "... and view history"
|
||||
# options_caption: "Configure settings"
|
||||
# guide_caption: "Docs and tips"
|
||||
# multiplayer_caption: "Play with friends!"
|
||||
# auth_caption: "Save your progress."
|
||||
auth_tab: "Iratkozz fel!"
|
||||
inventory_caption: "Szereld fel a hősöd!"
|
||||
choose_hero_caption: "Válassz hős, nyelvet."
|
||||
save_load_caption: "... and view history"
|
||||
options_caption: "Beállítások módosítása"
|
||||
guide_caption: "Jegyzőkönyv és tippek"
|
||||
multiplayer_caption: "Játssz a barátaiddal!"
|
||||
auth_caption: "Mentsd el a fejlődésed."
|
||||
|
||||
# inventory:
|
||||
# choose_inventory: "Equip Items"
|
||||
# equipped_item: "Equipped"
|
||||
# available_item: "Available"
|
||||
# restricted_title: "Restricted"
|
||||
# should_equip: "(double-click to equip)"
|
||||
# equipped: "(equipped)"
|
||||
# locked: "(locked)"
|
||||
# restricted: "(restricted in this level)"
|
||||
# equip: "Equip"
|
||||
# unequip: "Unequip"
|
||||
inventory:
|
||||
choose_inventory: "felszerelési tárgyak"
|
||||
equipped_item: "Választott"
|
||||
available_item: "Elérhető"
|
||||
restricted_title: "Limitált"
|
||||
should_equip: "(felszereléshez dupla katt)"
|
||||
equipped: "(választott)"
|
||||
locked: "(lezárt)"
|
||||
restricted: "(Limitált ezen a szinten)"
|
||||
equip: "Felszerelésbe tesz"
|
||||
unequip: "felszerelésből kivesz"
|
||||
|
||||
# buy_gems:
|
||||
# few_gems: "A few gems"
|
||||
# pile_gems: "Pile of gems"
|
||||
# chest_gems: "Chest of gems"
|
||||
# purchasing: "Purchasing..."
|
||||
# declined: "Your card was declined"
|
||||
# retrying: "Server error, retrying."
|
||||
# prompt_title: "Not Enough Gems"
|
||||
# prompt_body: "Do you want to get more?"
|
||||
# prompt_button: "Enter Shop"
|
||||
buy_gems:
|
||||
few_gems: "Néhány drágakő"
|
||||
pile_gems: "Halom drágakő"
|
||||
chest_gems: "Láda drágakő"
|
||||
purchasing: "Vásárlás..."
|
||||
declined: "A kártyád elutasításra került"
|
||||
retrying: "Szerver hiba, újra próbálkozás."
|
||||
prompt_title: "Nincs elég drágaköved"
|
||||
prompt_body: "Szeretnél többet?"
|
||||
prompt_button: "Lépj be a boltba"
|
||||
|
||||
# subscribe:
|
||||
# subscribe_title: "Subscribe"
|
||||
|
@ -372,46 +373,47 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
# writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this
|
||||
# read_only: "read-only"
|
||||
# action_name: "name"
|
||||
# action_cooldown: "Takes"
|
||||
skill_docs:
|
||||
writable: "írható" # Hover over "attack" in Your Skills while playing a level to see most of this
|
||||
read_only: "csak olvasható"
|
||||
action_name: "név"
|
||||
action_cooldown: "Kitart"
|
||||
# action_specific_cooldown: "Cooldown"
|
||||
# action_damage: "Damage"
|
||||
# action_range: "Range"
|
||||
# action_radius: "Radius"
|
||||
# action_duration: "Duration"
|
||||
# example: "Example"
|
||||
# ex: "ex" # Abbreviation of "example"
|
||||
# current_value: "Current Value"
|
||||
# default_value: "Default value"
|
||||
# parameters: "Parameters"
|
||||
# returns: "Returns"
|
||||
# granted_by: "Granted by"
|
||||
action_damage: "Sebzés"
|
||||
action_range: "Lőtávolság"
|
||||
action_radius: "Körzet"
|
||||
action_duration: "Hatásidő"
|
||||
example: "Példa"
|
||||
ex: "pl." # Abbreviation of "example"
|
||||
current_value: "Aktuális érték"
|
||||
default_value: "Eredeti érték"
|
||||
parameters: "Paraméterek"
|
||||
returns: "Viszontválasz"
|
||||
granted_by: "Ajándékozva"
|
||||
|
||||
# save_load:
|
||||
# granularity_saved_games: "Saved"
|
||||
# granularity_change_history: "History"
|
||||
save_load:
|
||||
granularity_saved_games: "Mentve"
|
||||
granularity_change_history: "Történet"
|
||||
|
||||
# options:
|
||||
# general_options: "General Options" # Check out the Options tab in the Game Menu while playing a level
|
||||
# volume_label: "Volume"
|
||||
# music_label: "Music"
|
||||
# music_description: "Turn background music on/off."
|
||||
# autorun_label: "Autorun"
|
||||
# autorun_description: "Control automatic code execution."
|
||||
options:
|
||||
general_options: "Általános beállítások" # Check out the Options tab in the Game Menu while playing a level
|
||||
volume_label: "Hangerő"
|
||||
music_label: "Zene"
|
||||
music_description: "Háttérzene ki/bekapcsolása"
|
||||
autorun_label: "Lefuttat"
|
||||
autorun_description: "A kód szabályozott futtatása."
|
||||
# editor_config: "Editor Config"
|
||||
# editor_config_title: "Editor Configuration"
|
||||
# editor_config_level_language_label: "Language for This Level"
|
||||
# editor_config_level_language_description: "Define the programming language for this particular level."
|
||||
# editor_config_default_language_label: "Default Programming Language"
|
||||
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
|
||||
editor_config_level_language_label: "Nyelv a szinthez"
|
||||
editor_config_level_language_description: "Definiáld a programnyelvet ehhez a szinthez."
|
||||
editor_config_default_language_label: "Programnyelv alapbeállítása"
|
||||
editor_config_default_language_description: "Definiáld a programnyelvet, amin szeretnél kódolni, amikor új szintet kezdesz."
|
||||
# editor_config_keybindings_label: "Key Bindings"
|
||||
# editor_config_keybindings_default: "Default (Ace)"
|
||||
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
|
||||
|
@ -419,35 +421,35 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
# editor_config_livecompletion_description: "Displays autocomplete suggestions while typing."
|
||||
# editor_config_invisibles_label: "Show Invisibles"
|
||||
# editor_config_invisibles_description: "Displays invisibles such as spaces or tabs."
|
||||
# editor_config_indentguides_label: "Show Indent Guides"
|
||||
editor_config_indentguides_label: "Mutasd a bekezdés segítőt"
|
||||
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
|
||||
# editor_config_behaviors_label: "Smart Behaviors"
|
||||
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
|
||||
editor_config_behaviors_description: "Automata zárójel és idézet befejezés."
|
||||
|
||||
# about:
|
||||
# why_codecombat: "Why CodeCombat?"
|
||||
# why_paragraph_1: "If you want to learn to program, you don't need lessons. You need to write a lot of code and have a great time doing it."
|
||||
# why_paragraph_2_prefix: "That's what programming is about. It's gotta be fun. Not fun like"
|
||||
about:
|
||||
why_codecombat: "CodeCombat, de miért?"
|
||||
why_paragraph_1: "Ha programozni akarsz tanulni, nem kellenek hozzá tanórák. Csak írnod kell egy csomó kódot és jól érezned magad közben."
|
||||
why_paragraph_2_prefix: "Erről szól a programozás. Buli lesz. Nem viccelek."
|
||||
# why_paragraph_2_italic: "yay a badge"
|
||||
# why_paragraph_2_center: "but fun like"
|
||||
# why_paragraph_2_italic_caps: "NO MOM I HAVE TO FINISH THE LEVEL!"
|
||||
why_paragraph_2_italic_caps: "NE ANYA, BE KELL FEJEZNEM A SZINTET!"
|
||||
# why_paragraph_2_suffix: "That's why CodeCombat is a multiplayer game, not a gamified lesson course. We won't stop until you can't stop--but this time, that's a good thing."
|
||||
# why_paragraph_3: "If you're going to get addicted to some game, get addicted to this one and become one of the wizards of the tech age."
|
||||
# press_title: "Bloggers/Press"
|
||||
# press_paragraph_1_prefix: "Want to write about us? Feel free to download and use all of the resources included in our"
|
||||
# press_paragraph_1_link: "press packet"
|
||||
# press_paragraph_1_suffix: ". All logos and images may be used without contacting us directly."
|
||||
# team: "Team"
|
||||
# george_title: "CEO"
|
||||
# george_blurb: "Businesser"
|
||||
# scott_title: "Programmer"
|
||||
# scott_blurb: "Reasonable One"
|
||||
# nick_title: "Programmer"
|
||||
# nick_blurb: "Motivation Guru"
|
||||
# michael_title: "Programmer"
|
||||
# michael_blurb: "Sys Admin"
|
||||
# matt_title: "Programmer"
|
||||
# matt_blurb: "Bicyclist"
|
||||
team: "Csapat"
|
||||
george_title: "Főigazgató"
|
||||
george_blurb: "Üzletelő"
|
||||
scott_title: "Programozó"
|
||||
scott_blurb: "Megfontolt"
|
||||
nick_title: "Programozó"
|
||||
nick_blurb: "Motivátor"
|
||||
michael_title: "Programozó"
|
||||
michael_blurb: "Rendszer Admin"
|
||||
matt_title: "Programozó"
|
||||
matt_blurb: "Bringás"
|
||||
|
||||
versions:
|
||||
save_version_title: "Új verzió mentése"
|
||||
|
@ -479,18 +481,18 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
upload_picture: "Tölts föl egy képet"
|
||||
password_tab: "Jelszó"
|
||||
emails_tab: "Levelek"
|
||||
# admin: "Admin"
|
||||
admin: "Adminisztrátor"
|
||||
new_password: "Új jelszó"
|
||||
new_password_verify: "Új jelszó megismétlése"
|
||||
email_subscriptions: "Hírlevél feliratkozások"
|
||||
# email_subscriptions_none: "No Email Subscriptions."
|
||||
email_subscriptions_none: "Nem kérek email értesítéseket."
|
||||
email_announcements: "Bejelentések"
|
||||
email_announcements_description: "Szeretnél levelet kapni a legújabb fejlesztéseinkről?"
|
||||
email_notifications: "Értesítések"
|
||||
email_notifications_summary: "CodeCombat tevékenységedre vonatkozó személyre szóló, automatikus értesítések beállításai."
|
||||
email_any_notes: "Bármely megjegyzés"
|
||||
email_any_notes_description: "Minden tevékenységgel kapcsolatos e-mail értesítés letiltása."
|
||||
# email_news: "News"
|
||||
email_news: "Hírek"
|
||||
email_recruit_notes: "Álláslehetőségek"
|
||||
email_recruit_notes_description: "Ha igazán jól játszol lehet, hogy felveszzük veled a kapcsolatot és megbeszéljük, hogy szerezzünk-e neked egy (jobb) állást."
|
||||
contributor_emails: "Hozzájárulóknak szóló levelek"
|
||||
|
@ -501,24 +503,24 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
error_saving: "Hiba a mentés során"
|
||||
saved: "Változtatások elmentve"
|
||||
password_mismatch: "A jelszavak nem egyeznek."
|
||||
# password_repeat: "Please repeat your password."
|
||||
password_repeat: "Kérlek ismételd meg a jelszavadat"
|
||||
job_profile: "Munkaköri leírás" # Rest of this section (the job profile stuff and wizard stuff) is deprecated
|
||||
job_profile_approved: "Munkaköri leírásodat a Codecombat jóváhagyta. Munkaadók mindaddig láthatják, amíg meg nem jelölöd inaktívként, vagy négy hétig, ha addig nem kerül megváltoztatásra."
|
||||
job_profile_explanation: "Szió! Töltsd ki ezt és majd kapcsolatba lépünk veled és keresünk neked egy szoftware fejlesztői állást."
|
||||
sample_profile: "Nézz meg egy mintaprofilt!"
|
||||
view_profile: "Nézd meg a profilodat!"
|
||||
|
||||
# keyboard_shortcuts:
|
||||
keyboard_shortcuts:
|
||||
# keyboard_shortcuts: "Keyboard Shortcuts"
|
||||
# space: "Space"
|
||||
# enter: "Enter"
|
||||
# escape: "Escape"
|
||||
space: "Syünet"
|
||||
enter: "Enter"
|
||||
escape: "Kilépés"
|
||||
# shift: "Shift"
|
||||
# run_code: "Run current code."
|
||||
# run_real_time: "Run in real time."
|
||||
run_code: "Aktuális kód futtatása."
|
||||
run_real_time: "Futattás valós időben."
|
||||
# continue_script: "Continue past current script."
|
||||
# skip_scripts: "Skip past all skippable scripts."
|
||||
# toggle_playback: "Toggle play/pause."
|
||||
toggle_playback: "Játék/Megállítás kapcsoló."
|
||||
# scrub_playback: "Scrub back and forward through time."
|
||||
# single_scrub_playback: "Scrub back and forward through time by a single frame."
|
||||
# scrub_execution: "Scrub through current spell execution."
|
||||
|
@ -526,10 +528,10 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
# toggle_grid: "Toggle grid overlay."
|
||||
# toggle_pathfinding: "Toggle pathfinding overlay."
|
||||
# beautify: "Beautify your code by standardizing its formatting."
|
||||
# maximize_editor: "Maximize/minimize code editor."
|
||||
maximize_editor: "Maximális/Minimális kód szerkesztő."
|
||||
|
||||
# community:
|
||||
# main_title: "CodeCombat Community"
|
||||
community:
|
||||
main_title: "CodeCombat Közösség"
|
||||
# introduction: "Check out the ways you can get involved below and decide what sounds the most fun. We look forward to working with you!"
|
||||
# level_editor_prefix: "Use the CodeCombat"
|
||||
# level_editor_suffix: "to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!"
|
||||
|
@ -546,27 +548,27 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
|
||||
# contribute_to_the_project: "Contribute to the project"
|
||||
|
||||
# classes:
|
||||
# archmage_title: "Archmage"
|
||||
# archmage_title_description: "(Coder)"
|
||||
# artisan_title: "Artisan"
|
||||
# artisan_title_description: "(Level Builder)"
|
||||
# adventurer_title: "Adventurer"
|
||||
# adventurer_title_description: "(Level Playtester)"
|
||||
# scribe_title: "Scribe"
|
||||
# scribe_title_description: "(Article Editor)"
|
||||
# diplomat_title: "Diplomat"
|
||||
# diplomat_title_description: "(Translator)"
|
||||
# ambassador_title: "Ambassador"
|
||||
# ambassador_title_description: "(Support)"
|
||||
classes:
|
||||
archmage_title: "Főmágus"
|
||||
archmage_title_description: "(Kódoló)"
|
||||
artisan_title: "Alkotóművész"
|
||||
artisan_title_description: "(Szint Építő)"
|
||||
adventurer_title: "Kalandor"
|
||||
adventurer_title_description: "(Játékteszter)"
|
||||
scribe_title: "Írnok"
|
||||
scribe_title_description: "(Cikk Szerkesztő)"
|
||||
diplomat_title: "Diplomata"
|
||||
diplomat_title_description: "(Fordító)"
|
||||
ambassador_title: "Nagykövet"
|
||||
ambassador_title_description: "(Támogató)"
|
||||
|
||||
# editor:
|
||||
# main_title: "CodeCombat Editors"
|
||||
# article_title: "Article Editor"
|
||||
editor:
|
||||
main_title: "CodeCombat Szerkesztők"
|
||||
article_title: "Cikk Szerkesztő"
|
||||
# thang_title: "Thang Editor"
|
||||
# level_title: "Level Editor"
|
||||
level_title: "Szint Szerkesztő"
|
||||
# achievement_title: "Achievement Editor"
|
||||
# back: "Back"
|
||||
back: "Vissza"
|
||||
# revert: "Revert"
|
||||
# revert_models: "Revert Models"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
|
@ -575,9 +577,9 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
# fork_title: "Fork New Version"
|
||||
# fork_creating: "Creating Fork..."
|
||||
# generate_terrain: "Generate Terrain"
|
||||
# more: "More"
|
||||
# wiki: "Wiki"
|
||||
# live_chat: "Live Chat"
|
||||
more: "Több"
|
||||
wiki: "Tudásbázis"
|
||||
live_chat: "Élő cset"
|
||||
# level_some_options: "Some Options?"
|
||||
# level_tab_thangs: "Thangs"
|
||||
# level_tab_scripts: "Scripts"
|
||||
|
@ -718,7 +720,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
# translating_diplomats: "Our Translating Diplomats:"
|
||||
# helpful_ambassadors: "Our Helpful Ambassadors:"
|
||||
|
||||
# ladder:
|
||||
ladder:
|
||||
# please_login: "Please log in first before playing a ladder game."
|
||||
# my_matches: "My Matches"
|
||||
# simulate: "Simulate"
|
||||
|
@ -749,51 +751,51 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
# no_ranked_matches_post: " team! Play against some competitors and then come back here to get your game ranked."
|
||||
# choose_opponent: "Choose an Opponent"
|
||||
# select_your_language: "Select your language!"
|
||||
# tutorial_play: "Play Tutorial"
|
||||
tutorial_play: "Gykorlójáték"
|
||||
# tutorial_recommended: "Recommended if you've never played before"
|
||||
# tutorial_skip: "Skip Tutorial"
|
||||
# tutorial_not_sure: "Not sure what's going on?"
|
||||
# tutorial_play_first: "Play the Tutorial first."
|
||||
tutorial_skip: "Gykorlójáték átugrása"
|
||||
tutorial_not_sure: "Nem érted mi folyik?"
|
||||
tutorial_play_first: "Játssz egy gykorlójátékot először!"
|
||||
# simple_ai: "Simple AI"
|
||||
# warmup: "Warmup"
|
||||
warmup: "Bemelegítés"
|
||||
# friends_playing: "Friends Playing"
|
||||
# log_in_for_friends: "Log in to play with your friends!"
|
||||
# social_connect_blurb: "Connect and play against your friends!"
|
||||
# invite_friends_to_battle: "Invite your friends to join you in battle!"
|
||||
# fight: "Fight!"
|
||||
fight: "Harc!"
|
||||
# watch_victory: "Watch your victory"
|
||||
# defeat_the: "Defeat the"
|
||||
# tournament_ends: "Tournament ends"
|
||||
tournament_ends: "A torna vége"
|
||||
# tournament_ended: "Tournament ended"
|
||||
# tournament_rules: "Tournament Rules"
|
||||
tournament_rules: "A torna szabályai"
|
||||
# tournament_blurb: "Write code, collect gold, build armies, crush foes, win prizes, and upgrade your career in our $40,000 Greed tournament! Check out the details"
|
||||
# tournament_blurb_criss_cross: "Win bids, construct paths, outwit opponents, grab gems, and upgrade your career in our Criss-Cross tournament! Check out the details"
|
||||
# tournament_blurb_blog: "on our blog"
|
||||
# rules: "Rules"
|
||||
# winners: "Winners"
|
||||
rules: "Szabályok"
|
||||
winners: "Győztesek"
|
||||
|
||||
# user:
|
||||
# stats: "Stats"
|
||||
user:
|
||||
stats: "Statisztika"
|
||||
# singleplayer_title: "Singleplayer Levels"
|
||||
# multiplayer_title: "Multiplayer Levels"
|
||||
# achievements_title: "Achievements"
|
||||
# last_played: "Last Played"
|
||||
# status: "Status"
|
||||
# status_completed: "Completed"
|
||||
# status_unfinished: "Unfinished"
|
||||
status_completed: "Befejezett"
|
||||
status_unfinished: "Folyamatban lévő"
|
||||
# no_singleplayer: "No Singleplayer games played yet."
|
||||
# no_multiplayer: "No Multiplayer games played yet."
|
||||
# no_achievements: "No Achievements earned yet."
|
||||
# favorite_prefix: "Favorite language is "
|
||||
# favorite_postfix: "."
|
||||
favorite_prefix: "A kevenc nyelv "
|
||||
favorite_postfix: "."
|
||||
|
||||
# achievements:
|
||||
achievements:
|
||||
# last_earned: "Last Earned"
|
||||
# amount_achieved: "Amount"
|
||||
# achievement: "Achievement"
|
||||
# category_contributor: "Contributor"
|
||||
# category_ladder: "Ladder"
|
||||
# category_level: "Level"
|
||||
amount_achieved: "Mennyiség"
|
||||
achievement: "Eredmények"
|
||||
category_contributor: "Közreműködő"
|
||||
category_ladder: "Ranglétra"
|
||||
category_level: "Szint"
|
||||
# category_miscellaneous: "Miscellaneous"
|
||||
# category_levels: "Levels"
|
||||
# category_undefined: "Uncategorized"
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
|||
change_hero: "Cambia Eroe" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
buy_gems: "Compra Gemme"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
campaign_forest: "Campagna nella Foresta"
|
||||
campaign_dungeon: "Campagna nelle Segrete"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
|||
change_hero: "Bytt Helt" # Go back from choose inventory to choose hero
|
||||
choose_inventory: "Ta i bruk gjenstander"
|
||||
buy_gems: "Kjøp Juveler"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
campaign_forest: "Skogsfelttog"
|
||||
campaign_dungeon: "Katakombefelttog"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
|||
regeneration: "Regenerering"
|
||||
range: "Rekkevidde" # As in "attack or visual range"
|
||||
blocks: "Blokkerer" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
skills: "Ferdigheter"
|
||||
available_for_purchase: "Kan Kjøpes"
|
||||
level_to_unlock: "Låses opp på nivå:"
|
||||
available_for_purchase: "Kan Kjøpes" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
level_to_unlock: "Låses opp på nivå:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
restricted_to_certain_heroes: "Bare noen helter kan spille dette brettet."
|
||||
|
||||
skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
|||
recently_played: "Nylig Spilt"
|
||||
no_recent_games: "Ingen spill spilt de siste to ukene."
|
||||
payments: "Betalinger"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
service_apple: "Apple"
|
||||
service_web: "Web"
|
||||
paid_on: "Betalt den"
|
||||
service: "Tjeneste"
|
||||
price: "Pris"
|
||||
gems: "Juveler"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
|
|||
clas: "CLAer"
|
||||
# play_counts: "Play Counts"
|
||||
feedback: "Tilbakemelding"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
delta:
|
||||
added: "Opprettet"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -4,15 +4,15 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
no_ie: "CodeCombat não roda em versões mais antigas que o Internet Explorer 10. Desculpe!" # Warning that only shows up in IE8 and older
|
||||
no_mobile: "CodeCombat não foi projetado para dispositivos móveis e pode não funcionar!" # Warning that shows up on mobile devices
|
||||
play: "Jogar" # The big play button that just starts playing a level
|
||||
# try_it: "Try It" # Alternate wording for Play button
|
||||
try_it: "Experimente" # Alternate wording for Play button
|
||||
old_browser: "Ops, seu navegador é muito antigo para rodar o CodeCombat. Desculpe!" # Warning that shows up on really old Firefox/Chrome/Safari
|
||||
old_browser_suffix: "Você pode tentar de qualquer forma, mas provavelmente não irá funcionar."
|
||||
# ipad_browser: "Bad news: CodeCombat doesn't run on iPad in the browser. Good news: our native iPad app is awaiting Apple approval."
|
||||
ipad_browser: "Más notícias:CodeCombat não é executado no navegador do iPad. Boas notícias: Nosso app nativo do iPad esta esperando a aprovação da Apple."
|
||||
campaign: "Campanha"
|
||||
for_beginners: "Para Iniciantes"
|
||||
multiplayer: "Multijogador" # Not currently shown on home page
|
||||
for_developers: "Para Desenvolvedores" # Not currently shown on home page.
|
||||
# or_ipad: "Or download for iPad"
|
||||
or_ipad: "Ou baixe para iPad"
|
||||
|
||||
nav:
|
||||
play: "Jogar" # The top nav bar entry where players choose which levels to play
|
||||
|
@ -54,13 +54,13 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
players: "jogadores" # Hover over a level on /play
|
||||
hours_played: "Horas jogadas" # Hover over a level on /play
|
||||
items: "Items" # Tooltip on item shop button from /play
|
||||
# unlock: "Unlock" # For purchasing items and heroes
|
||||
# confirm: "Confirm"
|
||||
# owned: "Owned" # For items you own
|
||||
# locked: "Locked"
|
||||
# purchasable: "Purchasable" # For a hero you unlocked but haven't purchased
|
||||
# available: "Available"
|
||||
# skills_granted: "Skills Granted" # Property documentation details
|
||||
unlock: "Desbloquear" # For purchasing items and heroes
|
||||
confirm: "Confirmar"
|
||||
owned: "Possui" # For items you own
|
||||
locked: "Bloqueado"
|
||||
purchasable: "Comprável" # For a hero you unlocked but haven't purchased
|
||||
available: "Disponível"
|
||||
skills_granted: "Habilidades Concedidas" # Property documentation details
|
||||
heroes: "Heróis" # Tooltip on hero shop button from /play
|
||||
achievements: "Conquistas" # Tooltip on achievement list button from /play
|
||||
account: "Conta" # Tooltip on account button from /play
|
||||
|
@ -69,18 +69,19 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
change_hero: "Alterar Herói" # Go back from choose inventory to choose hero
|
||||
choose_inventory: "Equipar Items"
|
||||
buy_gems: "Comprar Gems"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
# free: "Free"
|
||||
# subscribed: "Subscribed"
|
||||
campaign_desert: "Campanha do Deserto"
|
||||
campaign_forest: "Campanha da Floresta"
|
||||
campaign_dungeon: "Campanha do Calabouço"
|
||||
subscription_required: "Requer assinatura"
|
||||
free: "Gratuito"
|
||||
subscribed: "Assinante"
|
||||
older_campaigns: "Campanhas antigas"
|
||||
anonymous: "Jogador Anônimo"
|
||||
level_difficulty: "Dificuldade: "
|
||||
campaign_beginner: "Campanha Iniciante"
|
||||
# awaiting_levels_adventurer_prefix: "We release five levels per week."
|
||||
# awaiting_levels_adventurer: "Sign up as an Adventurer"
|
||||
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
|
||||
awaiting_levels_adventurer_prefix: "Nós liberamos cinco níveis por semana."
|
||||
awaiting_levels_adventurer: "Cadastre-se como um aventureiro"
|
||||
awaiting_levels_adventurer_suffix: "para ser o primeiro a jogar as novas fases."
|
||||
choose_your_level: "Escolha seu estágio" # The rest of this section is the old play view at /play-old and isn't very important.
|
||||
adventurer_prefix: "Você pode ir para qualquer um dos estágios abaixo, ou discutir sobre eles no "
|
||||
adventurer_forum: "Fórum do Aventureiro"
|
||||
|
@ -101,14 +102,14 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
log_in: "Entrar"
|
||||
logging_in: "Entrando"
|
||||
log_out: "Sair"
|
||||
# forgot_password: "Forgot your password?"
|
||||
# authenticate_gplus: "Authenticate G+"
|
||||
# load_profile: "Load G+ Profile"
|
||||
# load_email: "Load G+ Email"
|
||||
# finishing: "Finishing"
|
||||
# sign_in_with_facebook: "Sign in with Facebook"
|
||||
# sign_in_with_gplus: "Sign in with G+"
|
||||
# signup_switch: "Want to create an account?"
|
||||
forgot_password: "Esqueceu sua senha?"
|
||||
authenticate_gplus: "Autenticar com G+"
|
||||
load_profile: "Carregar Perfil do G+"
|
||||
load_email: "Carregar email do G+"
|
||||
finishing: "Terminando"
|
||||
sign_in_with_facebook: "Conectar com Facebook"
|
||||
sign_in_with_gplus: "Conectar com G+"
|
||||
signup_switch: "Deseja Criar uma Conta?"
|
||||
|
||||
signup:
|
||||
email_announcements: "Receber notícias por email."
|
||||
|
@ -117,7 +118,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
log_in: "Entre com a senha"
|
||||
social_signup: "Ou, você pode fazer login pelo Facebook ou G+:"
|
||||
required: "Você precisa fazer login antes de ir por esse caminho."
|
||||
# login_switch: "Already have an account?"
|
||||
login_switch: "Já possui uma conta?"
|
||||
|
||||
recover:
|
||||
recover_account_title: "Recuperar conta"
|
||||
|
@ -125,12 +126,12 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
recovery_sent: "Email de recuperação enviado."
|
||||
|
||||
items:
|
||||
# primary: "Primary"
|
||||
# secondary: "Secondary"
|
||||
primary: "Primário"
|
||||
secondary: "Secundário"
|
||||
armor: "Armadura"
|
||||
accessories: "Accessórios"
|
||||
misc: "Diversos"
|
||||
# books: "Books"
|
||||
books: "Livros"
|
||||
|
||||
common:
|
||||
loading: "Carregando..."
|
||||
|
@ -179,7 +180,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
medium: "Médio"
|
||||
hard: "Difícil"
|
||||
player: "Jogador"
|
||||
# player_level: "Level" # Like player level 5, not like level: Dungeons of Kithgard
|
||||
player_level: "Nível" # Like player level 5, not like level: Dungeons of Kithgard
|
||||
|
||||
units:
|
||||
second: "segundo"
|
||||
|
@ -200,7 +201,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
play_level:
|
||||
done: "Pronto"
|
||||
home: "Início" # Not used any more, will be removed soon.
|
||||
# level: "Level" # Like "Level: Dungeons of Kithgard"
|
||||
level: "Fase" # Like "Level: Dungeons of Kithgard"
|
||||
skip: "Pular"
|
||||
game_menu: "Menu do Jogo"
|
||||
guide: "Guia"
|
||||
|
@ -214,13 +215,13 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
failing: "Falta"
|
||||
action_timeline: "Linha do Tempo das Ações"
|
||||
click_to_select: "Clique em um personagem para selecioná-lo."
|
||||
# control_bar_multiplayer: "Multiplayer"
|
||||
# control_bar_join_game: "Join Game"
|
||||
control_bar_multiplayer: "Multijogador"
|
||||
control_bar_join_game: "Juntar-se a uma partida"
|
||||
reload: "Recarregar"
|
||||
reload_title: "Recarregar Todo o Código?"
|
||||
reload_really: "Você tem certeza que quer reiniciar o estágio?"
|
||||
reload_confirm: "Recarregar Tudo"
|
||||
# victory: "Victory"
|
||||
victory: "Vitória"
|
||||
victory_title_prefix: " Vitória "
|
||||
victory_title_suffix: " Completado!"
|
||||
victory_sign_up: "Assine para atualizações"
|
||||
|
@ -228,13 +229,13 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
victory_rate_the_level: "Avalie o estágio: " # Only in old-style levels.
|
||||
victory_return_to_ladder: "Retornar para a progressão"
|
||||
victory_play_continue: "Continue"
|
||||
victory_saving_progress: "Salvando progresso"
|
||||
victory_saving_progress: "Salvando Progresso"
|
||||
victory_go_home: "Ir à página inicial" # Only in old-style levels.
|
||||
victory_review: "Diga-nos mais!" # Only in old-style levels.
|
||||
victory_hour_of_code_done: "Terminou?"
|
||||
victory_hour_of_code_done_yes: "Sim, eu terminei minha Hora da Programação!"
|
||||
# victory_experience_gained: "XP Gained"
|
||||
# victory_gems_gained: "Gems Gained"
|
||||
victory_experience_gained: "XP ganho"
|
||||
victory_gems_gained: "Gems ganhas"
|
||||
guide_title: "Guia"
|
||||
tome_minion_spells: "Magias dos seus subordinados" # Only in old-style levels.
|
||||
tome_read_only_spells: "Magias não editáveis" # Only in old-style levels.
|
||||
|
@ -250,7 +251,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
tome_available_spells: "Feitiços Disponíveis"
|
||||
tome_your_skills: "Suas habilidades"
|
||||
tome_help: "Ajuda"
|
||||
tome_current_method: "Método atual"
|
||||
tome_current_method: "Método Atual"
|
||||
hud_continue_short: "Continuar"
|
||||
code_saved: "Código Salvo"
|
||||
skip_tutorial: "Pular (esc)"
|
||||
|
@ -335,7 +336,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
|
||||
subscribe:
|
||||
subscribe_title: "Inscrever-se"
|
||||
# unsubscribe: "Unsubscribe"
|
||||
unsubscribe: "Desinscrever-se"
|
||||
levels: "Desbloqueie 17 níveis extras! Com 5 novos toda semana!"
|
||||
heroes: "Mais poderosos heróis!"
|
||||
gems: "3500 gemas bônus todo mês!"
|
||||
|
@ -353,7 +354,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
choose_hero: "Escolha seu Herói"
|
||||
programming_language: "Linguagem de Programação"
|
||||
programming_language_description: "Qual Linguagem de Programação você gostaria de usar?"
|
||||
# default: "Default"
|
||||
default: "Padrão"
|
||||
experimental: "Experimental"
|
||||
python_blurb: "Simples mas poderosa, Python é uma linguagem de programação de uso geral."
|
||||
javascript_blurb: "A linguagem da web."
|
||||
|
@ -372,16 +373,17 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
regeneration: "Cura"
|
||||
range: "Distância de Ataque" # As in "attack or visual range"
|
||||
blocks: "Bloqueio" # As in "this shield blocks this much damage"
|
||||
backstab: "Dano de volta" # As in "this dagger does this much backstab damage"
|
||||
skills: "Habilidades"
|
||||
available_for_purchase: "Disponível para a Compra"
|
||||
level_to_unlock: "Nível para desbloquear:"
|
||||
available_for_purchase: "Disponível para a Compra" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
level_to_unlock: "Nível para desbloquear:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
restricted_to_certain_heroes: "Apenas alguns heróis podem jogar esse nível."
|
||||
|
||||
skill_docs:
|
||||
writable: "gravável" # Hover over "attack" in Your Skills while playing a level to see most of this
|
||||
read_only: "apenas leitura"
|
||||
action_name: "nome"
|
||||
# action_cooldown: "Takes"
|
||||
# action_cooldown: "Takes" # as in ?
|
||||
action_specific_cooldown: "Recarregando"
|
||||
action_damage: "Dano"
|
||||
action_range: "Distância"
|
||||
|
@ -591,7 +593,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
level_tab_thangs_add: "Adicionar Thangs"
|
||||
delete: "Excluir"
|
||||
duplicate: "Duplicar"
|
||||
rotate: "Girar"
|
||||
rotate: "Rotacionar"
|
||||
level_settings_title: "Configurações"
|
||||
level_component_tab_title: "Componentess Atuais"
|
||||
level_component_btn_new: "Criar Novo Componente"
|
||||
|
@ -792,7 +794,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
amount_achieved: "Montante"
|
||||
achievement: "Conquista"
|
||||
category_contributor: "Cotribuidor"
|
||||
category_ladder: "Progrssão"
|
||||
category_ladder: "Progressão"
|
||||
category_level: "Nível"
|
||||
category_miscellaneous: "Diversos"
|
||||
category_levels: "Níveis"
|
||||
|
@ -809,15 +811,23 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
recently_played: "Jogos Recentes"
|
||||
no_recent_games: "Não foram feitos jogos durante duas semanas."
|
||||
payments: "Pagamentos"
|
||||
purchased: "Comprado"
|
||||
subscription: "Assinatura"
|
||||
service_apple: "Apple"
|
||||
service_web: "Web"
|
||||
paid_on: "Pago"
|
||||
service: "Serviço"
|
||||
price: "Preço"
|
||||
gems: "Gemas"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
active: "Ativo"
|
||||
subscribed: "Inscrito"
|
||||
unsubscribed: "Desinscrito"
|
||||
active_until: "Ativo até"
|
||||
cost: "Custo"
|
||||
next_payment: "Próximo Pagamento"
|
||||
card: "Cartão"
|
||||
status_unsubscribed_active: "Você não é um assinante e não será cobrado, mas sua conta ainda está ativa."
|
||||
status_unsubscribed: "Ganhe acesso a novos níveis,heróis,itens, e gems bônus com uma assinatura CodeCombat!"
|
||||
|
||||
loading_error:
|
||||
could_not_load: "Erro ao carregar do servidor"
|
||||
|
@ -825,7 +835,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
unauthorized: "Você precisa estar autenticado. Você desativou os cookies?"
|
||||
forbidden: "Você não possui permissão."
|
||||
not_found: "Não encontrado."
|
||||
not_allowed: "Método não permitodo."
|
||||
not_allowed: "Método não permitido."
|
||||
timeout: "Tempo de requisição esgotado."
|
||||
conflict: "Conflito de recurso."
|
||||
bad_input: "Problema de entrada (bad input)."
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
clas: "CLAs"
|
||||
play_counts: "Contagem de Jogos"
|
||||
feedback: "Comentários"
|
||||
payment_info: "Informação de pagamento"
|
||||
|
||||
delta:
|
||||
added: "Adicionado"
|
||||
|
@ -910,7 +921,7 @@ module.exports = nativeDescription: "Português do Brasil", englishDescription:
|
|||
practices_title: "Respeitáveis Boas Práticas"
|
||||
practices_description: "Essas são nossas promessas para você, o jogador, de uma maneira menos jurídica."
|
||||
privacy_title: "Privacidade"
|
||||
privacy_description: "Nós não venderemos nenhuma informação pessoal."
|
||||
privacy_description: "Nós nâo venderemos suas informações pessoaos."
|
||||
security_title: "Segurança"
|
||||
security_description: "Nós lutamos para manter suas informações pessoais a salvo.Como um projeto de código aberto, nosso site é aberto para qualquer um rever e melhorar nossos sistemas de segurança."
|
||||
email_title: "Email"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
change_hero: "Alterar Herói" # Go back from choose inventory to choose hero
|
||||
choose_inventory: "Equipar Itens"
|
||||
buy_gems: "Comprar Gemas"
|
||||
campaign_desert: "Campanha do Deserto"
|
||||
campaign_forest: "Campanha da Floresta"
|
||||
campaign_dungeon: "Campanha da Masmorra"
|
||||
subscription_required: "Subscrição Necessária"
|
||||
|
@ -101,14 +102,14 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
log_in: "Iniciar Sessão"
|
||||
logging_in: "A Iniciar Sessão"
|
||||
log_out: "Sair"
|
||||
# forgot_password: "Forgot your password?"
|
||||
forgot_password: "Esqueceste a tua palavra-passe?"
|
||||
authenticate_gplus: "Autenticar G+"
|
||||
load_profile: "Carregar Perfil do G+"
|
||||
load_email: "Carregar E-mail do G+"
|
||||
finishing: "A terminar"
|
||||
# sign_in_with_facebook: "Sign in with Facebook"
|
||||
# sign_in_with_gplus: "Sign in with G+"
|
||||
# signup_switch: "Want to create an account?"
|
||||
sign_in_with_facebook: "Iniciar sessão com o Facebook"
|
||||
sign_in_with_gplus: "Iniciar sessão com o G+"
|
||||
signup_switch: "Queres criar uma conta?"
|
||||
|
||||
signup:
|
||||
email_announcements: "Receber anúncios por e-mail"
|
||||
|
@ -117,11 +118,11 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
log_in: "iniciar sessão com palavra-passe"
|
||||
social_signup: "Ou podes registar-te através do Facebook ou do Google+:"
|
||||
required: "Precisas de iniciar sessão antes de prosseguir dessa forma."
|
||||
# login_switch: "Already have an account?"
|
||||
login_switch: "Já tens uma conta?"
|
||||
|
||||
recover:
|
||||
recover_account_title: "Recuperar Conta"
|
||||
send_password: "Enviar Password de Recuperação"
|
||||
send_password: "Enviar Palavra-passe de Recuperação"
|
||||
recovery_sent: "E-mail de recuperação enviado."
|
||||
|
||||
items:
|
||||
|
@ -220,7 +221,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
reload_title: "Recarregar o Código Todo?"
|
||||
reload_really: "Tens a certeza que queres recarregar este nível de volta ao início?"
|
||||
reload_confirm: "Recarregar Tudo"
|
||||
# victory: "Victory"
|
||||
victory: "Vitória"
|
||||
victory_title_prefix: ""
|
||||
victory_title_suffix: " Concluído"
|
||||
victory_sign_up: "Criar Conta para Guardar Progresso"
|
||||
|
@ -233,8 +234,8 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
victory_review: "Conta-nos mais!" # Only in old-style levels.
|
||||
victory_hour_of_code_done: "Terminaste?"
|
||||
victory_hour_of_code_done_yes: "Sim, terminei a minha Hora do Código™!"
|
||||
# victory_experience_gained: "XP Gained"
|
||||
# victory_gems_gained: "Gems Gained"
|
||||
victory_experience_gained: "XP Ganho"
|
||||
victory_gems_gained: "Gemas Ganhas"
|
||||
guide_title: "Guia"
|
||||
tome_minion_spells: "Feitiços dos Seus Minions" # Only in old-style levels.
|
||||
tome_read_only_spells: "Feitiços Apenas de Leitura" # Only in old-style levels.
|
||||
|
@ -335,8 +336,8 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
|
||||
subscribe:
|
||||
subscribe_title: "Subscrever"
|
||||
# unsubscribe: "Unsubscribe"
|
||||
levels: "Desbloqueia 25 níveis! Com mais 5 novos por semana!"
|
||||
unsubscribe: "Cancelar Subscrição"
|
||||
levels: "Pratica mais com níveis bónus!"
|
||||
heroes: "Heróis mais poderosos!"
|
||||
gems: "3500 gemas de bónus todos os meses!"
|
||||
items: "Mais de 250 itens de bónus!"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
regeneration: "Regeneração"
|
||||
range: "Alcance" # As in "attack or visual range"
|
||||
blocks: "Bloqueia" # As in "this shield blocks this much damage"
|
||||
backstab: "Colateral" # As in "this dagger does this much backstab damage"
|
||||
skills: "Habilidades"
|
||||
available_for_purchase: "Disponível para Aquirir"
|
||||
level_to_unlock: "Nível para desbloquear:"
|
||||
available_for_purchase: "Disponível para Aquirir" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
level_to_unlock: "Nível para desbloquear:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
restricted_to_certain_heroes: "Apenas certos heróis podem jogar este nível."
|
||||
|
||||
skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
recently_played: "Jogados Recentemente"
|
||||
no_recent_games: "Sem jogos jogados nas passadas duas semanas."
|
||||
payments: "Pagamentos"
|
||||
purchased: "Adquirido"
|
||||
subscription: "Subscrição"
|
||||
service_apple: "Apple"
|
||||
service_web: "Web"
|
||||
paid_on: "Pago Em"
|
||||
service: "Serviço"
|
||||
price: "Preço"
|
||||
gems: "Gemas"
|
||||
status_subscribed: "Atualmente, estás subscrito por $9.99 USD/mês. Agradecemos o teu apoio!"
|
||||
active: "Activa"
|
||||
subscribed: "Subscrito"
|
||||
unsubscribed: "Não Subscrito"
|
||||
active_until: "Ativa Até"
|
||||
cost: "Custo"
|
||||
next_payment: "Próximo Pagamento"
|
||||
card: "Cartão"
|
||||
status_unsubscribed_active: "Não estás subscrito e não te vamos cobrar, mas a tua conta ainda está ativa, por agora."
|
||||
status_unsubscribed: "Ganha acesso a novos níveis, heróis, itens e gemas de bónus com uma subscrição do CodeCombat!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
clas: "CLAs"
|
||||
play_counts: "Número de Jogos"
|
||||
feedback: "Feedback"
|
||||
payment_info: "Informações de Pagamento"
|
||||
|
||||
delta:
|
||||
added: "Adicionados/as"
|
||||
|
@ -912,7 +923,7 @@ module.exports = nativeDescription: "Português (Portugal)", englishDescription:
|
|||
privacy_title: "Privacidade"
|
||||
privacy_description: "Nós não vamos vender nenhuma das tuas informações pessoais."
|
||||
security_title: "Segurança"
|
||||
# security_description: "We strive to keep your personal information safe. As an open source project, our site is freely open to anyone to review and improve our security systems."
|
||||
security_description: "Nós lutamos para manter as tuas informações pessoais seguras. Sendo um projeto open source, o nosso sítio tem o código disponível, pelo que qualquer pessoa pode rever e melhorar os nossos sistemas de segurança."
|
||||
email_title: "E-mail"
|
||||
email_description_prefix: "Nós não te inundaremos com spam. Através das"
|
||||
email_settings_url: "tuas definições de e-mail"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
change_hero: "Выбрать героя" # Go back from choose inventory to choose hero
|
||||
choose_inventory: "Выбрать предметы"
|
||||
buy_gems: "Купить самоцветы"
|
||||
campaign_desert: "Пустынная кампания"
|
||||
campaign_forest: "Лесная кампания"
|
||||
campaign_dungeon: "Кампания в подземелье"
|
||||
subscription_required: "Требуется подписка"
|
||||
|
@ -372,10 +373,11 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
regeneration: "Регенерация"
|
||||
range: "Зона" # As in "attack or visual range"
|
||||
blocks: "Блокирует" # As in "this shield blocks this much damage"
|
||||
backstab: "Со спины" # As in "this dagger does this much backstab damage"
|
||||
skills: "Умения"
|
||||
available_for_purchase: "Доступно для покупки"
|
||||
level_to_unlock: "Разблокируется на уровне:"
|
||||
restricted_to_certain_heroes: "Только определенные герои могут играть этот уровень."
|
||||
available_for_purchase: "Доступно для покупки" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
level_to_unlock: "Разблокируется на уровне:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
restricted_to_certain_heroes: "Только определенные герои могут играть на этом уровне."
|
||||
|
||||
skill_docs:
|
||||
writable: "доступно для записи" # Hover over "attack" in Your Skills while playing a level to see most of this
|
||||
|
@ -621,9 +623,9 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
achievement_search_title: "Искать достижения"
|
||||
read_only_warning2: "Примечание: вы не можете сохранять любые правки здесь, потому что вы не авторизованы."
|
||||
no_achievements: "Для этого уровня еще не были добавлены достижения."
|
||||
# achievement_query_misc: "Key achievement off of miscellanea"
|
||||
# achievement_query_goals: "Key achievement off of level goals"
|
||||
# level_completion: "Level Completion"
|
||||
achievement_query_misc: "Ключевое достижение за прочие задачи."
|
||||
achievement_query_goals: "Ключевое достижение за цели уровня"
|
||||
level_completion: "Выполнение уровня"
|
||||
pop_i18n: "Популяризируйте I18N"
|
||||
|
||||
article:
|
||||
|
@ -682,7 +684,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
scribe_summary_pref: "CodeCombat будет не просто кучей уровней. Он также будет ресурсом знаний в области программирования, к которому игроки могут присоединиться. Таким образом, каждый Ремесленник может ссылаться на подробную статью для назидания игрока: документация сродни тому, что создана "
|
||||
scribe_summary_suf: ". Если вам нравится объяснять концепции программирования, этот класс для вас."
|
||||
scribe_introduction_pref: "CodeCombat будет не просто кучей уровней. Он также включает в себя ресурс для познания, вики концепций программирования, которые уровни могут включать. Таким образом, вместо того, чтобы каждому Ремесленнику необходимо было подробно описывать, что такое оператор сравнения, они могут просто связать их уровень с уже написанной в назидание игрокам статьёй, описывающей их. Что-то по аналогии с "
|
||||
scribe_introduction_url_mozilla: "Mozilla Developer Network"
|
||||
scribe_introduction_url_mozilla: "Сеть Разработчиков Mozilla"
|
||||
scribe_introduction_suf: ". Если ваше представление о веселье это формулирование концепций программирования в форме Markdown, этот класс для вас."
|
||||
scribe_attribute_1: "Навык в письме - в значительной степени всё, что вам нужно. Не только грамматика и правописание, но и способность передать сложные идеи другим."
|
||||
contact_us_url: "Свяжитесь с нами"
|
||||
|
@ -745,7 +747,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
rank_last_submitted: "отправлено "
|
||||
help_simulate: "Нужна помощь в симуляции игр?"
|
||||
code_being_simulated: "Ваш новый код участвует в симуляции других игроков для оценки. Обновление будет при поступлении новых матчей."
|
||||
no_ranked_matches_pre: "Нет оценённых матчей для команды"
|
||||
no_ranked_matches_pre: "Нет оценённых матчей для команды "
|
||||
no_ranked_matches_post: "! Сыграйте против нескольких противников и возвращайтесь сюда для оценки вашей игры."
|
||||
choose_opponent: "Выберите противника"
|
||||
select_your_language: "Select your language!"
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
recently_played: "Недавно сыграно"
|
||||
no_recent_games: "Нет сыгранных игр за последние две недели."
|
||||
payments: "Платежи"
|
||||
purchased: "Куплено"
|
||||
subscription: "Подписка"
|
||||
service_apple: "Apple"
|
||||
service_web: "Web"
|
||||
paid_on: "Оплачено"
|
||||
service: "Сервис"
|
||||
price: "Цена"
|
||||
gems: "Самоцветы"
|
||||
status_subscribed: "В данный момент вы подписаны за $9.99 USD/месяц. Спасибо за вашу поддержку!"
|
||||
active: "Активна"
|
||||
subscribed: "Подписана"
|
||||
unsubscribed: "Остановлена"
|
||||
active_until: "Активна до"
|
||||
cost: "Стоимость"
|
||||
next_payment: "Следующий платеж"
|
||||
card: "Карта"
|
||||
status_unsubscribed_active: "Вы не подписаны, и счет не будет выставлен, однако ваш аккаунт все еще активен."
|
||||
status_unsubscribed: "Получите доступ к новым уровням, героям, предметам и бонусным самоцветам с подпиской CodeCombat!"
|
||||
|
||||
|
@ -860,11 +870,11 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
user_names: "Никнеймы"
|
||||
thang_names: "Имена предмета"
|
||||
files: "Файлы"
|
||||
# top_simulators: "Top Simulators"
|
||||
top_simulators: "Лучшие симуляторы"
|
||||
source_document: "Исходный документ"
|
||||
document: "Документ"
|
||||
# sprite_sheet: "Sprite Sheet"
|
||||
employers: "Работники"
|
||||
sprite_sheet: "Лист спрайтов"
|
||||
employers: "Работодатели"
|
||||
candidates: "Кандидаты"
|
||||
candidate_sessions: "Сессии кандидатов"
|
||||
user_remark: "Пользовательские поправки"
|
||||
|
@ -873,17 +883,18 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
items: "Предметы"
|
||||
heroes: "Герои"
|
||||
achievement: "Достижение"
|
||||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
clas: "ЛСС"
|
||||
play_counts: "Счетчики игр"
|
||||
feedback: "Отзыв"
|
||||
payment_info: "Информация о платеже"
|
||||
|
||||
delta:
|
||||
added: "Добавлено"
|
||||
modified: "Изменено"
|
||||
deleted: "Удалено"
|
||||
# moved_index: "Moved Index"
|
||||
moved_index: "Перемещен индекс"
|
||||
text_diff: "Разница"
|
||||
# merge_conflict_with: "MERGE CONFLICT WITH"
|
||||
merge_conflict_with: "КОНФЛИКТ СЛИЯНИЯ С"
|
||||
no_changes: "Нет изменений"
|
||||
|
||||
guide:
|
||||
|
@ -954,28 +965,28 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
nutshell_description: "Любые ресурсы, которые мы предоставляем в Редакторе уровней можно свободно использовать как вам нравится для создания уровней. Но мы оставляем за собой право ограничивать распространение уровней самих по себе (которые создаются на codecombat.com), чтобы за них могла взиматься плата в будущем, если до этого дойдёт."
|
||||
canonical: "Английская версия этого документа является определяющей и канонической. Если есть какие-либо расхождения между переводами, документ на английском имеет приоритет."
|
||||
|
||||
# ladder_prizes:
|
||||
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.
|
||||
# blurb_1: "These prizes will be awarded according to"
|
||||
# blurb_2: "the tournament rules"
|
||||
# blurb_3: "to the top human and ogre players."
|
||||
# blurb_4: "Two teams means double the prizes!"
|
||||
# blurb_5: "(There will be two first place winners, two second-place winners, etc.)"
|
||||
# rank: "Rank"
|
||||
# prizes: "Prizes"
|
||||
# total_value: "Total Value"
|
||||
# in_cash: "in cash"
|
||||
# custom_wizard: "Custom CodeCombat Wizard"
|
||||
# custom_avatar: "Custom CodeCombat avatar"
|
||||
# heap: "for six months of \"Startup\" access"
|
||||
# credits: "credits"
|
||||
# one_month_coupon: "coupon: choose either Rails or HTML"
|
||||
# one_month_discount: "discount, 30% off: choose either Rails or HTML"
|
||||
# license: "license"
|
||||
# oreilly: "ebook of your choice"
|
||||
ladder_prizes:
|
||||
title: "Турнирные призы" # This section was for an old tournament and doesn't need new translations now.
|
||||
blurb_1: "Призами будут награждены (согласно"
|
||||
blurb_2: "турнирным правилам)"
|
||||
blurb_3: "лучшие игроки команд \"Human\" и \"Ogres\"."
|
||||
blurb_4: "Две команды - вдвое больше призов!"
|
||||
blurb_5: "(Будет двое победителей, двое занявших второе место и т.д.)"
|
||||
rank: "Ранг"
|
||||
prizes: "Призы"
|
||||
total_value: "Итоговое значение"
|
||||
in_cash: "наличными"
|
||||
custom_wizard: "Пользовательский волшебник CodeCombat"
|
||||
custom_avatar: "Пользовательский аватар CodeCombat"
|
||||
heap: "шесть месяцев доступа \"Startup\""
|
||||
credits: "кредиты"
|
||||
one_month_coupon: "купон: выберите Rails или HTML"
|
||||
one_month_discount: "скидка 30%: выберите Rails или HTML"
|
||||
license: "лицензия"
|
||||
oreilly: "электронная книга на ваш выбор"
|
||||
|
||||
account_profile:
|
||||
settings: "Настойки" # We are not actively recruiting right now, so there's no need to add new translations for this section.
|
||||
settings: "Настройки" # We are not actively recruiting right now, so there's no need to add new translations for this section.
|
||||
edit_profile: "Редактировать профиль"
|
||||
done_editing: "Завершить редактирование"
|
||||
profile_for_prefix: "Профиль для "
|
||||
|
@ -1009,110 +1020,110 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
links_name_help: "На что вы ссылаетесь?"
|
||||
links_link_blurb: "URL ссылки"
|
||||
basics_header: "Обновить базовую информацию."
|
||||
# basics_active: "Open to Offers"
|
||||
# basics_active_help: "Want interview offers right now?"
|
||||
# basics_job_title: "Desired Job Title"
|
||||
basics_active: "Ищет предложения"
|
||||
basics_active_help: "Вы хотите поискать предложения прямо сейчас?"
|
||||
basics_job_title: "Предпочитаемая роль в работе"
|
||||
basics_job_title_help: "Какую роль вы хотите?"
|
||||
basics_city: "Город"
|
||||
basics_city_help: "Город, в котором Вы живете или хотели ли бы работать."
|
||||
basics_country: "Страна"
|
||||
# basics_country_help: "Country you want to work in (or live in now)."
|
||||
basics_country_help: "Страна, в которой вы хотите работать (или живете сейчас)."
|
||||
basics_visa: "Статус работы в США"
|
||||
# basics_visa_help: "Are you authorized to work in the US, or do you need visa sponsorship? (If you live in Canada or Australia, mark authorized.)"
|
||||
# basics_looking_for: "Looking For"
|
||||
basics_visa_help: "У вас есть разрешение на работу в США, или вам понадобится помощь в получении визы? (Если вы живете в Канаде или Австралии, отметьте \"есть разрешение\".)"
|
||||
basics_looking_for: "Ищу"
|
||||
basics_looking_for_full_time: "Полная занятость"
|
||||
basics_looking_for_part_time: "Частичная занятость"
|
||||
basics_looking_for_remote: "Удаленная работа"
|
||||
# basics_looking_for_contracting: "Contracting"
|
||||
# basics_looking_for_internship: "Internship"
|
||||
# basics_looking_for_help: "What kind of developer position do you want?"
|
||||
# name_header: "Fill in your name"
|
||||
# name_anonymous: "Anonymous Developer"
|
||||
# name_help: "Name you want employers to see, like 'Nick Winter'."
|
||||
# short_description_header: "Write a short description of yourself"
|
||||
# short_description_blurb: "Add a tagline to help an employer quickly learn more about you."
|
||||
# short_description: "Tagline"
|
||||
# short_description_help: "Who are you, and what are you looking for? 140 characters max."
|
||||
# skills_header: "Skills"
|
||||
# skills_help: "Tag relevant developer skills in order of proficiency."
|
||||
# long_description_header: "Describe your desired position"
|
||||
# long_description_blurb: "Tell employers how awesome you are and what role you want."
|
||||
# long_description: "Self Description"
|
||||
# long_description_help: "Describe yourself to potential employers. Keep it short and to the point. We recommend outlining the position that would most interest you. Tasteful markdown okay; 600 characters max."
|
||||
basics_looking_for_contracting: "Контракт"
|
||||
basics_looking_for_internship: "Практика"
|
||||
basics_looking_for_help: "Какого рода разработчиком вы хотете быть?"
|
||||
name_header: "Заполните ваше имя"
|
||||
name_anonymous: "Анонимный разработчик"
|
||||
name_help: "Ваше имя для представления работодателям, например, 'Nick Winter'."
|
||||
short_description_header: "Напишите пару строк о себе"
|
||||
short_description_blurb: "Добавьте слоган, чтобы помочь работодателям быстро узнать больше о вас."
|
||||
short_description: "Слоган"
|
||||
short_description_help: "Кто вы и что вы ищите? 140 символов максимум."
|
||||
skills_header: "Навыки"
|
||||
skills_help: "Расположите актуальные навыки разработчика в порядке мастерства."
|
||||
long_description_header: "Опишите вашу желаемую позицию"
|
||||
long_description_blurb: "Расскажите работодателям, как вы круты, и какую роль вы хотите."
|
||||
long_description: "Описание себя"
|
||||
long_description_help: "Опишите себя потенциальным работодателям. Будьте кратки и по существу. Мы рекомендуем исходить из позиции наиболее интересного вам. 600 символов максимум."
|
||||
work_experience: "Опыт работы"
|
||||
# work_header: "Chronicle your work history"
|
||||
# work_years: "Years of Experience"
|
||||
# work_years_help: "How many years of professional experience (getting paid) developing software do you have?"
|
||||
# work_blurb: "List your relevant work experience, most recent first."
|
||||
# work_employer: "Employer"
|
||||
# work_employer_help: "Name of your employer."
|
||||
work_header: "Опишите ваш опыт работы"
|
||||
work_years: "Годы опыта"
|
||||
work_years_help: "Сколько лет профессионального опыта (с получением денег) разработки ПО вы имеете?"
|
||||
work_blurb: "Напишите ваш рабочий опыт, начиная с последнего времени."
|
||||
work_employer: "Работодатель"
|
||||
work_employer_help: "Наименование вашего работодателя"
|
||||
work_role: "Должность"
|
||||
# work_role_help: "What was your job title or role?"
|
||||
work_role_help: "Какова была ваша должность или роль?"
|
||||
work_duration: "Продолжительность"
|
||||
# work_duration_help: "When did you hold this gig?"
|
||||
work_duration_help: "Как долго вы работали в этой долждости?"
|
||||
work_description: "Описание"
|
||||
# work_description_help: "What did you do there? (140 chars; optional)"
|
||||
work_description_help: "Что вы делали? (140 символов; опционально)"
|
||||
education: "Образование"
|
||||
# education_header: "Recount your academic ordeals"
|
||||
# education_blurb: "List your academic ordeals."
|
||||
# education_school: "School"
|
||||
# education_school_help: "Name of your school."
|
||||
education_header: "Укажите ваше образование"
|
||||
education_blurb: "Список ваших учебных испытаний."
|
||||
education_school: "Учебное заведение"
|
||||
education_school_help: "Наименование учебного заведения."
|
||||
education_degree: "Степень"
|
||||
# education_degree_help: "What was your degree and field of study?"
|
||||
# education_duration: "Dates"
|
||||
# education_duration_help: "When?"
|
||||
education_degree_help: "Какова ваша степень и область исследования?"
|
||||
education_duration: "Даты"
|
||||
education_duration_help: "Когда?"
|
||||
education_description: "Описание"
|
||||
# education_description_help: "Highlight anything about this educational experience. (140 chars; optional)"
|
||||
education_description_help: "Выделите что-нибудь из этого учебного опыта. (140 символов; опционально)"
|
||||
our_notes: "Наши заметки"
|
||||
# remarks: "Remarks"
|
||||
remarks: "Замечания"
|
||||
projects: "Проекты"
|
||||
projects_header: "Добавьте 3 проекта"
|
||||
projects_header_2: "Проекты (3 самых лучших)"
|
||||
# projects_blurb: "Highlight your projects to amaze employers."
|
||||
projects_blurb: "Укажите ваши проекты, чтобы поразить работодателей."
|
||||
project_name: "Название проекта"
|
||||
# project_name_help: "What was the project called?"
|
||||
project_name_help: "Какое у проекта было название?"
|
||||
project_description: "Описание"
|
||||
# project_description_help: "Briefly describe the project."
|
||||
# project_picture: "Picture"
|
||||
# project_picture_help: "Upload a 230x115px or larger image showing off the project."
|
||||
project_description_help: "Кратко опишите проект."
|
||||
project_picture: "Картинка"
|
||||
project_picture_help: "Загрузите картинку размером 230x115 пикселей или больше, демострирующую проект."
|
||||
project_link: "Ссылка"
|
||||
project_link_help: "Ссылка на проект."
|
||||
# player_code: "Player Code"
|
||||
player_code: "Код игрока"
|
||||
|
||||
employers:
|
||||
# deprecation_warning_title: "Sorry, CodeCombat is not recruiting right now."
|
||||
# deprecation_warning: "We are focusing on beginner levels instead of finding expert developers for the time being."
|
||||
# hire_developers_not_credentials: "Hire developers, not credentials." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section.
|
||||
deprecation_warning_title: "Извините, в данный момент CodeCombat не набирает новых сотрудников."
|
||||
deprecation_warning: "В настоящее время мы фокусируемся на разработчиков начального уровня нежели опытных."
|
||||
hire_developers_not_credentials: "Нанимаем разработчиков, не данные о них." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section.
|
||||
get_started: "Начнем"
|
||||
# already_screened: "We've already technically screened all our candidates"
|
||||
# filter_further: ", but you can also filter further:"
|
||||
already_screened: "Мы уже технически просеили всех наших кандидатов"
|
||||
filter_further: ", но вы можете профильтровать далее:"
|
||||
filter_visa: "Visa"
|
||||
# filter_visa_yes: "US Authorized"
|
||||
# filter_visa_no: "Not Authorized"
|
||||
# filter_education_top: "Top School"
|
||||
# filter_education_other: "Other"
|
||||
filter_visa_yes: "Разрешение на работу в США"
|
||||
filter_visa_no: "Нет разрешения на работу"
|
||||
filter_education_top: "Высшее образование"
|
||||
filter_education_other: "Другое"
|
||||
filter_role_web_developer: "Веб-разработчик"
|
||||
# filter_role_software_developer: "Software Developer"
|
||||
# filter_role_mobile_developer: "Mobile Developer"
|
||||
filter_role_software_developer: "Разработчик ПО"
|
||||
filter_role_mobile_developer: "Разработчик мобильных приложений"
|
||||
filter_experience: "Опыт"
|
||||
# filter_experience_senior: "Senior"
|
||||
# filter_experience_junior: "Junior"
|
||||
# filter_experience_recent_grad: "Recent Grad"
|
||||
# filter_experience_student: "College Student"
|
||||
# filter_results: "results"
|
||||
# start_hiring: "Start hiring."
|
||||
# reasons: "Three reasons you should hire through us:"
|
||||
# everyone_looking: "Everyone here is looking for their next opportunity."
|
||||
# everyone_looking_blurb: "Forget about 20% LinkedIn InMail response rates. Everyone that we list on this site wants to find their next position and will respond to your request for an introduction."
|
||||
# weeding: "Sit back; we've done the weeding for you."
|
||||
# weeding_blurb: "Every player that we list has been screened for technical ability. We also perform phone screens for select candidates and make notes on their profiles to save you time."
|
||||
# pass_screen: "They will pass your technical screen."
|
||||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
# what: "What is CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
filter_experience_senior: "Опытный (Senior)"
|
||||
filter_experience_junior: "Начинающий (Junior)"
|
||||
filter_experience_recent_grad: "Выпускник"
|
||||
filter_experience_student: "Студент"
|
||||
filter_results: "результаты"
|
||||
start_hiring: "Начать наем."
|
||||
reasons: "Три причины, почему вы должны искать работников через нас:"
|
||||
everyone_looking: "Все здесь ищут их следующую возможность."
|
||||
everyone_looking_blurb: "Забудьте о 20% рейтинге откликов через LinkedIn InMail. Каждый в нашем списке хочет найти свое следующее место работы и ответит на ваше приглашение на интервью."
|
||||
weeding: "Расслабьтесь; мы отобрали их для вас.."
|
||||
weeding_blurb: "Каждый игрок в списке был просмотрен на предмет технических способностей. Мы так же ведем телефонные переговоры по выбранным кандидатам и делаем пометки в их профилях, чтобы сэкономить ваше время."
|
||||
pass_screen: "Они пройдут ваш технический отбор."
|
||||
pass_screen_blurb: "Просмотрите код каждого кандидата перед принятием решения. Один работодатель заметил, что количество наших разрабочиков, прошедших их технический отбор, в 5 раз превышало число набранных через Hacker News."
|
||||
make_hiring_easier: "Сделайте мой наем сотрудников проще, пожалуйста."
|
||||
what: "Что такое CodeCombat?"
|
||||
what_blurb: "CodeCombat - это многопользовательская браузерная игра про программирование. Игроки пишут код, чтобы контроллировать свои войска в битвах против других разработчиков. Наши игроки имеют опыт во всех основных технических областях."
|
||||
cost: "Как много мы просим взамен?"
|
||||
cost_blurb: "Мы просим 15% оплаты за первый год работы и предлагаем 100% гарантию возврата денег в течении 90 дней. Мы не взимаем платы за кандидатов, котоые уже были активно проинтервьюированы в вашей компании."
|
||||
candidate_name: "Имя"
|
||||
candidate_location: "Местонахождение"
|
||||
candidate_looking_for: "Ищет"
|
||||
|
@ -1120,27 +1131,27 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
|
|||
candidate_top_skills: "Лучшие навыки"
|
||||
candidate_years_experience: "Лет опыта"
|
||||
candidate_last_updated: "Последнее обновление"
|
||||
# candidate_who: "Who"
|
||||
# featured_developers: "Featured Developers"
|
||||
# other_developers: "Other Developers"
|
||||
# inactive_developers: "Inactive Developers"
|
||||
candidate_who: "Кто"
|
||||
featured_developers: "Рекомендуемые разработчики"
|
||||
other_developers: "Прочие разработчики"
|
||||
inactive_developers: "Неактивные разработчики"
|
||||
|
||||
admin:
|
||||
# av_espionage: "Espionage" # Really not important to translate /admin controls.
|
||||
# av_espionage_placeholder: "Email or username"
|
||||
# av_usersearch: "User Search"
|
||||
# av_usersearch_placeholder: "Email, username, name, whatever"
|
||||
# av_usersearch_search: "Search"
|
||||
av_espionage: "Разведка" # Really not important to translate /admin controls.
|
||||
av_espionage_placeholder: "Почта или юзернейм"
|
||||
av_usersearch: "Поиск пользователей"
|
||||
av_usersearch_placeholder: "Почта, юзернейм, имя, что угодно."
|
||||
av_usersearch_search: "Поиск"
|
||||
av_title: "Панель администрирования"
|
||||
av_entities_sub_title: "Сущности"
|
||||
av_entities_users_url: "Пользователи"
|
||||
av_entities_active_instances_url: "Активные экземпляры"
|
||||
av_entities_employer_list_url: "Список работодателей"
|
||||
# av_entities_candidates_list_url: "Candidate List"
|
||||
# av_entities_user_code_problems_list_url: "User Code Problems List"
|
||||
av_entities_candidates_list_url: "Список кандидатов"
|
||||
av_entities_user_code_problems_list_url: "Список проблем с пользовательским кодом"
|
||||
av_other_sub_title: "Другое"
|
||||
av_other_debug_base_url: "База (для отладки base.jade)"
|
||||
u_title: "Список пользователей"
|
||||
# ucp_title: "User Code Problems"
|
||||
ucp_title: "Проблемы с пользовательским кодом"
|
||||
lg_title: "Последние игры"
|
||||
clas: "ЛСС"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
|||
change_hero: "Byt Hjälte" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
buy_gems: "Köp ädelstenar"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
|||
change_hero: "Kahramanı Değiştir" # Go back from choose inventory to choose hero
|
||||
choose_inventory: "Ögeleri Giy"
|
||||
buy_gems: "Taş satın a"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
campaign_forest: "Orman Senaryosu"
|
||||
campaign_dungeon: "Zindan Senaryosu"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
|||
# regeneration: "Regeneration"
|
||||
range: "Menzil" # As in "attack or visual range"
|
||||
blocks: "Blok" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
skills: "Yetenekler"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
|||
recently_played: "En Son Oynananlar"
|
||||
no_recent_games: "Son iki hafta içerisinde hiç oyun oynanmadı."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -2,12 +2,12 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
home:
|
||||
slogan: "Навчіться програмувати, граючи у гру"
|
||||
no_ie: "На жаль, CodeCombat не працює в IE8 та старіших версіях!" # Warning that only shows up in IE8 and older
|
||||
no_mobile: "CodeCombat не призначений для мобільних приладів і може не працювати!" # Warning that shows up on mobile devices
|
||||
no_mobile: "CodeCombat не призначений для мобільних пристроїв і може не працювати!" # Warning that shows up on mobile devices
|
||||
play: "Грати" # The big play button that just starts playing a level
|
||||
try_it: "Спробувати" # Alternate wording for Play button
|
||||
old_browser: "Вибачте, але ваш браузер занадто старий для гри CodeCombat" # Warning that shows up on really old Firefox/Chrome/Safari
|
||||
old_browser: "Вибачте, але Ваш браузер занадто старий для гри CodeCombat" # Warning that shows up on really old Firefox/Chrome/Safari
|
||||
old_browser_suffix: "Ви все одно можете спробувати, хоча навряд чи вийде"
|
||||
ipad_browser: "Погані новини: CodeCombat не працює у раузері iPad. Хороші новини: наш спеціальний додаток iPad очікує на модерацію Apple."
|
||||
ipad_browser: "Погана новина: CodeCombat не працює у браузері iPad. Хороша новина: наш спеціальний додаток iPad очікує на модерацію Apple."
|
||||
campaign: "Кампанія"
|
||||
for_beginners: "Для новачків"
|
||||
multiplayer: "Командна гра" # Not currently shown on home page
|
||||
|
@ -42,11 +42,11 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
|
||||
diplomat_suggestion:
|
||||
title: "Допоможіть перекласти CodeCombat!" # This shows up when a player switches to a non-English language using the language selector.
|
||||
sub_heading: "Нам потрібні ваші мовні таланти."
|
||||
pitch_body: "Ми створюємо CodeCombat англійською, але в нас вже є гравці зі всього світу. Багато хто з них хоче грати українською, але не говорить англійською, тому, якщо ви знаєте обидві мови, обміркуйте можливість стати Дипломатом і допомогти перекласти сайт CodeCombat та всі рівні українською."
|
||||
missing_translations: "Поки ми не переклали все українською, ви будете бачити англійський текст там, де українська ще недоступна."
|
||||
sub_heading: "Нам потрібні Ваші мовні таланти."
|
||||
pitch_body: "Ми створюємо CodeCombat англійською, але в нас уже є гравці зі всього світу. Багато хто з них хоче грати українською, але не говорить англійською, тому, якщо Ви знаєте обидві мови, обміркуйте можливість стати Дипломатом і допомогти перекласти сайт CodeCombat та всі рівні українською."
|
||||
missing_translations: "Поки ми не переклали все українською, Ви будете бачити англійський текст там, де українська ще не доступна."
|
||||
learn_more: "Дізнатися, як стати Дипломатом"
|
||||
subscribe_as_diplomat: "Записатись в Дипломати"
|
||||
subscribe_as_diplomat: "Записатися в Дипломати"
|
||||
|
||||
play:
|
||||
play_as: "Грати за" # Ladder page
|
||||
|
@ -69,55 +69,56 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
change_hero: "Змінити героя" # Go back from choose inventory to choose hero
|
||||
choose_inventory: "Одягнути предмети"
|
||||
buy_gems: "Придбати самоцвіти"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
campaign_forest: "Лісова кампанія"
|
||||
campaign_dungeon: "Кампанія підземелля"
|
||||
subscription_required: "Потрібен абонемет"
|
||||
free: "Безкоштовно"
|
||||
subscribed: "абонемент присутній"
|
||||
subscribed: "абонемент є"
|
||||
older_campaigns: "Старі кампанії"
|
||||
anonymous: "Гравець-анонім"
|
||||
level_difficulty: "Складність: "
|
||||
campaign_beginner: "Кампанія для початківців"
|
||||
awaiting_levels_adventurer_prefix: "Ми випускаємо 5 рівнів на тиждень."
|
||||
awaiting_levels_adventurer: "Увійди як Шукач пригод"
|
||||
awaiting_levels_adventurer_suffix: "стань одним з перших хто їх спробує."
|
||||
awaiting_levels_adventurer_suffix: "стань одним з перших, хто їх спробує."
|
||||
choose_your_level: "Оберіть свій рівень" # The rest of this section is the old play view at /play-old and isn't very important.
|
||||
adventurer_prefix: "Ви можете грати у будь-який рівень з наведених нижче або обговорювати рівні на "
|
||||
adventurer_forum: "форумі Шукачів пригод"
|
||||
adventurer_suffix: "."
|
||||
campaign_old_beginner: "Стара кампанія для початківців"
|
||||
campaign_old_beginner_description: "... у якій ви навчитеся магії програмування."
|
||||
campaign_old_beginner_description: "... у якій Ви навчитеся магії програмування."
|
||||
campaign_dev: "Випадкові складніші рівні"
|
||||
campaign_dev_description: "... в яких ви вивчите інтерфейс, одночасно роблячи щось складніше."
|
||||
campaign_dev_description: "... в яких Ви вивчите інтерфейс, одночасно роблячи щось складніше."
|
||||
campaign_multiplayer: "Арени для мультиплеєра"
|
||||
campaign_multiplayer_description: "... в яких ви програмуєте віч-на-віч із іншими гравцями."
|
||||
campaign_multiplayer_description: "... в яких Ви програмуєте віч-на-віч із іншими гравцями."
|
||||
campaign_player_created: "Рівні, створені гравцями"
|
||||
campaign_player_created_description: "... у яких ви змагаєтесь у креативності із вашими друзями-<a href=\"/contribute#artisan\">Архітекторами</a>."
|
||||
campaign_player_created_description: "... у яких Ви змагаєтесь у креативності із Вашими друзями-<a href=\"/contribute#artisan\">Архітекторами</a>."
|
||||
campaign_classic_algorithms: "Класичні алгоритми"
|
||||
campaign_classic_algorithms_description: "... у якій ви вивчите найпопулярніші алгоритми комп’ютерних наук."
|
||||
campaign_classic_algorithms_description: "... у яких Ви вивчите найпопулярніші алгоритми комп'ютерних наук."
|
||||
|
||||
login:
|
||||
sign_up: "створення акаунту"
|
||||
log_in: "Увійти"
|
||||
logging_in: "Вхід в акаунт"
|
||||
log_out: "Вийти"
|
||||
# forgot_password: "Forgot your password?"
|
||||
forgot_password: "Забули свій пароль?"
|
||||
authenticate_gplus: "Авторизація G+"
|
||||
load_profile: "Завантажити профіль G+"
|
||||
load_email: "Завантажити email G+"
|
||||
finishing: "Завершення"
|
||||
# sign_in_with_facebook: "Sign in with Facebook"
|
||||
# sign_in_with_gplus: "Sign in with G+"
|
||||
# signup_switch: "Want to create an account?"
|
||||
sign_in_with_facebook: "Увійти через Facebook"
|
||||
sign_in_with_gplus: "Увійти через G+"
|
||||
signup_switch: "Хочете створити акаунт?"
|
||||
|
||||
signup:
|
||||
email_announcements: "Отримувати анонси на email"
|
||||
creating: "Створення акаунта..."
|
||||
sign_up: "Реєстрація"
|
||||
log_in: "вхід з паролем"
|
||||
social_signup: "Або Ви можете створити акаунт через Facebook або G+:"
|
||||
required: "Вам потрібно увійти щоби виконати цю дію."
|
||||
# login_switch: "Already have an account?"
|
||||
social_signup: "Або Ви можете створити акаунт через Facebook чи G+:"
|
||||
required: "Вам потрібно увійти, щоби виконати цю дію."
|
||||
login_switch: "Уже маєте акаунт?"
|
||||
|
||||
recover:
|
||||
recover_account_title: "Відновити акаунт"
|
||||
|
@ -151,7 +152,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
|
||||
general:
|
||||
and: "та"
|
||||
name: "Ім’я"
|
||||
name: "Ім'я"
|
||||
date: "Дата"
|
||||
body: "Тіло"
|
||||
version: "Версія"
|
||||
|
@ -213,30 +214,30 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
timed_out: "Час очікування минув"
|
||||
failing: "Невдало"
|
||||
action_timeline: "Лінія часу"
|
||||
click_to_select: "Клікніть на підрозділ аби вирати його."
|
||||
click_to_select: "Клікніть на підрозділ, аби вибрати його."
|
||||
control_bar_multiplayer: "Мультиплеєр"
|
||||
control_bar_join_game: "Приєднатись до гри"
|
||||
reload: "Перезавантажити "
|
||||
reload_title: "Перезавантажити весь код?"
|
||||
reload_really: "Ви впевнені, що хочете перезавантажити цей рівень і почати спочатку?"
|
||||
reload_confirm: "Перезавантажити все"
|
||||
# victory: "Victory"
|
||||
victory: "Перемога"
|
||||
victory_title_prefix: ""
|
||||
victory_title_suffix: " завершено"
|
||||
victory_sign_up: "Підписатись на оновлення"
|
||||
victory_sign_up_poke: "Хочете отримувати останні новини на email? Створіть безкоштовний акаунт, і ми будемо тримати вас у курсі!"
|
||||
victory_sign_up_poke: "Хочете отримувати останні новини на email? Створіть безкоштовний акаунт, і ми будемо тримати Вас у курсі!"
|
||||
victory_rate_the_level: "Оцінити рівень: " # Only in old-style levels.
|
||||
victory_return_to_ladder: "Повернутись до таблиці рівнів"
|
||||
victory_return_to_ladder: "Повернутися до таблиці рівнів"
|
||||
victory_play_continue: "Продовжити"
|
||||
victory_saving_progress: "Триває збереження прогресу"
|
||||
victory_go_home: "На головну" # Only in old-style levels.
|
||||
victory_review: "Розкажіть нам більше!" # Only in old-style levels.
|
||||
victory_hour_of_code_done: "Ви закінчили?"
|
||||
victory_hour_of_code_done_yes: "Так, я закінчив Годину Коду!"
|
||||
# victory_experience_gained: "XP Gained"
|
||||
# victory_gems_gained: "Gems Gained"
|
||||
victory_experience_gained: "Отриманий досвід"
|
||||
victory_gems_gained: "Отримані самоцвіти"
|
||||
guide_title: "Посібник"
|
||||
tome_minion_spells: "Заклинання ваших міньонів" # Only in old-style levels.
|
||||
tome_minion_spells: "Заклинання Ваших міньонів" # Only in old-style levels.
|
||||
tome_read_only_spells: "Заклинання тільки для читання" # Only in old-style levels.
|
||||
tome_other_units: "Інші юніти" # Only in old-style levels.
|
||||
tome_cast_button_run: "Виконати"
|
||||
|
@ -245,7 +246,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
tome_submit_button: "Надіслати"
|
||||
tome_reload_method: "Відновити початковий код цього методу" # Title text for individual method reload button.
|
||||
tome_select_method: "Оберіть метод"
|
||||
tome_see_all_methods: "Перегляньте всі методи які ви можете редагувати" # Title text for method list selector (shown when there are multiple programmable methdos).
|
||||
tome_see_all_methods: "Перегляньте всі методи, які Ви можете редагувати" # Title text for method list selector (shown when there are multiple programmable methdos).
|
||||
tome_select_a_thang: "Оберіть когось для "
|
||||
tome_available_spells: "Доступні заклинання"
|
||||
tome_your_skills: "Ваші вміння"
|
||||
|
@ -266,33 +267,33 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
infinite_loop_comment_out: "Прокоментуй мій код"
|
||||
tip_toggle_play: "Перемикай між грою та паузою командою Ctrl+P."
|
||||
tip_scrub_shortcut: "Ctrl+[ і Ctrl+] для перемотування та швидкого перемотування вперед."
|
||||
tip_guide_exists: "Натисніть на Інструкцію вгорі сторінки аби отримати корисну інформацію."
|
||||
tip_guide_exists: "Натисніть на Інструкцію вгорі сторінки, аби отримати корисну інформацію."
|
||||
tip_open_source: "CodeCombat є абсолютно відкритим програмним забезпеченням!"
|
||||
tip_beta_launch: "Бета-версію CodeCombat вийшла в жовтні 2013."
|
||||
tip_beta_launch: "Бета-версія CodeCombat вийшла в жовтні 2013."
|
||||
tip_think_solution: "Думай над рішенням, а не над проблемою."
|
||||
tip_theory_practice: "В теорії між теорією і практикою немає ніякої різниці. На практиці - є. - Йоґі Берра"
|
||||
tip_theory_practice: "У теорії між теорією і практикою немає ніякої різниці. На практиці - є. - Йоґі Берра"
|
||||
tip_error_free: "Є два шляхи написання програм без помилок; але працює лише третій. - Алан Перліс"
|
||||
tip_debugging_program: "Якщо налагодження є процесом усунення помилок, то програмування повинно бути процесом їх створення. - Едсґер В. Дейкстра"
|
||||
tip_forums: "Заходьта на форум і розкажіть нам що Ви думаєте!"
|
||||
tip_baby_coders: "В майбутньому, навіть малюки будуть Архімагами."
|
||||
tip_morale_improves: "Завантаження буде продовжуватись, поки мораль не покращиться."
|
||||
tip_forums: "Заходьта на форум і розкажіть нам, що Ви думаєте!"
|
||||
tip_baby_coders: "У майбутньому, навіть малюки будуть Архімагами."
|
||||
tip_morale_improves: "Завантаження буде продовжуватися, поки мораль не покращиться."
|
||||
tip_all_species: "Ми віримо у рівні можливості вивчення програмування для всіх."
|
||||
tip_reticulating: "Сітчасті голки."
|
||||
tip_harry: "Так, Чарівнику, "
|
||||
tip_great_responsibility: "З хорошим вмінням кодування приходить відповідальність хорошого усунення помилок."
|
||||
tip_munchkin: "Якщо ти не будеш їсти овочі, гном прийде до тебе як ти спатимеш."
|
||||
tip_binary: "Є лише 10 типів людей у світі: ті хто розуміють двійкову систему, і ті хто ні."
|
||||
tip_munchkin: "Якщо ти не будеш їсти овочі, гном прийде до тебе, як ти спатимеш."
|
||||
tip_binary: "Є лише 10 типів людей у світі: ті, хто розуміє двійкову систему, і ті, хто ні."
|
||||
tip_commitment_yoda: "Повинен програміст мати відданість глибоку, найсерйозніший розум. - Йода"
|
||||
tip_no_try: "Роби. Або не роби. Немає 'спробую'. - Йода"
|
||||
tip_patience: "Мати терпіння необхідно, юний Падаване. - Йода"
|
||||
tip_documented_bug: "Задокументована помилка не є помилкою; це особливість."
|
||||
tip_impossible: "Багато речей здаються нездійсненними до тих пір, поки їх не зробиш. - Нельсон Мандела"
|
||||
tip_talk_is_cheap: "Розмови – ніщо. Покажи мені код. - Лінус Торвальдс"
|
||||
tip_first_language: "Найбільш катастрофічною річчю яку ви коли-небудь вчили є Ваша перша мова програмування. - Алан Кей"
|
||||
tip_hardware_problem: "П: Скільки програмістів треба аби замінити лампочку? В: Жодного, це апаратна проблема."
|
||||
tip_hofstadters_law: "Закон Гофштадтера: Це в будь-якому разі займе більше часу, навіть якщо ви берете до уваги закон Гофштадтера."
|
||||
tip_first_language: "Найбільш катастрофічною річчю, яку Ви коли-небудь вчили, є Ваша перша мова програмування. - Алан Кей"
|
||||
tip_hardware_problem: "П: Скільки програмістів треба, аби замінити лампочку? В: Жодного, це апаратна проблема."
|
||||
tip_hofstadters_law: "Закон Гофштадтера: Це в будь-якому разі займе більше часу, навіть якщо Ви берете до уваги закон Гофштадтера."
|
||||
tip_premature_optimization: "Передчасна оптимізація – корінь усього зла. - Дональд Кнут"
|
||||
tip_brute_force: "Якщо ви сумніваєтесь, використовуйте перебір - Кен Томсон"
|
||||
tip_brute_force: "Якщо Ви сумніваєтеся, використовуйте перебір - Кен Томсон"
|
||||
tip_extrapolation: "Існує 2 типи людей: які можуть екстраполюватись від неповних даних..."
|
||||
|
||||
game_menu:
|
||||
|
@ -302,7 +303,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
guide_tab: "Довідник"
|
||||
multiplayer_tab: "Мультиплеєр"
|
||||
auth_tab: "Вийти"
|
||||
inventory_caption: "Екіпірійте свого героя"
|
||||
inventory_caption: "Екіпіруйте свого героя"
|
||||
choose_hero_caption: "Оберіть героя, мову"
|
||||
save_load_caption: "... та перегляньте історію"
|
||||
options_caption: "Налаштування параметрів"
|
||||
|
@ -335,14 +336,14 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
|
||||
subscribe:
|
||||
subscribe_title: "Взяти абонемент"
|
||||
# unsubscribe: "Unsubscribe"
|
||||
unsubscribe: "Скасувати абонемент"
|
||||
levels: "Розблокуйте 25 рівнів! Та отримуйте 5 нових кожного тижня!"
|
||||
heroes: "Більше могутніх героїв!"
|
||||
gems: "Щомісячний бонус у 3500 самоцвітів!"
|
||||
gems: "Щомісячний бонус 3500 самоцвітів!"
|
||||
items: "Більше 250-ти бонусних предметів!"
|
||||
parents: "Батькам"
|
||||
parents_title: "Ваша дитина вчитиметься програмувати."
|
||||
parents_blurb1: "Разом з CodeCombat ваша дитина писатиме реальний код. Почне з простих команд та поступово буде розвиватись до складніших тем."
|
||||
parents_blurb1: "Разом з CodeCombat Ваша дитина писатиме реальний код. Почне з простих команд та поступово буде розвиватись до складніших тем."
|
||||
parents_blurb2: "За 9.99$ на місяць, вона отримуватиме нові завдання щотижня та персональні листи підтримки від професійних програмістів."
|
||||
parents_blurb3: "Жодного ризику: 100% гарантія повернення грошей, легке скасування абонементу одним кліком."
|
||||
subscribe_button: "Взяти абонемент"
|
||||
|
@ -352,30 +353,31 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
choose_hero:
|
||||
choose_hero: "Оберіть героя"
|
||||
programming_language: "Мова програмування"
|
||||
programming_language_description: "Яку мову програмування ви хочете використовувати?"
|
||||
programming_language_description: "Яку мову програмування Ви хочете використовувати?"
|
||||
default: "Типова"
|
||||
experimental: "Експериментальна"
|
||||
python_blurb: "Проста але потужна, чудово підходить як новачкам так і експертам."
|
||||
python_blurb: "Проста, але потужна, чудово підходить як новачкам, так і експертам."
|
||||
javascript_blurb: "Мова веб-сторінок. (Не плутати з Java.)"
|
||||
coffeescript_blurb: "Покращений синтаксис JavaScript."
|
||||
clojure_blurb: "Сучасний Lisp."
|
||||
lua_blurb: "Мова ігрових сценаріїв."
|
||||
io_blurb: "Проста але дивна."
|
||||
io_blurb: "Проста, але дивна."
|
||||
status: "Статус"
|
||||
weapons: "Зброя"
|
||||
weapons_warrior: "Мечі – ближній бій, жодної магії"
|
||||
weapons_ranger: "Стрілецька зброя – дистанційна атака, жодної магії"
|
||||
weapons_wizard: "Жезли – дистанційна атака, магія"
|
||||
attack: "Ушкодження" # Can also translate as "Attack"
|
||||
health: "Здоров’я"
|
||||
health: "Здоров'я"
|
||||
speed: "Швидкість"
|
||||
regeneration: "Відновлення"
|
||||
range: "Дистанція" # As in "attack or visual range"
|
||||
blocks: "Блокує" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
skills: "Вміння"
|
||||
available_for_purchase: "Можна придбати"
|
||||
level_to_unlock: "Розблокується на рівні:"
|
||||
restricted_to_certain_heroes: "Тільки наступні герої можу грати в цьому рівні."
|
||||
available_for_purchase: "Можна придбати" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
level_to_unlock: "Розблокується на рівні:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
restricted_to_certain_heroes: "Тільки певні герої можуть грати в цьому рівні."
|
||||
|
||||
skill_docs:
|
||||
writable: "записний" # Hover over "attack" in Your Skills while playing a level to see most of this
|
||||
|
@ -411,32 +413,32 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
editor_config_level_language_label: "Мова цього рівня"
|
||||
editor_config_level_language_description: "Вкажіть мову програмування конкретно для цього рівня."
|
||||
editor_config_default_language_label: "Типова мова програмування"
|
||||
editor_config_default_language_description: "Вкажіть мову яку хочете використовувати під час програмування нових рівнів."
|
||||
editor_config_default_language_description: "Вкажіть мову, яку хочете використовувати під час програмування нових рівнів."
|
||||
editor_config_keybindings_label: "Комбінації клавіш"
|
||||
editor_config_keybindings_default: "Типові (Ace)"
|
||||
editor_config_keybindings_description: "Додайте додаткові скорочення відомі Вам із інших редакторів."
|
||||
editor_config_keybindings_description: "Додайте додаткові скорочення, відомі Вам із інших редакторів."
|
||||
editor_config_livecompletion_label: "Автодоповнення в реальному часі"
|
||||
editor_config_livecompletion_description: "Показує поради автодоповнення під час друку."
|
||||
editor_config_invisibles_label: "Показувати приховане"
|
||||
editor_config_invisibles_description: "Відображення прихованого, кшталту відступів та знаків табуляції."
|
||||
editor_config_invisibles_description: "Відображення прихованого, як-то відступів та знаків табуляції."
|
||||
editor_config_indentguides_label: "Показувати лінії відступів"
|
||||
editor_config_indentguides_description: "Відображення вертикальних ліній відступів, щоби краще бачити відстань."
|
||||
editor_config_behaviors_label: "Розумні кавички"
|
||||
editor_config_behaviors_label: "Розумні навички"
|
||||
editor_config_behaviors_description: "Автоматичне закриття дужок та лапок."
|
||||
|
||||
about:
|
||||
why_codecombat: "Чому CodeCombat?"
|
||||
why_paragraph_1: "Хочете навчитися писати код? Вам не потрібні уроки. Вам потрібно писати багато коду і добре розважитись у цей час. "
|
||||
why_paragraph_2_prefix: "Ось що таке програмування насправді. Це має бути весело. Не просто кумедно штибу"
|
||||
why_paragraph_2_prefix: "Ось що таке програмування насправді. Це має бути весело. Не просто кумедно, штибу"
|
||||
why_paragraph_2_italic: "дивіться, я маю бейджик, "
|
||||
why_paragraph_2_center: "а весело - штибу"
|
||||
why_paragraph_2_italic_caps: "НІ, МАМО, Я МАЮ ПРОЙТИ РІВЕНЬ!"
|
||||
why_paragraph_2_suffix: "Ось чому CodeCombat - мультиплеєрна гра, а не гейміфікований курс уроків. Ми не зупинимося, доки ви не включитеся на повну, і це чудово. "
|
||||
why_paragraph_3: "Якщо ви плануєте бути залежним від якоїсь гри, оберіть цю - і перетворіться на одного з чарівників ери інформаційних технологій."
|
||||
why_paragraph_2_suffix: "Ось чому CodeCombat - мультиплеєрна гра, а не гейміфікований курс уроків. Ми не зупинимося, доки Ви не включитеся на повну, і це чудово. "
|
||||
why_paragraph_3: "Якщо Ви плануєте бути залежним від якоїсь гри, оберіть цю - і перетворіться на одного з чарівників ери інформаційних технологій."
|
||||
press_title: "Блоґерам/Пресі"
|
||||
press_paragraph_1_prefix: "Хочете написати про нас? Не соромтесь завантажувати всі наші ресурси які включено до нашого "
|
||||
press_paragraph_1_prefix: "Хочете написати про нас? Не соромтесь завантажувати всі наші ресурси, які включено до нашого "
|
||||
press_paragraph_1_link: "набору-для-преси"
|
||||
press_paragraph_1_suffix: ". Всі логотипи та зображення можна використовувати не зв’язуючись з нами напряму."
|
||||
press_paragraph_1_suffix: ". Всі логотипи та зображення можна використовувати, не зв'язуючись із нами напряму."
|
||||
team: "Команда"
|
||||
george_title: "Виконавчий директор"
|
||||
george_blurb: "Бізнесмен"
|
||||
|
@ -447,7 +449,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
michael_title: "Програміст"
|
||||
michael_blurb: "Сисадмін"
|
||||
matt_title: "Програміст"
|
||||
matt_blurb: "Dелосипедист"
|
||||
matt_blurb: "Велосипедист"
|
||||
|
||||
versions:
|
||||
save_version_title: "Зберегти нову версію"
|
||||
|
@ -459,16 +461,16 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
|
||||
contact:
|
||||
contact_us: "Зв'язатися з CodeCombat"
|
||||
welcome: "Ми раді вашому повідомленню! Скористайтеся цією формою аби надіслати email."
|
||||
contribute_prefix: "Якщо ви зацікавлені у співпраці, завітайте на нашу "
|
||||
welcome: "Ми раді вашому повідомленню! Скористайтеся цією формою, аби надіслати email."
|
||||
contribute_prefix: "Якщо Ви зацікавлені у співпраці, завітайте на нашу "
|
||||
contribute_page: "сторінку учасників"
|
||||
contribute_suffix: "!"
|
||||
forum_prefix: "Для будь-яких публичних обговорень, будь ласка, використовуйте "
|
||||
forum_prefix: "Для будь-яких публічних обговорень, будь ласка, використовуйте "
|
||||
forum_page: "наш форум"
|
||||
forum_suffix: "."
|
||||
send: "Надіслати відгук"
|
||||
contact_candidate: "Сконтактуватись з кандидатом" # Deprecated
|
||||
recruitment_reminder: "Використовуйте цю форму щоб перейти до кандидатів з котрими Ви б хотіли провести співбесіду. Пам‘ятайте, що CodeCombat знімає 18% ЗП за перший рік. Плата проводиться за наймом співробітника і підлягає відшкодуванню протягом 90 днів якщо,працівник не залишить роботу. Часткова зайнятість,дистанційна робота, та наймані працівники не оплачуються, так само як інтерни." # Deprecated
|
||||
contact_candidate: "Сконтактуватися з кандидатом" # Deprecated
|
||||
recruitment_reminder: "Використовуйте цю форму, щоб перейти до кандидатів, з котрими Ви б хотіли провести співбесіду. Пам'ятайте, що CodeCombat знімає 18% ЗП за перший рік. Плата проводиться за наймом співробітника і підлягає відшкодуванню протягом 90 днів якщо працівник не залишить роботу. Часткова зайнятість, дистанційна робота та наймані працівники не оплачуються, так само як інтерни." # Deprecated
|
||||
|
||||
account_settings:
|
||||
title: "Налаштування акаунта"
|
||||
|
@ -487,12 +489,12 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
email_announcements: "Оголошення"
|
||||
email_announcements_description: "Отримувати електронні листи про останні новини CodeCombat."
|
||||
email_notifications: "Сповіщення"
|
||||
# email_notifications_summary: "Controls for personalized, automatic email notifications related to your CodeCombat activity."
|
||||
email_notifications_summary: "Контроль персоналізованих автоматичних email-сповіщень щодо Вашої активності у CodeCombat."
|
||||
email_any_notes: "Будь-які сповіщення"
|
||||
email_any_notes_description: "Вимкніть аби заборонити сповіщення на email."
|
||||
email_any_notes_description: "Вимкніть, аби заборонити сповіщення на email."
|
||||
email_news: "Новини"
|
||||
email_recruit_notes: "Ваканція роботи"
|
||||
email_recruit_notes_description: "Якщо ти граеш дуже добре, ми можемо запропонувати тобі (кращу) роботу."
|
||||
email_recruit_notes: "Вакансії"
|
||||
email_recruit_notes_description: "Якщо ти граєш дуже добре, ми можемо запропонувати тобі (кращу) роботу."
|
||||
contributor_emails: "Підписки за класами учасників"
|
||||
contribute_prefix: "Нам потрібні люди, які приєднаються до нашої команди! Зайдіть на "
|
||||
contribute_page: "сторінку учасників,"
|
||||
|
@ -503,9 +505,9 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
password_mismatch: "Паролі не збігаються."
|
||||
password_repeat: "Будь ласка, повторіть пароль."
|
||||
job_profile: "Робочий профіль" # Rest of this section (the job profile stuff and wizard stuff) is deprecated
|
||||
job_profile_approved: "Ваш робочий профіль буде затверджено CodeCombat. Роботодавці зможуть бачити його якщо він буде відмічений як активний, або він не зазнає змін протягом 4 тижнів."
|
||||
job_profile_explanation: "Привіт! Заповніть це і ми зв’яжемось з Вами знайшовши для Вас роботу розробника ПЗ."
|
||||
sample_profile: "Дивитись зразок профілю"
|
||||
job_profile_approved: "Ваш робочий профіль буде затверджено CodeCombat. Роботодавці зможуть бачити його, якщо він буде відмічений як активний або він не зазнає змін протягом 4 тижнів."
|
||||
job_profile_explanation: "Привіт! Заповніть це і ми зв'яжемось з Вами, знайшовши для Вас роботу розробника ПЗ."
|
||||
sample_profile: "Дивитися зразок профілю"
|
||||
view_profile: "Переглянути Ваш профіль"
|
||||
|
||||
keyboard_shortcuts:
|
||||
|
@ -516,35 +518,35 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
shift: "Shift"
|
||||
run_code: "Виконати поточний код."
|
||||
run_real_time: "Виконати в реальному часі."
|
||||
# continue_script: "Continue past current script."
|
||||
# skip_scripts: "Skip past all skippable scripts."
|
||||
continue_script: "Продовжити поточний скрипт."
|
||||
skip_scripts: "Пропустити усі скрипти, які можна пропустити."
|
||||
toggle_playback: "Перемикач гри/паузи."
|
||||
# scrub_playback: "Scrub back and forward through time."
|
||||
# single_scrub_playback: "Scrub back and forward through time by a single frame."
|
||||
# scrub_execution: "Scrub through current spell execution."
|
||||
toggle_debug: "Перемикач відлагодження."
|
||||
toggle_grid: "Перемикач сітки."
|
||||
# toggle_pathfinding: "Toggle pathfinding overlay."
|
||||
beautify: "Зроби код красивішим стандартизуючи його форматування."
|
||||
toggle_pathfinding: "Перемикач накладання шляху."
|
||||
beautify: "Зроби код красивішим, стандартизуючи його форматування."
|
||||
maximize_editor: "Згортання/розширення редактора коду."
|
||||
|
||||
community:
|
||||
main_title: "Спільноти CodeCombat"
|
||||
# introduction: "Check out the ways you can get involved below and decide what sounds the most fun. We look forward to working with you!"
|
||||
# level_editor_prefix: "Use the CodeCombat"
|
||||
# level_editor_suffix: "to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!"
|
||||
# thang_editor_prefix: "We call units within the game 'thangs'. Use the"
|
||||
# thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites."
|
||||
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
|
||||
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
|
||||
introduction: "Ознайомтеся нижче зі способами, у які Ви можете долучитися, й оберіть те, що виглядає найбільш весело. Ми з нетерпінням чекаємо роботи з Вами!"
|
||||
level_editor_prefix: "Використовуйте "
|
||||
level_editor_suffix: "CodeCombat, щоб створювати та редагувати рівні. Користувачі створють нові рівні для своїх учнів, друзів, хакатонів, студентів і братів-сестер. Якщо створення нового рівня звучить страшно, Ви можете почати, зробивши форк одного з наших!"
|
||||
thang_editor_prefix: "Юніти у грі ми називаємо 'об'єкти'. Використовуйте "
|
||||
thang_editor_suffix: ", щоб модифікувати вихідне художнє оформлення CodeCombat. Дозвольте юнітам кидати снаряди, розверніть напрямок анімації, змініть очки життя юніта або завантажте власних векторних ельфів."
|
||||
article_editor_prefix: "Бачили помилку у якомусь з наших доків? Хочете зробити якісь інструкції до своїх творінь? Огляньте "
|
||||
article_editor_suffix: "і допоможіть гравцям CodeCombat отримати максимум зі свого ігрового часу."
|
||||
find_us: "Шукайте нас на цих сайтах"
|
||||
social_blog: "Читайте наш блоґ на Sett"
|
||||
social_discource: "Приєднайте до обговорення на форумі"
|
||||
social_facebook: "Поставте лайк CodeCombat на Facebook"
|
||||
social_discource: "Приєднайтеся до обговорення на форумі"
|
||||
social_facebook: "Вподобайте CodeCombat на Facebook"
|
||||
social_twitter: "Слідкуйте за CodeCombat у Twitter"
|
||||
social_gplus: "Приєднайтесь до CodeCombat у Google+"
|
||||
# social_hipchat: "Chat with us in the public CodeCombat HipChat room"
|
||||
contribute_to_the_project: "Прийняти участь в розробці"
|
||||
social_hipchat: "Напишіть нам у публічній кімнаті CodeCombat HipChat"
|
||||
contribute_to_the_project: "Взяти участь у розробці"
|
||||
|
||||
classes:
|
||||
archmage_title: "Архімаг"
|
||||
|
@ -569,16 +571,16 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
back: "Назад"
|
||||
revert: "Повернутись"
|
||||
revert_models: "Моделі повернення"
|
||||
# pick_a_terrain: "Pick A Terrain"
|
||||
# small: "Small"
|
||||
# grassy: "Grassy"
|
||||
pick_a_terrain: "Обрати лашдшафт"
|
||||
small: "Малий"
|
||||
grassy: "Подвір'я"
|
||||
fork_title: "Форк нової версії"
|
||||
fork_creating: "Створення форку..."
|
||||
# generate_terrain: "Generate Terrain"
|
||||
generate_terrain: "Згенерувати ландшафт"
|
||||
more: "Більше"
|
||||
wiki: "Wiki"
|
||||
wiki: "Вікі"
|
||||
live_chat: "Online чат"
|
||||
level_some_options: "Деякі опції?"
|
||||
level_some_options: "Якісь опції?"
|
||||
level_tab_thangs: "Об'єкти"
|
||||
level_tab_scripts: "Скрипти"
|
||||
level_tab_settings: "Налаштування"
|
||||
|
@ -598,119 +600,119 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
level_systems_tab_title: "Поточна система"
|
||||
level_systems_btn_new: "Створити нову систему"
|
||||
level_systems_btn_add: "Додати систему"
|
||||
level_components_title: "Повернутись до всіх об‘єктів"
|
||||
level_components_title: "Повернутись до всіх об'єктів"
|
||||
level_components_type: "Тип"
|
||||
level_component_edit_title: "Редагувати компонент"
|
||||
level_component_config_schema: "Config Schema"
|
||||
level_component_config_schema: "Схема конфігурації"
|
||||
level_component_settings: "Налаштування"
|
||||
level_system_edit_title: "Редагувати систему"
|
||||
create_system_title: "Створити нову систему"
|
||||
new_component_title: "Створити новий компонент"
|
||||
new_component_field_system: "Система"
|
||||
new_article_title: "Створити нову статтю"
|
||||
new_thang_title: "Створити новий тип об‘єкта"
|
||||
new_thang_title: "Створити новий тип об'єкта"
|
||||
new_level_title: "Створити новий рівень"
|
||||
# new_article_title_login: "Log In to Create a New Article"
|
||||
# new_thang_title_login: "Log In to Create a New Thang Type"
|
||||
# new_level_title_login: "Log In to Create a New Level"
|
||||
# new_achievement_title: "Create a New Achievement"
|
||||
# new_achievement_title_login: "Log In to Create a New Achievement"
|
||||
new_article_title_login: "Увійдіть, щоб створити нову статтю"
|
||||
new_thang_title_login: "Увійдіть, щоб створити новий тип об'єктів"
|
||||
new_level_title_login: "Увійдіть, щоб створити новий рівень"
|
||||
new_achievement_title: "Створити нове досягнення"
|
||||
new_achievement_title_login: "Увійдіть, щоб створити нове досягнення"
|
||||
article_search_title: "Шукати статті тут"
|
||||
thang_search_title: "Шукати типи об‘єктів тут"
|
||||
thang_search_title: "Шукати типи об'єктів тут"
|
||||
level_search_title: "Шукати рівні тут"
|
||||
# achievement_search_title: "Search Achievements"
|
||||
achievement_search_title: "Шукати досягнення"
|
||||
read_only_warning2: "Примітка: Ви не можете зберегти ніякі зміни, оскільки Ви не зареєструвались."
|
||||
# no_achievements: "No achievements have been added for this level yet."
|
||||
# achievement_query_misc: "Key achievement off of miscellanea"
|
||||
# achievement_query_goals: "Key achievement off of level goals"
|
||||
# level_completion: "Level Completion"
|
||||
# pop_i18n: "Populate I18N"
|
||||
no_achievements: "Для цього рівня ще не додано жодних досягнень."
|
||||
achievement_query_misc: "Ключове досягнення випадає з різного"
|
||||
achievement_query_goals: "Ключове досягнення випадає з цілей рівня"
|
||||
level_completion: "Рівень завершено"
|
||||
pop_i18n: "Додати I18N"
|
||||
|
||||
article:
|
||||
edit_btn_preview: "Анонс"
|
||||
edit_btn_preview: "Перегляд"
|
||||
edit_article_title: "Редагувати статтю"
|
||||
|
||||
contribute:
|
||||
page_title: "Співпраця"
|
||||
character_classes_title: "Класи персонажів"
|
||||
introduction_desc_intro: "Ми покладаємо великі надії на CodeCombat."
|
||||
introduction_desc_pref: "Ми хочемо створити місце, де збиралися б програмісти найрізноманітніших спеціалізацій, абі вчитись та грати разом. Хочемо знайомити інших з неймовірним світом програмування та відображувати найкращі частини спільноти. Ми не можемо і не хочемо робити це самі, бо такі проекти, як GitHub, Stack Overflow або Linux стали видатними саме завдяки людям, що використовують і будують їх. Через це"
|
||||
introduction_desc_pref: "Ми хочемо створити місце, де збиралися б програмісти найрізноманітніших спеціалізацій, аби вчитися та грати разом. Хочемо знайомити інших з неймовірним світом програмування та відображувати найкращі частини спільноти. Ми не можемо і не хочемо робити це самі, бо такі проекти, як GitHub, Stack Overflow або Linux стали видатними саме завдяки людям, що використовують і будують їх. Через це "
|
||||
introduction_desc_github_url: "код CodeCombat повністю вікдритий"
|
||||
introduction_desc_suf: ", і ми пропонуємо вам усі можливі шляхи взяти участь у розробці й перетворити цей проект на не тільки наш. але й ваш теж."
|
||||
introduction_desc_ending: "Сподіваємось, ви станете частиною нашої команди!"
|
||||
introduction_desc_suf: ", і ми пропонуємо Вам усі можливі шляхи взяти участь у розробці й перетворити цей проект на не тільки наш, але й Ваш теж."
|
||||
introduction_desc_ending: "Сподіваємось, Ви станете частиною нашої команди!"
|
||||
introduction_desc_signature: "- Нік, Джордж, Скотт, Майкл, Джеремі та Глен"
|
||||
alert_account_message_intro: "Привіт!"
|
||||
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
|
||||
archmage_summary: "Зацікавлений у роботі над ігровою графікою, дизайном інтерфейсу, організацією баз даних та серверу, мультиплеєром, фізокю, звуком або продукційністю ігрового движка? Мрієш допомогти у створенні гри, яка навчить інших того, у чому ви профі? У нас багато роботи, і якщо ти досвідчений програміст і хочеш розробляти CodeCombat, цей клас для тебе. Ми будемо щасливі бачити, як ти створюєш найкращу в світі гру для програмістів. "
|
||||
archmage_introduction: "Однією з найкращих частин створення ігор є те, що вони синтезують так багато різноманітних речей. Графіка, звук, з‘єднання з мережею у реальному часі, соціальні мережі, і ,звичайно, багато з найбільш поширених аспектів програмування, від управління низькорівневими базами даних, і адміністративної підтримки сервера до користувацького зовнішнього вигляду та побудови інтерфейсу. Тут є ще багато до виконання, і якщо ти досвідчений програміст з пристрастним бажанням зануритись у закаулки CodeCombat, цей розділ скоріше за все для Вас. Ми з радістю приймем Вашу допомогу у побудові найкращої з усіх гри для програмування."
|
||||
alert_account_message: "Щоб підписатися на email'и класу, Ви спершу маєте увійти."
|
||||
archmage_summary: "Зацікавлений у роботі над ігровою графікою, дизайном інтерфейсу, організацією баз даних та серверу, мультиплеєром, фізикою, звуком або продукційністю ігрового рушія? Мрієш допомогти у створенні гри, яка навчить інших того, у чому ти профі? У нас багато роботи, і якщо ти досвідчений програміст і хочеш розробляти CodeCombat, цей клас для тебе. Ми будемо щасливі бачити, як ти створюєш найкращу в світі гру для програмістів. "
|
||||
archmage_introduction: "Однією з найкращих частин створення ігор є те, що вони синтезують так багато різноманітних речей. Графіка, звук, з'єднання з мережею у реальному часі, соціальні мережі, і, звичайно, багато з найбільш поширених аспектів програмування, від управління низькорівневими базами даних і адміністративної підтримки сервера до користувацького зовнішнього вигляду та побудови інтерфейсу. Тут є ще багато до виконання, і якщо Ви досвідчений програміст із пристрасним бажанням зануритися у нетрі CodeCombat, цей розділ скоріше за все для Вас. Ми з радістю приймемо Вашу допомогу у побудові найкращої з усіх гри для програмування."
|
||||
class_attributes: "Ознаки класу"
|
||||
archmage_attribute_1_pref: "Навики у "
|
||||
archmage_attribute_1_suf: ", або бажання навчитись. Більшість нашого коду написана написана на цій мові. Якщо Ви фанат Ruby або Python, Ви будете почуватись як у дома. Це JavaScript, але з приємнішим синтаксисом."
|
||||
archmage_attribute_1_suf: ", або бажання навчитись. Більшість нашого коду написана написана на цій мові. Якщо Ви фанат Ruby або Python, Ви будете почуватись, як у дома. Це JavaScript, але з приємнішим синтаксисом."
|
||||
archmage_attribute_2: "Деякий досвід програмування та власна ініціатива. Ми допоможемо Вам зорієнтуватись, але ми не можемо витрачати багато часу для Вашого навчання."
|
||||
how_to_join: "Як приєднатися"
|
||||
join_desc_1: "Кожен може допомогти! Заходь на наш "
|
||||
join_desc_2: ", щоб почати та постав позначку в чек-боксі нижче, щоб оголосити себе відважним архімагом та отримувати останні новини по е-мейл. Хочеш поспілкуватися про те, що саме робити й як включитися в роботу найглибше?"
|
||||
join_desc_3: "або знайдіть нас у нашій "
|
||||
join_desc_1: "Кожен може допомогти! Заходьте на наш "
|
||||
join_desc_2: ", щоб почати, та поставте позначку в чек-боксі нижче, щоб оголосити себе відважним архімагом та отримувати останні новини електронною поштою. Хочете поспілкуватися про те, що саме робити і як включитися в роботу найглибше? "
|
||||
join_desc_3: " або знайдіть нас у нашій "
|
||||
join_desc_4: "- і ми вирішимо, з чого почати!"
|
||||
join_url_email: "Напишіть нам"
|
||||
join_url_hipchat: "публічній HipChat кімнаті"
|
||||
more_about_archmage: "Дізнатися, як стати Архімагом"
|
||||
archmage_subscribe_desc: "Отримувати листи з анонсами та новими можливостями для розробки."
|
||||
artisan_summary_pref: "Хочеш розробляти дизайн рівнів та розширювати арсенал CodeCombat? Люди проходять наші рівні в швидчому темпі ніж ми встигаємо їх створювати! На даний час, наш редактор рівнів є скелетом, тому будь обережним. Створення рівнів буде захоплюват і тягнути за собою. Якщо ти маєш уявлення про кампанії охоплюючі for-loops до"
|
||||
artisan_summary_suf: "тоді цей клас для тебе."
|
||||
artisan_introduction_pref: "Ми повинні будувати додаткові рівні! Люди вимагатимуть більше контенту, і ми можемо лише будувати скільки самі зможемо. Саме зараз, Вашою робочою зоною є рівень один; наш редактор рівнів ледве використовується навіть його творцями, тож будьте обережними. Якщо ти маєш уявлення про кампанії охоплюючі for-loops до"
|
||||
artisan_introduction_suf: ", тоді цей клас для тебе."
|
||||
artisan_attribute_1: "Будь-який досвід у створені контенту такого як цей буде добрим, так як і використання редакторів рівнів Blizzard. Але не вимається!"
|
||||
artisan_attribute_2: "A hankering to do a whole lot of testing and iteration. To make good levels, you need to take it to others and watch them play it, and be prepared to find a lot of things to fix."
|
||||
# artisan_attribute_3: "For the time being, endurance en par with an Adventurer. Our Level Editor is super preliminary and frustrating to use. You have been warned!"
|
||||
# artisan_join_desc: "Use the Level Editor in these steps, give or take:"
|
||||
# artisan_join_step1: "Read the documentation."
|
||||
# artisan_join_step2: "Create a new level and explore existing levels."
|
||||
# artisan_join_step3: "Find us in our public HipChat room for help."
|
||||
# artisan_join_step4: "Post your levels on the forum for feedback."
|
||||
artisan_summary_pref: "Хочеш розробляти дизайн рівнів та розширювати арсенал CodeCombat? Люди проходять наші рівні в швидшому темпі, ніж ми встигаємо їх створювати! На даний час, наш редактор рівнів є скелетом, тому будь обережним. Створення рівнів буде захоплювати і тягнути за собою. Якщо ти маєш бачення кампаній, що простягають цикли 'for' на "
|
||||
artisan_summary_suf: ", тоді цей клас для тебе."
|
||||
artisan_introduction_pref: "Ми повинні будувати додаткові рівні! Люди вимагатимуть більше контенту, і ми можемо лише будувати, скільки самі зможемо. Саме зараз, Вашою робочою зоною є рівень один; наш редактор рівнів ледве використовується навіть його творцями, тож будьте обережними. Якщо Ви маєте бачення кампаній, що простягають цикли 'for' на "
|
||||
artisan_introduction_suf: ", тоді цей клас для Вас."
|
||||
artisan_attribute_1: "Добрим буде будь-який досвід у створені контенту такого, як цей, так само як і використання редакторів рівня Blizzard. Але не вимається!"
|
||||
artisan_attribute_2: "Прагнення дуже багато багато тестувати і повторювати. Щоб робити гарні рівні, Вам треба дати їх іншим, подивитися, як вони грають, і бути готовими багато-чого виправляти."
|
||||
artisan_attribute_3: "Витривалість на рівні Шукача пригод, увесь час. Наш Редактор рівнів дуже не остаточний, і в користуванні розчаровує. Вас було попереджено!"
|
||||
artisan_join_desc: "Використовуйте Редактор рівнів на цих кроках, більше чи менше:"
|
||||
artisan_join_step1: "Читайте документацію."
|
||||
artisan_join_step2: "Створюйте новий рівень і досліджуйте існуючі рівні."
|
||||
artisan_join_step3: "Просіть у нас допомоги у публічній HipChat."
|
||||
artisan_join_step4: "Публікуйте свої рівні на форумі, щоб отримати відгуки."
|
||||
more_about_artisan: "Дізнатися, як стати Ремісником"
|
||||
artisan_subscribe_desc: "Отримувати листи з анонсами та новинами про вдосконалення редактора рівнів."
|
||||
# adventurer_summary: "Let us be clear about your role: you are the tank. You are going to take heavy damage. We need people to try out brand-new levels and help identify how to make things better. The pain will be enormous; making good games is a long process and no one gets it right the first time. If you can endure and have a high constitution score, then this class is for you."
|
||||
# adventurer_introduction: "Let's be clear about your role: you are the tank. You're going to take heavy damage. We need people to try out brand-new levels and help identify how to make things better. The pain will be enormous; making good games is a long process and no one gets it right the first time. If you can endure and have a high constitution score, then this class might be for you."
|
||||
# adventurer_attribute_1: "A thirst for learning. You want to learn how to code and we want to teach you how to code. You'll probably be doing most of the teaching in this case, though."
|
||||
# adventurer_attribute_2: "Charismatic. Be gentle but articulate about what needs improving, and offer suggestions on how to improve."
|
||||
# adventurer_join_pref: "Either get together with (or recruit!) an Artisan and work with them, or check the box below to receive emails when there are new levels to test. We'll also be posting about levels to review on our networks like"
|
||||
adventurer_summary: "Давай будемо чесними щодо твоєї ролі: ти танк. Тобі доведеться мати багато втрат. Нам потрібні люди, щоб випробовувати нові рівні і допомагати визначати, що можна покращити. Це буде неймовірно боляче; створення хороших ігор - це довгий процес, і ніхто не проходить його з першого разу. Якшо ти можеш терпіти і маєш великий запас витривалості, то цей клас для тебе."
|
||||
adventurer_introduction: "Давайте будемо чесними щодо Вашої ролі: Ви танк. Вам доведеться мати багато втрат. Нам потрібні люди, щоб випробовувати нові рівні і допомагати визначати, що можна покращити. Це буде неймовірно боляче; створення хороших ігор - це довгий процес, і ніхто не проходить його з першого разу. Якшо Ви можеш терпіти і маєте великий запас витривалості, то цей клас для Вас."
|
||||
adventurer_attribute_1: "Спрага до навчання. Ви хочете навчитися кодити і ми хочемо навчити Вас писати код. Хоча у цьому випадку Ви, напевно, вчитимете значно більше."
|
||||
adventurer_attribute_2: "Харизма. Будьте лагідні, але переконливі щодо того, що потребує покращення, і висловлюйте пропозиції, як це зробити."
|
||||
adventurer_join_pref: "Знайдіть собі до пари (або звербуйте!) Ремісника і працюйте з ним або поставте галочку нижче, щоб отримувати електронні листи, коли з'являтимуться нові рівні для тестування. Ми також будемо робити дописи про рівні, які треба оглянути, у наших мережах, зокрема на "
|
||||
adventurer_forum_url: "наш форум"
|
||||
# adventurer_join_suf: "so if you prefer to be notified those ways, sign up there!"
|
||||
adventurer_join_suf: "тому, якщо Вам краще отримувати сповіщення таким чином, підпишіться там!"
|
||||
more_about_adventurer: "Дізнатися, як стати Шукачем пригод"
|
||||
adventurer_subscribe_desc: "Отримувати листи, коли з'являються нові рівні для тестування."
|
||||
# scribe_summary_pref: "CodeCombat is not just going to be a bunch of levels. It will also be a resource of programming knowledge that players can hook into. That way, each Artisan can link to a detailed article that for the player's edification: documentation akin to what the "
|
||||
# scribe_summary_suf: " has built. If you enjoy explaining programming concepts, then this class is for you."
|
||||
# scribe_introduction_pref: "CodeCombat isn't just going to be a bunch of levels. It will also include a resource for knowledge, a wiki of programming concepts that levels can hook into. That way rather than each Artisan having to describe in detail what a comparison operator is, they can simply link their level to the Article describing them that is already written for the player's edification. Something along the lines of what the "
|
||||
# scribe_introduction_url_mozilla: "Mozilla Developer Network"
|
||||
# scribe_introduction_suf: " has built. If your idea of fun is articulating the concepts of programming in Markdown form, then this class might be for you."
|
||||
# scribe_attribute_1: "Skill in words is pretty much all you need. Not only grammar and spelling, but able to convey complicated ideas to others."
|
||||
# contact_us_url: "Contact us"
|
||||
# scribe_join_description: "tell us a little about yourself, your experience with programming and what sort of things you'd like to write about. We'll go from there!"
|
||||
scribe_summary_pref: "CodeCombat не збирається залишатися просто набором рівнів. Він також буде джерелом знань з програмування, у яке гравці зможуть зануритись. Таким чином, кожен Ремісник може дати посилання на детальну статтю для настанов гравцям: документацію, споріднену з тою, котру розробили "
|
||||
scribe_summary_suf: ". Якщо Вам подобається пояснювати принциппи програмування, тоді цей клас для Вас."
|
||||
scribe_introduction_pref: "CodeCombat не збирається залишатися просто набором рівнів. Він також міститиме джерело знань, вікі з принципами програмування, з якою зчеплені рівні. Таким чином замістьо того, щоб кожен Ремісник детально пояснював, що таке оператор порівняння, він зможе просто поставити у своєму рівневі посилання на статтю, у якій описано все для настанови гравцям. Щось на зразок того, що створили "
|
||||
scribe_introduction_url_mozilla: "Mozilla Developer Network"
|
||||
scribe_introduction_suf: ". Якщо Ваше уявлення про веселощі промовляє через принципи програмування у формі Markdown, тоді цей клас для Вас."
|
||||
scribe_attribute_1: "Вміння писати - це, по суті, все, що Вам треба. Не тільки знати граматику і правопис, але й могти розкривати складні ідеї іншим."
|
||||
contact_us_url: "Зв'яжіться з нами"
|
||||
scribe_join_description: ", розкажіть нам трохи про себе, свій досвід програмування і про які речі Ви хотіли б писати. З цього ми почнемо!"
|
||||
more_about_scribe: "Дізнатися, як стати Писарем"
|
||||
scribe_subscribe_desc: "Отрумивати листи з анонсами щодо написання статтей."
|
||||
# diplomat_summary: "There is a large interest in CodeCombat in other countries that do not speak English! We are looking for translators who are willing to spend their time translating the site's corpus of words so that CodeCombat is accessible across the world as soon as possible. If you'd like to help getting CodeCombat international, then this class is for you."
|
||||
# diplomat_introduction_pref: "So, if there's one thing we learned from the "
|
||||
# diplomat_launch_url: "launch in October"
|
||||
# diplomat_introduction_suf: "it's that there is sizeable interest in CodeCombat in other countries! We're building a corps of translators eager to turn one set of words into another set of words to get CodeCombat as accessible across the world as possible. If you like getting sneak peeks at upcoming content and getting these levels to your fellow nationals ASAP, then this class might be for you."
|
||||
# diplomat_attribute_1: "Fluency in English and the language you would like to translate to. When conveying complicated ideas, it's important to have a strong grasp in both!"
|
||||
diplomat_i18n_page_prefix: "Ви можете почати переклад рівнів перейшовши на нашу "
|
||||
diplomat_summary: "До CodeCombat є великий інтерес в інших країнах, де не розмовляють англійською! Ми шукаємо перекладачів, які хочуть присвятити свій час перекладу текстового наповнення сайту, щоб CodeCombat був доступним по всьому світу якнайшвидше. Якщо ти хотів би допомогти зробити CodeCombat міжнародним, тоді цей клас для тебе."
|
||||
diplomat_introduction_pref: "Отож, якщо є одна річ, яку ми вивчили з часу "
|
||||
diplomat_launch_url: "запуску в жовтні"
|
||||
diplomat_introduction_suf: ", то це те, що є значний інтерес до CodeCombat в інших країнах! Ми формуємо загін перекладачів, охочих до перетворення одного набору слів на інший набір слів, щоб CodeCombat став якнайдоступнішим в усьому світі. Якщо Вам подобається захоплено поглядати на майбутній контент і якнайшвидше доносити його до своїх співвітчизників, тоді цей клас, напевно, для Вас."
|
||||
diplomat_attribute_1: "Вільне знання англійської та мови, на яку Ви хочете перекладати. При поясленні складних ідей важливо мати глибоке розуміння обох мов!"
|
||||
diplomat_i18n_page_prefix: "Ви можете почати переклад рівнів, перейшовши на нашу "
|
||||
diplomat_i18n_page: "сторінку перекладу"
|
||||
diplomat_i18n_page_suffix: ", або інтерфейсу та сайту перейшовши на GitHub."
|
||||
diplomat_join_pref_github: "Знайдіть файл своєї мови "
|
||||
diplomat_github_url: "на GitHub"
|
||||
diplomat_join_suf_github: ", відредагуйте його, на надішліть запит злиття (pull request). Також, також поставте прапорець нижче аби слідкувати за новинами локаліазції!"
|
||||
diplomat_join_suf_github: ", відредагуйте його та надішліть запит на злиття (pull request). Також поставте прапорець нижче, аби слідкувати за новинами локалізації!"
|
||||
more_about_diplomat: "Дізнатися, як стати Дипломатом"
|
||||
diplomat_subscribe_desc: "Отримувати листи про розробки i18n та нові рівні для перекладу."
|
||||
# ambassador_summary: "We are trying to build a community, and every community needs a support team when there are troubles. We have got chats, emails, and social networks so that our users can get acquainted with the game. If you want to help people get involved, have fun, and learn some programming, then this class is for you."
|
||||
# ambassador_introduction: "This is a community we're building, and you are the connections. We've got Olark chats, emails, and social networks with lots of people to talk with and help get acquainted with the game and learn from. If you want to help people get involved and have fun, and get a good feel of the pulse of CodeCombat and where we're going, then this class might be for you."
|
||||
# ambassador_attribute_1: "Communication skills. Be able to identify the problems players are having and help them solve them. Also, keep the rest of us informed about what players are saying, what they like and don't like and want more of!"
|
||||
# ambassador_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll go from there!"
|
||||
# ambassador_join_note_strong: "Note"
|
||||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
ambassador_summary: "Ми стараємося побудувати спільноту, а кожній спільноті потрібна команда підтримки, коли виникають труднощі. У нас є чати, електронні скриньки і соціальні мережі, щоб наші користувачі змогли познайомитися з грою. Якщо ти хочеш допомагати людям залучатися, веселитися і вчити програмування, тоді цей клас для тебе."
|
||||
ambassador_introduction: "Ми будуємо спільноту, а Ви - зв'язки. У нас є чати Olark, електронні скриньки і соціальні мережі з багатьма людьми для спілкування і допомоги у знайомстві з грою на навчанні. Якщо Ви хочете допомагати людям залучатися, веселитися і тримати руку на пульсі CodeCombat та його шляху, тоді цей клас, напевно, для Вас."
|
||||
ambassador_attribute_1: "Комунікативні навички. Могти ідентифікувати проблеми, з якими стикаються гравці, і могти допомогти з їх вирішенням. Також тримати решту з нас в курсі того, що кажуть гравці, що їм подобається, а що ні, і чого вони хочуть ще більше!"
|
||||
ambassador_join_desc: ", розкажіть нам трохи про себе, що Ви робили і що б Ви зацікавлені були робити. З цього й почнемо!"
|
||||
ambassador_join_note_strong: "Примітка"
|
||||
ambassador_join_note_desc: "Один з наших пріоритетів - розробити мультиплеєр, у якому гравці, що мають труднощі з проходженням рівнів, зможуть викликати чарівників вищого рівня собі на допомогу. Ось тут Посланці і зможуть виконувати свою роботу. Ми будемо на зв'язку!"
|
||||
more_about_ambassador: "Дізнатися, як стати Посланцем"
|
||||
ambassador_subscribe_desc: "Отримувати листи з новинами щодо підтримки користувачів та розробки мультиплеєра."
|
||||
changes_auto_save: "Зміни зберігаються автоматично, коли ви ставите позначку у чекбоксі."
|
||||
changes_auto_save: "Зміни зберігаються автоматично, коли Ви ставите позначку у чекбоксі."
|
||||
diligent_scribes: "Наші старанні Писарі:"
|
||||
powerful_archmages: "Наші могутні Архімаги:"
|
||||
creative_artisans: "Наші талановиті Ремісники:"
|
||||
|
@ -719,14 +721,14 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
helpful_ambassadors: "Наші незамінні Посланці:"
|
||||
|
||||
ladder:
|
||||
please_login: "Будь ласка увійдіть до вашого акаунта перед грою у драбині."
|
||||
please_login: "Будь ласка, увійдіть до Вашого акаунту перед грою у драбині."
|
||||
my_matches: "Мої поєдинки"
|
||||
simulate: "Моделювати"
|
||||
simulation_explanation: "Моделюючи ігри ви можете швидше отримати оцінку вашої гри!"
|
||||
simulation_explanation: "Моделюючи ігри, Ви можете швидше отримати оцінку своєї гри!"
|
||||
simulate_games: "Моделювати ігри!"
|
||||
simulate_all: "ЗБРОСИТИ ТА МОДЕЛЮВАТИ ІГРИ"
|
||||
games_simulated_by: "Ігор модельовано вами:"
|
||||
games_simulated_for: "Ігор модельовано для вас:"
|
||||
simulate_all: "СКИНУТИ ТА МОДЕЛЮВАТИ ІГРИ"
|
||||
games_simulated_by: "Ігор модельовано Вами:"
|
||||
games_simulated_for: "Ігор модельовано для Вас:"
|
||||
games_simulated: "Ігор модельовано"
|
||||
games_played: "Ігор зіграно"
|
||||
ratio: "Співвідношення"
|
||||
|
@ -744,45 +746,45 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
rank_being_ranked: "Гра оцінюється"
|
||||
rank_last_submitted: "відправлено "
|
||||
help_simulate: "Допомогти моделювати ігри?"
|
||||
code_being_simulated: "Ваш новий код моделюється іншими гравцями для оцінки. Буде обновлюватися із новими матчами."
|
||||
no_ranked_matches_pre: "Немає нових матчей для "
|
||||
no_ranked_matches_post: " команди! Зіграйте проти супротивників та поверніться для отримання оцінки вашої гри."
|
||||
code_being_simulated: "Ваш новий код моделюється іншими гравцями для оцінки. Буде оновлюватися із новими матчами."
|
||||
no_ranked_matches_pre: "Немає нових матчів для "
|
||||
no_ranked_matches_post: " команди! Зіграйте проти супротивників та поверніться для отримання оцінки Вашої гри."
|
||||
choose_opponent: "Оберіть противника"
|
||||
select_your_language: "Оберіть мову!"
|
||||
tutorial_play: "Пройти навчання"
|
||||
tutorial_recommended: "Рекомендовано, якщо ви взагалі раніше не грали"
|
||||
tutorial_recommended: "Рекомендовано, якщо Ви взагалі раніше не грали"
|
||||
tutorial_skip: "Пропустити навчання"
|
||||
tutorial_not_sure: "Не впевнені що відбувається?"
|
||||
tutorial_not_sure: "Не впевнені, що відбувається?"
|
||||
tutorial_play_first: "Спочатку пройти навчання."
|
||||
simple_ai: "Простий ШІ"
|
||||
warmup: "Розігрів"
|
||||
friends_playing: "Дружня гра"
|
||||
log_in_for_friends: "Увійдіть та грайте за вашими друзями!"
|
||||
social_connect_blurb: "Приєднайтесь та грайте проти ваших друзів!"
|
||||
invite_friends_to_battle: "Завітайте ваших друзів приєднатися до вас у бою!"
|
||||
log_in_for_friends: "Увійдіть та грайте за своїх друзів!"
|
||||
social_connect_blurb: "Приєднайтесь та грайте проти Ваших друзів!"
|
||||
invite_friends_to_battle: "Запросіть своїх друзів приєднатися до Вас у бою!"
|
||||
fight: "В бій!"
|
||||
watch_victory: "Подивитись вашу перемогу"
|
||||
watch_victory: "Подивитись Вашу перемогу"
|
||||
defeat_the: "Перемогти"
|
||||
tournament_ends: "Турнір завершуються"
|
||||
tournament_ended: "Турнір завершено"
|
||||
tournament_rules: "Правила турніру"
|
||||
# tournament_blurb: "Write code, collect gold, build armies, crush foes, win prizes, and upgrade your career in our $40,000 Greed tournament! Check out the details"
|
||||
# tournament_blurb_criss_cross: "Win bids, construct paths, outwit opponents, grab gems, and upgrade your career in our Criss-Cross tournament! Check out the details"
|
||||
tournament_blurb: "Пиши код, збирай золото, будуй армії, розбивай ворогів, вигравай призи і покращуй свою кар'єру у нашому Greed Турнірі на 40 000 $! Дізнайся більше "
|
||||
tournament_blurb_criss_cross: "Вигравай ставки, створюй шляхи, перехитри опонентів, збирай самоцвіти і покращуй свою кар'єру у нашому Criss-Cross Турнірі! Дізнайся більше "
|
||||
tournament_blurb_blog: "у нашому блозі"
|
||||
rules: "Правила"
|
||||
winners: "Переможці"
|
||||
|
||||
user:
|
||||
stats: "Статистика"
|
||||
singleplayer_title: "Самітні рівні"
|
||||
singleplayer_title: "Одиночні рівні"
|
||||
multiplayer_title: "Мультиплеєрні рівні"
|
||||
achievements_title: "Досягнення"
|
||||
last_played: "Остання гра"
|
||||
status: "Стутус"
|
||||
status: "Статус"
|
||||
status_completed: "Завершено"
|
||||
status_unfinished: "Незавершено"
|
||||
no_singleplayer: "Жодної самітньої гри ще не зіграно."
|
||||
no_multiplayer: "Жодної самітньої гри ще не зіграно."
|
||||
no_singleplayer: "Жодної одиночної гри ще не зіграно."
|
||||
no_multiplayer: "Жодної мультиплеєрної гри ще не зіграно."
|
||||
no_achievements: "Жодних досягнень ще не отримано."
|
||||
favorite_prefix: "Улюблена мова програмування "
|
||||
favorite_postfix: "."
|
||||
|
@ -807,21 +809,29 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
|
||||
account:
|
||||
recently_played: "Нещодавні ігри"
|
||||
no_recent_games: "На протязі останніх двох тижнів не зіграно жодної гри."
|
||||
no_recent_games: "Упродовж останніх двох тижнів не зіграно жодної гри."
|
||||
payments: "Платежі"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
service_apple: "Apple"
|
||||
service_web: "Веб"
|
||||
paid_on: "Сплачено"
|
||||
service: "Сервіс"
|
||||
price: "Ціна"
|
||||
gems: "Cамоцвіти"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
status_unsubscribed_active: "У Вас немає передплати і рахунок Вам не прийде, але Ваш акаунт і далі дійсний."
|
||||
status_unsubscribed: "Отримайте доступ до новних рівнів, героїв та бонусів з абонементом CodeCombat!"
|
||||
|
||||
loading_error:
|
||||
could_not_load: "Помилка завантаження з сервера"
|
||||
connection_failure: "Помилка з’єднання."
|
||||
connection_failure: "Помилка з'єднання."
|
||||
unauthorized: "Вам потрібно увійти. Ви вимкнули куки?"
|
||||
forbidden: "Недостатньо прав."
|
||||
not_found: "Не знайдено."
|
||||
|
@ -834,113 +844,114 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
|
||||
resources:
|
||||
sessions: "Сесії"
|
||||
# your_sessions: "Your Sessions"
|
||||
your_sessions: "Ваші сесії"
|
||||
level: "Рівень"
|
||||
# social_network_apis: "Social Network APIs"
|
||||
# facebook_status: "Facebook Status"
|
||||
# facebook_friends: "Facebook Friends"
|
||||
# facebook_friend_sessions: "Facebook Friend Sessions"
|
||||
# gplus_friends: "G+ Friends"
|
||||
# gplus_friend_sessions: "G+ Friend Sessions"
|
||||
social_network_apis: "API соціальних мереж"
|
||||
facebook_status: "Статус у Facebook"
|
||||
facebook_friends: "Друзі з Facebook"
|
||||
facebook_friend_sessions: "Сесії друзів з Facebook"
|
||||
gplus_friends: "Друзі з G+"
|
||||
gplus_friend_sessions: "Сесії друзів з G+"
|
||||
leaderboard: "Таблиця лідерів"
|
||||
# user_schema: "User Schema"
|
||||
# user_profile: "User Profile"
|
||||
user_schema: "Схема користувача"
|
||||
user_profile: "Профайл користувача"
|
||||
patches: "Патчі"
|
||||
# patched_model: "Source Document"
|
||||
# model: "Model"
|
||||
patched_model: "Вихідний документ"
|
||||
model: "Модель"
|
||||
system: "Система"
|
||||
systems: "Системи"
|
||||
# component: "Component"
|
||||
# components: "Components"
|
||||
# thang: "Thang"
|
||||
# thangs: "Thangs"
|
||||
# level_session: "Your Session"
|
||||
# opponent_session: "Opponent Session"
|
||||
component: "Компонент"
|
||||
components: "Компоненти"
|
||||
thang: "Об'єкт"
|
||||
thangs: "Об'єкти"
|
||||
level_session: "Ваша сесія"
|
||||
opponent_session: "Сесія опонента"
|
||||
article: "Стаття"
|
||||
# user_names: "User Names"
|
||||
# thang_names: "Thang Names"
|
||||
user_names: "Імена користувачів"
|
||||
thang_names: "Назви об'єктів"
|
||||
files: "Файли"
|
||||
# top_simulators: "Top Simulators"
|
||||
# source_document: "Source Document"
|
||||
# document: "Document"
|
||||
# sprite_sheet: "Sprite Sheet"
|
||||
# employers: "Employers"
|
||||
# candidates: "Candidates"
|
||||
# candidate_sessions: "Candidate Sessions"
|
||||
# user_remark: "User Remark"
|
||||
# user_remarks: "User Remarks"
|
||||
top_simulators: "Топ-моделювальники"
|
||||
source_document: "Вихідний документ"
|
||||
document: "Документ"
|
||||
sprite_sheet: "Лист спрайтів"
|
||||
employers: "Роботодавці"
|
||||
candidates: "Кандидатури"
|
||||
candidate_sessions: "Сесії кандидатів"
|
||||
user_remark: "Ремарка користувача"
|
||||
user_remarks: "Ремарки користувачів"
|
||||
versions: "Версії"
|
||||
items: "Предмети"
|
||||
heroes: "Герої"
|
||||
achievement: "Досягнення"
|
||||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
clas: "CLA"
|
||||
play_counts: "Кількість ігор"
|
||||
feedback: "Відгук"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
# modified: "Modified"
|
||||
# deleted: "Deleted"
|
||||
# moved_index: "Moved Index"
|
||||
# text_diff: "Text Diff"
|
||||
# merge_conflict_with: "MERGE CONFLICT WITH"
|
||||
# no_changes: "No Changes"
|
||||
delta:
|
||||
added: "Додано"
|
||||
modified: "Змінено"
|
||||
deleted: "Вилучено"
|
||||
moved_index: "Переміщено індекс"
|
||||
text_diff: "Різниця тексту"
|
||||
merge_conflict_with: "ОБ'ЄДНАТИ КОНФЛІКТ З"
|
||||
no_changes: "Без змін"
|
||||
|
||||
# guide:
|
||||
# temp: "Temp"
|
||||
guide:
|
||||
temp: "Тимч."
|
||||
|
||||
multiplayer:
|
||||
multiplayer_title: "Налаштування мультиплеєра" # We'll be changing this around significantly soon. Until then, it's not important to translate.
|
||||
multiplayer_toggle: "Увімкнути мультиплеєр"
|
||||
multiplayer_toggle_description: "Дозволити іншим приєднуватись до гри."
|
||||
multiplayer_link_description: "Поділіться цим посиланням з будь-ким, щоб вони приєдналися до вас."
|
||||
multiplayer_link_description: "Поділіться цим посиланням із будь-ким, щоб вони приєдналися до Вас."
|
||||
multiplayer_hint_label: "Підказка:"
|
||||
multiplayer_hint: "Натисніть на посилання, щоб обрати всіх, та натисніть Apple-C або Ctrl-C, щоб скопіювати посилання."
|
||||
multiplayer_coming_soon: "Незабаром - більше можливостей у мультиплеєрі!"
|
||||
multiplayer_sign_in_leaderboard: "Увійдіть або створіть екаунт, аби помістити своє рішення до таблиці лідерів."
|
||||
multiplayer_sign_in_leaderboard: "Увійдіть або створіть акаунт, аби помістити своє рішення до таблиці лідерів."
|
||||
|
||||
legal:
|
||||
page_title: "Юридична інформація"
|
||||
opensource_intro: "CodeCombat - безкоштовна гра з повністю відкритим кодом."
|
||||
opensource_description_prefix: "Завітайте"
|
||||
opensource_description_prefix: "Завітайте "
|
||||
github_url: "на наш GitHub"
|
||||
opensource_description_center: "та долучайтесь, якщо хочете! CodeCombat побудовано на десятках проектів із вікритим кодом. і ми любимо їх. Перегляньте "
|
||||
archmage_wiki_url: "нашу wiki для Архімагів,"
|
||||
archmage_wiki_url: "нашу вікі для Архімагів,"
|
||||
opensource_description_suffix: "щоб побачити списки ПЗ, яке робить цю гру можливою."
|
||||
practices_title: "Шановні найкращі гравці"
|
||||
practices_description: "Це наші обіцянки до тебе, гравцю, дещо менш юридичною мовою."
|
||||
privacy_title: "Конфіденційність"
|
||||
privacy_description: "Ми не розповсюджуємо вашу персональну інформацію."
|
||||
privacy_description: "Ми не розповсюджуємо Вашу персональну інформацію."
|
||||
security_title: "Безпека"
|
||||
security_description: "Ми прагнемо зберегти вашу особисту інформацію в безпеці. Як проект з відкритим кодом, наш сайт є вільно відкритим для всіх, щоб переглянути та удосконалити наші системи безпеки."
|
||||
security_description: "Ми прагнемо зберегти Вашу особисту інформацію в безпеці. Як проект з відкритим кодом, наш сайт є вільно відкритим для всіх, щоб переглянути та удосконалити наші системи безпеки."
|
||||
email_title: "Email"
|
||||
email_description_prefix: "Ми не будем завалювати вас спамом. Через"
|
||||
email_settings_url: "налаштування вашого email"
|
||||
email_description_suffix: "або через посилання в повідомленням котрі ми присилаємо, ви можете змінити ваші уподобання і легко відмовитись від підписки в будь-який час."
|
||||
email_description_prefix: "Ми не будем завалювати Вас спамом. Через"
|
||||
email_settings_url: "налаштування Вашого email"
|
||||
email_description_suffix: "або через посилання в повідомленнях, котрі ми присилаємо, Ви можете змінити свої уподобання і легко відмовитись від підписки в будь-який час."
|
||||
cost_title: "Вартість"
|
||||
cost_description: "На даний час, CodeCombat є безкоштовним на усі 100%! Однією з наших цілей є рухатись у цьому ж напрямку, так що у цю гру можуть грати стільки людей, наскільки це можливо, незалежно від місця проживання. Якщо настануть важкі часи, ми будем змушені стягувати плату за певний контент, але ми б не хотіли цього. Якщо пощастить, ми зможемо підтримувати компанію разом з:"
|
||||
cost_description: "На даний час, CodeCombat є безкоштовним на усі 100%! Однією з наших цілей є рухатись у цьому ж напрямку, так що у цю гру можуть грати так багато людей, наскільки це можливо, незалежно від місця проживання. Якщо настануть важкі часи, ми будемо змушені стягувати плату за певний контент, але ми б не хотіли цього. Якщо пощастить, ми зможемо підтримувати компанію разом з:"
|
||||
copyrights_title: "Авторські права та ліцензії"
|
||||
contributor_title: "Авторська ліцензійна згода"
|
||||
contributor_description_prefix: "Усі права, як на сайті так і у нашому сховищі GitHub, є у відповідності з нашими"
|
||||
cla_url: "CLA"
|
||||
contributor_description_suffix: "з котрими ви маєте погодитись перед співпрацею."
|
||||
contributor_description_suffix: "з котрими Ви маєте погодитись перед співпрацею."
|
||||
code_title: "Код - MIT"
|
||||
code_description_prefix: "Весь код що належить CodeCombat або розміщений на codecombat.com, як у сховищі GitHub так і у базі даних codecombat.com, є ліцензованим"
|
||||
code_description_prefix: "Весь код, що належить CodeCombat або розміщений на codecombat.com, як у сховищі GitHub, так і у базі даних codecombat.com, є ліцензованим"
|
||||
mit_license_url: "ліцензією MIT"
|
||||
code_description_suffix: "Це включає весь код у системах та компонентах, котрі є доступними через CodeCombat з метою створення рівнів."
|
||||
art_title: "Мистецтво/Музика - творчі спільноти "
|
||||
art_description_prefix: "Увесь контент спільнот є доступним завдяки"
|
||||
cc_license_url: "міжнародній ліцензії Creative Commons із зазначенням авторства 4.0"
|
||||
art_description_suffix: "Контентом спільнот є будь-що зроблене загальнодоступним через CodeCombat з метою створення рівнів. Це включає:"
|
||||
art_description_suffix: "Контентом спільнот є будь-що, зроблене загальнодоступним через CodeCombat з метою створення рівнів. Це включає:"
|
||||
art_music: "Музику"
|
||||
art_sound: "Звук"
|
||||
art_artwork: "Творчі роботи"
|
||||
art_sprites: "Спрайти"
|
||||
art_other: "Будь-які і всі інші творчі роботи, котрі не є кодом, котрі є доступними для створення рівнів."
|
||||
art_access: "На даний час немає універсальної, зручної системи для вибору цих активів. В загальному, вибирайте їх з URL котрі використовуються сайтом, зверніться до нас за допомогою, або допоможіть нам в розширенні цього сайту, щоб зробити ці активи більш доступними."
|
||||
art_paragraph_1: "Щодо авторських прав, будь-ласка, назвіть і дайте лінк на codecombat.com де саме ресурс використовується або де призначатиметься у середовищі. Для прикладу:"
|
||||
use_list_1: "Якщо використовується в ролику або іншій грі, додайте codecombat.com в the credits."
|
||||
use_list_2: "Якщо використовується на веб-сайті, додайте лінк біля статистики, на приклад під зображенням, або в загальному описі сторінки де ви зможете також згадати інші роботи Creative Commons і програмне забезпечення з відкритим кодом, що використовується на сайті. Дещо, що вже має чисті посилання на CodeCombat, так як повідомлення у блозі у котрих згадується CodeCombat, не потребують окремих посилань."
|
||||
art_access: "На даний час немає універсальної, зручної системи для вибору цих активів. В загальному, вибирайте їх з URL, котрі використовуються сайтом, зверніться до нас за допомогою або допоможіть нам в розширенні цього сайту, щоб зробити ці активи більш доступними."
|
||||
art_paragraph_1: "Щодо авторських прав, будь-ласка, назвіть і дайте лінк на codecombat.com, де саме ресурс використовується або де призначатиметься у середовищі. Для прикладу:"
|
||||
use_list_1: "Якщо використовується в ролику або іншій грі, додайте codecombat.com у 'credits'."
|
||||
use_list_2: "Якщо використовується на веб-сайті, додайте лінк біля статистики, на приклад під зображенням, або в загальному описі сторінки, де ви зможете також згадати інші роботи Creative Commons і програмне забезпечення з відкритим кодом, що використовується на сайті. Дещо, що вже має чисті посилання на CodeCombat, такі як повідомлення у блозі, у котрих згадується CodeCombat, не потребують окремих посилань."
|
||||
art_paragraph_2: "Якщо використаний контент не був створений CodeCombat але внесений користувачем codecombat.com, роблячи посилання на нього, дотримуйтесь інструкції посилання передбачених в описі цього ресурсу, якщо такі інструкції є."
|
||||
rights_title: "Права захищені"
|
||||
rights_desc: "Усі права захищені для самих рівнів. Це включає"
|
||||
|
@ -948,11 +959,11 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
rights_unit: "Конфігурації блоку"
|
||||
rights_description: "Опис"
|
||||
rights_writings: "Листи"
|
||||
rights_media: "Медіа (звуки, музику) і будь-який інший творчий контент зроблений конкретно для того рівня і не зроблений загальнодостурним для створенні рівнів."
|
||||
rights_clarification: "Для уточнення, будь-що що є доступним у редакторі рівнів, для створення нових рівнів, належить CC, тоді як контент створений редактором рівнів або завантажений в ході створення рівнів, не належить."
|
||||
rights_media: "Медіа (звуки, музику) і будь-який інший творчий контент, зроблений конкретно для того рівня і не зроблений загальнодоступним для створення рівнів."
|
||||
rights_clarification: "Для уточнення, будь-що що є доступним у редакторі рівнів, для створення нових рівнів, належить CC, тоді як контент, створений редактором рівнів або завантажений у ході створення рівнів, не належить."
|
||||
nutshell_title: "Коротко"
|
||||
nutshell_description: "Будь-які ресурси котрі ми надаємо в редакторі рівнів є безкоштовними для використання за вашим бажанням для створення рівнів. Але ми залишаємо за собою право обмежувати розповсюдження самих рівнів(котрі були створені на codecombat.com), тому вони зможуть заплатити в майбутньому, якщо в кінцевому результаті таке станеться."
|
||||
canonical: "Англійська версія цього документа є остаточною та канонічною версією. Якщо тут є будь-які невідповідності в перекладі, англійська версія документа є пріоритетною."
|
||||
nutshell_description: "Будь-які ресурси, котрі ми надаємо в редакторі рівнів, є безкоштовними для використання за Вашим бажанням для створення рівнів. Але ми залишаємо за собою право обмежувати розповсюдження самих рівнів (котрі були створені на codecombat.com), тому в майбутньому за них може стягуватися плата, якщо в кінцевому результаті таке станеться."
|
||||
canonical: "Англомовна версія цього документа є остаточною та канонічною версією. Якщо є будь-які невідповідності в перекладі, англійська версія документа є пріоритетною."
|
||||
|
||||
ladder_prizes:
|
||||
title: "Нагороди за турнір" # This section was for an old tournament and doesn't need new translations now.
|
||||
|
@ -1080,9 +1091,9 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
# player_code: "Player Code"
|
||||
|
||||
employers:
|
||||
# deprecation_warning_title: "Sorry, CodeCombat is not recruiting right now."
|
||||
# deprecation_warning: "We are focusing on beginner levels instead of finding expert developers for the time being."
|
||||
# hire_developers_not_credentials: "Hire developers, not credentials." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section.
|
||||
deprecation_warning_title: "Вибачте, зараз CodeCombat не пропонує роботу."
|
||||
deprecation_warning: "Наразі ми зосередилися на рівнях для новачків замість пошуків розробників-експертів."
|
||||
hire_developers_not_credentials: "Наймаємо розробників, а не рекомендаційні листи." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section.
|
||||
# get_started: "Get Started"
|
||||
# already_screened: "We've already technically screened all our candidates"
|
||||
# filter_further: ", but you can also filter further:"
|
||||
|
@ -1113,7 +1124,7 @@ module.exports = nativeDescription: "Українська", englishDescription:
|
|||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
# cost: "How much do we charge?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
candidate_name: "Ім‘я"
|
||||
candidate_name: "Ім'я"
|
||||
candidate_location: "Розташування"
|
||||
candidate_looking_for: "Шукає"
|
||||
candidate_role: "Роль"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
|||
change_hero: "重新选择英雄" # Go back from choose inventory to choose hero
|
||||
choose_inventory: "装备道具"
|
||||
buy_gems: "购买宝石"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
campaign_forest: "森林战役"
|
||||
campaign_dungeon: "地牢战役"
|
||||
subscription_required: "需订阅"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
|||
regeneration: "恢复"
|
||||
range: "攻击范围" # As in "attack or visual range"
|
||||
blocks: "格挡" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
skills: "技能"
|
||||
available_for_purchase: "可以购买"
|
||||
level_to_unlock: "未解锁关卡:"
|
||||
available_for_purchase: "可以购买" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
level_to_unlock: "未解锁关卡:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
restricted_to_certain_heroes: "只有特定的英雄可以进入本关。"
|
||||
|
||||
skill_docs:
|
||||
|
@ -468,7 +470,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
|||
forum_suffix: ""
|
||||
send: "反馈意见"
|
||||
contact_candidate: "联系参选人" # Deprecated
|
||||
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns." # Deprecated
|
||||
recruitment_reminder: "用这张表格来联系你希望面试的求职者。但请记住如果成功雇佣,CodeCombat会收取与这位员工第一年工资的15%等值的佣金。佣金需在雇佣此员工时就付清并且在之后的90天内如果此员工离职则可退款。兼职,远程办公员工,合同工以及实习生都可免除此费用。" # Deprecated
|
||||
|
||||
account_settings:
|
||||
title: "账户设置"
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
|||
recently_played: "最近玩过的关卡"
|
||||
no_recent_games: "最近两个星期没有玩过游戏。"
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
price: "价格"
|
||||
gems: "宝石"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
feedback: "反馈"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
delta:
|
||||
added: "被添加"
|
||||
|
@ -985,25 +996,25 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
|
|||
looking_for: "寻找"
|
||||
last_updated: "最后一次更新:"
|
||||
contact: "联系"
|
||||
active: "正期待面试offer"
|
||||
inactive: "并不期待面试offer"
|
||||
active: "正在寻求面试机会"
|
||||
inactive: "目前没有在寻找新的工作机会"
|
||||
complete: "完成"
|
||||
next: "下一步"
|
||||
next_city: "城市?"
|
||||
next_country: "选择你的城市。"
|
||||
next_name: "姓名?"
|
||||
next_short_description: "写一个简短的描述"
|
||||
next_long_description: "描述你渴望的职位。"
|
||||
next_country: "选择你所处的国家"
|
||||
next_name: "名字?"
|
||||
next_short_description: "简短描述下你自己。"
|
||||
next_long_description: "描述一下你希望找到何种工作。"
|
||||
next_skills: "列出至少五个技能。"
|
||||
next_work: "你的过往工作经验"
|
||||
next_education: "教育经历"
|
||||
# next_projects: "show off up to three projects you've worked on."
|
||||
# next_links: "add any personal or social links."
|
||||
# next_photo: "add an optional professional photo."
|
||||
# next_active: "mark yourself open to offers to show up in searches."
|
||||
# example_blog: "Blog"
|
||||
next_projects: "展示你曾经参与过的至多3个项目。"
|
||||
next_links: "添加任何个人网站或社交媒体链接。"
|
||||
next_photo: "添加一张职业的照片(可选)。"
|
||||
next_active: "将自己标记为正在寻求工作机会以使自己的名字出现在搜索结果中。"
|
||||
example_blog: "你的博客"
|
||||
# example_personal_site: "Personal Site"
|
||||
# links_header: "Personal Links"
|
||||
links_header: "个人网站链接"
|
||||
# links_blurb: "Link any other sites or profiles you want to highlight, like your GitHub, your LinkedIn, or your blog."
|
||||
# links_name: "Link Name"
|
||||
# links_name_help: "What are you linking to?"
|
||||
|
|
|
@ -4,10 +4,10 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
|||
no_ie: "抱歉!Internet Explorer 8 等舊的瀏覽器打不開此網站" # Warning that only shows up in IE8 and older
|
||||
no_mobile: "CodeCombat 不是針對手機設備設計的,所以可能會出問題!" # Warning that shows up on mobile devices
|
||||
play: "開始遊戲" # The big play button that just starts playing a level
|
||||
# try_it: "Try It" # Alternate wording for Play button
|
||||
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!" # Warning that shows up on really old Firefox/Chrome/Safari
|
||||
# old_browser_suffix: "You can try anyway, but it probably won't work."
|
||||
# ipad_browser: "Bad news: CodeCombat doesn't run on iPad in the browser. Good news: our native iPad app is awaiting Apple approval."
|
||||
try_it: "試試看" # Alternate wording for Play button
|
||||
old_browser: "嗯…您的瀏覽器太老了跑不動'程式之戰',抱歉!" # Warning that shows up on really old Firefox/Chrome/Safari
|
||||
old_browser_suffix: "您還是可以試試看,但它應該不能運行。"
|
||||
ipad_browser: "壞消息: 「程式之戰」不能在iPad上的瀏覽器運行。好消息:我們的iPad APP正在等待蘋果公司驗證。"
|
||||
# campaign: "Campaign"
|
||||
# for_beginners: "For Beginners"
|
||||
# multiplayer: "Multiplayer" # Not currently shown on home page
|
||||
|
@ -16,13 +16,13 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
|||
|
||||
nav:
|
||||
play: "開始遊戲" # The top nav bar entry where players choose which levels to play
|
||||
# community: "Community"
|
||||
community: "社群"
|
||||
editor: "編輯"
|
||||
blog: "官方部落格"
|
||||
forum: "論壇"
|
||||
# account: "Account"
|
||||
# profile: "Profile"
|
||||
# stats: "Stats"
|
||||
account: "帳號"
|
||||
profile: "帳號資料"
|
||||
stats: "記錄"
|
||||
# code: "Code"
|
||||
admin: "系統管理員" # Only shows up when you are an admin
|
||||
home: "首頁"
|
||||
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -99,10 +100,10 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
|||
login:
|
||||
sign_up: "註冊"
|
||||
log_in: "登入"
|
||||
# logging_in: "Logging In"
|
||||
logging_in: "登入中"
|
||||
log_out: "登出"
|
||||
# forgot_password: "Forgot your password?"
|
||||
# authenticate_gplus: "Authenticate G+"
|
||||
forgot_password: "忘記密碼?"
|
||||
authenticate_gplus: "以G+帳號登入"
|
||||
# load_profile: "Load G+ Profile"
|
||||
# load_email: "Load G+ Email"
|
||||
# finishing: "Finishing"
|
||||
|
@ -115,7 +116,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
|||
creating: "帳號建立中..."
|
||||
sign_up: "註冊"
|
||||
log_in: "登入"
|
||||
# social_signup: "Or, you can sign up through Facebook or G+:"
|
||||
social_signup: "您也可以使用G+或Facebook帳號註冊:"
|
||||
# required: "You need to log in before you can go that way."
|
||||
# login_switch: "Already have an account?"
|
||||
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
|||
recently_played: "最近玩過"
|
||||
no_recent_games: "在過去兩個星期沒有遊戲玩過。"
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -69,6 +69,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
|
|||
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
|
||||
# choose_inventory: "Equip Items"
|
||||
# buy_gems: "Buy Gems"
|
||||
# campaign_desert: "Desert Campaign"
|
||||
# campaign_forest: "Forest Campaign"
|
||||
# campaign_dungeon: "Dungeon Campaign"
|
||||
# subscription_required: "Subscription Required"
|
||||
|
@ -372,9 +373,10 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
|
|||
# regeneration: "Regeneration"
|
||||
# range: "Range" # As in "attack or visual range"
|
||||
# blocks: "Blocks" # As in "this shield blocks this much damage"
|
||||
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
|
||||
# skills: "Skills"
|
||||
# available_for_purchase: "Available for Purchase"
|
||||
# level_to_unlock: "Level to unlock:"
|
||||
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
|
||||
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
|
||||
# restricted_to_certain_heroes: "Only certain heroes can play this level."
|
||||
|
||||
# skill_docs:
|
||||
|
@ -809,13 +811,21 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
|
|||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
# payments: "Payments"
|
||||
# purchased: "Purchased"
|
||||
# subscription: "Subscription"
|
||||
# service_apple: "Apple"
|
||||
# service_web: "Web"
|
||||
# paid_on: "Paid On"
|
||||
# service: "Service"
|
||||
# price: "Price"
|
||||
# gems: "Gems"
|
||||
# status_subscribed: "You're currently subscribed at $9.99 USD/mo. Thanks for your support!"
|
||||
# active: "Active"
|
||||
# subscribed: "Subscribed"
|
||||
# unsubscribed: "Unsubscribed"
|
||||
# active_until: "Active Until"
|
||||
# cost: "Cost"
|
||||
# next_payment: "Next Payment"
|
||||
# card: "Card"
|
||||
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
|
||||
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
|
||||
|
||||
|
@ -876,6 +886,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
|
|||
# clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
# feedback: "Feedback"
|
||||
# payment_info: "Payment Info"
|
||||
|
||||
# delta:
|
||||
# added: "Added"
|
||||
|
|
|
@ -151,18 +151,6 @@ module.exports = class User extends CocoModel
|
|||
@subscribeCopyGroup = 'original'
|
||||
@subscribeCopyGroup
|
||||
|
||||
getSubscribePriceGroup: ->
|
||||
# Testing alternate displayed subscription price of 1499
|
||||
# NOTE: This grouping logic lives in server/payments/subscription_handler.coffee too.
|
||||
return @subscribePriceGroup if @subscribePriceGroup
|
||||
testStartTime = new Date("2014-12-11T01:00:00.000Z") # 12/10/14 5pm PST time
|
||||
if new Date(me.get('dateCreated')) >= testStartTime
|
||||
@subscribePriceGroup = '1499'
|
||||
application.tracker.identify subscribePriceGroup: @subscribePriceGroup
|
||||
else
|
||||
@subscribePriceGroup = 'control'
|
||||
@subscribePriceGroup
|
||||
|
||||
isPremium: ->
|
||||
return false unless stripe = @get('stripe')
|
||||
return true if stripe.subscriptionID
|
||||
|
|
|
@ -37,7 +37,7 @@ block content
|
|||
td= moment(activeUntil).format('l')
|
||||
if nextPaymentDate
|
||||
tr
|
||||
th(data-i18n="account.next_paymthn")
|
||||
th(data-i18n="account.next_payment")
|
||||
td= moment(nextPaymentDate).format('l')
|
||||
if cost
|
||||
tr
|
||||
|
|
|
@ -92,7 +92,7 @@ module.exports = class DiplomatView extends ContributeClassView
|
|||
'en-US': [] # English (US), English (US)
|
||||
'en-GB': [] # English (UK), English (UK)
|
||||
'en-AU': [] # English (AU), English (AU)
|
||||
ru: ['fess89', 'ser-storchak', 'Mr A', 'a1ip', 'iulianR', 'EagleTA', 'kisik21', 'Shpionus', 'kerradus', 'ImmortalJoker'] # русский язык, Russian
|
||||
ru: ['fess89', 'ser-storchak', 'Mr A', 'a1ip', 'iulianR', 'EagleTA', 'kisik21', 'Shpionus', 'kerradus', 'ImmortalJoker', 'nixel'] # русский язык, Russian
|
||||
'de-DE': ['Dirk', 'faabsen', 'HiroP0', 'Anon', 'bkimminich', 'bahuma20', 'domenukk', 'dkundel', 'djsmith85'] # Deutsch (Deutschland), German (Germany)
|
||||
'de-AT': ['djsmith85'] # Deutsch (Österreich), German (Austria)
|
||||
'de-CH': ['greyhusky'] # Deutsch (Schweiz), German (Switzerland)
|
||||
|
|
|
@ -28,15 +28,12 @@ module.exports = class SubscribeModal extends ModalView
|
|||
c = super()
|
||||
c.state = @state
|
||||
c.stateMessage = @stateMessage
|
||||
|
||||
# Testing alternate displayed subscription price of 1499
|
||||
unless me.getSubscribePriceGroup() is 'control'
|
||||
c.price = 14.99
|
||||
else
|
||||
c.price = @product.amount / 100
|
||||
# c.price = @product.amount / 100
|
||||
c.price = 3.99 # Sale
|
||||
|
||||
# A/B Testing alternate subscription copy
|
||||
c.BTest = me.getSubscribeCopyGroup() is 'new'
|
||||
|
||||
return c
|
||||
|
||||
afterRender: ->
|
||||
|
@ -45,8 +42,7 @@ module.exports = class SubscribeModal extends ModalView
|
|||
popoverContent = "<p>" + $.i18n.t('subscribe.parents_blurb1') + "</p>"
|
||||
popoverContent += "<p>" + $.i18n.t('subscribe.parents_blurb2') + "</p>"
|
||||
popoverContent += "<p>" + $.i18n.t('subscribe.parents_blurb3') + "</p>"
|
||||
unless me.getSubscribePriceGroup() is 'control'
|
||||
popoverContent = popoverContent.replace /9[.,]99/g, '14.99'
|
||||
popoverContent = popoverContent.replace /9[.,]99/g, '3.99' # Sale
|
||||
window.popoverContent = popoverContent
|
||||
@$el.find('#parents-info').popover(
|
||||
animation: true
|
||||
|
@ -74,17 +70,11 @@ module.exports = class SubscribeModal extends ModalView
|
|||
# overwrite amount with sale price
|
||||
# maybe also put in another description with details about how long it lasts, etc
|
||||
# NOTE: Do not change this price without updating the context.price in getRenderData
|
||||
# options = {
|
||||
# description: 'Monthly Subscription (HoC sale)'
|
||||
# amount: 599
|
||||
# }
|
||||
|
||||
# Testing alternate displayed subscription price of 1499
|
||||
unless me.getSubscribePriceGroup() is 'control'
|
||||
options = {
|
||||
description: $.i18n.t('subscribe.stripe_description')
|
||||
amount: 1499
|
||||
}
|
||||
# NOTE: And, the popover content if necessary
|
||||
options = {
|
||||
description: 'Monthly Subscription (HoC sale)'
|
||||
amount: 399
|
||||
}
|
||||
|
||||
@purchasedAmount = options.amount
|
||||
|
||||
|
|
|
@ -71,7 +71,7 @@ class SubscriptionHandler extends Handler
|
|||
|
||||
# SALE LOGIC
|
||||
# overwrite couponID with another for everyone-sales
|
||||
# couponID = 'hoc_599' if not couponID
|
||||
couponID = 'hoc_399' if not couponID
|
||||
|
||||
if subscription = customer.subscriptions?.data?[0]
|
||||
|
||||
|
@ -117,11 +117,6 @@ class SubscriptionHandler extends Handler
|
|||
req.body.stripe = stripeInfo # to make sure things work for admins, who are mad with power
|
||||
user.set('stripe', stripeInfo)
|
||||
|
||||
# Testing alternate displayed subscription price of 1499
|
||||
testStartTime = new Date("2014-12-11T01:00:00.000Z")
|
||||
if new Date(user.get('dateCreated')) >= testStartTime
|
||||
stripe.customers.updateSubscription stripeInfo.customerID, stripeInfo.subscriptionID, {metadata: {priceTest: '1499'}}
|
||||
|
||||
if increment
|
||||
purchased = _.clone(user.get('purchased'))
|
||||
purchased ?= {}
|
||||
|
|
Loading…
Add table
Reference in a new issue