No more transpiledCode

This commit is contained in:
Nick Winter 2016-05-05 13:22:30 -07:00
parent 93f940e196
commit e4c904463c
12 changed files with 38 additions and 74 deletions

View file

@ -113,6 +113,7 @@ module.exports = class God extends CocoClass
for thangID, spellThang of spell.thangs
continue if spellThang.thang?.programmableMethods[spell.name].cloneOf
(userCodeMap[thangID] ?= {})[spell.name] = spellThang.aether.serialize()
console.log 'got UCM', userCodeMap
userCodeMap

View file

@ -115,6 +115,7 @@ module.exports = class LevelLoader extends CocoClass
if @sessionID
url = "/db/level.session/#{@sessionID}"
url += "?interpret=true" if @spectateMode or utils.getQueryVariable 'esper'
else
url = "/db/level/#{@levelID}/session"
url += "?team=#{@team}" if @team
@ -126,7 +127,7 @@ module.exports = class LevelLoader extends CocoClass
@session = @sessionResource.model
if @opponentSessionID
opponentURL = "/db/level.session/#{@opponentSessionID}"
opponentURL += "?interpret=true" if utils.getQueryVariable 'esper'
opponentURL += "?interpret=true" if @spectateMode or utils.getQueryVariable 'esper'
opponentSession = new LevelSession().setURL opponentURL
opponentSession.project = session.project if @headless
@opponentSessionResource = @supermodel.loadModel(opponentSession, 'opponent_session', {cache: false})

View file

@ -29,7 +29,7 @@ module.exports.createAetherOptions = (options) ->
#functionParameters: # TODOOOOO
executionLimit: 3 * 1000 * 1000
language: options.codeLanguage
useInterpreter: !!utils.getQueryVariable('esper')
useInterpreter: options.useInterpreter ? !!utils.getQueryVariable('esper')
parameters = functionParameters[options.functionName]
unless parameters
console.warn "Unknown method #{options.functionName}: please add function parameters to lib/aether_utils.coffee."

View file

@ -5,7 +5,7 @@ GoalManager = require 'lib/world/GoalManager'
God = require 'lib/God'
{createAetherOptions} = require 'lib/aether_utils'
SIMULATOR_VERSION = 3
SIMULATOR_VERSION = 4
simulatorInfo = {}
if $.browser
@ -435,23 +435,20 @@ module.exports = class Simulator extends CocoClass
generatedSpellKey = [slugifiedThangID,methodName].join '/'
source = @currentUserCodeMap[generatedSpellKey] ? ''
aether = @spells[spellKey].thangs[thang.id].aether
unless _.contains(@task.spellKeysToTranspile, generatedSpellKey)
aether.pure = source
else
try
aether.transpile source
catch e
console.log "Couldn't transpile #{spellKey}:\n#{source}\n", e
aether.transpile ''
#unless _.contains(@task.spellKeysToTranspile, generatedSpellKey)
try
aether.transpile source
catch e
console.log "Couldn't transpile #{spellKey}:\n#{source}\n", e
aether.transpile ''
createAether: (methodName, method, useProtectAPI, codeLanguage) ->
aetherOptions = createAetherOptions functionName: methodName, codeLanguage: codeLanguage, skipProtectAPI: not useProtectAPI
aetherOptions = createAetherOptions functionName: methodName, codeLanguage: codeLanguage, skipProtectAPI: not useProtectAPI, useInterpreter: true
return new Aether aetherOptions
class SimulationTask
constructor: (@rawData) ->
@spellKeyToTeamMap = {}
@spellKeysToTranspile = []
getLevelName: ->
levelName = @rawData.sessions?[0]?.levelID
@ -486,45 +483,23 @@ class SimulationTask
setWorld: (@world) ->
generateSpellKeyToSourceMap: ->
# TODO: we always now only have hero-placeholder/plan vs. hero-placeholder-1/plan on humans vs. ogres, always just have to retranspile for Esper, and never need to transpile for NPCs or other methods, so we can get rid of almost all of this stuff.
playerTeams = _.pluck @rawData.sessions, 'team'
spellKeyToSourceMap = {}
for session in @rawData.sessions
teamSpells = session.teamSpells[session.team]
allTeams = _.keys session.teamSpells
nonPlayerTeams = _.difference allTeams, playerTeams
for team in allTeams
for spell in session.teamSpells[team]
@spellKeyToTeamMap[spell] = team
for nonPlayerTeam in nonPlayerTeams
for spell in session.teamSpells[nonPlayerTeam]
spellKeyToSourceMap[spell] ?= @getWorldProgrammableSource(spell, @world)
@spellKeysToTranspile.push spell
teamCode = {}
for thangName, thangSpells of session.transpiledCode
for thangName, thangSpells of session.submittedCode
for spellName, spell of thangSpells
fullSpellName = [thangName, spellName].join '/'
if _.contains(teamSpells, fullSpellName)
teamCode[fullSpellName]=spell
teamCode[fullSpellName] = LZString.decompressFromUTF16 spell
_.merge spellKeyToSourceMap, teamCode
spellKeyToSourceMap
getWorldProgrammableSource: (desiredSpellKey ,world) ->
programmableThangs = _.filter world.thangs, 'isProgrammable'
@spells ?= {}
@thangSpells ?= {}
for thang in programmableThangs
continue if @thangSpells[thang.id]?
@thangSpells[thang.id] = []
for methodName, method of thang.programmableMethods
pathComponents = [thang.id, methodName]
if method.cloneOf
pathComponents[0] = method.cloneOf # referencing another Thang's method
pathComponents[0] = _.string.slugify pathComponents[0]
spellKey = pathComponents.join '/'
@thangSpells[thang.id].push spellKey
if not method.cloneOf and spellKey is desiredSpellKey
#console.log "Setting #{desiredSpellKey} from world!"
return method.source

View file

@ -135,8 +135,8 @@ module.exports = class SpectateLevelView extends RootView
continue if spellTeam is myTeam or not myTeam
opponentSpells = opponentSpells.concat spells
opponentCode = @otherSession?.get('transpiledCode') or {}
myCode = @session.get('transpiledCode') or {}
opponentCode = @otherSession?.get('code') or {}
myCode = @session.get('code') or {}
for spell in opponentSpells
[thang, spell] = spell.split '/'
c = opponentCode[thang]?[spell]

View file

@ -63,13 +63,12 @@ module.exports = class LadderSubmissionView extends CocoView
failure = (jqxhr, textStatus, errorThrown) =>
console.log jqxhr.responseText
@setRankingButtonText 'failed' unless @destroyed
@transpileSession (transpiledCode) =>
@session.save null, success: =>
ajaxData =
session: @session.id
levelID: @level.id
originalLevelID: @level.get('original')
levelMajorVersion: @level.get('version').major
transpiledCode: transpiledCode
ajaxOptions =
type: 'POST'
data: ajaxData
@ -81,35 +80,19 @@ module.exports = class LadderSubmissionView extends CocoView
mirrorAjaxData.session = @mirrorSession.id
mirrorCode = @mirrorSession.get('code')
if @session.get('team') is 'humans'
mirrorAjaxData.transpiledCode = 'hero-placeholder-1': transpiledCode['hero-placeholder']
mirrorCode['hero-placeholder-1'] = @session.get('code')['hero-placeholder']
else
mirrorAjaxData.transpiledCode = 'hero-placeholder': transpiledCode['hero-placeholder-1']
mirrorCode['hero-placeholder'] = @session.get('code')['hero-placeholder-1']
mirrorAjaxOptions = _.clone ajaxOptions
mirrorAjaxOptions.data = mirrorAjaxData
ajaxOptions.success = =>
patch = code: mirrorCode, codeLanguage: @session.get('codeLanguage'), submittedCodeLanguage: @session.get('submittedCodeLanguage')
patch = code: mirrorCode, codeLanguage: @session.get('codeLanguage')
tempSession = new LevelSession _id: @mirrorSession.id
tempSession.save patch, patch: true, type: 'PUT', success: ->
$.ajax '/queue/scoring', mirrorAjaxOptions
$.ajax '/queue/scoring', ajaxOptions
transpileSession: (callback) ->
submittedCode = @session.get('code')
codeLanguage = @session.get('codeLanguage') or 'javascript'
@session.set('submittedCodeLanguage', codeLanguage)
transpiledCode = {}
for thang, spells of submittedCode
transpiledCode[thang] = {}
for spellID, spell of spells
unless _.contains(@session.get('teamSpells')[@session.get('team')], thang + '/' + spellID) then continue
aetherOptions = createAetherOptions functionName: spellID, codeLanguage: codeLanguage
aether = new Aether aetherOptions
transpiledCode[thang][spellID] = aether.transpile spell
@session.save null, success: -> callback transpiledCode
onHelpSimulate: ->
@playSound 'menu-button-click'
$('a[href="#simulate"]').tab('show')

View file

@ -182,6 +182,7 @@ module.exports = class Spell
skipProtectAPI: skipProtectAPI
includeFlow: includeFlow
problemContext: problemContext
useInterpreter: if @spectateView then true else undefined
aether = new Aether aetherOptions
if @worker
workerMessage =
@ -215,8 +216,7 @@ module.exports = class Spell
shouldUseTranspiledCode: ->
# Determine whether this code has already been transpiled, or whether it's raw source needing transpilation.
return false if utils.getQueryVariable 'esper' # Don't use transpiled code with interpreter
return true if @spectateView # Use transpiled code for both teams if we're just spectating.
return false if @spectateView or utils.getQueryVariable 'esper' # Don't use transpiled code with interpreter
return true if @isEnemySpell() # Use transpiled for enemy spells.
# Players without permissions can't view the raw code.
return false if @observing and @levelType in ['hero', 'course']

View file

@ -9,7 +9,6 @@ module.exports = createNewTask = (req, res) ->
requestSessionID = req.body.session
originalLevelID = req.body.originalLevelID
currentLevelID = req.body.levelID
transpiledCode = req.body.transpiledCode
requestLevelMajorVersion = parseInt(req.body.levelMajorVersion)
yetiGuru = {}
@ -17,7 +16,7 @@ module.exports = createNewTask = (req, res) ->
validatePermissions.bind(yetiGuru, req, requestSessionID)
fetchAndVerifyLevelType.bind(yetiGuru, currentLevelID)
fetchSessionObjectToSubmit.bind(yetiGuru, requestSessionID)
updateSessionToSubmit.bind(yetiGuru, transpiledCode, req.user)
updateSessionToSubmit.bind(yetiGuru, req.user)
# Because there's some bug where the chained rankings don't work, and this is super slow, let's just not do this until we fix it.
#fetchInitialSessionsToRankAgainst.bind(yetiGuru, requestLevelMajorVersion, originalLevelID)
#generateAndSendTaskPairsToTheQueue
@ -49,14 +48,14 @@ fetchAndVerifyLevelType = (levelID, cb) ->
cb null
fetchSessionObjectToSubmit = (sessionID, callback) ->
LevelSession.findOne({_id: sessionID}).select('team code leagues').exec (err, session) ->
LevelSession.findOne({_id: sessionID}).select('team code leagues codeLanguage').exec (err, session) ->
callback err, session?.toObject()
updateSessionToSubmit = (transpiledCode, user, sessionToUpdate, callback) ->
updateSessionToSubmit = (user, sessionToUpdate, callback) ->
sessionUpdateObject =
submitted: true
submittedCode: sessionToUpdate.code
transpiledCode: transpiledCode
submittedCodeLanguage: sessionToUpdate.codeLanguage or 'python'
submitDate: new Date()
#meanStrength: 25 # Let's try not resetting the score on resubmission
standardDeviation: 25 / 3

View file

@ -57,10 +57,10 @@ constructTaskObject = (taskMessageBody, message, callback) ->
callback null, taskObject, message
getSessionInformation = (sessionIDString, callback) ->
selectString = 'submitDate team submittedCode teamSpells levelID creator creatorName transpiledCode submittedCodeLanguage totalScore'
selectString = 'submitDate team submittedCode teamSpells levelID creator creatorName submittedCodeLanguage totalScore'
LevelSession.findOne(_id: sessionIDString).select(selectString).lean().exec (err, session) ->
if err? then return callback err, {'error': 'There was an error retrieving the session.'}
callback null, session
callback null, scoringUtils.formatSessionInformation session
constructTaskLogObject = (calculatorUserID, taskObject, message, callback) ->
taskLogObject = new TaskLog

View file

@ -21,7 +21,7 @@ module.exports = getTwoGames = (req, res) ->
leagueID: req.body.leagueID
getRandomSessions req.user, options, sendSessionsResponse(res)
sessionSelectionString = 'team totalScore transpiledCode submittedCodeLanguage teamSpells levelID creatorName creator submitDate leagues'
sessionSelectionString = 'team totalScore submittedCode submittedCodeLanguage teamSpells levelID creatorName creator submitDate leagues'
sendSessionsResponse = (res) ->
(err, sessions) ->

View file

@ -89,7 +89,7 @@ logTaskComputation = (callback) ->
callback err
determineIfSessionShouldContinueAndUpdateLog = (cb) ->
sessionID = @clientResponseObject.originalSessionID
sessionID = @clientResponseObject.originalSessionIDx
sessionRank = parseInt @clientResponseObject.originalSessionRank
update = '$inc': {}
if sessionRank is 0

View file

@ -4,6 +4,7 @@ bayes = new (require 'bayesian-battle')()
LevelSession = require '../../models/LevelSession'
User = require '../../models/User'
perfmon = require '../../commons/perfmon'
LZString = require 'lz-string'
SIMULATOR_VERSION = 3
@ -26,11 +27,15 @@ module.exports.sendResponseObject = (res, object) ->
res.send(object)
res.end()
module.exports.formatSessionInformation = (session) ->
heroID = if session.team is 'ogres' then 'hero-placeholder-1' else 'hero-placeholder'
submittedCode = {}
submittedCode[heroID] = plan: LZString.compressToUTF16 session.submittedCode[heroID].plan
_id: session._id
sessionID: session._id
team: session.team ? 'No team'
transpiledCode: session.transpiledCode
submittedCode: submittedCode
submittedCodeLanguage: session.submittedCodeLanguage
teamSpells: session.teamSpells ? {}
levelID: session.levelID