Merge branch 'master' into production

This commit is contained in:
Nick Winter 2014-03-11 19:41:31 -07:00
commit e2e7b876a4
14 changed files with 46 additions and 35 deletions

View file

@ -25,17 +25,21 @@ module.exports = class Simulator
success: @setupSimulationAndLoadLevel
handleFetchTaskError: (errorData) =>
console.log "There were no games to score. Error: #{JSON.stringify errorData}"
console.log "Retrying in #{@retryDelayInSeconds}"
@trigger 'statusUpdate', 'There were no games to simulate! Trying again in 10 seconds.'
console.error "There was a horrible Error: #{JSON.stringify errorData}"
@trigger 'statusUpdate', 'There was an error fetching games to simulate. Retrying in 10 seconds.'
@simulateAnotherTaskAfterDelay()
handleNoGamesResponse: ->
@trigger 'statusUpdate', 'There were no games to simulate--nice. Retrying in 10 seconds.'
@simulateAnotherTaskAfterDelay()
simulateAnotherTaskAfterDelay: =>
console.log "Retrying in #{@retryDelayInSeconds}"
retryDelayInMilliseconds = @retryDelayInSeconds * 1000
_.delay @fetchAndSimulateTask, retryDelayInMilliseconds
setupSimulationAndLoadLevel: (taskData) =>
setupSimulationAndLoadLevel: (taskData, textStatus, jqXHR) =>
return @handleNoGamesResponse() if jqXHR.status is 204
@trigger 'statusUpdate', 'Setting up simulation!'
@task = new SimulationTask(taskData)
@supermodel = new SuperModel()

View file

@ -151,7 +151,7 @@ class CocoModel extends Backbone.Model
return null unless schema.links?
linkObject = _.find schema.links, rel: "db"
return null unless linkObject
return null if linkObject.href.match("thang_type") and not @isObjectID(data) # Skip loading hardcoded Thang Types for now (TODO)
return null if linkObject.href.match("thang.type") and not @isObjectID(data) # Skip loading hardcoded Thang Types for now (TODO)
# not fully extensible, but we can worry about that later
link = linkObject.href

View file

@ -112,7 +112,7 @@ module.exports = class Level extends CocoModel
if path.match(/\/systems\/\d+\/config\//) and data?.indieSprites?.length
# Ugh, we need to make sure we grab the IndieSprite ThangTypes
for indieSprite in data.indieSprites
link = "/db/thang_type/#{indieSprite.thangType}/version"
link = "/db/thang.type/#{indieSprite.thangType}/version"
model = CocoModel.getOrMakeModelFromLink link, shouldLoadProjection
models.push model if model
else if path is '/'

View file

@ -218,7 +218,7 @@ module.exports = class ThangType extends CocoModel
@loadUniversalWizard: ->
return @wizardType if @wizardType
wizOriginal = "52a00d55cf1818f2be00000b"
url = "/db/thang_type/#{wizOriginal}/version"
url = "/db/thang.type/#{wizOriginal}/version"
@wizardType = new module.exports()
@wizardType.url = -> url
@wizardType.fetch()

View file

@ -22,7 +22,7 @@ module.exports = class WizardSettingsView extends CocoView
loadWizard: ->
@wizardThangType = new ThangType()
@wizardThangType.url = -> '/db/thang_type/wizard'
@wizardThangType.url = -> '/db/thang.type/wizard'
@wizardThangType.fetch()
@wizardThangType.once 'sync', @initCanvas, @

View file

@ -19,7 +19,7 @@ componentOriginals =
"physics.Physical" : "524b75ad7fc0f6d519000001"
class ThangTypeSearchCollection extends CocoCollection
url: '/db/thang_type/search?project=true'
url: '/db/thang.type/search?project=true'
model: ThangType
module.exports = class ThangsTabView extends View

View file

@ -122,6 +122,7 @@ module.exports = class MyMatchesTabView extends CocoView
failure = => @setRankingButtonText(button, 'failed')
ajaxData = { session: sessionID, levelID: @level.id, originalLevelID: @level.attributes.original, levelMajorVersion: @level.attributes.version.major }
console.log "Posting game for ranking from My Matches view."
$.ajax '/queue/scoring', {
type: 'POST'
data: ajaxData

View file

@ -66,6 +66,7 @@ module.exports = class VictoryModal extends View
ajaxData = session: @session.id, levelID: @level.id, originalLevelID: @level.get('original'), levelMajorVersion: @level.get('version').major
ladderURL = "/play/ladder/#{@level.get('slug')}#my-matches"
goToLadder = -> Backbone.Mediator.publish 'router:navigate', route: ladderURL
console.log "Posting game for ranking from victory modal."
$.ajax '/queue/scoring',
type: 'POST'
data: ajaxData

View file

@ -174,7 +174,7 @@ LevelThangSchema = c.object {
},
id: thang # TODO: figure out if we can make this unique and how to set dynamic defaults
# TODO: split thangType into "original" and "majorVersion" like the rest for consistency
thangType: c.objectId(links: [{rel: "db", href: "/db/thang_type/{($)}/version"}], title: "Thang Type", description: "A reference to the original Thang template being configured.", format: 'thang-type')
thangType: c.objectId(links: [{rel: "db", href: "/db/thang.type/{($)}/version"}], title: "Thang Type", description: "A reference to the original Thang template being configured.", format: 'thang-type')
components: c.array {title: "Components", description: "Thangs are configured by changing the Components attached to them.", uniqueItems: true, format: 'thang-components-array'}, ThangComponentSchema # TODO: uniqueness should be based on "original", not whole thing
LevelSystemSchema = c.object {
@ -252,4 +252,3 @@ module.exports = LevelSchema
# 3. tv4.addSchema(metaschema.id, metaschema)
# 4. S = <paste big schema here>
# 5. tv4.validateMultiple(S, metaschema) and look for errors

View file

@ -61,4 +61,4 @@ LevelThangTypeSchema.plugin(plugins.PermissionsPlugin)
LevelThangTypeSchema.plugin(plugins.NamedPlugin)
LevelThangTypeSchema.plugin(plugins.SearchablePlugin, {searchable: ['name', 'description']})
module.exports = LevelThangType = mongoose.model('level.thang_type', LevelThangTypeSchema)
module.exports = LevelThangType = mongoose.model('level.thang.type', LevelThangTypeSchema)

View file

@ -84,7 +84,9 @@ module.exports.dispatchTaskToConsumer = (req, res) ->
if isUserAnonymous(req) then return errors.forbidden res, "You need to be logged in to simulate games"
scoringTaskQueue.receiveMessage (err, message) ->
if err? or messageIsInvalid(message) then return errors.gatewayTimeoutError res, "Queue Receive Error:#{err}"
if err? or messageIsInvalid(message)
res.send 204, "No games to score. #{message}"
return res.end()
console.log "Received Message"
messageBody = parseTaskQueueMessage req, res, message
return unless messageBody?
@ -155,11 +157,14 @@ module.exports.processTaskResult = (req, res) ->
levelOriginalMajorVersion = levelSession.level.majorVersion
findNearestBetterSessionID levelOriginalID, levelOriginalMajorVersion, originalSessionID, sessionNewScore, opponentNewScore, opponentID, opposingTeam, (err, opponentSessionID) ->
if err? then return errors.serverError res, "There was an error finding the nearest sessionID!"
unless opponentSessionID then return sendResponseObject req, res, {"message":"There were no more games to rank(game is at top!"}
if opponentSessionID
addPairwiseTaskToQueue [originalSessionID, opponentSessionID], (err, success) ->
if err? then return errors.serverError res, "There was an error sending the pairwise tasks to the queue!"
sendResponseObject req, res, {"message":"The scores were updated successfully and more games were sent to the queue!"}
else
LevelSession.update {_id: originalSessionID}, {isRanking: false}, {multi: false}, (err, affected) ->
if err? then return errors.serverError res, "There was an error marking the victorious session as not being ranked."
return sendResponseObject req, res, {"message":"There were no more games to rank (game is at top)!"}
else
console.log "Player lost, achieved rank #{originalSessionRank}"
LevelSession.update {_id: originalSessionID}, {isRanking: false}, {multi: false}, (err, affected) ->

View file

@ -102,7 +102,7 @@ sendLadderUpdateEmail = (session, daysAgo) ->
score_history_graph_url: getScoreHistoryGraphURL session, daysAgo
defeat: defeatContext
victory: victoryContext
log.info "Sending ladder update email to #{context.recipient.address} with #{context.email_data.wins} wins and #{context.email_data.losses} since #{daysAgo} day(s) ago."
log.info "Sending ladder update email to #{context.recipient.address} with #{context.email_data.wins} wins and #{context.email_data.losses} losses since #{daysAgo} day(s) ago."
sendwithus.api.send context, (err, result) ->
log.error "Error sending ladder update email: #{err} with result #{result}" if err

View file

@ -7,8 +7,8 @@ module.exports.setupRoutes = (app) ->
return
options = { DEBUG: not config.isProduction }
module.exports.api = new sendwithusAPI swuAPIKey, options
debug = not config.isProduction
module.exports.api = new sendwithusAPI swuAPIKey, debug
module.exports.templates =
welcome_email: 'utnGaBHuSU4Hmsi7qrAypU'
ladder_update_email: 'JzaZxf39A4cKMxpPZUfWy4'

View file

@ -3,6 +3,7 @@ jsonschema = require('./user_schema')
crypto = require('crypto')
{salt, isProduction} = require('../../server_config')
mail = require '../commons/mail'
log = require 'winston'
sendwithus = require '../sendwithus'
@ -56,7 +57,7 @@ UserSchema.statics.updateMailChimp = (doc, callback) ->
callback?()
onFailure = (error) ->
console.error 'failed to subscribe', error, callback?
log.error 'failed to subscribe', error, callback?
doc.updatedMailChimp = true
callback?()
@ -77,7 +78,7 @@ UserSchema.pre('save', (next) ->
recipient:
address: @get 'email'
sendwithus.api.send data, (err, result) ->
console.log 'error', err, 'result', result
log.error 'error', err, 'result', result if err
next()
)