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Update fr.coffee
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1 changed files with 63 additions and 63 deletions
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@ -67,14 +67,14 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
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next: "Suivant" # Go from choose hero to choose inventory before playing a level
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change_hero: "Changer le Héro" # Go back from choose inventory to choose hero
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choose_inventory: "Équiper des objets"
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# buy_gems: "Buy Gems"
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buy_gems: "Acheter des gemmes"
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older_campaigns: "Anciennes Campagnes"
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anonymous: "Joueur anonyme"
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level_difficulty: "Difficulté: "
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campaign_beginner: "Campagne du Débutant"
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# awaiting_levels_adventurer_prefix: "We release five levels per week."
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# awaiting_levels_adventurer: "Sign up as an Adventurer"
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# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
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awaiting_levels_adventurer_prefix: "Nous produisons cinq niveaux par semaine."
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awaiting_levels_adventurer: "S'inscrire comme aventurier"
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awaiting_levels_adventurer_suffix: "afin d'être le premier à jouer de nouveaux niveaux."
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choose_your_level: "Choisissez votre niveau" # The rest of this section is the old play view at /play-old and isn't very important.
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adventurer_prefix: "Vous pouvez passer à n'importe quel niveau ci-dessous, ou discuter des niveaux sur "
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adventurer_forum: "le forum de l'Aventurier"
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@ -98,7 +98,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
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logging_in: "Connecter"
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log_out: "Déconnexion"
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recover: "Récupérer son compte"
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# authenticate_gplus: "Authenticate G+"
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authenticate_gplus: "Authentication G+"
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# load_profile: "Load G+ Profile"
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# load_email: "Load G+ Email"
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# finishing: "Finishing"
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@ -121,12 +121,12 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
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recovery_sent: "Email de récupération envoyé"
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items:
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# primary: "Primary"
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# secondary: "Secondary"
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primary: "Primaire"
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secondary: "Secondaire"
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armor: "Armure"
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accessories: "Accessoires"
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misc: "Divers"
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# books: "Books"
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books: "Livres"
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common:
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loading: "Chargement..."
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@ -210,9 +210,9 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
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failing: "Échec"
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action_timeline: "Action sur la ligne de temps"
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click_to_select: "Clique sur une unité pour la sélectionner."
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# control_bar_multiplayer: "Multiplayer"
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# control_bar_join_game: "Join Game"
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# reload: "Reload"
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control_bar_multiplayer: "Multi joueurs"
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control_bar_join_game: "Rejoindre la partie"
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reload: "Recharger"
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reload_title: "Recharger tout le code?"
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reload_really: "Êtes-vous sûr de vouloir recharger ce niveau et retourner au début?"
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reload_confirm: "Tout recharger"
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@ -248,15 +248,15 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
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tome_select_a_thang: "Sélectionnez une unité pour"
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tome_available_spells: "Sorts diponibles"
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tome_your_skills: "Vos compétences"
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# tome_help: "Help"
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# tome_current_method: "Current Method"
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tome_help: "Aide"
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tome_current_method: "Méthode Actuelle"
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hud_continue_short: "Continuer"
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code_saved: "Code Sauvergardé"
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skip_tutorial: "Passer (esc)"
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keyboard_shortcuts: "Raccourcis Clavier"
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loading_ready: "Pret!"
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loading_start: "Démarrer le niveau"
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# problem_alert_title: "Fix Your Code"
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problem_alert_title: "Corriger votre Code"
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time_current: "Maintenant:"
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time_total: "Max:"
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time_goto: "Allez a:"
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@ -311,70 +311,70 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
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inventory:
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choose_inventory: "Équiper des Objets"
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# equipped_item: "Equipped"
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# available_item: "Available"
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equipped_item: "Equipé"
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available_item: "Disponible"
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# restricted_title: "Restricted"
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# should_equip: "(double-click to equip)"
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# equipped: "(equipped)"
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# locked: "(locked)"
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# restricted: "(restricted in this level)"
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should_equip: "(double-clic pour s'équiper)"
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equipped: "(équipé)"
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locked: "(vérouillé)"
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restricted: "(vérrouillé à ce niveau)"
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# equip: "Equip"
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# unequip: "Unequip"
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# buy_gems:
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# few_gems: "A few gems"
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# pile_gems: "Pile of gems"
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# chest_gems: "Chest of gems"
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# purchasing: "Purchasing..."
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few_gems: "Quelques gemmes"
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pile_gems: "Pile de gemmes"
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chest_gems: "Coffre de gemmes"
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purchasing: "Achat..."
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# declined: "Your card was declined"
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# retrying: "Server error, retrying."
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# prompt_title: "Not Enough Gems"
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# prompt_body: "Do you want to get more?"
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# prompt_button: "Enter Shop"
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retrying: "Erreur serveur, nouvel tentative."
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prompt_title: "Pas assez de gemmes"
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prompt_body: "En voulez-vous plus?"
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prompt_button: "Entrer dans la boutique"
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choose_hero:
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choose_hero: "Choisissez votre Héro"
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programming_language: "Langage de programmation"
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programming_language_description: "Quel langage de programmation voullez-vous utiliser?"
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# default: "Default"
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# experimental: "Experimental"
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experimental: "Expérimental"
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python_blurb: "Simple mais puissant, idéal pour les débutants et les experts."
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javascript_blurb: "Le langage du web. (Pas le même que Java.)"
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coffeescript_blurb: "Une syntaxe Javascript plus agréable."
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clojure_blurb: "Un Lisp moderne."
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lua_blurb: "Langage de script de jeu."
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io_blurb: "Simple mais obscure."
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# status: "Status"
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status: "Statut"
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weapons: "Arme"
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# weapons_warrior: "Swords - Short Range, No Magic"
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# weapons_ranger: "Crossbows, Guns - Long Range, No Magic"
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# weapons_wizard: "Wands, Staffs - Long Range, Magic"
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weapons_warrior: "Epées - Courte Portée, pas de magie"
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weapons_ranger: "Arbalètes, pistolets - Longuee portée, pas de magie"
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weapons_wizard: "Baguettes, batôns - Longue portée, Magie"
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attack: "Dégât" # Can also translate as "Attack"
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health: "Santé"
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speed: "Vitesse"
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# regeneration: "Regeneration"
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# range: "Range" # As in "attack or visual range"
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regeneration: "Régénération"
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range: "Portée" # As in "attack or visual range"
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# blocks: "Blocks" # As in "this shield blocks this much damage"
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skills: "Compétences"
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# available_for_purchase: "Available for Purchase"
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# level_to_unlock: "Level to unlock:"
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# restricted_to_certain_heroes: "Only certain heroes can play this level."
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available_for_purchase: "Disponible à l'achat"
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level_to_unlock: "Niveau à débloquer:"
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restricted_to_certain_heroes: "Seulement certains héros peuvent jouer ce niveau."
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# skill_docs:
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# writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this
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# read_only: "read-only"
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# action_name: "name"
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read_only: "lecture seulement"
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action_name: "nom"
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# action_cooldown: "Takes"
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# action_specific_cooldown: "Cooldown"
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# action_damage: "Damage"
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# action_range: "Range"
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# action_radius: "Radius"
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# action_duration: "Duration"
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# example: "Example"
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action_damage: "Dégat"
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action_range: "Portée"
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action_radius: "Rayon"
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action_duration: "Durée"
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example: "Exemple"
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# ex: "ex" # Abbreviation of "example"
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# current_value: "Current Value"
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# default_value: "Default value"
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# parameters: "Parameters"
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current_value: "Valeur actuelle"
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default_value: "Valeur par défaut"
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parameters: "Paramètres"
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# returns: "Returns"
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# granted_by: "Granted by"
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@ -499,7 +499,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
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enter: "Entrer"
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escape: "Echap"
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# shift: "Shift"
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# run_code: "Run current code."
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run_code: "Exécuter le code actuel."
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run_real_time: "Exécuter en temps réel."
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continue_script: "Continuer le script passé courant."
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# skip_scripts: "Skip past all skippable scripts."
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@ -608,9 +608,9 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
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read_only_warning2: "Note: vous ne pouvez sauvegarder aucune édition, car vous n'êtes pas identifié."
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no_achievements: "Aucuns succès ont encore été ajoutés à ce niveau."
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# achievement_query_misc: "Key achievement off of miscellanea"
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# achievement_query_goals: "Key achievement off of level goals"
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achievement_query_goals: "Succés important hors des objectifs de niveau"
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level_completion: "Niveau d'achèvement"
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# pop_i18n: "Populate I18N"
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pop_i18n: "Renseigner I18N"
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article:
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edit_btn_preview: "Prévisualiser"
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@ -680,9 +680,9 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
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diplomat_launch_url: "lancement en octobre"
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diplomat_introduction_suf: "c'est qu'il y a un intérêt considérable pour CodeCombat dans d'autres pays, particulièrement au Brésil! Nous créons une équipe de traducteurs pour changer une liste de mots en une autre pour que CodeCombat soit le plus accessible possible à travers le monde. Si vous souhaitez avoir un aperçu des prochains contenus et avoir les niveaux dans votre langue le plus tôt possible, alors cette classe est faite pour vous."
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diplomat_attribute_1: "Des facilités en anglais et dans la langue que vous souhaitez traduire. Pour transmettre des idées complexes, il est important d'avoir une solide compréhension des deux!"
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# diplomat_i18n_page_prefix: "You can start translating our levels by going to our"
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# diplomat_i18n_page: "translations page"
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# diplomat_i18n_page_suffix: ", or our interface and website on GitHub."
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diplomat_i18n_page_prefix: "Vous pouvez commencer à traduire nos niveaux en allant sur notre "
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diplomat_i18n_page: "page de traduction"
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diplomat_i18n_page_suffix: ", ou notre interface et le site Web sur GitHub."
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diplomat_join_pref_github: "Trouvez le fichier de langue souhaité"
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diplomat_github_url: "sur GitHub"
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diplomat_join_suf_github: ", modifiez en ligne, et soumettez des requètes. Cochez aussi cette case ci-dessous pour vous tenir à jour sur les nouveaux développements d'internationalisation!"
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@ -764,7 +764,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
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multiplayer_title: "Niveaux multijoueurs"
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achievements_title: "Succès"
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last_played: "Dernièrement joués"
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# status: "Status"
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status: "Statut"
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status_completed: "Terminé"
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status_unfinished: "Non terminé"
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no_singleplayer: "Aucunes parties jouées pour le moment"
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@ -779,7 +779,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
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achievement: "Succès"
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category_contributor: "Contributeur"
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# category_ladder: "Ladder"
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# category_level: "Level"
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category_level: "Niveau"
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category_miscellaneous: "Divers"
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category_levels: "Niveaux"
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category_undefined: "Non classé"
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@ -794,13 +794,13 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
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account:
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recently_played: "Jouées récemment"
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no_recent_games: "Aucunes parties jouées au cours des deux dernières semaines."
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# payments: "Payments"
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payments: "Paiements"
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# service_apple: "Apple"
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# service_web: "Web"
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# paid_on: "Paid On"
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# service: "Service"
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# price: "Price"
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# gems: "Gems"
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price: "Prix"
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gems: "Gemmes"
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loading_error:
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could_not_load: "Erreur de chargement du serveur"
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@ -1092,7 +1092,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
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get_started: "Commencer"
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# already_screened: "We've already technically screened all our candidates"
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# filter_further: ", but you can also filter further:"
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# filter_visa: "Visa"
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filter_visa: "Visa"
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filter_visa_yes: "US Authorisé"
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filter_visa_no: "Non autorisé"
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# filter_education_top: "Top School"
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@ -1100,9 +1100,9 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
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filter_role_web_developer: "Développeur Webr"
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filter_role_software_developer: "Développeur logiciel"
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filter_role_mobile_developer: "Développeur mobile"
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# filter_experience: "Experience"
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# filter_experience_senior: "Senior"
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# filter_experience_junior: "Junior"
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filter_experience: "Expérience"
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filter_experience_senior: "Senior"
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filter_experience_junior: "Junior"
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# filter_experience_recent_grad: "Recent Grad"
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# filter_experience_student: "College Student"
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filter_results: "Résultats"
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