Merge pull request #3435 from Zeldaretter/patch-1

Update de-DEcoffee
This commit is contained in:
Imperadeiro98 2016-03-01 21:26:21 +00:00
commit defade9824

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@ -52,7 +52,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
play: play:
play_as: "Spiele als " # Ladder page play_as: "Spiele als " # Ladder page
# compete: "Compete!" # Course details page compete: "Teilnehmen!" # Course details page
spectate: "Zuschauen" # Ladder page spectate: "Zuschauen" # Ladder page
players: "Spieler" # Hover over a level on /play players: "Spieler" # Hover over a level on /play
hours_played: "Stunden gespielt" # Hover over a level on /play hours_played: "Stunden gespielt" # Hover over a level on /play
@ -84,7 +84,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
campaign_multiplayer: "Mehrspieler-Abenteuer" campaign_multiplayer: "Mehrspieler-Abenteuer"
campaign_multiplayer_description: "... in der Du Kopf-an-Kopf gegen andere Spieler programmierst." campaign_multiplayer_description: "... in der Du Kopf-an-Kopf gegen andere Spieler programmierst."
campaign_old_multiplayer: "Ältere Mehrspieler-Abenteuer" campaign_old_multiplayer: "Ältere Mehrspieler-Abenteuer"
# campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas." campaign_old_multiplayer_description: "Relikte einer eher zivilisierten Zeit. Keine Simulationen laufen hier ab für diese älteren Multiplayerarenas ohne Helden."
share_progress_modal: share_progress_modal:
blurb: "Du machst dich gut! Sag deinen Eltern wie viel du mit CodeCombat gelernt hast." # {change} blurb: "Du machst dich gut! Sag deinen Eltern wie viel du mit CodeCombat gelernt hast." # {change}
@ -262,8 +262,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
victory_experience_gained: "Gewonnene XP" victory_experience_gained: "Gewonnene XP"
victory_gems_gained: "Gewonnene Edelsteine" victory_gems_gained: "Gewonnene Edelsteine"
victory_new_item: "Neuen Gegenstand gewonnen" victory_new_item: "Neuen Gegenstand gewonnen"
# victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks." victory_viking_code_school: "Heiliger Bimbam, das war ein schweres Level, dass du gerade gemeister hast! Wenn du noch kein Softwareentwickler bist, solltest du darüber nachdenken. Du wurdest zum Eilverfahren für die Annahme an der Viking Code School eingeschrieben, wo du deine Skills auf den nächsten Level bringen kannst und ein professioneller Web-developer in 14 Wochen werden kannst."
# victory_become_a_viking: "Become a Viking" victory_become_a_viking: "Werde ein Viking"
guide_title: "Anleitung" guide_title: "Anleitung"
tome_cast_button_run: "Ausführen" tome_cast_button_run: "Ausführen"
tome_cast_button_running: "Wird ausgeführt" tome_cast_button_running: "Wird ausgeführt"
@ -287,7 +287,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
time_goto: "Gehe zu:" time_goto: "Gehe zu:"
non_user_code_problem_title: "Level konnte nicht geladen werden" non_user_code_problem_title: "Level konnte nicht geladen werden"
infinite_loop_title: "Unendliche Schleife entdeckt" infinite_loop_title: "Unendliche Schleife entdeckt"
infinite_loop_description: "Der eingegebene Code für die Erschaffung dieser Welt findet kein Ende.Er ist entwerder sehr langsam oder hat eine unendliche Schleife. Oder es gibt einen Bug. Du kannst entweder versuchen den Code nochmal zu start oder den Code zum Ursprungscode zurücksetzen. Falls das nicht hilft, dann lass es uns bitte wissen." infinite_loop_description: "Der eingegebene Code für die Erschaffung dieser Welt findet kein Ende. Er ist entweder sehr langsam oder hat eine unendliche Schleife. Oder es gibt einen Bug. Du kannst entweder versuchen den Code nochmal zu starten oder den Code zum Ursprungscode zurücksetzen. Falls das nicht hilft, dann lass es uns bitte wissen."
check_dev_console: "Du kannst auch die Entwicklerkonsole öffnen um zu sehen was schief lief." check_dev_console: "Du kannst auch die Entwicklerkonsole öffnen um zu sehen was schief lief."
check_dev_console_link: "(Instruktionen)" check_dev_console_link: "(Instruktionen)"
infinite_loop_try_again: "Erneut versuchen" infinite_loop_try_again: "Erneut versuchen"
@ -332,16 +332,16 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
tip_optimization_operator: "Jede Sprache hat einen Optimierungs-Operator. In den meisten Sprachen lautet der Operator //" tip_optimization_operator: "Jede Sprache hat einen Optimierungs-Operator. In den meisten Sprachen lautet der Operator //"
tip_lines_of_code: "Ein Programm an den Zeilen seines Quellcodes zu messen entspricht dem Messen des Fortschritts eines Flugzeugentwurfsprozesses nach Gewicht. - Bill Gates" tip_lines_of_code: "Ein Programm an den Zeilen seines Quellcodes zu messen entspricht dem Messen des Fortschritts eines Flugzeugentwurfsprozesses nach Gewicht. - Bill Gates"
tip_source_code: "Ich will die Welt verändern, aber sie werden mir den Quellcode nicht geben" tip_source_code: "Ich will die Welt verändern, aber sie werden mir den Quellcode nicht geben"
# tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann" tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann"
# tip_move_forward: "Whatever you do, keep moving forward. - Martin Luther King Jr." tip_move_forward: "Was auch immer du tust, geh immer weiter geradeaus. - Martin Luther King Jr."
tip_google: "Hast du ein Problem, das du nicht lösen kannst? Google es!" tip_google: "Hast du ein Problem, das du nicht lösen kannst? Google es!"
# tip_adding_evil: "Adding a pinch of evil." tip_adding_evil: "Wir fügen eine Prise des Bösen hinzu."
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven" tip_hate_computers: "Das ist das Problem mit Leuten, die denken sie hassen Computer. Was sie wirklich hassen sind lausige Programmierer. - Larry Niven"
tip_open_source_contribute: "Du kannst dabei helfen, CodeCombat zu verbessern." tip_open_source_contribute: "Du kannst dabei helfen, CodeCombat zu verbessern."
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" tip_recurse: "Iteration ist menschlich, Rekursion göttlich. - L. Peter Deutsch"
tip_free_your_mind: "Mach dich von allem frei, Neo. Angst, Zweifel, Misstrauen. Du musst deinen Geist befreien! - Morpheus" tip_free_your_mind: "Mach dich von allem frei, Neo. Angst, Zweifel, Misstrauen. Du musst deinen Geist befreien! - Morpheus"
tip_strong_opponents: "Auch die stärksten Gegner haben immer ihre Schwächen. - Itachi Uchiha" tip_strong_opponents: "Auch die stärksten Gegner haben immer ihre Schwächen. - Itachi Uchiha"
# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen." tip_paper_and_pen: "Bevor du beginnst zu programmieren, kannst du immer einen Plan mit Stift und Papier machen."
tip_solve_then_write: "Als Erstes, löse dass Problem. Dann, schreibe den Code. - John Johnson" tip_solve_then_write: "Als Erstes, löse dass Problem. Dann, schreibe den Code. - John Johnson"
game_menu: game_menu:
@ -455,8 +455,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
subscribing: "Abonniere..." subscribing: "Abonniere..."
current_recipients: "Aktuelle Empfänger" current_recipients: "Aktuelle Empfänger"
unsubscribing: "Abonnement wird gekündigt..." unsubscribing: "Abonnement wird gekündigt..."
# subscribe_prepaid: "Click Subscribe to use prepaid code" subscribe_prepaid: "Klicke auf abonnieren, um einen Prepaidcode zu benutzen"
# using_prepaid: "Using prepaid code for monthly subscription" using_prepaid: "Benutze einen Prepaidcode für ein Monatsabo"
choose_hero: choose_hero:
choose_hero: "Wähle deinen Helden" choose_hero: "Wähle deinen Helden"
@ -742,7 +742,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
clan_name: "Clanname" clan_name: "Clanname"
name: "Name" name: "Name"
chieftain: "Häuptling" chieftain: "Häuptling"
# type: "Type" type: "Typ"
edit_clan_name: "Clannamen bearbeiten" edit_clan_name: "Clannamen bearbeiten"
edit_clan_description: "Clanbeschreibung bearbeiten" edit_clan_description: "Clanbeschreibung bearbeiten"
edit_name: "Namen bearbeiten" edit_name: "Namen bearbeiten"
@ -783,61 +783,61 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# track_concepts5: "solutions" # track_concepts5: "solutions"
# track_concepts6a: "Sort students by name or progress" # track_concepts6a: "Sort students by name or progress"
# track_concepts6b: "Sort members by name or progress" # track_concepts6b: "Sort members by name or progress"
# track_concepts7: "Requires invitation" track_concepts7: "Benötigt eine Einladung"
# track_concepts8: "to join" track_concepts8: "beitreten"
# private_require_sub: "Private clans require a subscription to create or join." private_require_sub: "Private Clans benötigen ein Abonnement zum Erstellen oder Beitreten."
# courses: courses:
# course: "Course" course: "Kurs"
# courses: "courses" courses: "Kurse"
# create_new_class: "Create New Class" create_new_class: "Erstellen Sie eine neue Klassen"
# not_enrolled: "You are not enrolled in this course." not_enrolled: "Sie sind nicht in diesen Kurs eingeschrieben."
# visit_pref: "Please visit the" visit_pref: "Bitte besuchen Sie diese"
# visit_suf: "page to enroll." visit_suf: "Seite um sich einzuschreiben."
# select_class: "Select one of your classes" select_class: "Wählen Sie eine ihrer Klasse aus"
# unnamed: "*unnamed*" unnamed: "*unbenannt*"
# select: "Select" select: "Auswählen"
# unnamed_class: "Unnamed Class" unnamed_class: "Unbenannte Klasse"
# edit_settings: "edit class settings" edit_settings: "Klasseneinstellungen bearbeiten"
# edit_settings1: "Edit Class Settings" edit_settings1: "Klasseneinstellungen bearbeiten"
# progress: "Class Progress" progress: "Klassenfortschritt"
# add_students: "Add Students" add_students: "Studenten hinzufügen"
# stats: "Statistics" stats: "Statistiken"
# total_students: "Total students:" total_students: "Anzahl Studenten:"
# average_time: "Average level play time:" average_time: "Durchschnittliche Levelspielzeit:"
# total_time: "Total play time:" total_time: "Gesamte Spielzeit:"
# average_levels: "Average levels completed:" average_levels: "Durchschnittliche abgeschlossene Level:"
# total_levels: "Total levels completed:" total_levels: "Anzahl abgeschlossener Level:"
# furthest_level: "Furthest level completed:" furthest_level: "Höchster abgeschlossener Level:"
# concepts_covered: "Concepts Covered" # concepts_covered: "Concepts Covered"
# students: "Students" students: "Studenten"
# students1: "students" students1: "Studenten"
# concepts: "Concepts" concepts: "Konzepten"
# levels: "levels" levels: "level"
# played: "Played" played: "Gespielt"
# play_time: "Play time:" play_time: "Spielzeit:"
# completed: "Completed:" completed: "Abgeschlossen:"
# invite_students: "Invite students to join this class." invite_students: "Studenten einladen dieser Klasse beizutreten."
# invite_link_header: "Link to join course" invite_link_header: "Link um dem Kurs beizutreten"
# invite_link_p_1: "Give this link to students you would like to have join the course." # invite_link_p_1: "Give this link to students you would like to have join the course."
# invite_link_p_2: "Or have us email them directly:" # invite_link_p_2: "Or have us email them directly:"
# capacity_used: "Course slots used:" # capacity_used: "Course slots used:"
# enter_emails: "Enter student emails to invite, one per line" enter_emails: "Studenten-Emails eingeben zum hinzufügen, eine per Zeile"
# send_invites: "Send Invites" send_invites: "Einladung senden"
# title: "Title" title: "Titel"
# description: "Description" description: "Beschreibung"
# creating_class: "Creating class..." creating_class: "Klasse wird erstellt..."
# purchasing_course: "Purchasing course..." # purchasing_course: "Purchasing course..."
# buy_course: "Buy Course" # buy_course: "Buy Course"
# buy_course1: "Buy this course" # buy_course1: "Buy this course"
# create_class: "Create Class" # create_class: "Create Class"
# select_all_courses: "Select 'All Courses' for a 50% discount!" # select_all_courses: "Select 'All Courses' for a 50% discount!"
# all_courses: "All Courses" all_courses: "Alle Kurse"
# number_students: "Number of students" number_students: "Anzahl der Studenten"
# enter_number_students: "Enter the number of students you need for this class." enter_number_students: "Geben Sie die Anzahl der Studenten ein, die Sie für diese Klasse brauchen."
# name_class: "Name your class" name_class: "Benennen Sie ihre Klasse"
# displayed_course_page: "This will be displayed on the course page for you and your students. It can be changed later." # displayed_course_page: "This will be displayed on the course page for you and your students. It can be changed later."
# buy: "Buy" buy: "Kaufen"
# purchasing_for: "You are purchasing a license for" # purchasing_for: "You are purchasing a license for"
# creating_for: "You are creating a class for" # creating_for: "You are creating a class for"
# for: "for" # Like in 'for 30 students' # for: "for" # Like in 'for 30 students'
@ -861,7 +861,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# enroll: "Enroll" # enroll: "Enroll"
# pick_from_classes: "Pick from your current classes" # pick_from_classes: "Pick from your current classes"
# enter: "Enter" # enter: "Enter"
# or: "Or" or: "oder"
# topics: "Topics" # topics: "Topics"
# hours_content: "Hours of content:" # hours_content: "Hours of content:"
# get_free: "Get FREE course" # get_free: "Get FREE course"
@ -890,28 +890,28 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# remove_student: "remove student" # remove_student: "remove student"
# assign: "Assign" # assign: "Assign"
# to_assign: "to assign paid courses." # to_assign: "to assign paid courses."
# teacher: "Teacher" teacher: "Lehrer"
# complete: "Complete" # complete: "Complete"
# none: "None" # none: "None"
# save: "Save" save: "Speichern"
# play_campaign_title: "Play the Campaign" play_campaign_title: "Spiele die Kampagnen Version"
# play_campaign_description: "Youre ready to take the next step! Explore hundreds of challenging levels, learn advanced programming skills, and compete in multiplayer arenas!" # play_campaign_description: "Youre ready to take the next step! Explore hundreds of challenging levels, learn advanced programming skills, and compete in multiplayer arenas!"
# create_account_title: "Create an Account" # create_account_title: "Create an Account"
# create_account_description: "Sign up for a FREE CodeCombat account and gain access to more levels, more programming skills, and more fun!" # create_account_description: "Sign up for a FREE CodeCombat account and gain access to more levels, more programming skills, and more fun!"
# preview_campaign_title: "Preview Campaign" # preview_campaign_title: "Preview Campaign"
# preview_campaign_description: "Take a sneak peek at all that CodeCombat has to offer before signing up for your FREE account." # preview_campaign_description: "Take a sneak peek at all that CodeCombat has to offer before signing up for your FREE account."
# arena: "Arena" arena: "Arena"
# arena_soon_title: "Arena Coming Soon" arena_soon_title: "Die Arena kommt bald"
# arena_soon_description: "We are working on a multiplayer arena for classrooms at the end of" # arena_soon_description: "We are working on a multiplayer arena for classrooms at the end of"
# not_enrolled1: "Not enrolled" # not_enrolled1: "Not enrolled"
# not_enrolled2: "Ask your teacher to enroll you in the next course." # not_enrolled2: "Ask your teacher to enroll you in the next course."
# next_course: "Next Course" next_course: "Nächster Kurs"
# coming_soon1: "Coming soon" # coming_soon1: "Coming soon"
# coming_soon2: "We are hard at work making more courses for you!" # coming_soon2: "We are hard at work making more courses for you!"
# available_levels: "Available Levels" # available_levels: "Available Levels"
# welcome_to_courses: "Adventurers, welcome to Courses!" # welcome_to_courses: "Adventurers, welcome to Courses!"
# ready_to_play: "Ready to play?" ready_to_play: "Bereit zum Spielen?"
# start_new_game: "Start New Game" start_new_game: "Starten Sie ein neues Spiel"
# play_now_learn_header: "Play now to learn" # play_now_learn_header: "Play now to learn"
# play_now_learn_1: "basic syntax to control your character" # play_now_learn_1: "basic syntax to control your character"
# play_now_learn_2: "while loops to solve pesky puzzles" # play_now_learn_2: "while loops to solve pesky puzzles"
@ -925,19 +925,19 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# ready_for_more_3: "Learn even more programming!" # ready_for_more_3: "Learn even more programming!"
# saved_games: "Saved Games" # saved_games: "Saved Games"
# hoc: "Hour of Code" # hoc: "Hour of Code"
# my_classes: "My Classes" my_classes: "Meine Klassen"
# class_added: "Class successfully added!" # class_added: "Class successfully added!"
# view_class: "view class" # view_class: "view class"
# view_levels: "view levels" # view_levels: "view levels"
# join_class: "Join A Class" # join_class: "Join A Class"
# ask_teacher_for_code: "Ask your teacher if you have a CodeCombat class code! If so, enter it below:" # ask_teacher_for_code: "Ask your teacher if you have a CodeCombat class code! If so, enter it below:"
# enter_c_code: "<Enter Class Code>" # enter_c_code: "<Enter Class Code>"
# join: "Join" join: "Beitreten"
# joining: "Joining class" joining: "Der Klasse beitreten"
# course_complete: "Course Complete" # course_complete: "Course Complete"
# play_arena: "Play Arena" # play_arena: "Play Arena"
# start: "Start" start: "Start"
# last_level: "Last Level" last_level: "Letzter Level"
# welcome_to_hoc: "Adventurers, welcome to our Hour of Code!" # welcome_to_hoc: "Adventurers, welcome to our Hour of Code!"
# logged_in_as: "Logged in as:" # logged_in_as: "Logged in as:"
# not_you: "Not you?" # not_you: "Not you?"
@ -967,21 +967,21 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# keep_student: "Keep Student" # keep_student: "Keep Student"
# removing_user: "Removing user" # removing_user: "Removing user"
# to_join_ask: "To join a class, ask your teacher for an unlock code." # to_join_ask: "To join a class, ask your teacher for an unlock code."
# join_this_class: "Join Class" join_this_class: "Der Klasse beitreten"
# enter_here: "<enter unlock code here>" # enter_here: "<enter unlock code here>"
# successfully_joined: "Successfully joined" # successfully_joined: "Successfully joined"
# click_to_start: "Click here to start taking" # click_to_start: "Click here to start taking"
# my_courses: "My Courses" my_courses: "Meine Kurse"
# classroom: "Classroom" classroom: "Klassenraum"
# use_school_email: "use your school email if you have one" # use_school_email: "use your school email if you have one"
# unique_name: "a unique name no one has chosen" # unique_name: "a unique name no one has chosen"
# pick_something: "pick something you can remember" # pick_something: "pick something you can remember"
# class_code: "Class Code" class_code: "Klassencode"
# optional_ask: "optional - ask your teacher to give you one!" # optional_ask: "optional - ask your teacher to give you one!"
# optional_school: "optional - what school do you go to?" # optional_school: "optional - what school do you go to?"
# start_playing: "Start Playing" # start_playing: "Start Playing"
# skip_this: "Skip this, I'll create an account later!" # skip_this: "Skip this, I'll create an account later!"
# welcome: "Welcome" welcome: "Willkommen"
# getting_started: "Getting Started with Courses" # getting_started: "Getting Started with Courses"
# download_getting_started: "Download Getting Started Guide [PDF]" # download_getting_started: "Download Getting Started Guide [PDF]"
# getting_started_1: "Create a new class by clicking the green 'Create New Class' button below." # getting_started_1: "Create a new class by clicking the green 'Create New Class' button below."
@ -1117,8 +1117,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
pop_i18n: "Bevölkere I18N" pop_i18n: "Bevölkere I18N"
tasks: "Aufgaben" tasks: "Aufgaben"
clear_storage: "Lösche Deine lokalen Änderungen" clear_storage: "Lösche Deine lokalen Änderungen"
# add_system_title: "Add Systems to Level" add_system_title: "Füge Systeme zum Level hinzu"
# done_adding: "Done Adding" done_adding: "Hinzufügen abgeschlossen"
article: article:
edit_btn_preview: "Vorschau" edit_btn_preview: "Vorschau"
@ -1241,8 +1241,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
fight: "Kämpft!" fight: "Kämpft!"
watch_victory: "Schau dir deinen Sieg an" watch_victory: "Schau dir deinen Sieg an"
defeat_the: "Besiege den" defeat_the: "Besiege den"
# watch_battle: "Watch the battle" watch_battle: "Dem Kampf zuschauen"
# tournament_started: ", started" tournament_started: ", gestartet"
tournament_ends: "Turnier endet" tournament_ends: "Turnier endet"
tournament_ended: "Turnier beendet" tournament_ended: "Turnier beendet"
tournament_rules: "Turnier-Regeln" tournament_rules: "Turnier-Regeln"
@ -1253,12 +1253,12 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
tournament_blurb_blog: "auf unserem Blog an" tournament_blurb_blog: "auf unserem Blog an"
rules: "Regeln" rules: "Regeln"
winners: "Gewinner" winners: "Gewinner"
# league: "League" league: "Liga"
# red_ai: "Red CPU" # "Red AI Wins", at end of multiplayer match playback red_ai: "Rote CPU" # "Red AI Wins", at end of multiplayer match playback
# blue_ai: "Blue CPU" blue_ai: "Blaue CPU"
# wins: "Wins" # At end of multiplayer match playback wins: "gewinnt" # At end of multiplayer match playback
# humans: "Red" # Ladder page display team name humans: "Rot" # Ladder page display team name
# ogres: "Blue" ogres: "Blau"
user: user:
stats: "Statistiken" stats: "Statistiken"