Update zh-HANT.coffee

This commit is contained in:
Barney 2015-02-14 03:53:44 +08:00
parent e6008f2a5c
commit dde3546564

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@ -29,7 +29,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
legal: "版權聲明"
about: "關於"
contact: "聯繫我們"
twitter_follow: "Twitter關注"
twitter_follow: " Twitter 關注"
teachers: "教師"
modal:
@ -1039,78 +1039,78 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
multiplayer_sign_in_leaderboard: "註冊並且登入帳號,就可以將您的成就放在排行榜上."
legal:
page_title: "Legal"
page_title: "條文"
opensource_intro: "CodeCombat是完全的開源."
opensource_description_prefix: "查看 "
github_url: "我們的 GitHub"
# opensource_description_center: "and help out if you like! CodeCombat is built on dozens of open source projects, and we love them. See "
# archmage_wiki_url: "our Archmage wiki"
# opensource_description_suffix: "for a list of the software that makes this game possible."
# practices_title: "Respectful Best Practices"
# practices_description: "These are our promises to you, the player, in slightly less legalese."
# privacy_title: "Privacy"
# privacy_description: "We will not sell any of your personal information."
# security_title: "Security"
# security_description: "We strive to keep your personal information safe. As an open source project, our site is freely open to anyone to review and improve our security systems."
# email_title: "Email"
# email_description_prefix: "We will not inundate you with spam. Through"
# email_settings_url: "your email settings"
# email_description_suffix: "or through links in the emails we send, you can change your preferences and easily unsubscribe at any time."
# cost_title: "Cost"
# cost_description: "CodeCombat is free to play for all of its core levels, with a $9.99 USD/mo subscription for access to extra level branches and 3500 bonus gems per month. You can cancel with a click, and we offer a 100% money-back guarantee."
# copyrights_title: "Copyrights and Licenses"
# contributor_title: "Contributor License Agreement"
# contributor_description_prefix: "All contributions, both on the site and on our GitHub repository, are subject to our"
opensource_description_center: "並且如果有興趣也歡迎您的幫助! CodeCombat是建立在許多的開源專案上, 並且我們深愛它們. 查看 "
archmage_wiki_url: "我們的大法師wiki"
opensource_description_suffix: " 尋求創造這款遊戲的相關軟體列表."
practices_title: "值得尊敬的最佳實踐"
practices_description: "這些是我們給您, 給玩家的承諾, 儘管這在法律上略顯不足."
privacy_title: "隱私"
privacy_description: "我們將不會賣出任何關於您個人的資訊."
security_title: "安全"
security_description: "我們渴望保持您的個人資訊是安全的. 身為一個開源的專案, 我們的網站是開放給任何人來檢視並且提升我們的安全系統."
email_title: "郵件"
email_description_prefix: "我們將不會使您的信箱氾濫的收到垃圾信. 不論"
email_settings_url: " 在您的郵件設定 "
email_description_suffix: "或在我們送出的信件上都有留著我們的聯結, 您可以更改您的喜好並且輕易的隨時取消訂閱."
cost_title: "花費"
cost_description: "CodeCombat在核心的關卡是全部免費, 但只要花費一個月$9.99美金來訂閱, 您將在每個月取得額外的關卡和3500顆寶石. 您可以輕易地取消訂閱並且保證取得100%的退費."
copyrights_title: "版權和許可"
contributor_title: "貢獻者許可協議"
contributor_description_prefix: "所有在本網站或是 GitHub 代碼庫上的貢獻都依照我們的"
cla_url: "貢獻者許可協議"
# contributor_description_suffix: "to which you should agree before contributing."
contributor_description_suffix: "而這在您貢獻之前就應該已经同意."
code_title: "Code - MIT"
# code_description_prefix: "All code owned by CodeCombat or hosted on codecombat.com, both in the GitHub repository or in the codecombat.com database, is licensed under the"
# mit_license_url: "MIT license"
# code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels."
# art_title: "Art/Music - Creative Commons "
# art_description_prefix: "All common content is available under the"
# cc_license_url: "Creative Commons Attribution 4.0 International License"
# art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:"
# art_music: "Music"
# art_sound: "Sound"
# art_artwork: "Artwork"
# art_sprites: "Sprites"
# art_other: "Any and all other non-code creative works that are made available when creating Levels."
# art_access: "Currently there is no universal, easy system for fetching these assets. In general, fetch them from the URLs as used by the site, contact us for assistance, or help us in extending the site to make these assets more easily accessible."
# art_paragraph_1: "For attribution, please name and link to codecombat.com near where the source is used or where appropriate for the medium. For example:"
# use_list_1: "If used in a movie or another game, include codecombat.com in the credits."
# use_list_2: "If used on a website, include a link near the usage, for example underneath an image, or in a general attributions page where you might also mention other Creative Commons works and open source software being used on the site. Something that's already clearly referencing CodeCombat, such as a blog post mentioning CodeCombat, does not need some separate attribution."
# art_paragraph_2: "If the content being used is created not by CodeCombat but instead by a user of codecombat.com, attribute them instead, and follow attribution directions provided in that resource's description if there are any."
# rights_title: "Rights Reserved"
# rights_desc: "All rights are reserved for Levels themselves. This includes"
# rights_scripts: "Scripts"
# rights_unit: "Unit configuration"
# rights_description: "Description"
# rights_writings: "Writings"
# rights_media: "Media (sounds, music) and any other creative content made specifically for that Level and not made generally available when creating Levels."
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
# nutshell_title: "In a Nutshell"
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
# canonical: "The English version of this document is the definitive, canonical version. If there are any discrepencies between translations, the English document takes precedence."
code_description_prefix: "所有由 CodeCombat 擁有或是托管在 codecombat.com 的代码,在 GitHub 代碼庫或者 codecombat.com 數據庫,以上許可協議都依照"
mit_license_url: "MIT license"
code_description_suffix: "這包括所有 CodeCombat 公開製作關卡用的系统和組件代碼."
art_title: "藝術/音樂 - Creative Commons "
art_description_prefix: "所有共通的内容都在"
cc_license_url: "Creative Commons Attribution 4.0 International License"
art_description_suffix: "共通内容是指所有 CodeCombat 發佈出来用于製作關卡的内容。包括:"
art_music: "音樂"
art_sound: "聲音"
art_artwork: "藝術作品"
art_sprites: "貼圖"
art_other: "所有製作關卡時公開的,不是代碼的創造性產品."
art_access: "目前還没有簡便通用的下载素材方式. 一般来說從網站上使用的URL下载或者聯繫我们尋求幫助. 當然您也可以幫助我们拓展網站,使這些資源更容易下載."
art_paragraph_1: "為了歸屬, 請在使用處或適當的地方說明, 或者留下一個聯結至codecombat.com. 例如:"
use_list_1: "如果使用在電影或者另一款遊戲中, 請在製作人員表中加入codecombat.com."
use_list_2: "如果使用在網站上, 請在使用處留下codecombat.com, 例如在圖片下面或一個您專門放置Creative Commons和開源專案的地方. 如果您的内容明確提到關於 CodeCombat, 那您就不需要額外署名."
art_paragraph_2: "如果您使用的內容非由CodeCombat製作但由一位codecombat.com中的使用者, 那您應該署名他. 並且如果相對應的頁面上有標記署名指示, 那您應該遵照其指示."
rights_title: "保留權利"
rights_desc: "所有版權由關卡本身擁有, 這包含:"
rights_scripts: "腳本"
rights_unit: "單元配置"
rights_description: "描述"
rights_writings: "寫作"
rights_media: "聲音、音樂以及其他專門為某道關卡製作, 而不對其他關卡開放的創造性内容."
rights_clarification: "澄清一下, 所有在關卡编辑器裡公開用於制作關卡的資源都是在CC協議下發佈的, 然而使用關卡编辑器製作,或者在關卡製作過程中上傳的内容则不是."
nutshell_title: "簡而言之"
nutshell_description: "我们在關卡编辑器里公開的任何資源, 您都可以在製作關卡時隨意使用, 但我们保留在 codecombat.com 之上創建的關卡本身傳播的權利, 因为我们往後可能決定以它們收費."
canonical: "我們宣告這篇說明的英文版本是權威版本. 如果各個翻譯版本之間有任何衝突, 以英文版為準."
ladder_prizes:
# title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.
# blurb_1: "These prizes will be awarded according to"
# blurb_2: "the tournament rules"
# blurb_3: "to the top human and ogre players."
# blurb_4: "Two teams means double the prizes!"
# blurb_5: "(There will be two first place winners, two second-place winners, etc.)"
title: "錦標賽獎項" # This section was for an old tournament and doesn't need new translations now.
blurb_1: "依據"
blurb_2: "錦標賽規則"
blurb_3: ", 這些獎項將被頒發給頂尖的人類和怪物玩家."
blurb_4: "兩隊意指獎項是兩倍!"
blurb_5: "(將有兩個第一名, 兩個第二名, etc.)"
rank: "排名"
prizes: "獎項"
# total_value: "Total Value"
total_value: "總價值"
in_cash: "現金"
# custom_wizard: "Custom CodeCombat Wizard"
# custom_avatar: "Custom CodeCombat avatar"
custom_wizard: "客制 CodeCombat 巫師"
custom_avatar: "客制 CodeCombat 頭像"
# heap: "for six months of \"Startup\" access"
# credits: "credits"
credits: "信譽"
# one_month_coupon: "coupon: choose either Rails or HTML"
# one_month_discount: "discount, 30% off: choose either Rails or HTML"
# license: "license"
license: "許可證"
# oreilly: "ebook of your choice"
account_profile:
@ -1221,7 +1221,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
employers:
deprecation_warning_title: "抱歉, CodeCombat現在並沒有在徵才."
deprecation_warning: "我們暫且主要專注在找到初級有潛力的開發者而非高級的開發者."
# hire_developers_not_credentials: "Hire developers, not credentials." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section.
hire_developers_not_credentials: "僱用真正的開發者, 而非一張證書." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section.
get_started: "開始"
already_screened: "我們已經技術上考核過我們所有的候選人"
filter_further: ", 但是您還是可以更加嚴苛的過濾:"