Merge pull request #2055 from StijnBerendse/master

Update nl-NL.coffee
This commit is contained in:
Imperadeiro98 2015-01-05 19:12:01 +00:00
commit d6e1902278

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@ -4,7 +4,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
no_ie: "CodeCombat werkt niet in IE8 of ouder. Sorry!" # Warning that only shows up in IE8 and older
no_mobile: "CodeCombat is niet gemaakt voor mobiele apparaten en werkt misschien niet!" # Warning that shows up on mobile devices
play: "Speel" # The big play button that just starts playing a level
# try_it: "Try It" # Alternate wording for Play button
try_it: "Probeer nu" # Alternate wording for Play button
old_browser: "Uh oh, jouw browser is te oud om CodeCombat te kunnen spelen, Sorry!" # Warning that shows up on really old Firefox/Chrome/Safari
old_browser_suffix: "Je kan toch proberen, maar het zal waarschijnlijk niet werken!"
ipad_browser: "Slecht nieuws: CodeCombat draait niet in je browser op iPad. Goed nieuws: onze iPad-app wordt op het moment beoordeeld door Apple."
@ -22,7 +22,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
forum: "Forum"
account: "Lidmaatschap"
profile: "Profiel"
# stats: "Stats"
stats: "Statistieken"
# code: "Code"
admin: "Administrator" # Only shows up when you are an admin
home: "Home"
@ -31,7 +31,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
about: "Over Ons"
contact: "Contact"
twitter_follow: "Volgen"
# teachers: "Teachers"
teachers: "Docenten"
modal:
close: "Sluiten"
@ -52,36 +52,36 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
play_as: "Speel als " # Ladder page
spectate: "Toeschouwen" # Ladder page
players: "Spelers" # Hover over a level on /play
# hours_played: "hours played" # Hover over a level on /play
hours_played: "Speeltijd" # Hover over a level on /play
# items: "Items" # Tooltip on item shop button from /play
unlock: "Ontgrendel" # For purchasing items and heroes
unlock: "Koop" # For purchasing items and heroes
confirm: "Bevestigen"
# owned: "Owned" # For items you own
owned: "In bezit" # For items you own
locked: "Vergrendeld"
# purchasable: "Purchasable" # For a hero you unlocked but haven't purchased
# available: "Available"
purchasable: "Te koop" # For a hero you unlocked but haven't purchased
available: "Beschikbaar"
# skills_granted: "Skills Granted" # Property documentation details
# heroes: "Heroes" # Tooltip on hero shop button from /play
# achievements: "Achievements" # Tooltip on achievement list button from /play
heroes: "Helden" # Tooltip on hero shop button from /play
achievements: "Prestaties" # Tooltip on achievement list button from /play
# account: "Account" # Tooltip on account button from /play
settings: "Instellingen" # Tooltip on settings button from /play
# next: "Next" # Go from choose hero to choose inventory before playing a level
# change_hero: "Change Hero" # Go back from choose inventory to choose hero
next: "Volgende" # Go from choose hero to choose inventory before playing a level
change_hero: "Verander held" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items"
buy_gems: "Edelstenen kopen"
# campaign_desert: "Desert Campaign"
# campaign_forest: "Forest Campaign"
# campaign_dungeon: "Dungeon Campaign"
# subscription_required: "Subscription Required"
campaign_desert: "Woestijncampagne"
campaign_forest: "Boscampagne"
campaign_dungeon: "Kerkercampagne"
subscription_required: "Abonnement nodig"
free: "Gratis"
subscribed: "Geabbonneerd"
# older_campaigns: "Older Campaigns"
anonymous: "Anonieme Speler"
level_difficulty: "Moeilijkheidsgraad: "
campaign_beginner: "Beginnercampagne"
# awaiting_levels_adventurer_prefix: "We release five levels per week."
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
awaiting_levels_adventurer_prefix: "We brengen 5 nieuwe levels per week uit."
awaiting_levels_adventurer: "Schrijf je in als Avonturier"
awaiting_levels_adventurer_suffix: "om de eerste te zijn die nieuwe levels speelt."
choose_your_level: "Kies Je Level" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Je kunt meteen naar een van de levels hieronder springen, of de levels bespreken op "
adventurer_forum: "het Avonturiersforum"
@ -106,7 +106,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
authenticate_gplus: "G+ verifiëren"
load_profile: "G+ profiel laden"
load_email: "G+ e-mail laden"
# finishing: "Finishing"
finishing: "Aan het afmaken"
sign_in_with_facebook: "Inloggen met Facebook"
sign_in_with_gplus: "Inloggen met G+"
signup_switch: "Wil je een account maken?"
@ -117,7 +117,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
sign_up: "Aanmelden"
log_in: "inloggen met wachtwoord"
social_signup: "Of je kunt je registreren met Facebook of G+:"
# required: "You need to log in before you can go that way."
required: "Je moet inloggen om daarheen te gaan."
login_switch: "Heb je al een account?"
recover:
@ -126,12 +126,12 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
recovery_sent: "Herstel e-mail verzonden."
# items:
# primary: "Primary"
# secondary: "Secondary"
# armor: "Armor"
# accessories: "Accessories"
primary: "Primair"
secondary: "Secundair"
armor: "Harnas"
accessories: "Accessoires"
# misc: "Misc"
# books: "Books"
books: "Boeken"
common:
loading: "Bezig met laden..."
@ -146,18 +146,18 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
fork: "Fork"
play: "Spelen" # When used as an action verb, like "Play next level"
retry: "Probeer opnieuw"
# actions: "Actions"
actions: "Acties"
# info: "Info"
# help: "Help"
watch: "Volgen"
unwatch: "Ontvolgen"
submit_patch: "Correctie Opsturen"
# submit_changes: "Submit Changes"
submit_changes: "Veranderingen indienen"
general:
and: "en"
name: "Naam"
# date: "Date"
# date: "Datum"
body: "Inhoud"
version: "Versie"
# submitter: "Submitter"
@ -166,10 +166,10 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# review: "Review"
version_history: "Versie geschiedenis"
version_history_for: "Versie geschiedenis voor: "
# select_changes: "Select two changes below to see the difference."
select_changes: "Selecteer hieronder twee veranderingen om het verschil te zien."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
play_preview: "Speel voorproefje van dit level"
result: "Resultaat"
results: "Resultaten"
description: "Beschrijving"
@ -191,7 +191,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
medium: "Medium"
hard: "Moeilijk"
player: "Speler"
# player_level: "Level" # Like player level 5, not like level: Dungeons of Kithgard
player_level: "Niveau" # Like player level 5, not like level: Dungeons of Kithgard
units:
second: "seconde"
@ -200,53 +200,53 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
minutes: "minuten"
hour: "uur"
hours: "uren"
# day: "day"
# days: "days"
# week: "week"
# weeks: "weeks"
# month: "month"
# months: "months"
# year: "year"
# years: "years"
day: "dag"
days: "dagen"
week: "week"
weeks: "weken"
month: "maand"
months: "maanden"
year: "jaar"
years: "jaren"
play_level:
done: "Klaar"
home: "Home" # Not used any more, will be removed soon.
# level: "Level" # Like "Level: Dungeons of Kithgard"
# skip: "Skip"
skip: "Overslaan"
# game_menu: "Game Menu"
guide: "Handleiding"
restart: "Herstarten"
goals: "Doelen"
# goal: "Goal"
goal: "Doel"
# running: "Running..."
# success: "Success!"
# incomplete: "Incomplete"
# timed_out: "Ran out of time"
success: "Gelukt!"
incomplete: "Incompleet"
timed_out: "De tijd is op"
# failing: "Failing"
action_timeline: "Actie tijdlijn"
click_to_select: "Klik op een eenheid om deze te selecteren."
# control_bar_multiplayer: "Multiplayer"
# control_bar_join_game: "Join Game"
# reload: "Reload"
control_bar_join_game: "Meespelen"
reload: "Herlaad"
reload_title: "Alle Code Herladen?"
reload_really: "Weet je zeker dat je dit level tot het begin wilt herladen?"
reload_confirm: "Herlaad Alles"
# victory: "Victory"
victory: "Gewonnen"
victory_title_prefix: ""
victory_title_suffix: " Compleet"
victory_sign_up: "Schrijf je in om je vooruitgang op te slaan"
victory_sign_up_poke: "Wil je jouw code opslaan? Maak een gratis account aan!"
victory_rate_the_level: "Beoordeel het level: " # Only in old-style levels.
victory_return_to_ladder: "Keer terug naar de ladder"
# victory_play_continue: "Continue"
# victory_saving_progress: "Saving Progress"
victory_play_continue: "Ga door"
victory_saving_progress: "Voortgang opslaan"
victory_go_home: "Ga naar Home" # Only in old-style levels.
victory_review: "Vertel ons meer!" # Only in old-style levels.
victory_hour_of_code_done: "Ben Je Klaar?"
victory_hour_of_code_done_yes: "Ja, ik ben klaar met mijn Hour of Code!"
# victory_experience_gained: "XP Gained"
# victory_gems_gained: "Gems Gained"
victory_experience_gained: "XP verdient"
victory_gems_gained: "Edelstenen verdient"
guide_title: "Handleiding"
tome_minion_spells: "Jouw Minions' Spreuken" # Only in old-style levels.
tome_read_only_spells: "Read-Only Spreuken" # Only in old-style levels.