French translation ()

* Initial work on navigation context

* navigation section completed

* started work in the code section

* code section completed

* started work in the sign up section

* completed work in the sign up section

* common section completed

* general section completed

* work started in play_level section

* work done in play_level section

* work in calendar section started

* work done in calendar section

* work started in account_prepaid

* work in progress in account_prepaid
This commit is contained in:
Kevin Avignon 2016-05-30 12:30:51 -04:00 committed by Nick Winter
parent 59eeef75d6
commit d6bb496d19

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@ -102,7 +102,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
blog: "Blog" blog: "Blog"
forum: "Forum" forum: "Forum"
account: "Compte" account: "Compte"
# my_account: "My Account" my_account: "Mon compte"
profile: "Profil" profile: "Profil"
stats: "Stats" stats: "Stats"
code: "Code" code: "Code"
@ -112,24 +112,24 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
about: "À propos" about: "À propos"
contact: "Contact" contact: "Contact"
twitter_follow: "Suivre" twitter_follow: "Suivre"
# students: "Students" students: "Étudiants"
teachers: "Enseignants" teachers: "Enseignants"
careers: "Emplois" careers: "Emplois"
# facebook: "Facebook" facebook: "Facebook"
# twitter: "Twitter" twitter: "Twitter"
# create_a_class: "Create a Class" create_a_class: "Créer une classe"
# other: "Other" other: "Autre"
# learn_to_code: "Learn to Code!" learn_to_code: "Apprenez à programmer!"
# toggle_nav: "Toggle navigation" toggle_nav: "Basculer la navigation"
# jobs: "Jobs" jobs: "Emplois"
# schools: "Schools" schools: "Écoles"
# educator_wiki: "Educator Wiki" educator_wiki: "Wiki pour les éducateurs"
# get_involved: "Get Involved" get_involved: "Devenez impliqué"
# open_source: "Open source (GitHub)" open_source: "Code libre (GitHub)"
# support: "Support" support: "Support"
# faqs: "FAQs" faqs: "FAQs"
# help_pref: "Need help? Email" help_pref: "Besoin d'aide? Email"
# help_suff: "and we'll get in touch!" help_suff: "et nous entrerons en contact!"
modal: modal:
close: "Fermer" close: "Fermer"
@ -182,55 +182,55 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
campaign_old_multiplayer: "(Obsolète) Ancienne arènes multijoueurs" campaign_old_multiplayer: "(Obsolète) Ancienne arènes multijoueurs"
campaign_old_multiplayer_description: "Reliques d'un âge plus civilisé. Il n'y a aucune simulation pour ces vielles arènes multijoueur vides de tout héros." campaign_old_multiplayer_description: "Reliques d'un âge plus civilisé. Il n'y a aucune simulation pour ces vielles arènes multijoueur vides de tout héros."
# code: code:
# if: "if" # Keywords--these translations show up on hover, so please translate them all, even if it's kind of long. (In the code editor, they will still be in English.) # if: "if" # Keywords--these translations show up on hover, so please translate them all, even if it's kind of long. (In the code editor, they will still be in English.)
# else: "else" else: "Sinon"
# elif: "else if" elif: "et sinon"
# while: "while" while: "tant que"
# loop: "loop" loop: "boucle"
# for: "for" for: "pour"
# break: "break" break: "break"
# continue: "continue" continue: "continue"
# pass: "pass" pass: "passe"
# return: "return" return: "retourne"
# then: "then" then: "alors"
# do: "do" do: "fait"
# end: "end" end: "fin"
# function: "function" function: "fonction"
# def: "define" def: "definit"
# var: "variable" var: "variable"
# self: "self" self: "soi-même"
# hero: "hero" hero: "héros"
# this: "this" this: "ceci"
# or: "or" or: "or"
# "||": "or" "||": "ou"
# and: "and" and: "et"
# "&&": "and" "&&": "et"
# not: "not" not: "n'est pas"
# "!": "not" "!": "n'est pas"
# "=": "assign" "=": "assigner"
# "==": "equals" "==": "équivalent à"
# "===": "strictly equals" "===": "strictement équivalent à"
# "!=": "does not equal" "!=": "n'est pas équivalent à"
# "!==": "does not strictly equal" "!==": "n'est pas strictement équivalent à"
# ">": "is greater than" ">": "est plus grand que"
# ">=": "is greater than or equal" ">=": "est plus grand que ou équivalent à"
# "<": "is less than" "<": "is less than"
# "<=": "is less than or equal" "<=": "est plus petit ou équivalent à"
# "*": "multiplied by" "*": "multiplié par"
# "/": "divided by" "/": "divisé par"
# "+": "plus" "+": "plus"
# "-": "minus" "-": "moins"
# "+=": "add and assign" "+=": "ajoute et assigne"
# "-=": "subtract and assign" "-=": "soustrait et assigne"
# True: "True" True: "Vrai"
# true: "true" true: "vrai"
# False: "False" False: "Faux"
# false: "false" false: "faux"
# undefined: "undefined" undefined: "non défini"
# null: "null" null: "nul"
# nil: "nil" nil: "nil"
# None: "None" None: "Aucune valeur"
share_progress_modal: share_progress_modal:
blurb: "Vous faites beaucoup de progrès ! Partagez ce que vous avez appris grâce à CodeCombat avec vos amis !" # {change} blurb: "Vous faites beaucoup de progrès ! Partagez ce que vous avez appris grâce à CodeCombat avec vos amis !" # {change}
@ -263,15 +263,15 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
school_name: "Nom et ville de votre école" school_name: "Nom et ville de votre école"
optional: "facultatif" optional: "facultatif"
school_name_placeholder: "Exemple : Lycée Champollion, Figeac" school_name_placeholder: "Exemple : Lycée Champollion, Figeac"
# or_sign_up_with: "or sign up with" or_sign_up_with: "ou abonnez-vous avec"
# connected_gplus_header: "You've successfully connected with Google+!" connected_gplus_header: "Vous avez réussi à vous connecter avec votre compte Google+!"
# connected_gplus_p: "Finish signing up so you can log in with your Google+ account." connected_gplus_p: "Finissez de vous abonnez pour pouvoir vous connecter avec votre compte Google+."
# gplus_exists: "You already have an account associated with Google+!" gplus_exists: "Vous avez déjà un compte associé à Google+!"
# connected_facebook_header: "You've successfully connected with Facebook!" connected_facebook_header: "Vous avez réussi à vous connecter avec votre compte Facebook!"
# connected_facebook_p: "Finish signing up so you can log in with your Facebook account." connected_facebook_p: "Finissez de vous abonnez pour pouvoir vous connecter avec votre compte Facebook."
# facebook_exists: "You already have an account associated with Facebook!" facebook_exists: "Vous avez réussi à vous connecter avec votre compte Facebook!"
# hey_students: "Students, enter the class code from your teacher." hey_students: "Étudiants, entrez le code de cours de votre enseignant."
# birthday: "Birthday" birthday: "Anniversaire"
recover: recover:
recover_account_title: "Récupérer son compte" recover_account_title: "Récupérer son compte"
@ -308,7 +308,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
submit_patch: "Soumettre un correctif" submit_patch: "Soumettre un correctif"
submit_changes: "Soumettre des Changements" submit_changes: "Soumettre des Changements"
save_changes: "Sauvegarder les modifications" save_changes: "Sauvegarder les modifications"
# required_field: "Required field" required_field: "Champ requis"
general: general:
and: "et" and: "et"
@ -341,7 +341,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
subject: "Sujet" subject: "Sujet"
email: "E-mail" email: "E-mail"
password: "Mot de passe" password: "Mot de passe"
# confirm_password: "Confirm Password" confirm_password: "Confirmez votre mot de passe"
message: "Message" message: "Message"
code: "Code" code: "Code"
ladder: "Companion" ladder: "Companion"
@ -360,9 +360,9 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
warrior: "Guerrier" warrior: "Guerrier"
ranger: "Ranger" ranger: "Ranger"
wizard: "Magicien" wizard: "Magicien"
# first_name: "First Name" first_name: "Prénom"
# last_name: "Last Name" last_name: "Nom de famille"
# username: "Username" username: "Nom d'utilisateur"
units: units:
second: "seconde" second: "seconde"
@ -381,7 +381,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
years: "années" years: "années"
play_level: play_level:
# level_complete: "Level Complete" level_complete: "Niveau complété"
completed_level: "Niveau terminé:" completed_level: "Niveau terminé:"
course: "Cours:" course: "Cours:"
done: "Fait" done: "Fait"
@ -425,7 +425,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
victory_new_item: "Nouvel item" victory_new_item: "Nouvel item"
victory_viking_code_school: "Par la barbe d'Odin, c'est un niveau difficile que tu viens de compléter! Si tu n'est pas un développeur de logiciel, tu devrais l'être ! Ceci vient de te propulser dans l'école de Code Vikings où tu pourras amener tes habilités au prochain niveau et devenir un développer web profesionnel en deux semaines." victory_viking_code_school: "Par la barbe d'Odin, c'est un niveau difficile que tu viens de compléter! Si tu n'est pas un développeur de logiciel, tu devrais l'être ! Ceci vient de te propulser dans l'école de Code Vikings où tu pourras amener tes habilités au prochain niveau et devenir un développer web profesionnel en deux semaines."
victory_become_a_viking: "Devenez un viking" victory_become_a_viking: "Devenez un viking"
# victory_no_progress_for_teachers: "Progress is not saved for teachers. But, you can add a student account to your classroom for yourself." victory_no_progress_for_teachers: "La progression n'est pas sauvegardé pour les enseignants. Mais vous pouvez ajouter un compte étudiant à votre salle de cours pour vous."
guide_title: "Guide" guide_title: "Guide"
tome_cast_button_run: "Exécuter" tome_cast_button_run: "Exécuter"
tome_cast_button_running: "En cours d'exécution" tome_cast_button_running: "En cours d'exécution"
@ -505,15 +505,15 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
tip_strong_opponents: "Même les ennemis les plus puissant ont une faiblesse. - Itachi Uchiha" tip_strong_opponents: "Même les ennemis les plus puissant ont une faiblesse. - Itachi Uchiha"
tip_paper_and_pen: "Avant de commencer à coder, vous pouvez plannifier les choses sur papier." tip_paper_and_pen: "Avant de commencer à coder, vous pouvez plannifier les choses sur papier."
tip_solve_then_write: "D'abord, résolvez le problème. Ensuite, écrivez le code. - John Johnson" tip_solve_then_write: "D'abord, résolvez le problème. Ensuite, écrivez le code. - John Johnson"
# tip_compiler_ignores_comments: "Sometimes I think that the compiler ignores my comments." tip_compiler_ignores_comments: "Des fois, je pense que le compilateur ignore mes commentaires."
# tip_understand_recursion: "The only way to understand recursion is to understand recursion." tip_understand_recursion: "La seule manière de comprendre la récursion est de comprendre la récursion."
# tip_life_and_polymorphism: "Open Source is like a totally polymorphic heterogeneous structure: All types are welcome." tip_life_and_polymorphism: "Le code libre est une structure hétérogène polymorphique. Tous les types sont les bienvenues."
# tip_mistakes_proof_of_trying: "Mistakes in your code are just proof that you are trying." tip_mistakes_proof_of_trying: "Les erreurs dans votre code sont la preuve que vous essayez."
# tip_adding_orgres: "Rounding up ogres." tip_adding_orgres: "Rassembler les ogres."
# tip_sharpening_swords: "Sharpening the swords." tip_sharpening_swords: "Aiguiser les épées."
# tip_ratatouille: "You must not let anyone define your limits because of where you come from. Your only limit is your soul. - Gusteau, Ratatouille" tip_ratatouille: "Tu ne dois laisser personne définir où se trouvent tes limites. La seule vraie limite est c'est ton âme. - Gusteau, Ratatouille"
# tip_nemo: "When life gets you down, want to know what you've gotta do? Just keep swimming, just keep swimming. - Dory, Finding Nemo" tip_nemo: "Quand la vie vous rabaisse, vous savez ce que vous devenez faire ? Juste continuer de nager, juste continuer de nager. - Dory, Finding Nemo"
# tip_internet_weather: "Just move to the internet, it's great here. We get to live inside where the weather is always awesome. - John Green" tip_internet_weather: "Just move to the internet, it's great here. We get to live inside where the weather is always awesome. - John Green"
# tip_nerds: "Nerds are allowed to love stuff, like jump-up-and-down-in-the-chair-can't-control-yourself love it. - John Green" # tip_nerds: "Nerds are allowed to love stuff, like jump-up-and-down-in-the-chair-can't-control-yourself love it. - John Green"
# tip_self_taught: "I taught myself 90% of what I've learned. And that's normal! - Hank Green" # tip_self_taught: "I taught myself 90% of what I've learned. And that's normal! - Hank Green"
# tip_luna_lovegood: "Don't worry, you're just as sane as I am. - Luna Lovegood" # tip_luna_lovegood: "Don't worry, you're just as sane as I am. - Luna Lovegood"
@ -1689,27 +1689,27 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
retrying: "Erreur interne, réessayez" retrying: "Erreur interne, réessayez"
success: "Paiement accepté, merci !" success: "Paiement accepté, merci !"
# account_prepaid: account_prepaid:
# purchase_code: "Purchase a Subscription Code" purchase_code: "Acheter un code d'abonnement"
# purchase_code1: "Subscription Codes can be redeemed to add premium subscription time to one or more CodeCombat accounts." purchase_code1: "Les codes d'abonnement peuvent seulement être racheter pour ajouter des comptes prenium à un ou plusieurs comptes de CodeCombat"
# purchase_code2: "Each CodeCombat account can only redeem a particular Subscription Code once." # purchase_code2: "Each CodeCombat account can only redeem a particular Subscription Code once."
# purchase_code3: "Subscription Code months will be added to the end of any existing subscription on the account." # purchase_code3: "Subscription Code months will be added to the end of any existing subscription on the account."
# users: "Users" users: "Utilisateurs"
# months: "Months" months: "Mois"
# purchase_total: "Total" purchase_total: "Total"
# purchase_button: "Submit Purchase" # purchase_button: "Submit Purchase"
# your_codes: "Your Codes" your_codes: "Vos codes"
# redeem_codes: "Redeem a Subscription Code" # redeem_codes: "Redeem a Subscription Code"
# prepaid_code: "Prepaid Code" # prepaid_code: "Prepaid Code"
# lookup_code: "Lookup prepaid code" # lookup_code: "Lookup prepaid code"
# apply_account: "Apply to your account" # apply_account: "Apply to your account"
# copy_link: "You can copy the code's link and send it to someone." # copy_link: "You can copy the code's link and send it to someone."
# quantity: "Quantity" quantity: "Quantité"
# redeemed: "Redeemed" # redeemed: "Redeemed"
# no_codes: "No codes yet!" no_codes: "Pas de code soumis"
# you_can1: "You can" you_can1: "Vous pouvez"
# you_can2: "purchase a prepaid code" you_can2: "achetez un code pré-payé"
# you_can3: "that can be applied to your own account or given to others." you_can3: "qui pourra être appliqué à votre compte ou donné à un autre."
# coppa_deny: # coppa_deny:
# text1: "Cant wait to learn programming?" # text1: "Cant wait to learn programming?"
@ -1869,19 +1869,19 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
license: "Licence" license: "Licence"
oreilly: "ebook de votre choix" oreilly: "ebook de votre choix"
# calendar: calendar:
# year: "Year" year: "Année"
# day: "Day" day: "Jour"
# month: "Month" month: "Mois"
# january: "January" january: "Janvier"
# february: "February" february: "Février"
# march: "March" march: "Mars"
# april: "April" april: "Avril"
# may: "May" may: "Mai"
# june: "June" june: "Juin"
# july: "July" july: "Juillet"
# august: "August" august: "Août"
# september: "September" september: "Septembre"
# october: "October" october: "Octobre"
# november: "November" november: "Novembre"
# december: "December" december: "Décembre"