French translation ()

* Initial work on navigation context

* navigation section completed

* started work in the code section

* code section completed

* started work in the sign up section

* completed work in the sign up section

* common section completed

* general section completed

* work started in play_level section

* work done in play_level section

* work in calendar section started

* work done in calendar section

* work started in account_prepaid

* work in progress in account_prepaid
This commit is contained in:
Kevin Avignon 2016-05-30 12:30:51 -04:00 committed by Nick Winter
parent 59eeef75d6
commit d6bb496d19

View file

@ -102,7 +102,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
blog: "Blog"
forum: "Forum"
account: "Compte"
# my_account: "My Account"
my_account: "Mon compte"
profile: "Profil"
stats: "Stats"
code: "Code"
@ -112,24 +112,24 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
about: "À propos"
contact: "Contact"
twitter_follow: "Suivre"
# students: "Students"
students: "Étudiants"
teachers: "Enseignants"
careers: "Emplois"
# facebook: "Facebook"
# twitter: "Twitter"
# create_a_class: "Create a Class"
# other: "Other"
# learn_to_code: "Learn to Code!"
# toggle_nav: "Toggle navigation"
# jobs: "Jobs"
# schools: "Schools"
# educator_wiki: "Educator Wiki"
# get_involved: "Get Involved"
# open_source: "Open source (GitHub)"
# support: "Support"
# faqs: "FAQs"
# help_pref: "Need help? Email"
# help_suff: "and we'll get in touch!"
facebook: "Facebook"
twitter: "Twitter"
create_a_class: "Créer une classe"
other: "Autre"
learn_to_code: "Apprenez à programmer!"
toggle_nav: "Basculer la navigation"
jobs: "Emplois"
schools: "Écoles"
educator_wiki: "Wiki pour les éducateurs"
get_involved: "Devenez impliqué"
open_source: "Code libre (GitHub)"
support: "Support"
faqs: "FAQs"
help_pref: "Besoin d'aide? Email"
help_suff: "et nous entrerons en contact!"
modal:
close: "Fermer"
@ -182,55 +182,55 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
campaign_old_multiplayer: "(Obsolète) Ancienne arènes multijoueurs"
campaign_old_multiplayer_description: "Reliques d'un âge plus civilisé. Il n'y a aucune simulation pour ces vielles arènes multijoueur vides de tout héros."
# code:
code:
# if: "if" # Keywords--these translations show up on hover, so please translate them all, even if it's kind of long. (In the code editor, they will still be in English.)
# else: "else"
# elif: "else if"
# while: "while"
# loop: "loop"
# for: "for"
# break: "break"
# continue: "continue"
# pass: "pass"
# return: "return"
# then: "then"
# do: "do"
# end: "end"
# function: "function"
# def: "define"
# var: "variable"
# self: "self"
# hero: "hero"
# this: "this"
# or: "or"
# "||": "or"
# and: "and"
# "&&": "and"
# not: "not"
# "!": "not"
# "=": "assign"
# "==": "equals"
# "===": "strictly equals"
# "!=": "does not equal"
# "!==": "does not strictly equal"
# ">": "is greater than"
# ">=": "is greater than or equal"
# "<": "is less than"
# "<=": "is less than or equal"
# "*": "multiplied by"
# "/": "divided by"
# "+": "plus"
# "-": "minus"
# "+=": "add and assign"
# "-=": "subtract and assign"
# True: "True"
# true: "true"
# False: "False"
# false: "false"
# undefined: "undefined"
# null: "null"
# nil: "nil"
# None: "None"
else: "Sinon"
elif: "et sinon"
while: "tant que"
loop: "boucle"
for: "pour"
break: "break"
continue: "continue"
pass: "passe"
return: "retourne"
then: "alors"
do: "fait"
end: "fin"
function: "fonction"
def: "definit"
var: "variable"
self: "soi-même"
hero: "héros"
this: "ceci"
or: "or"
"||": "ou"
and: "et"
"&&": "et"
not: "n'est pas"
"!": "n'est pas"
"=": "assigner"
"==": "équivalent à"
"===": "strictement équivalent à"
"!=": "n'est pas équivalent à"
"!==": "n'est pas strictement équivalent à"
">": "est plus grand que"
">=": "est plus grand que ou équivalent à"
"<": "is less than"
"<=": "est plus petit ou équivalent à"
"*": "multiplié par"
"/": "divisé par"
"+": "plus"
"-": "moins"
"+=": "ajoute et assigne"
"-=": "soustrait et assigne"
True: "Vrai"
true: "vrai"
False: "Faux"
false: "faux"
undefined: "non défini"
null: "nul"
nil: "nil"
None: "Aucune valeur"
share_progress_modal:
blurb: "Vous faites beaucoup de progrès ! Partagez ce que vous avez appris grâce à CodeCombat avec vos amis !" # {change}
@ -263,15 +263,15 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
school_name: "Nom et ville de votre école"
optional: "facultatif"
school_name_placeholder: "Exemple : Lycée Champollion, Figeac"
# or_sign_up_with: "or sign up with"
# connected_gplus_header: "You've successfully connected with Google+!"
# connected_gplus_p: "Finish signing up so you can log in with your Google+ account."
# gplus_exists: "You already have an account associated with Google+!"
# connected_facebook_header: "You've successfully connected with Facebook!"
# connected_facebook_p: "Finish signing up so you can log in with your Facebook account."
# facebook_exists: "You already have an account associated with Facebook!"
# hey_students: "Students, enter the class code from your teacher."
# birthday: "Birthday"
or_sign_up_with: "ou abonnez-vous avec"
connected_gplus_header: "Vous avez réussi à vous connecter avec votre compte Google+!"
connected_gplus_p: "Finissez de vous abonnez pour pouvoir vous connecter avec votre compte Google+."
gplus_exists: "Vous avez déjà un compte associé à Google+!"
connected_facebook_header: "Vous avez réussi à vous connecter avec votre compte Facebook!"
connected_facebook_p: "Finissez de vous abonnez pour pouvoir vous connecter avec votre compte Facebook."
facebook_exists: "Vous avez réussi à vous connecter avec votre compte Facebook!"
hey_students: "Étudiants, entrez le code de cours de votre enseignant."
birthday: "Anniversaire"
recover:
recover_account_title: "Récupérer son compte"
@ -308,7 +308,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
submit_patch: "Soumettre un correctif"
submit_changes: "Soumettre des Changements"
save_changes: "Sauvegarder les modifications"
# required_field: "Required field"
required_field: "Champ requis"
general:
and: "et"
@ -341,7 +341,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
subject: "Sujet"
email: "E-mail"
password: "Mot de passe"
# confirm_password: "Confirm Password"
confirm_password: "Confirmez votre mot de passe"
message: "Message"
code: "Code"
ladder: "Companion"
@ -360,9 +360,9 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
warrior: "Guerrier"
ranger: "Ranger"
wizard: "Magicien"
# first_name: "First Name"
# last_name: "Last Name"
# username: "Username"
first_name: "Prénom"
last_name: "Nom de famille"
username: "Nom d'utilisateur"
units:
second: "seconde"
@ -381,7 +381,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
years: "années"
play_level:
# level_complete: "Level Complete"
level_complete: "Niveau complété"
completed_level: "Niveau terminé:"
course: "Cours:"
done: "Fait"
@ -425,7 +425,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
victory_new_item: "Nouvel item"
victory_viking_code_school: "Par la barbe d'Odin, c'est un niveau difficile que tu viens de compléter! Si tu n'est pas un développeur de logiciel, tu devrais l'être ! Ceci vient de te propulser dans l'école de Code Vikings où tu pourras amener tes habilités au prochain niveau et devenir un développer web profesionnel en deux semaines."
victory_become_a_viking: "Devenez un viking"
# victory_no_progress_for_teachers: "Progress is not saved for teachers. But, you can add a student account to your classroom for yourself."
victory_no_progress_for_teachers: "La progression n'est pas sauvegardé pour les enseignants. Mais vous pouvez ajouter un compte étudiant à votre salle de cours pour vous."
guide_title: "Guide"
tome_cast_button_run: "Exécuter"
tome_cast_button_running: "En cours d'exécution"
@ -505,15 +505,15 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
tip_strong_opponents: "Même les ennemis les plus puissant ont une faiblesse. - Itachi Uchiha"
tip_paper_and_pen: "Avant de commencer à coder, vous pouvez plannifier les choses sur papier."
tip_solve_then_write: "D'abord, résolvez le problème. Ensuite, écrivez le code. - John Johnson"
# tip_compiler_ignores_comments: "Sometimes I think that the compiler ignores my comments."
# tip_understand_recursion: "The only way to understand recursion is to understand recursion."
# tip_life_and_polymorphism: "Open Source is like a totally polymorphic heterogeneous structure: All types are welcome."
# tip_mistakes_proof_of_trying: "Mistakes in your code are just proof that you are trying."
# tip_adding_orgres: "Rounding up ogres."
# tip_sharpening_swords: "Sharpening the swords."
# tip_ratatouille: "You must not let anyone define your limits because of where you come from. Your only limit is your soul. - Gusteau, Ratatouille"
# tip_nemo: "When life gets you down, want to know what you've gotta do? Just keep swimming, just keep swimming. - Dory, Finding Nemo"
# tip_internet_weather: "Just move to the internet, it's great here. We get to live inside where the weather is always awesome. - John Green"
tip_compiler_ignores_comments: "Des fois, je pense que le compilateur ignore mes commentaires."
tip_understand_recursion: "La seule manière de comprendre la récursion est de comprendre la récursion."
tip_life_and_polymorphism: "Le code libre est une structure hétérogène polymorphique. Tous les types sont les bienvenues."
tip_mistakes_proof_of_trying: "Les erreurs dans votre code sont la preuve que vous essayez."
tip_adding_orgres: "Rassembler les ogres."
tip_sharpening_swords: "Aiguiser les épées."
tip_ratatouille: "Tu ne dois laisser personne définir où se trouvent tes limites. La seule vraie limite est c'est ton âme. - Gusteau, Ratatouille"
tip_nemo: "Quand la vie vous rabaisse, vous savez ce que vous devenez faire ? Juste continuer de nager, juste continuer de nager. - Dory, Finding Nemo"
tip_internet_weather: "Just move to the internet, it's great here. We get to live inside where the weather is always awesome. - John Green"
# tip_nerds: "Nerds are allowed to love stuff, like jump-up-and-down-in-the-chair-can't-control-yourself love it. - John Green"
# tip_self_taught: "I taught myself 90% of what I've learned. And that's normal! - Hank Green"
# tip_luna_lovegood: "Don't worry, you're just as sane as I am. - Luna Lovegood"
@ -1689,27 +1689,27 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
retrying: "Erreur interne, réessayez"
success: "Paiement accepté, merci !"
# account_prepaid:
# purchase_code: "Purchase a Subscription Code"
# purchase_code1: "Subscription Codes can be redeemed to add premium subscription time to one or more CodeCombat accounts."
account_prepaid:
purchase_code: "Acheter un code d'abonnement"
purchase_code1: "Les codes d'abonnement peuvent seulement être racheter pour ajouter des comptes prenium à un ou plusieurs comptes de CodeCombat"
# purchase_code2: "Each CodeCombat account can only redeem a particular Subscription Code once."
# purchase_code3: "Subscription Code months will be added to the end of any existing subscription on the account."
# users: "Users"
# months: "Months"
# purchase_total: "Total"
users: "Utilisateurs"
months: "Mois"
purchase_total: "Total"
# purchase_button: "Submit Purchase"
# your_codes: "Your Codes"
your_codes: "Vos codes"
# redeem_codes: "Redeem a Subscription Code"
# prepaid_code: "Prepaid Code"
# lookup_code: "Lookup prepaid code"
# apply_account: "Apply to your account"
# copy_link: "You can copy the code's link and send it to someone."
# quantity: "Quantity"
quantity: "Quantité"
# redeemed: "Redeemed"
# no_codes: "No codes yet!"
# you_can1: "You can"
# you_can2: "purchase a prepaid code"
# you_can3: "that can be applied to your own account or given to others."
no_codes: "Pas de code soumis"
you_can1: "Vous pouvez"
you_can2: "achetez un code pré-payé"
you_can3: "qui pourra être appliqué à votre compte ou donné à un autre."
# coppa_deny:
# text1: "Cant wait to learn programming?"
@ -1869,19 +1869,19 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
license: "Licence"
oreilly: "ebook de votre choix"
# calendar:
# year: "Year"
# day: "Day"
# month: "Month"
# january: "January"
# february: "February"
# march: "March"
# april: "April"
# may: "May"
# june: "June"
# july: "July"
# august: "August"
# september: "September"
# october: "October"
# november: "November"
# december: "December"
calendar:
year: "Année"
day: "Jour"
month: "Mois"
january: "Janvier"
february: "Février"
march: "Mars"
april: "Avril"
may: "Mai"
june: "Juin"
july: "Juillet"
august: "Août"
september: "Septembre"
october: "Octobre"
november: "Novembre"
december: "Décembre"