Merge branch 'master' into production

This commit is contained in:
Nick Winter 2014-11-26 11:05:24 -08:00
commit d6b9551aca
4 changed files with 41 additions and 14 deletions

View file

@ -128,13 +128,22 @@ module.exports = class SystemsTabView extends CocoView
onTerrainChanged: (e) -> onTerrainChanged: (e) ->
defaultPathfinding = e.terrain in ['Dungeon', 'Indoor'] defaultPathfinding = e.terrain in ['Dungeon', 'Indoor']
return unless AI = @systemsTreema.get 'original=528110f30268d018e3000001' changed = false
return if AI.config?.findsPaths is defaultPathfinding if AI = @systemsTreema.get 'original=528110f30268d018e3000001'
unless AI.config?.findsPaths is defaultPathfinding
AI.config ?= {} AI.config ?= {}
AI.config.findsPaths = defaultPathfinding AI.config.findsPaths = defaultPathfinding
@systemsTreema.set 'original=528110f30268d018e3000001', AI @systemsTreema.set 'original=528110f30268d018e3000001', AI
changed = true
if Vision = @systemsTreema.get 'original=528115040268d018e300001b'
unless Vision.config?.checksLineOfSight is defaultPathfinding
Vision.config ?= {}
Vision.config.checksLineOfSight = defaultPathfinding
@systemsTreema.set 'original=528115040268d018e300001b', Vision
changed = true
if changed
noty { noty {
text: "AI System defaulted pathfinding to #{defaultPathfinding} for terrain #{e.terrain}." text: "AI/Vision System defaulted pathfinding/line-of-sight to #{defaultPathfinding} for terrain #{e.terrain}."
layout: 'topCenter' layout: 'topCenter'
timeout: 5000 timeout: 5000
type: 'information' type: 'information'

View file

@ -72,7 +72,7 @@ module.exports = class InventoryModal extends ModalView
@itemGroups.availableItems = new Backbone.Collection() @itemGroups.availableItems = new Backbone.Collection()
@itemGroups.restrictedItems = new Backbone.Collection() @itemGroups.restrictedItems = new Backbone.Collection()
@itemGroups.lockedItems = new Backbone.Collection() @itemGroups.lockedItems = new Backbone.Collection()
itemGroup.comparator = ((m) -> m.get('gems') ? m.get('tier')) for itemGroup in _.values @itemGroups itemGroup.comparator = ((m) -> m.get('tier') ? m.get('gems')) for itemGroup in _.values @itemGroups
equipped = _.values(@equipment) equipped = _.values(@equipment)
@sortItem(item, equipped) for item in @items.models @sortItem(item, equipped) for item in @items.models

View file

@ -621,7 +621,7 @@ forest = [
name: 'Endangered Burl' name: 'Endangered Burl'
type: 'hero' type: 'hero'
id: 'endangered-burl' id: 'endangered-burl'
original: '' original: '546e97033f1c1c1be898402b'
description: 'Hunt ogres in the woods, but watch out for lumbering beasts.' description: 'Hunt ogres in the woods, but watch out for lumbering beasts.'
nextLevels: nextLevels:
continue: 'village-guard' continue: 'village-guard'
@ -665,6 +665,7 @@ forest = [
name: 'Ogre Encampment' name: 'Ogre Encampment'
type: 'hero' type: 'hero'
id: 'ogre-encampment' id: 'ogre-encampment'
original: '5456b3c8d5ada30000525605'
description: 'Recover stolen treasure from an ogre encampment.' description: 'Recover stolen treasure from an ogre encampment.'
nextLevels: nextLevels:
continue: 'woodland-cleaver' continue: 'woodland-cleaver'
@ -675,6 +676,7 @@ forest = [
name: 'Woodland Cleaver' name: 'Woodland Cleaver'
type: 'hero' type: 'hero'
id: 'woodland-cleaver' id: 'woodland-cleaver'
original: '5456bb8dd5ada30000525613'
description: 'Use your new cleave ability to fend off munchkins.' description: 'Use your new cleave ability to fend off munchkins.'
nextLevels: nextLevels:
continue: 'shield-rush' continue: 'shield-rush'
@ -685,6 +687,7 @@ forest = [
name: 'Shield Rush' name: 'Shield Rush'
type: 'hero' type: 'hero'
id: 'shield-rush' id: 'shield-rush'
original: '5459570bb4461871053292f5'
description: 'Combine cleave and shield to endure an ogre onslaught.' description: 'Combine cleave and shield to endure an ogre onslaught.'
nextLevels: nextLevels:
continue: 'peasant-protection' continue: 'peasant-protection'
@ -697,6 +700,7 @@ forest = [
name: 'Peasant Protection' name: 'Peasant Protection'
type: 'hero' type: 'hero'
id: 'peasant-protection' id: 'peasant-protection'
original: '545ec477e7f60fd6c55760e9'
description: 'Stay close to Victor.' description: 'Stay close to Victor.'
nextLevels: nextLevels:
continue: 'munchkin-swarm' continue: 'munchkin-swarm'
@ -707,6 +711,7 @@ forest = [
name: 'Munchkin Swarm' name: 'Munchkin Swarm'
type: 'hero' type: 'hero'
id: 'munchkin-swarm' id: 'munchkin-swarm'
original: '545edba9e7f60fd6c5576133'
description: 'Loot a gigantic chest while surrounded by a swarm of ogre munchkins.' description: 'Loot a gigantic chest while surrounded by a swarm of ogre munchkins.'
nextLevels: nextLevels:
continue: 'coinucopia' continue: 'coinucopia'
@ -719,6 +724,7 @@ forest = [
name: 'Munchkin Harvest' name: 'Munchkin Harvest'
type: 'hero' type: 'hero'
id: 'munchkin-harvest' id: 'munchkin-harvest'
original: '5470001860f6cc376131525d'
description: 'Join forces with a new hero: Amara Arrowhead.' description: 'Join forces with a new hero: Amara Arrowhead.'
nextLevels: nextLevels:
continue: 'swift-dagger' continue: 'swift-dagger'
@ -730,6 +736,7 @@ forest = [
name: 'Swift Dagger' name: 'Swift Dagger'
type: 'hero' type: 'hero'
id: 'swift-dagger' id: 'swift-dagger'
original: '54701f7860f6cc37613152a1'
description: 'Deal damage from a distance with your new hero.' description: 'Deal damage from a distance with your new hero.'
nextLevels: nextLevels:
continue: 'shrapnel' continue: 'shrapnel'
@ -741,6 +748,7 @@ forest = [
name: 'Shrapnel' name: 'Shrapnel'
type: 'hero' type: 'hero'
id: 'shrapnel' id: 'shrapnel'
original: '5470291c60f6cc37613152d1'
description: 'Explore the explosive arts.' description: 'Explore the explosive arts.'
nextLevels: nextLevels:
continue: 'coinucopia' continue: 'coinucopia'
@ -754,6 +762,7 @@ forest = [
name: 'Arcane Ally' name: 'Arcane Ally'
type: 'hero' type: 'hero'
id: 'arcane-ally' id: 'arcane-ally'
original: '5470b98ceb739dbc9d2402c7'
description: 'Stand your ground against large ogres with a new hero: Ms. Hushbaum.' description: 'Stand your ground against large ogres with a new hero: Ms. Hushbaum.'
nextLevels: nextLevels:
continue: 'touch-of-death' continue: 'touch-of-death'
@ -765,6 +774,7 @@ forest = [
name: 'Touch of Death' name: 'Touch of Death'
type: 'hero' type: 'hero'
id: 'touch-of-death' id: 'touch-of-death'
original: '5470ca33eb739dbc9d2402ee'
description: 'Learn your first spell to siphon life from your foes.' description: 'Learn your first spell to siphon life from your foes.'
nextLevels: nextLevels:
continue: 'bonemender' continue: 'bonemender'
@ -776,6 +786,7 @@ forest = [
name: 'Bonemender' name: 'Bonemender'
type: 'hero' type: 'hero'
id: 'bonemender' id: 'bonemender'
original: '5470d013eb739dbc9d240323'
description: 'Cast regeneration on allied soldiers to withstand a siege.' description: 'Cast regeneration on allied soldiers to withstand a siege.'
nextLevels: nextLevels:
continue: 'coinucopia' continue: 'coinucopia'
@ -788,6 +799,7 @@ forest = [
name: 'Coinucopia' name: 'Coinucopia'
type: 'hero' type: 'hero'
id: 'coinucopia' id: 'coinucopia'
original: '545bb1181e649a4495f887df'
description: 'Start playing in real-time with input flags as you collect gold coins!' description: 'Start playing in real-time with input flags as you collect gold coins!'
nextLevels: nextLevels:
continue: 'copper-meadows' continue: 'copper-meadows'
@ -798,6 +810,7 @@ forest = [
name: 'Copper Meadows' name: 'Copper Meadows'
type: 'hero' type: 'hero'
id: 'copper-meadows' id: 'copper-meadows'
original: '5462491c688f333d05d8af38'
description: 'This level exercises: if/else, object members, variables, flag placement, and collection.' description: 'This level exercises: if/else, object members, variables, flag placement, and collection.'
nextLevels: nextLevels:
continue: 'drop-the-flag' continue: 'drop-the-flag'
@ -808,6 +821,7 @@ forest = [
name: 'Drop the Flag' name: 'Drop the Flag'
type: 'hero' type: 'hero'
id: 'drop-the-flag' id: 'drop-the-flag'
original: '54626472f3c64b7b0598590c'
description: 'This level exercises: flag position, object members.' description: 'This level exercises: flag position, object members.'
nextLevels: nextLevels:
continue: 'deadly-pursuit' continue: 'deadly-pursuit'
@ -818,6 +832,7 @@ forest = [
name: 'Deadly Pursuit' name: 'Deadly Pursuit'
type: 'hero' type: 'hero'
id: 'deadly-pursuit' id: 'deadly-pursuit'
original: '54626f270cacde3f055434ac'
description: 'This level exercises: if/else, flag placement and timing, item collection.' description: 'This level exercises: if/else, flag placement and timing, item collection.'
nextLevels: nextLevels:
continue: 'rich-forager' continue: 'rich-forager'
@ -828,6 +843,7 @@ forest = [
name: 'Rich Forager' name: 'Rich Forager'
type: 'hero' type: 'hero'
id: 'rich-forager' id: 'rich-forager'
original: '546283ddfdd66af405fa8209'
description: 'This level exercises: if/else if, collection, combat.' description: 'This level exercises: if/else if, collection, combat.'
nextLevels: nextLevels:
continue: 'multiplayer-treasure-grove' continue: 'multiplayer-treasure-grove'
@ -838,6 +854,7 @@ forest = [
name: 'Siege of Stonehold' name: 'Siege of Stonehold'
type: 'hero' type: 'hero'
id: 'siege-of-stonehold' id: 'siege-of-stonehold'
original: '54712072eb739dbc9d24034b'
description: 'Unlock the desert world, if you are strong enough to win this epic battle!' description: 'Unlock the desert world, if you are strong enough to win this epic battle!'
#nextLevels: #nextLevels:
# continue: '' # continue: ''
@ -849,6 +866,7 @@ forest = [
name: 'Multiplayer Treasure Grove' name: 'Multiplayer Treasure Grove'
type: 'hero-ladder' type: 'hero-ladder'
id: 'multiplayer-treasure-grove' id: 'multiplayer-treasure-grove'
original: '5469643c37600b40e0e09c5b'
description: 'Mix collection, flags, and combat in this multiplayer coin-gathering arena.' description: 'Mix collection, flags, and combat in this multiplayer coin-gathering arena.'
x: 67.54 x: 67.54
y: 25.94 y: 25.94

View file

@ -87,7 +87,7 @@ module.exports = class PlayItemsModal extends ModalView
category = slotToCategory[model.getAllowedSlots()[0]] or 'misc' category = slotToCategory[model.getAllowedSlots()[0]] or 'misc'
@itemCategoryCollections[category] ?= new Backbone.Collection() @itemCategoryCollections[category] ?= new Backbone.Collection()
collection = @itemCategoryCollections[category] collection = @itemCategoryCollections[category]
collection.comparator = (m) -> m.get('gems') ? m.get('tier') collection.comparator = (m) -> m.get('tier') ? m.get('gems')
collection.add(model) collection.add(model)
model.name = utils.i18n model.attributes, 'name' model.name = utils.i18n model.attributes, 'name'
model.affordable = cost <= gemsOwned model.affordable = cost <= gemsOwned