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Merge branch 'master' of https://github.com/codecombat/codecombat
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commit
d3111f545d
3 changed files with 7 additions and 6 deletions
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@ -28,8 +28,11 @@
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if playableTeams.length > 1
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if playableTeams.length > 1
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#multiplayer-team-selection
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#multiplayer-team-selection
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for team in playableTeams
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for team in playableTeams
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label(for="multiplayer_team_"+team)= team
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h4
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input(id="multiplayer_team_"+team, type="radio", name="multiplayer", value=team)
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if team == me.team
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em= "Playing as " + team
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else
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a(href=joinLink + "&skip_protect_api=true&team=" + team)= "Play as " + team
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.modal-footer
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.modal-footer
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a(href='#', data-dismiss="modal", aria-hidden="true", data-i18n="modal.close").btn.btn-primary Close
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a(href='#', data-dismiss="modal", aria-hidden="true", data-i18n="modal.close").btn.btn-primary Close
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@ -28,9 +28,6 @@ module.exports = class MultiplayerModal extends View
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afterRender: ->
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afterRender: ->
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super()
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super()
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@updateLinkSection()
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@updateLinkSection()
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@$el.find('#multiplayer-team-selection input')
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.prop('checked', -> $(@).val() is me.team)
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.bind('change', -> Backbone.Mediator.publish 'level:set-team', team: $(@).val())
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onClickLink: (e) ->
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onClickLink: (e) ->
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e.target.select()
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e.target.select()
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@ -123,7 +123,8 @@ module.exports = class PlayLevelView extends View
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@levelLoader.destroy()
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@levelLoader.destroy()
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@levelLoader = null
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@levelLoader = null
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@loadingScreen.destroy()
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@loadingScreen.destroy()
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@setTeam @world.teamForPlayer _.size @session.get 'players' # TODO: players aren't initialized yet?
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#@setTeam @world.teamForPlayer _.size @session.get 'players' # TODO: players aren't initialized yet?
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@setTeam @getQueryVariable("team") ? @world.teamForPlayer(0)
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@initSurface()
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@initSurface()
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@initGod()
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@initGod()
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@initGoalManager()
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@initGoalManager()
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