diff --git a/app/locale/zh-HANS.coffee b/app/locale/zh-HANS.coffee index c1a0d5f15..c6fff8cd0 100644 --- a/app/locale/zh-HANS.coffee +++ b/app/locale/zh-HANS.coffee @@ -315,7 +315,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese equip: "装备" unequip: "取消装备" -# buy_gems: + buy_gems: "购买宝石" few_gems: "几个宝石" pile_gems: "一堆宝石" chest_gems: "一箱宝石" @@ -324,7 +324,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese choose_hero: "请选择您的英雄" programming_language: "编程语言" programming_language_description: "您希望使用那门编程语言?" -# default: "默认" + default: "默认" experimental: "实验性的" python_blurb: "简单而强大, Python是一个伟大的通用编程语言。" javascript_blurb: "为web开发而生的语言。" @@ -350,23 +350,23 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese granularity_change_history: "历史记录" options: -# general_options: "General Options" # Check out the Options tab in the Game Menu while playing a level + general_options: "一般设置" # Check out the Options tab in the Game Menu while playing a level volume_label: "音量" music_label: "音乐" music_description: "开/关背景音乐" autorun_label: "自动运行" -# autorun_description: "Control automatic code execution." + autorun_description: "控制是否自动运行代码" editor_config: "编辑器配置" editor_config_title: "编辑器配置" - editor_config_level_language_label: "这个等级的语言" -# editor_config_level_language_description: "Define the programming language for this particular level." + editor_config_level_language_label: "本关卡编程语言" + editor_config_level_language_description: "针对本关设定使用的编程语言。" editor_config_default_language_label: "默认编程语言" editor_config_default_language_description: "在开始新游戏前确认你要在这个等级的游戏中使用的编程语言。" - editor_config_keybindings_label: "按键设置s" + editor_config_keybindings_label: "快捷键绑定" editor_config_keybindings_default: "默认 (Ace)" editor_config_keybindings_description: "在命令编辑器中增加已知的快捷键。" -# editor_config_livecompletion_label: "Live Autocompletion" -# editor_config_livecompletion_description: "Displays autocomplete suggestions while typing." + editor_config_livecompletion_label: "实时代码补全" + editor_config_livecompletion_description: "当输入代码时显示代码自动补全建议。" editor_config_invisibles_label: "显示空白字符" editor_config_invisibles_description: "显示空格或TAB键等空白字符。" editor_config_indentguides_label: "显示缩进提示" @@ -376,8 +376,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese about: why_codecombat: "为什么选择 CodeCombat?" - why_paragraph_1: "你想学编程?你不用上课。你需要的是写好多代码,并且享受这个过程。" - why_paragraph_2_prefix: "这才是编程的要义。编程必须要好玩。不是" + why_paragraph_1: "如果你想学习如何编程,你根本不需要上课。你需要的是写好多代码,并且享受这个过程。" + why_paragraph_2_prefix: "这才是编程的要义。编程应该是有趣的过程。不该是" why_paragraph_2_italic: "哇又一个奖章诶" why_paragraph_2_center: "那种“好玩”,而是" why_paragraph_2_italic_caps: "老妈,我得先把这关打完!" @@ -388,16 +388,16 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese press_paragraph_1_link: "成套宣传包" press_paragraph_1_suffix: "里的所有材料. 所有商标和图像的使用都不必事先联系我们。" team: "团队" -# george_title: "CEO" -# george_blurb: "Businesser" -# scott_title: "Programmer" -# scott_blurb: "Reasonable One" -# nick_title: "Programmer" -# nick_blurb: "Motivation Guru" -# michael_title: "Programmer" -# michael_blurb: "Sys Admin" -# matt_title: "Programmer" -# matt_blurb: "Bicyclist" + george_title: "CEO" + george_blurb: "商人" + scott_title: "程序员" + scott_blurb: "理性至上" + nick_title: "程序员" + nick_blurb: "充满动力的大牛" + michael_title: "程序员" + michael_blurb: "系统管理员" + matt_title: "程序员" + matt_blurb: "自行车爱好者" versions: save_version_title: "保存新版本" @@ -461,22 +461,22 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese wizard_color: "巫师 衣服 颜色" keyboard_shortcuts: - keyboard_shortcuts: "热键" + keyboard_shortcuts: "快捷键" space: "空格" enter: "回车" escape: "Esc" shift: "Shift" run_code: "运行当前代码" run_real_time: "实时运行" -# continue_script: "Continue past current script." -# skip_scripts: "Skip past all skippable scripts." + continue_script: "继续运行当前脚本。" + skip_scripts: "跳过所有能跳过的脚本。" toggle_playback: "继续/暂停按钮" -# scrub_playback: "Scrub back and forward through time." -# single_scrub_playback: "Scrub back and forward through time by a single frame." -# scrub_execution: "Scrub through current spell execution." -# toggle_debug: "Toggle debug display." -# toggle_grid: "Toggle grid overlay." -# toggle_pathfinding: "Toggle pathfinding overlay." + scrub_playback: "向前/向后移动一段时间" + single_scrub_playback: "向前/向后移动一帧" + scrub_execution: "向前/向后移动一句语句" + toggle_debug: "显示/关闭调试信息" + toggle_grid: "显示/关闭网格提示" + toggle_pathfinding: "显示/关闭路径寻找提示" beautify: "利用标准编码格式美化你的代码。" maximize_editor: "最大化/最小化代码编辑器" move_wizard: "在关卡中移动你的巫师角色。" @@ -527,7 +527,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese grassy: "草地" fork_title: "派生新版本" fork_creating: "正在执行派生..." -# generate_terrain: "Generate Terrain" + generate_terrain: "Generate Terrain" more: "更多" wiki: "维基" live_chat: "在线聊天" @@ -537,14 +537,14 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese level_tab_settings: "设定" level_tab_components: "组件" level_tab_systems: "系统" -# level_tab_docs: "Documentation" + level_tab_docs: "文档" level_tab_thangs_title: "目前所有物体" level_tab_thangs_all: "所有" level_tab_thangs_conditions: "启动条件" level_tab_thangs_add: "增加物体" delete: "删除" duplicate: "复制" -# rotate: "Rotate" + rotate: "旋转" level_settings_title: "设置" level_component_tab_title: "目前所有组件" level_component_btn_new: "创建新的组件" @@ -577,7 +577,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese # achievement_query_misc: "Key achievement off of miscellanea" # achievement_query_goals: "Key achievement off of level goals" level_completion: "关卡完成" -# pop_i18n: "Populate I18N" + pop_i18n: "填写 I18N" article: edit_btn_preview: "预览" @@ -611,12 +611,12 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese archmage_subscribe_desc: "通过电子邮件获得新的编码机会和公告。" artisan_summary_pref: "想要设计 CodeCombat 的关卡吗?人们玩的比我们做的快多了!现在我们的关卡编辑器还很基本,所以做起关卡来会有点麻烦,还会有bug。只要你有制作关卡的灵感,不管是简单的for循环还是" artisan_summary_suf: "这种东西,这个职业都很适合你。" -# artisan_introduction_pref: "We must construct additional levels! People be clamoring for more content, and we can only build so many ourselves. Right now your workstation is level one; our level editor is barely usable even by its creators, so be wary. If you have visions of campaigns spanning for-loops to" -# artisan_introduction_suf: ", then this class might be for you." -# artisan_attribute_1: "Any experience in building content like this would be nice, such as using Blizzard's level editors. But not required!" -# artisan_attribute_2: "A hankering to do a whole lot of testing and iteration. To make good levels, you need to take it to others and watch them play it, and be prepared to find a lot of things to fix." -# artisan_attribute_3: "For the time being, endurance en par with an Adventurer. Our Level Editor is super preliminary and frustrating to use. You have been warned!" -# artisan_join_desc: "Use the Level Editor in these steps, give or take:" + artisan_introduction_pref: "我们必须设计更多的关卡! 大家为了更多的游戏内容在高声呐喊,但是我们靠自己只能创建这些。现在你的电脑就是一关!我们的关卡编辑器刚刚完成了基本功能,所以创造关卡的时候请小心使用。只要你有制作关卡的灵感,不管是简单的for循环还是" + artisan_introduction_suf: "这种东西,这个职业都很适合你。" + artisan_attribute_1: "任何类似的创建内容经验都有加分,无论是暴雪的关卡编辑器,但这不是必须的条件。" + artisan_attribute_2: "渴望完成全部的测试和迭代。要做一个优秀的关卡,你需要把它给别的玩家观察他们怎么玩,然后时刻准备着找到很多细节去打磨。" + artisan_attribute_3: "探险家般的忍耐力。我们的关卡编辑器非常的初级,还会有很多不好用的地方。唔,我已经提前告诉你了~" + artisan_join_desc: "如下步骤使用关卡编辑器:" artisan_join_step1: "阅读文档." artisan_join_step2: "创建一个新关卡 以及探索已经存在的关卡." artisan_join_step3: "来我们的 HipChat 聊天室寻求帮助." @@ -649,7 +649,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese diplomat_attribute_1: "既会说流利的英语,也熟悉自己的语言。编程是一件很复杂的事情,而要翻译复杂的概念,你必须对两种语言都在行!" diplomat_i18n_page_prefix: "你可以在我们的" diplomat_i18n_page: "翻译页面" - diplomat_i18n_page_suffix: "开始翻译游戏,或者在GibHub我们的页面上进行。" + diplomat_i18n_page_suffix: "开始翻译游戏,或者在 GitHub 我们的页面上进行。" diplomat_join_pref_github: "在" diplomat_github_url: " GitHub " diplomat_join_suf_github: "找到你的语言文件 (中文的是: codecombat/app/locale/zh-HNAS.coffee),在线编辑它,然后提交一个合并请求。同时,选中下面这个复选框来关注最新的国际化开发!" @@ -720,7 +720,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese # tournament_ended: "Tournament ended" # tournament_rules: "Tournament Rules" # tournament_blurb: "Write code, collect gold, build armies, crush foes, win prizes, and upgrade your career in our $40,000 Greed tournament! Check out the details" -# tournament_blurb_criss_cross: "Win bids, construct paths, outwit opponents, grab gems, and upgrade your career in our Criss-Cross tournament! Check out the details" + tournament_blurb_criss_cross: "赢得竞拍,建造道路,智胜对手,夺取宝石,在纵横交错锦标赛中完成生涯晋级! 现在就查看详情!" # tournament_blurb_blog: "on our blog" rules: "规则" winners: "胜利者" @@ -745,7 +745,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese amount_achieved: "数量" achievement: "成就" category_contributor: "贡献" -# category_miscellaneous: "Miscellaneous" + category_miscellaneous: "其他" category_levels: "等级" # category_undefined: "Uncategorized" # current_xp_prefix: "" @@ -944,8 +944,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese done_editing: "完成编辑" profile_for_prefix: "关于他的基本资料:" profile_for_suffix: "" -# featured: "Featured" -# not_featured: "Not Featured" + featured: "被推荐" + not_featured: "未入选" looking_for: "寻找" last_updated: "最后一次更新:" contact: "联系"