Merge branch 'codecombat-master'

This commit is contained in:
Darredevil 2014-07-09 22:42:16 +03:00
commit d0840cc944
45 changed files with 566 additions and 442 deletions

View file

@ -44,7 +44,7 @@ module.exports = class CocoRouter extends Backbone.Router
return @openRoute(args.join('/'))
view = new ViewClass({}, slugOrId)
view.render()
if view then @openView(view) else @showNotFound()
@openView if view then view else @notFoundView()
cache: {}
openRoute: (route) ->
@ -99,7 +99,7 @@ module.exports = class CocoRouter extends Backbone.Router
return document.location.reload()
path = "views/#{path}"
ViewClass = @tryToLoadModule path
return @showNotFound() if not ViewClass
return @openView @notFoundView() if not ViewClass
view = new ViewClass({}, args...) # options, then any path fragment args
view.render()
@openView(view)
@ -117,7 +117,7 @@ module.exports = class CocoRouter extends Backbone.Router
break if ViewClass
split -= 1
return @showNotFound() if not ViewClass
return @notFoundView() if not ViewClass
args = pieces[split+1..]
view = new ViewClass({}, args...) # options, then any path fragment args
view.render()
@ -129,7 +129,7 @@ module.exports = class CocoRouter extends Backbone.Router
if error.toString().search('Cannot find module "' + path + '" from') is -1
throw error
showNotFound: ->
notFoundView: ->
NotFoundView = require('views/not_found')
view = new NotFoundView()
view.render()

View file

@ -12,7 +12,7 @@ init = ->
me.set 'testGroupNumber', Math.floor(Math.random() * 256)
me.patch()
Backbone.listenTo(me, 'sync', Backbone.Mediator.publish('me:synced', {me: me}))
Backbone.listenTo(me, 'sync', -> Backbone.Mediator.publish('me:synced', {me: me}))
module.exports.createUser = (userObject, failure=backboneFailure, nextURL=null) ->
user = new User(userObject)

View file

@ -72,11 +72,14 @@ module.exports = class Mark extends CocoClass
color = "rgba(#{colors[0]}, #{colors[1]}, #{colors[2]}, 0.5)"
[w, h] = [@sprite.thang.width * Camera.PPM, @sprite.thang.height * Camera.PPM * @camera.y2x]
if @sprite.thang.drawsBoundsStyle is 'border-text'
shape = new createjs.Shape()
if @sprite.thang.drawsBoundsStyle in ['border-text', 'corner-text']
@drawsBoundsBorderShape = shape = new createjs.Shape()
shape.graphics.setStrokeStyle 5
shape.graphics.beginStroke color
if @sprite.thang.drawsBoundsStyle is 'border-text'
shape.graphics.beginFill color.replace('0.5', '0.25')
else
shape.graphics.beginFill color
if @sprite.thang.shape in ['ellipsoid', 'disc']
shape.drawEllipse 0, 0, w, h
else
@ -101,7 +104,7 @@ module.exports = class Mark extends CocoClass
else
console.warn @sprite.thang.id, 'didn\'t know how to draw bounds style:', @sprite.thang.drawsBoundsStyle
if w > 0 and h > 0
if w > 0 and h > 0 and @sprite.thang.drawsBoundsStyle is 'border-text'
@mark.cache -w / 2, -h / 2, w, h, 2
@lastWidth = @sprite.thang.width
@lastHeight = @sprite.thang.height
@ -226,13 +229,12 @@ module.exports = class Mark extends CocoClass
@highlightTween = createjs.Tween.get(@mark).to({}, @highlightDelay).call =>
@mark.visible = true
@highlightDelay = @highlightTween = null
@updateAlpha @alpha if @name in ['shadow', 'bounds']
true
updatePosition: (pos) ->
if @sprite?.thang and @name in ['shadow', 'debug', 'target', 'selection', 'repair']
pos = @camera.worldToSurface x: @sprite.thang.pos.x, y: @sprite.thang.pos.y
if @name is 'shadow'
@updateAlpha @alpha
else
pos ?= @sprite?.imageObject
@mark.x = pos.x
@ -248,7 +250,9 @@ module.exports = class Mark extends CocoClass
if @name is 'shadow'
worldZ = @sprite.thang.pos.z - @sprite.thang.depth / 2 + @sprite.getBobOffset()
@mark.alpha = @alpha * 0.451 / Math.sqrt(worldZ / 2 + 1)
else if @name isnt 'bounds'
else if @name is 'bounds'
@drawsBoundsBorderShape?.alpha = Math.floor @sprite.thang.alpha # Stop drawing bounds as soon as alpha is reduced at all
else
@mark.alpha = @alpha
updateRotation: ->

View file

@ -111,6 +111,8 @@ module.exports = class SpriteBoss extends CocoClass
sprite.targetPos = if opponent.team is 'ogres' then {x: 52, y: 52} else {x: 28, y: 28}
else if opponent.levelSlug is 'dungeon-arena'
sprite.targetPos = if opponent.team is 'ogres' then {x: 72, y: 39} else {x: 9, y: 39}
else if opponent.levelSlug is 'criss-cross'
sprite.targetPos = if opponent.team is 'ogres' then {x: 50, y: 12} else {x: 0, y: 40}
else
sprite.targetPos = if opponent.team is 'ogres' then {x: 52, y: 28} else {x: 20, y: 28}

View file

@ -236,7 +236,7 @@
basics_country: "Country"
basics_country_help: "Country you want to work in (or live in now)."
basics_visa: "US Work Status"
basics_visa_help: "Are you authorized to work in the US, or do you need visa sponsorship?"
basics_visa_help: "Are you authorized to work in the US, or do you need visa sponsorship? (If you live in Canada or Australia, mark authorized.)"
basics_looking_for: "Looking For"
basics_looking_for_full_time: "Full-time"
basics_looking_for_part_time: "Part-time"

View file

@ -187,13 +187,13 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
saved: "Változtatások elmentve"
password_mismatch: "A jelszavak nem egyeznek."
job_profile: "Munkaköri leírás"
job_profile_approved: "Munkaköri leírásodat a Codecombat jóváhagyta. Munkaadók mindaddig láthatják, amíg meg nem jelölöd inaktíként, vagy négy hétig,ha addig nem kerül megváltoztatásra."
job_profile_approved: "Munkaköri leírásodat a Codecombat jóváhagyta. Munkaadók mindaddig láthatják, amíg meg nem jelölöd inaktívként, vagy négy hétig, ha addig nem kerül megváltoztatásra."
job_profile_explanation: "Szió! Töltsd ki ezt és majd kapcsolatba lépünk veled és keresünk neked egy szoftware fejlesztői állást."
sample_profile: "Nézz meg egy mintaprofilt!"
view_profile: "Nézd meg a profilodat!"
account_profile:
# settings: "Settings"
settings: "Beállítások"
edit_profile: "Szerkeszd meg a profilodat"
done_editing: "Szerkesztés kész"
profile_for_prefix: "Profil "
@ -205,10 +205,10 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
contact: "Kapcsolat"
active: "Azonnali interjú ajánlatokat keresek"
inactive: "Most éppen nem keresek interjú ajánlatokat"
# complete: "complete"
complete: "befejezve"
next: "Következő"
next_city: "Város?"
# next_country: "pick your country."
next_country: "válaszd ki az országot."
next_name: "Név?"
next_short_description: "adj egy rövid leírást."
# next_long_description: "describe your desired position."
@ -231,16 +231,16 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# basics_active_help: "Want interview offers right now?"
# basics_job_title: "Desired Job Title"
# basics_job_title_help: "What role are you looking for?"
# basics_city: "City"
# basics_city_help: "City you want to work in (or live in now)."
# basics_country: "Country"
basics_city: "Város"
basics_city_help: "A város, ahol dolgozni akarsz (vagy ahol élsz)"
basics_country: "Ország"
# basics_country_help: "Country you want to work in (or live in now)."
# basics_visa: "US Work Status"
# basics_visa_help: "Are you authorized to work in the US, or do you need visa sponsorship?"
# basics_looking_for: "Looking For"
# basics_looking_for_full_time: "Full-time"
# basics_looking_for_part_time: "Part-time"
# basics_looking_for_remote: "Remote"
basics_looking_for_full_time: "Teljes munkaidőben"
basics_looking_for_part_time: "Részmunkaidőben"
basics_looking_for_remote: "Távmunkában"
# basics_looking_for_contracting: "Contracting"
# basics_looking_for_internship: "Internship"
# basics_looking_for_help: "What kind of developer position do you want?"

View file

@ -3,37 +3,37 @@ module.exports = nativeDescription: "Português europeu", englishDescription: "P
loading: "A carregar..."
saving: "A guardar..."
sending: "A enviar..."
# send: "Send"
send: "Enviar"
cancel: "Cancelar"
save: "Guardar"
# publish: "Publish"
create: "Create"
publish: "Publicar"
create: "Criar"
delay_1_sec: "1 segundo"
delay_3_sec: "3 segundos"
delay_5_sec: "5 segundos"
manual: "Manual"
fork: "Fork"
# fork: "Fork"
play: "Jogar"
# retry: "Retry"
retry: "Tentar novamente"
# watch: "Watch"
# unwatch: "Unwatch"
# submit_patch: "Submit Patch"
submit_patch: "Submeter Versão"
# units:
# second: "second"
# seconds: "seconds"
# minute: "minute"
# minutes: "minutes"
# hour: "hour"
# hours: "hours"
# day: "day"
# days: "days"
# week: "week"
# weeks: "weeks"
# month: "month"
# months: "months"
# year: "year"
# years: "years"
units:
second: "segundo"
seconds: "segundos"
minute: "minuto"
minutes: "minutos"
hour: "hora"
hours: "horas"
day: "dia"
days: "dias"
week: "semana"
weeks: "semanas"
month: "mês"
months: "meses"
year: "ano"
years: "anos"
modal:
close: "Fechar"
@ -43,88 +43,88 @@ module.exports = nativeDescription: "Português europeu", englishDescription: "P
page_not_found: "Página não encontrada"
nav:
play: "Jogar"
# community: "Community"
play: "Níveis"
community: "Comunidade"
editor: "Editor"
blog: "Blog"
forum: "Fórum"
# account: "Account"
account: "Conta"
admin: "Administrador"
home: "Início"
contribute: "Contribuir"
legal: "Legal"
about: "Sobre"
contact: "Contacto"
contact: "Contacte"
twitter_follow: "Seguir"
employers: "Patrões"
employers: "Empregadores"
versions:
save_version_title: "Guardar Nova Versão"
new_major_version: "Nova Versão Principal"
cla_prefix: "Para guardar as alterações, precisas concordar com o nosso"
cla_prefix: "Para guardar as alterações, precisa de concordar com o nosso"
cla_url: "CLA"
cla_suffix: "."
cla_agree: "EU CONCORDO"
login:
sign_up: "Criar conta"
log_in: "Iniciar sessão"
# logging_in: "Logging In"
sign_up: "Criar Conta"
log_in: "Iniciar Sessão"
logging_in: "A Iniciar Sessão"
log_out: "Sair"
recover: "recuperar conta"
recover:
recover_account_title: "Recuperar conta"
send_password: "Recuperar password"
recover_account_title: "Recuperar Conta"
send_password: "Enviar Password de Recuperação"
signup:
create_account_title: "Cria uma conta para guardar o teu progresso."
description: "É grátis. Só precisamos de umas coisas e fica tudo pronto:"
create_account_title: "Criar Conta para Guardar Progresso"
description: "É grátis. Só são necessárias umas coisas e fica tudo pronto:"
email_announcements: "Receber anúncios por e-mail"
coppa: "13+ ou não-EUA "
coppa_why: "(Porquê?)"
creating: "A criar conta..."
creating: "A Criar Conta..."
sign_up: "Registar"
log_in: "iniciar sessão com palavra-passe"
# social_signup: "Or, you can sign up through Facebook or G+:"
# required: "You need to log in before you can go that way."
social_signup: "Ou pode registar-se através do Facebook ou do Google+:"
required: "Precisa de iniciar sessão antes de prosseguir dessa forma."
home:
slogan: "Aprende a Programar ao Jogar um Jogo"
no_ie: "O CodeCombat não corre em Internet Explorer 9 ou anterior. Desculpa!"
no_mobile: "O CodeCombat não foi desenhado para dispositivos móveis e pode não funcionar!"
slogan: "Aprenda a Programar ao Jogar um Jogo"
no_ie: "O CodeCombat não funciona no Internet Explorer 9 ou anterior. Desculpe!"
no_mobile: "O CodeCombat não foi feito para dispositivos móveis e pode não funcionar!"
play: "Jogar"
old_browser: "Ups, o teu browser é demasiado antigo para correr o CodeCombat. Desculpa!"
old_browser_suffix: "Mesmo assim podes tentar, mas provavelmente não vai funcionar."
old_browser: "Ups, o seu navegador é demasiado antigo para que o CodeCombat funcione. Desculpe!"
old_browser_suffix: "Mesmo assim pode tentar, mas provavelmente não irá funcionar."
campaign: "Campanha"
for_beginners: "Para Iniciantes"
multiplayer: "Multiplayer"
multiplayer: "Multijogador"
for_developers: "Para Programadores"
play:
choose_your_level: "Escolhe o Teu Nível"
adventurer_prefix: "Podes saltar para um dos níveis abaixo, ou discutir os níveis "
adventurer_forum: "no fórum de Aventureiro"
choose_your_level: "Escolha o Seu Nível"
adventurer_prefix: "Pode saltar para um dos níveis abaixo ou discutir os níveis no "
adventurer_forum: "fórum do Aventureiro"
adventurer_suffix: "."
campaign_beginner: "Campanha para Iniciantes"
campaign_beginner_description: "... onde aprendes a feitiçaria da programação."
campaign_dev: "Níveis mais Difíceis"
campaign_dev_description: "... onde aprendes a interface enquanto fazes coisas um bocadinho mais difíceis."
campaign_beginner_description: "... onde aprende a feitiçaria da programação."
campaign_dev: "Níveis mais Difíceis Aleatórios"
campaign_dev_description: "... onde aprende a interface enquanto faz coisas um bocadinho mais difíceis."
campaign_multiplayer: "Arenas Multijogador"
campaign_multiplayer_description: "... onde programas frente-a-frente contra outros jogadores."
campaign_multiplayer_description: "... onde programa frente-a-frente contra outros jogadores."
campaign_player_created: "Criados por Jogadores"
campaign_player_created_description: "... onde combates contra a criatividade dos teus colegas <a href=\"/contribute#artisan\">Feiticeiros Artesãos</a>."
campaign_player_created_description: "... onde combate contra a criatividade dos seus colegas <a href=\"/contribute#artisan\">Feiticeiros Artesãos</a>."
level_difficulty: "Dificuldade: "
play_as: "Jogar como "
spectate: "Observar"
play_as: "Jogar Como"
spectate: "Espectar"
contact:
contact_us: "Contactar o CodeCombat"
welcome: "É bom ter notícias tuas! Usa este formulário para nos enviares um e-mail."
contribute_prefix: "Se estás interessado em contribuir, dá uma olhadela à nossa "
contact_us: "Contacte o CodeCombat"
welcome: "É bom ter notícias suas! Use este formulário para nos enviar um e-mail. "
contribute_prefix: "Se está interessado em contribuir, dê uma olhadela à nossa "
contribute_page: "página de contribuição"
contribute_suffix: "!"
forum_prefix: "Para algo público, por favor, usa o "
forum_prefix: "Para algo público, por favor use o "
forum_page: "nosso fórum"
forum_suffix: " como alternativa."
send: "Enviar Feedback"
@ -132,71 +132,71 @@ module.exports = nativeDescription: "Português europeu", englishDescription: "P
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Ajuda a traduzir o CodeCombat!"
sub_heading: "Precisamos das tuas habilidades linguísticas."
pitch_body: "Desenvolvemos o CodeCombat em Inglês, mas já temos jogadores em todo o mundo. Muitos deles querem jogar em Português e não falam Inglês, por isso, se sabes falar ambas, por favor considera registares-te como Diplomata para ajudares a traduzir o website do CodeCombat e todos os níveis para Português."
missing_translations: "Enquanto não conseguimos traduzir tudo para Português, irás ver em Inglês o que não estiver disponível em Português."
learn_more: "Sabe mais sobre ser um Diplomata"
subscribe_as_diplomat: "Subscrever como Diplomata"
title: "Ajude a traduzir o CodeCombat!"
sub_heading: "Precisamos das suas habilidades linguísticas."
pitch_body: "Desenvolvemos o CodeCombat em Inglês, mas já temos jogadores em todo o mundo. Muitos deles querem jogar em Português e não falam Inglês, por isso, se sabe falar ambas, por favor considere registar-se como Diplomata para ajudar a traduzir o website do CodeCombat e todos os níveis para Português."
missing_translations: "Enquanto não conseguirmos traduzir tudo para Português, irá ver em Inglês o que não estiver disponível em Português."
learn_more: "Saiba mais sobre ser um Diplomata"
subscribe_as_diplomat: "Subscreva-se como Diplomata"
wizard_settings:
title: "Definições do Wizard"
customize_avatar: "Altera o teu Avatar"
# active: "Active"
# color: "Color"
# group: "Group"
title: "Definições do Feiticeiro"
customize_avatar: "Personalize o Seu Avatar"
active: "Ativo"
color: "Cor"
group: "Grupo"
clothes: "Roupas"
trim: "Pormenores"
cloud: "Nuvem"
# team: "Team"
team: "Equipa"
spell: "Feitiço"
boots: "Botas"
hue: "Matiz"
hue: "Tom"
saturation: "Saturação"
lightness: "Brilho"
account_settings:
title: "Definições da Conta"
not_logged_in: "Inicia sessão ou cria uma conta para alterares as tuas definições."
autosave: "As alterações guardam-se automaticamente"
not_logged_in: "Inicie sessão ou crie uma conta para alterar as suas definições."
autosave: "Alterações Guardam Automaticamente"
me_tab: "Eu"
picture_tab: "Fotografia"
# upload_picture: "Upload a picture"
upload_picture: "Anexar uma fotografia"
wizard_tab: "Feiticeiro"
password_tab: "Palavra-passe"
emails_tab: "E-mails"
admin: "Admin"
wizard_color: "Cor das roupas do feiticeiro"
new_password: "Nova palavra-passe"
admin: "Administrador"
wizard_color: "Cor das Roupas do Feiticeiro"
new_password: "Nova Palavra-passe"
new_password_verify: "Verificar"
email_subscriptions: "Subscrições de E-mail"
email_announcements: "Anúncios"
email_announcements_description: "Recebe e-mails sobre as últimas novidades e desenvolvimentos no CodeCombat."
email_announcements_description: "Receba e-mails sobre as últimas novidades e desenvolvimentos no CodeCombat."
email_notifications: "Notificações"
# email_notifications_summary: "Controls for personalized, automatic email notifications related to your CodeCombat activity."
# email_any_notes: "Any Notifications"
# email_any_notes_description: "Disable to stop all activity notification emails."
# email_recruit_notes: "Job Opportunities"
# email_recruit_notes_description: "If you play really well, we may contact you about getting you a (better) job."
contributor_emails: "E-mails para Contribuintes"
email_any_notes: "Quaisquer Notificações"
email_any_notes_description: "Desative para parar de receber todos os e-mails de notificação de atividade."
email_recruit_notes: "Oportunidades de Emprego"
email_recruit_notes_description: "Se joga muito bem, podemos contactá-lo para lhe arranjar um (melhor) emprego."
contributor_emails: "Subscrições de E-mail (Contribuintes)"
contribute_prefix: "Estamos à procura de pessoas para se juntarem a nós! Visita a "
contribute_page: "página de contribuição"
contribute_suffix: " para mais informação."
email_toggle: "Alternar todos"
error_saving: "Erro ao guardar"
saved: "Alterações guardadas"
contribute_suffix: " para mais informações."
email_toggle: "Alternar Todos"
error_saving: "Erro ao Guardar"
saved: "Alterações Guardadas"
password_mismatch: "As palavras-passe não coincidem."
# job_profile: "Job Profile"
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
# sample_profile: "See a sample profile"
# view_profile: "View Your Profile"
job_profile: "Perfil de Emprego"
job_profile_approved: "O seu perfil de emprego foi aprovado pelo CodeCombat. Os empregadores poderão vê-lo até que o defina como inativo ou não o tenha alterado à 4 semanas."
job_profile_explanation: "Olá! Preencha isto e entraremos em contacto consigo sobre encontrar um emprego de desenvolvedor de software para si."
sample_profile: "Veja um exemplo de perfil"
view_profile: "Veja o Seu Perfil"
account_profile:
# settings: "Settings"
# edit_profile: "Edit Profile"
# done_editing: "Done Editing"
profile_for_prefix: "Perfil de "
settings: "Definições"
edit_profile: "Editar Perfil"
done_editing: "Concluir a Edição"
profile_for_prefix: "Perfil para "
profile_for_suffix: ""
# featured: "Featured"
# not_featured: "Not Featured"
@ -282,6 +282,7 @@ module.exports = nativeDescription: "Português europeu", englishDescription: "P
# education_description: "Description"
# education_description_help: "Highlight anything about this educational experience. (140 chars; optional)"
# our_notes: "Our Notes"
# remarks: "Remarks"
# projects: "Projects"
# projects_header: "Add 3 projects"
# projects_header_2: "Projects (Top 3)"
@ -296,33 +297,38 @@ module.exports = nativeDescription: "Português europeu", englishDescription: "P
# project_link_help: "Link to the project."
# player_code: "Player Code"
# employers:
# want_to_hire_our_players: "Hire CodeCombat Players"
# what: "What is CodeCombat?"
employers:
want_to_hire_our_players: "Contratar Jogadores do CodeCombat"
what: "O Que é o CodeCombat?"
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
# who: "Who Are the Players?"
who: "Quem São os Jogadores?"
# who_blurb: "CodeCombateers are software developers who enjoy using their programming skills to play games. They range from college seniors at top 20 engineering programs to 20-year industry veterans."
# how: "How Do We Find Developers?"
how: "Como Encontramos Desenvolvedores?"
# how_blurb: "We host competitive tournaments to attract competitive software engieneers. We then use in-house algorithms to identify the best players among the top 5% of tournament winners."
# why: "Why Hire Through Us?"
why: "Porquê Contratar Através de Nós?"
# why_blurb_1: "We will save you time. Every CodeCombateer we feaure is "
# cost: "How much do we charge?"
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
# response: "What's the response rate?"
# response_blurb: "Almost every developer you contact on CodeCombat will respond to inquires whether or not they want to interivew. If you would like help finding a candidate for your role, we can make recommendations."
# why_blurb_2: "looking for work"
# why_blurb_3: ", has "
# why_blurb_4: "demonstrated top notch technical skills"
# why_blurb_5: ", and has been "
# why_blurb_6: "personally screened by us"
# why_blurb_7: ". Stop screening and start hiring."
# see_candidates: "Click here to see our candidates"
# candidate_name: "Name"
# candidate_location: "Location"
# candidate_looking_for: "Looking For"
# candidate_role: "Role"
# candidate_top_skills: "Top Skills"
# candidate_years_experience: "Yrs Exp"
# candidate_last_updated: "Last Updated"
# featured_developers: "Featured Developers"
# other_developers: "Other Developers"
# inactive_developers: "Inactive Developers"
see_candidates: "Clique aqui para ver os nossos candidatos"
candidate_name: "Nome"
candidate_location: "Localização"
candidate_looking_for: "À Procura de"
candidate_role: "Cargo"
candidate_top_skills: "Principais Habilidades"
candidate_years_experience: "Anos de Experiência"
candidate_last_updated: "Última Vez Atualizado"
candidate_who: "Quem"
featured_developers: "Desenvolvedores em Destaque"
other_developers: "Outros Desenvolvedores"
inactive_developers: "Desenvolvedores Inativos"
play_level:
done: "Concluir"

View file

@ -219,8 +219,8 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
# next_links: "add any personal or social links."
# next_photo: "add an optional professional photo."
# next_active: "mark yourself open to offers to show up in searches."
# example_blog: "Blog"
# example_personal_site: "Personal Site"
example_blog: "Блог"
example_personal_site: "Персональный сайт"
# links_header: "Personal Links"
# links_blurb: "Link any other sites or profiles you want to highlight, like your GitHub, your LinkedIn, or your blog."
# links_name: "Link Name"
@ -231,16 +231,16 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
# basics_active_help: "Want interview offers right now?"
# basics_job_title: "Desired Job Title"
# basics_job_title_help: "What role are you looking for?"
# basics_city: "City"
basics_city: "Город"
# basics_city_help: "City you want to work in (or live in now)."
# basics_country: "Country"
basics_country: "Страна"
# basics_country_help: "Country you want to work in (or live in now)."
# basics_visa: "US Work Status"
# basics_visa_help: "Are you authorized to work in the US, or do you need visa sponsorship?"
# basics_looking_for: "Looking For"
# basics_looking_for_full_time: "Full-time"
# basics_looking_for_part_time: "Part-time"
# basics_looking_for_remote: "Remote"
basics_looking_for_full_time: "Полная занятость"
basics_looking_for_part_time: "Частичная занятость"
basics_looking_for_remote: "Удаленная работа"
# basics_looking_for_contracting: "Contracting"
# basics_looking_for_internship: "Internship"
# basics_looking_for_help: "What kind of developer position do you want?"
@ -264,36 +264,36 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
# work_blurb: "List your relevant work experience, most recent first."
# work_employer: "Employer"
# work_employer_help: "Name of your employer."
# work_role: "Job Title"
work_role: "Должность"
# work_role_help: "What was your job title or role?"
# work_duration: "Duration"
work_duration: "Продолжительность"
# work_duration_help: "When did you hold this gig?"
# work_description: "Description"
work_description: "Описание"
# work_description_help: "What did you do there? (140 chars; optional)"
education: "Образование"
# education_header: "Recount your academic ordeals"
# education_blurb: "List your academic ordeals."
# education_school: "School"
# education_school_help: "Name of your school."
# education_degree: "Degree"
education_degree: "Степень"
# education_degree_help: "What was your degree and field of study?"
# education_duration: "Dates"
# education_duration_help: "When?"
# education_description: "Description"
education_description: "Описание"
# education_description_help: "Highlight anything about this educational experience. (140 chars; optional)"
our_notes: "Наши заметки"
projects: "Проекты"
# projects_header: "Add 3 projects"
# projects_header_2: "Projects (Top 3)"
projects_header: "Добавьте 3 проекта"
projects_header_2: "Проекты (3 самых лучших)"
# projects_blurb: "Highlight your projects to amaze employers."
# project_name: "Project Name"
project_name: "Название проекта"
# project_name_help: "What was the project called?"
# project_description: "Description"
project_description: "Описание"
# project_description_help: "Briefly describe the project."
# project_picture: "Picture"
# project_picture_help: "Upload a 230x115px or larger image showing off the project."
# project_link: "Link"
# project_link_help: "Link to the project."
project_link: "Ссылка"
project_link_help: "Ссылка на проект."
# player_code: "Player Code"
employers:
@ -302,7 +302,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. We support JavaScript, Python, Lua, Clojure, CoffeeScript, and Io."
# who: "Who Are the Players?"
# who_blurb: "CodeCombateers are software developers who enjoy using their programming skills to play games. They range from college seniors at top 20 engineering programs to 20-year industry veterans."
# how: "How Do We Find Developers?"
how: "Как мы находим разработчиков?"
# how_blurb: "We host competitive tournaments to attract competitive software engieneers. We then use in-house algorithms to identify the best players among the top 5% of tournament winners."
# why: "Why Hire Through Us?"
# why_blurb_1: "We will save you time. Every CodeCombateer we feaure is "
@ -433,12 +433,12 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
cast_spell: "Произнести текущее заклинание."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
toggle_playback: "Переключить проигрывание/паузу."
scrub_playback: "Перемотка назад и вперед во времени."
# single_scrub_playback: "Scrub back and forward through time by a single frame."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
toggle_debug: "Включить отображение отладки."
toggle_grid: "Включить наложение сетки."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
@ -448,7 +448,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
av_entities_sub_title: "Сущности"
av_entities_users_url: "Пользователи"
av_entities_active_instances_url: "Активные экземпляры"
# av_entities_employer_list_url: "Employer List"
av_entities_employer_list_url: "Список работодателей"
av_other_sub_title: "Другое"
av_other_debug_base_url: "База (для отладки base.jade)"
u_title: "Список пользователей"
@ -514,9 +514,9 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
new_article_title: "Создать новую статью"
new_thang_title: "Создать новый тип объектов"
new_level_title: "Создать новый уровень"
# new_article_title_login: "Log In to Create a New Article"
new_article_title_login: "Войти, чтобы создать новую статью"
# new_thang_title_login: "Log In to Create a New Thang Type"
# new_level_title_login: "Log In to Create a New Level"
new_level_title_login: "Войти чтобы создать новый уровень"
# new_achievement_title: "Create a New Achievement"
# new_achievement_title_login: "Log In to Create a New Achievement"
article_search_title: "Искать статьи"
@ -815,8 +815,8 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
# prizes: "Prizes"
# total_value: "Total Value"
# in_cash: "in cash"
# custom_wizard: "Custom CodeCombat Wizard"
# custom_avatar: "Custom CodeCombat avatar"
custom_wizard: "Изменить волшебника CodeCombat"
custom_avatar: "Изменить аватар CodeCombat"
# heap: "for six months of \"Startup\" access"
# credits: "credits"
# one_month_coupon: "coupon: choose either Rails or HTML"
@ -871,9 +871,9 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
components: "Компоненты"
# thang: "Thang"
# thangs: "Thangs"
# level_session: "Your Session"
level_session: "Ваша сессия"
# opponent_session: "Opponent Session"
# article: "Article"
article: "Статья"
# user_names: "User Names"
# thang_names: "Thang Names"
files: "Файлы"

View file

@ -21,14 +21,14 @@ module.exports = class User extends CocoModel
lang: ->
@get('preferredLanguage') or 'en-US'
getPhotoURL: (size=80, useJobProfilePhoto=false) ->
getPhotoURL: (size=80, useJobProfilePhoto=false, useEmployerPageAvatar=false) ->
photoURL = if useJobProfilePhoto then @get('jobProfile')?.photoURL else null
photoURL ||= @get('photoURL')
if photoURL
prefix = if photoURL.search(/\?/) is -1 then '?' else '&'
return "#{photoURL}#{prefix}s=#{size}" if photoURL.search('http') isnt -1 # legacy
return "/file/#{photoURL}#{prefix}s=#{size}"
return "/db/user/#{@id}/avatar?s=#{size}"
return "/db/user/#{@id}/avatar?s=#{size}&employerPageAvatar=#{useEmployerPageAvatar}"
@getByID = (id, properties, force) ->
{me} = require 'lib/auth'

View file

@ -33,6 +33,7 @@ PropertyDocumentationSchema = c.object {
title: 'Language Descriptions',
description: 'Property descriptions by code language.',
additionalProperties: {type: 'string', description: 'Description of the property.', maxLength: 1000, format: 'markdown'}
format: 'code-languages-object'
}
]
args: c.array {title: 'Arguments', description: 'If this property has type "function", then provide documentation for any function arguments.'}, c.FunctionArgumentSchema
@ -44,19 +45,11 @@ PropertyDocumentationSchema = c.object {
type: 'object',
title: 'Language Examples',
description: 'Examples by code language.',
additionalProperties: {type: 'string', description: 'An example code block.', format: 'javascript'} # TODO: not JS
additionalProperties: {type: 'string', description: 'An example code block.', format: 'code'}
format: 'code-languages-object'
}
]
snippets: c.object {
title: 'Snippets',
description: 'List of snippets for the respective programming languages'
},
javascript: c.object {title: 'JavaScript'}, c.codeSnippet 'javascript'
coffeescript: c.object {title: 'CoffeeScript'}, c.codeSnippet 'coffee'
python: c.object {title: 'Python'}, c.codeSnippet 'python'
clojure: c.object {title: 'Clojure'}, c.codeSnippet 'clojure'
lua: c.object {title: 'Lua'}, c.codeSnippet 'lua'
io: c.object {title: 'IO'}, c.codeSnippet 'io'
snippets: {type: 'object', title: 'Snippets', description: 'List of snippets for the respective programming languages', additionalProperties: c.codeSnippet, format: 'code-languages-object'}
returns: c.object {
title: 'Return Value'
description: 'Optional documentation of any return value.'
@ -71,7 +64,8 @@ PropertyDocumentationSchema = c.object {
type: 'object',
title: 'Language Examples',
description: 'Example return values by code language.',
additionalProperties: c.shortString(description: 'Example return value.', format: 'javascript') # TODO: not JS
additionalProperties: c.shortString(description: 'Example return value.', format: 'code')
format: 'code-languages-object'
}
]
description:
@ -82,6 +76,7 @@ PropertyDocumentationSchema = c.object {
title: 'Language Descriptions',
description: 'Example return values by code language.',
additionalProperties: {type: 'string', description: 'Description of the return value.', maxLength: 1000}
format: 'code-languages-object'
}
]

View file

@ -83,7 +83,7 @@ UserSchema = c.object {},
experience: {type: 'integer', title: 'Years of Experience', minimum: 0, description: 'How many years of professional experience (getting paid) developing software do you have?'}
shortDescription: {type: 'string', maxLength: 140, title: 'Short Description', description: 'Who are you, and what are you looking for? 140 characters max.', default: 'Programmer seeking to build great software.'}
longDescription: {type: 'string', maxLength: 600, title: 'Description', description: 'Describe yourself to potential employers. Keep it short and to the point. We recommend outlining the position that would most interest you. Tasteful markdown okay; 600 characters max.', format: 'markdown', default: '* I write great code.\n* You need great code?\n* Great!'}
visa: c.shortString {title: 'US Work Status', description: 'Are you authorized to work in the US, or do you need visa sponsorship?', enum: ['Authorized to work in the US', 'Need visa sponsorship'], default: 'Authorized to work in the US'}
visa: c.shortString {title: 'US Work Status', description: 'Are you authorized to work in the US, or do you need visa sponsorship? (If you live in Canada or Australia, mark authorized.)', enum: ['Authorized to work in the US', 'Need visa sponsorship'], default: 'Authorized to work in the US'}
work: c.array {title: 'Work Experience', description: 'List your relevant work experience, most recent first.'},
c.object {title: 'Job', description: 'Some work experience you had.', required: ['employer', 'role', 'duration']},
employer: c.shortString {title: 'Employer', description: 'Name of your employer.'}
@ -134,7 +134,7 @@ UserSchema = c.object {},
schoolFilter:
title: 'School'
type: 'string'
enum: ['Top 20 Eng.', 'Other US', 'Other Intl.']
enum: ['Top School', 'Other']
locationFilter:
title: 'Location'
type: 'string'
@ -142,11 +142,15 @@ UserSchema = c.object {},
roleFilter:
title: 'Role'
type: 'string'
enum: ['Web Developer', 'Software Developer', 'iOS Developer', 'Android Developer', 'Project Manager']
enum: ['Web Developer', 'Software Developer', 'Mobile Developer']
seniorityFilter:
title: 'Seniority'
type: 'string'
enum: ['College Student', 'Recent Grad', 'Junior', 'Senior', 'Management']
enum: ['College Student', 'Recent Grad', 'Junior', 'Senior']
featured:
title: 'Featured'
type: 'boolean'
description: 'Should this candidate be prominently featured on the site?'
jobProfileApproved: {title: 'Job Profile Approved', type: 'boolean', description: 'Whether your profile has been approved by CodeCombat.'}
jobProfileNotes: {type: 'string', maxLength: 1000, title: 'Our Notes', description: 'CodeCombat\'s notes on the candidate.', format: 'markdown', default: ''}
employerAt: c.shortString {description: 'If given employer permissions to view job candidates, for which employer?'}

View file

@ -186,10 +186,8 @@ me.FunctionArgumentSchema = me.object {
description: 'Default value of the argument. (Your code should set this.)'
'default': null
me.codeSnippet = (mode) ->
return snippet =
me.codeSnippet =
code: {type: 'string', title: 'Snippet', default: '', description: 'Code snippet. Use ${1:defaultValue} syntax to add flexible arguments'}
# code: {type: 'string', format: 'ace', aceMode: 'ace/mode/'+mode, title: 'Snippet', default: '', description: 'Code snippet. Use ${1:defaultValue} syntax to add flexible arguments'}
tab: {type: 'string', title: 'Tab Trigger', description: 'Tab completion text. Will be expanded to the snippet if typed and hit tab.'}
me.activity = me.object {description: 'Stats on an activity'},

View file

@ -8,9 +8,13 @@
width: 450px
margin: 0 auto
label
cursor: pointer
#color-settings table
float: left
width: 250px
cursor: pointer
.minicolors-input
display: none

View file

@ -1,6 +1,15 @@
#employers-view
.artisanal-claim
font-variant: small-caps
text-align: center
font-size: 20px
font-weight: bold
font-family: Copperplate, "Copperplate Gothic Light", fantasy
border-top: 1px solid #DBDBDB
border-bottom: 1px solid #DBDBDB
margin-bottom: 5px
button
.employer-button
background: #fce232 /* Old browsers */
background: -moz-linear-gradient(top, #fce232 0%, #ea8e2b 100%)
background: -webkit-gradient(linear, left top, left bottom, color-stop(0%,#fce232), color-stop(100%,#ea8e2b))
@ -14,18 +23,42 @@
//filter panels
#filter
border: 2px solid #CBCBCB
margin-bottom: 10px
.panel-heading
background-color: darkgrey
background-color: #D9D9D9
cursor: pointer
border-top-left-radius: 0px
border-top-right-radius: 0px
#folder-icon
margin-right: 5px
.panel-body
background-color: darkgrey
background-color: #D9D9D9
border-top-left-radius: 0px
border-top-right-radius: 0px
.panel
border: 1px red
border-radius: 0px
#filters
margin-bottom: 10px
.filter_section
width: 16%
min-width: 25%
margin-right: 10px
display: inline-block
vertical-align: top
margin-bottom: 10px
h4
margin-bottom: 5px
label
display: block
font-weight: normal
margin-bottom: 0
cursor: pointer
input
margin-right: 5px
.get-started-button
vertical-align: text-bottom
margin-left: 10px
@ -33,13 +66,13 @@
#filter-button, #create-alert-button
float: right
#login-link, #logout-button
#login-link, #logout-link
float: right
color: #333333
display: inline-block
:visited
color: #333333
#logout-button:hover
#logout-link:hover
cursor: pointer
#tagline, .hiring-call-to-action
@ -73,7 +106,6 @@
height: 150px
padding-right: 15px
.reason
width: 33%
padding-left: 3%
@ -99,9 +131,6 @@
#bottom_row
height: auto
#candidate-table
width: 96%
margin-left: 2%
margin-right: 2%
background-color: #E7E7E7
table
cursor: pointer
@ -109,38 +138,48 @@
margin-left: 2%
margin-right: 2%
margin-bottom: 30px
.tag_column
width: 25%
.tag_column, .location_column, .education_column, .work_column
width: 33%
display: inline-block
.location_column
display: inline-block
width: 25%
.education_column
display: inline-block
width: 25%
.work_column
display: inline-block
width: 25%
img
margin-right: 5px
vertical-align: top
tr
.candidate-picture
width: 50px
height: 50px
width: 100px
height: 100px
border-radius: 5px
overflow: hidden
margin-right: 10px
img
border-radius: 5px
.candidate-description
width: 100%
vertical-align: bottom
td
margin-bottom: 10px
margin-top: 10px
td.candidate-description
padding-bottom: 5px
padding-top: 10px
td.candidate-name-cell
padding-top: 15px
padding-bottom: 5px
font-size: 18px
.border_row
border-bottom: 1px solid #d3d3d3
vertical-align: bottom
padding-top: 0px
td
padding-top: 5px
padding-bottom: 15px
.teaser-profiles #candidate-table table
.tag_column, .location_column, .education_column, .work_column
width: 25%
tr
.candidate-description
padding-top: 15px
.candidate-picture
width: 50px
height: 50px
#results
display: inline-block

View file

@ -19,3 +19,37 @@
#employer-content-area
margin: auto
.employer-modal-background-wrapper
background-color: white
border: 2px #333333 solid
border-radius: 4px
h1, h2, h3, h4, h5
color: black
font-family: Arial, Helvetica, sans-serif
.input-large
font-size: 28px
height: 60px
border: 2px rgb(231,231,231) solid
box-shadow: none
width: 70%
margin-left: 15%
#create-account-button, #contract-agreement-button, #login-button
background: #fce232 /* Old browsers */
background: -moz-linear-gradient(top, #fce232 0%, #ea8e2b 100%)
background: -webkit-gradient(linear, left top, left bottom, color-stop(0%,#fce232), color-stop(100%,#ea8e2b))
background: -webkit-linear-gradient(top, #fce232 0%,#ea8e2b 100%)
background: -o-linear-gradient(top, #fce232 0%,#ea8e2b 100%)
background: -ms-linear-gradient(top, #fce232 0%,#ea8e2b 100%)
background: linear-gradient(to bottom, #fce232 0%,#ea8e2b 100%)
filter: progid:DXImageTransform.Microsoft.gradient( startColorstr='#fce232', endColorstr='#ea8e2b',GradientType=0 )
height: 60px
font-size: 24px
color: black
.login-link
text-decoration: underline
#login-button
margin-left: 40%
width: 20%

View file

@ -155,7 +155,7 @@ block content
select.form-control(name='root[visa]')
option(value='Authorized to work in the US', selected=profile.visa == 'Authorized to work in the US') Authorized to work in the US
option(value='Need visa sponsorship', selected=profile.visa == 'Need visa sponsorship') Need visa sponsorship
p.help-block(data-i18n="account_profile.basics_visa_help") Are you authorized to work in the US, or do you need visa sponsorship?
p.help-block(data-i18n="account_profile.basics_visa_help") Are you authorized to work in the US, or do you need visa sponsorship? (If you live in Canada or Australia, mark authorized.)
.form-group
label.control-label(data-i18n="account_profile.basics_looking_for") Looking For
select.form-control(name='root[lookingFor]')

View file

@ -1,5 +1,5 @@
#color-settings
table.table.table-bordered
table.table.table-bordered.table-hover
tr
th(data-i18n="wizard_settings.active") Active
th(data-i18n="wizard_settings.color") Color

View file

@ -72,7 +72,7 @@ block content
li Slovak - Anon
li Persian - Reza Habibi (Rehb)
li Czech - vanous
li Russian - fess89, ser-storchak, Mr A
li Russian - fess89, ser-storchak, Mr A, a1ip
li Ukrainian - fess89
li Italian - flauta
li Norwegian - bardeh

View file

@ -23,6 +23,9 @@ block content
#article-view
h3 Patches
.patches-view
hr
div#error-view

View file

@ -7,7 +7,10 @@ block modal-body-content
form.form
.form-group
label(for="level-component-system", data-i18n="editor.new_component_field_system").control-label System
input.form-control#level-component-system(name="system", type="text")
select.form-control#level-component-system(name='system')
for system in systems
option(value=system)= system
//input.form-control#level-component-system(name="system", type="text")
.form-group
label(for="level-component-name", data-i18n="general.name").control-label Name
input.form-control#level-component-name(name="name", type="text")

View file

@ -6,7 +6,7 @@
#components-treema.nano-content
.edit-component-container
if me.isAdmin()
if !me.get('anonymous')
button.btn.btn-primary#create-new-component-button-no-select
span.icon-plus
span.text(data-i18n="editor.level_component_btn_new") Create New Component

View file

@ -1,103 +1,22 @@
extends /templates/recruitment_base
block content
.artisanal-claim
| Always 100% Pre-Screened
if me.get('anonymous')
a#login-link Login
br
if !isEmployer && !me.isAdmin()
#tagline
h1(data-i18n="employers.hire_developers_not_credentials") Hire developers, not credentials.
button.btn.get-started-button Get started
button.btn.get-started-button.employer-button Get started
else
if !me.get('anonymous')
a#logout-button(data-i18n="login.log_out") Logout
a#logout-link(data-i18n="login.log_out") Logout
br
#filter
.panel-group#filter_panel
a#filter-link(data-toggle="collapse" data-target="#collapseOne")
.panel.panel-default
.panel-heading
h4.panel-title
span.glyphicon.glyphicon-folder-open#folder-icon
| Filter
.panel-collapse.collapse.in#collapseOne
.panel-body
form#filters
.filter_section#screened_filter
h4 Screened
input(type="checkbox" name="phoneScreenFilter" value="true")
| Phone Screened
br
input(type="checkbox" name="phoneScreenFilter" value="false")
| Not Phone Screened
.filter_section#visa_filter
h4 Visa
input(type="checkbox" name="visa" value="Authorized to work in the US")
| US Authorized
br
input(type="checkbox" name="visa" value="Need visa sponsorship")
| Not Authorized
.filter_section#school_filter
h4 School
input(type="checkbox" name="schoolFilter" value="Top 20 Eng.")
| Top 20 Eng.
br
input(type="checkbox" name="schoolFilter" value="Other US")
| Other US
br
input(type="checkbox" name="schoolFilter" value="Other Intl.")
| Other Intl.
.filter_section#location_filter
h4 Location
input(type="checkbox" name="locationFilter" value="Bay Area")
| Bay Area
br
input(type="checkbox" name="locationFilter" value="New York")
| New York
br
input(type="checkbox" name="locationFilter" value="Other US")
| Other US
br
input(type="checkbox" name="locationFilter" value="International")
| International
.filter_section#role_filter
h4 Role
input(type="checkbox" name="roleFilter" value="Web Developer")
| Web Developer
br
input(type="checkbox" name="roleFilter" value="Software Developer")
| Software Developer
br
input(type="checkbox" name="roleFilter" value="iOS Developer")
| iOS Developer
br
input(type="checkbox" name="roleFilter" value="Android Developer")
| Android Developer
br
input(type="checkbox" name="roleFilter" value="Project Manager")
| Project Developer
.filter_section#seniority_filter
h4 Seniority
input(type="checkbox" name="seniorityFilter" value="College Student")
| College Student
br
input(type="checkbox" name="seniorityFilter" value="Recent Grad")
| Recent Grad
br
input(type="checkbox" name="seniorityFilter" value="Junior")
| Junior
br
input(type="checkbox" name="seniorityFilter" value="Senior")
| Senior
br
input(type="checkbox" name="seniorityFilter" value="Management")
| Management
//input#select_all_checkbox(type="checkbox" name="select_all" checked)
//| Select all
button.btn#filter-button Filter
p#results #{numberOfCandidates} results
//button.btn#create-alert-button Create Alert
.row
- var fullProfiles = isEmployer || me.isAdmin();
#candidates-column(class=fullProfiles ? "full-profiles col-md-9" : "teaser-profiles col-md-12")
if candidates.length
#candidate-table
table
@ -108,11 +27,18 @@ block content
- var profileAge = (new Date() - new Date(profile.updated)) / 86400 / 1000;
- var expired = profileAge > 2 * 30.4;
- var curated = profile.curated;
- var photoSize = fullProfiles ? 100 : 50;
tr.candidate-row(data-candidate-id=candidate.id, id=candidate.id, class=expired ? "expired" : "")
td(rowspan=2)
td(rowspan=3)
.candidate-picture
img(src=candidate.getPhotoURL(50), alt=profile.name, title=profile.name, width=50)
img(src=candidate.getPhotoURL(photoSize, false, true), alt=profile.name, title=profile.name, width=photoSize)
if fullProfiles
td.candidate-name-cell
strong= profile.name
| -
span= profile.jobTitle
tr.description_row(data-candidate-id=candidate.id)
if curated && curated.shortDescription
td.candidate-description #{curated.shortDescription}
else
@ -120,9 +46,10 @@ block content
tr.border_row(data-candidate-id=candidate.id)
if curated
- var workHistory = curated.workHistory.join(",");
if !fullProfiles
td.tag_column
img(src="/images/pages/employer/tag.png")
| #{curated.mainTag}
| #{profile.jobTitle}
td.location_column
img(src="/images/pages/employer/location.png")
| #{curated.location}
@ -133,14 +60,75 @@ block content
if workHistory
img(src="/images/pages/employer/briefcase.png")
| #{workHistory}
else
td Hi
if fullProfiles
.col-md-3
#filter
.panel-group#filter_panel
a#filter-link(data-toggle="collapse" data-target="#collapseOne")
.panel.panel-default
.panel-heading
h4.panel-title
span.glyphicon.glyphicon-folder-open#folder-icon
| Filter
.panel-collapse.collapse.in#collapseOne
.panel-body
p
strong We've already technically screened all our candidates
| , but you can also filter further:
form#filters
.filter_section#visa_filter
h4 Visa
label
input(type="checkbox" name="visa" value="Authorized to work in the US")
| US Authorized (#{candidatesInFilter("visa","Authorized to work in the US")})
label
input(type="checkbox" name="visa" value="Need visa sponsorship")
| Not Authorized (#{candidatesInFilter("visa","Need visa sponsorship")})
.filter_section#school_filter
h4 Education
label
input(type="checkbox" name="schoolFilter" value="Top School")
| Top School (#{candidatesInFilter("schoolFilter","Top School")})
label
input(type="checkbox" name="schoolFilter" value="Other")
| Other (#{candidatesInFilter("schoolFilter","Other")})
.filter_section#role_filter
h4 Role
label
input(type="checkbox" name="roleFilter" value="Web Developer")
| Web Developer (#{candidatesInFilter("roleFilter","Web Developer")})
label
input(type="checkbox" name="roleFilter" value="Software Developer")
| Software Developer (#{candidatesInFilter("roleFilter","Software Developer")})
label
input(type="checkbox" name="roleFilter" value="Mobile Developer")
| Mobile Developer (#{candidatesInFilter("roleFilter","Mobile Developer")})
.filter_section#seniority_filter
h4 Experience
label
input(type="checkbox" name="seniorityFilter" value="Senior")
| Senior (#{candidatesInFilter("seniorityFilter","Senior")})
label
input(type="checkbox" name="seniorityFilter" value="Junior")
| Junior (#{candidatesInFilter("seniorityFilter","Junior")})
label
input(type="checkbox" name="seniorityFilter" value="Recent Grad")
| Recent Grad (#{candidatesInFilter("seniorityFilter","Recent Grad")})
label
input(type="checkbox" name="seniorityFilter" value="College Student")
| College Student (#{candidatesInFilter("seniorityFilter","College Student")})
if !isEmployer && !me.isAdmin()
//input#select_all_checkbox(type="checkbox" name="select_all" checked)
//| Select all
p#results #{numberOfCandidates} results
//button.btn#create-alert-button Create Alert
if !fullProfiles
div#info_wrapper
span.hiring-call-to-action
h2#start-hiring(data-i18n="employers.start_hiring") Start hiring.
button.btn.get-started-button Get started
button.btn.get-started-button.employer-button Get started
h2#hiring-reasons.hiring-call-to-action(data-i18n="employers.reasons") 3 reasons you should hire through us:
.reasons#top_row
@ -153,16 +141,14 @@ block content
h3(data-i18n="employers.weeding") We've done the weeding for you.
//this will break in i18n. Fix the inlining
p(data-i18n="employers.weeding_blurb")
| Every candidate that has a
span.glyphicon.glyphicon-earphone
| icon has already gone through a phone screen with us. We only feature developers that we would work with.
| We only feature developers that we would work with. We've reviewed each profile (in addition to meeting with many of the candidates.)
.reason
img(class="employer_icon" src="/images/pages/employer/employer_icon3.png")
h3(data-i18n="employers.pass_screen") They will pass your technical screen.
p(data-i18n="employers.pass_screen_blurb") All of these developers have ranked in our programming competitions. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News.
span.hiring-call-to-action
h2(data-i18n="employers.make_hiring_easier") Make my hiring easier, please.
button.btn.get-started-button Get started
button.btn.get-started-button.employer-button Get started
.reasons#bottom_row
.reason_long
img.employer_icon(src="/images/pages/employer/employer_icon1.png")

View file

@ -19,6 +19,13 @@ block modal-body-content
p(data-i18n="signup.description") It's free. Just need a couple things and you'll be good to go:
form.form
if onEmployersPage
.form-group
input#email.input-large.form-control(name="email", type="email", value=formValues.email, placeholder="Email")
.form-group
input#password.input-large.form-control(name="password", type="password", value=formValues.password, placeholder="Password")
else
.form-group
label.control-label(for="email", data-i18n="general.email") Email
input#email.input-large.form-control(name="email", type="email", value=formValues.email)
@ -38,6 +45,9 @@ block modal-body-content
a(href="https://en.wikipedia.org/wiki/Children's_Online_Privacy_Protection_Act", data-i18n="signup.coppa_why", target="_blank") (Why?)
if mode === 'login'
if onEmployersPage
input.btn.btn-info.btn-large#login-button(value=translate("login.log_in"), type="submit")
else
input.btn.btn-info.btn-large#login-button(value=translate("login.log_in"), type="submit")
.btn.btn-default.btn-large#switch-to-signup-button(data-i18n="login.sign_up") Create Account
if mode === 'signup'

View file

@ -2,7 +2,7 @@ extends /templates/modal/modal_base
block modal-header-content
if userIsAnonymous || !userIsAuthorized
h3(data-i18n="employer_signup.title") Sign up to hire CodeCombat players!
h3(data-i18n="employer_signup.title") Sign Up to Hire CodeCombat Players
else
h3 CodeCombat Placement Agreement
@ -13,28 +13,17 @@ block modal-body-content
else if sentMoreInfoEmail
| Thanks! You should receive an email from George shortly.
else
h4(data-i18n="employer_signup.sub_heading") Let us find your next brilliant developers.
p Create an account to get started!
.form#signup-form
.form-group
label.control-label(for="signup-email", data-i18n="general.email") Email
input#signup-email.form-control.input-large(name="email",type="email")
input#signup-email.form-control.input-large(name="email",type="email" placeholder="Email")
.form-group
label.control-label(for="signup-password", data-i18n="general.password") Password
input#signup-password.input-large.form-control(name="password", type="password")
input#signup-password.input-large.form-control(name="password", type="password" placeholder="Password")
.modal-footer.linkedin
button.btn.btn-primary(id="create-account-button") Create Account
br
br
| Already have a CodeCombat account?
a.login-link(data-toggle="coco-modal", data-target="modal/auth") Log in to continue!
h4 Want more information first?
p Enter your email and George, our CEO, will contact you shortly.
.form
.form-group
label.control-label(for="more-info-email", data-i18n="general.email") Email
input#more-info-email.form-control.input-large(name="more-info-email",type="email")
button.btn.btn-primary(id="more-info-button") Send me more information!
else if !userIsAuthorized
.modal-footer.linkedin
p Please sign into your LinkedIn account to verify your identity.

View file

@ -17,4 +17,4 @@ block modal-body-wait-content
.progress-bar
block modal-footer-content
button.btn.btn-primary.btn-large#wizard-settings-done(type="button") Done
button.btn.btn-primary.btn-large#wizard-settings-done(data-dismiss="modal", type="button") Done

View file

@ -197,14 +197,28 @@ class ImageFileTreema extends TreemaNode.nodeMap.string
@flushChanges()
@refreshDisplay()
class CoffeeTreema extends TreemaNode.nodeMap.ace
codeLanguages =
javascript: 'ace/mode/javascript'
coffeescript: 'ace/mode/coffee'
python: 'ace/mode/python'
clojure: 'ace/mode/clojure'
lua: 'ace/mode/lua'
io: 'ace/mode/text'
class CodeLanguagesObjectTreema extends TreemaNode.nodeMap.object
childPropertiesAvailable: ->
(key for key in _.keys(codeLanguages) when not @data[key]?)
class CodeTreema extends TreemaNode.nodeMap.ace
constructor: ->
super(arguments...)
@schema.aceMode = 'ace/mode/coffee'
@schema.aceTabSize = 2
@schema.aceTabSize = 4
buildValueForEditing: (valEl) ->
super(valEl)
if not @schema.aceMode and mode = codeLanguages[@keyForParent]
@editor.getSession().setMode mode
@editor.on('change', @onEditorChange)
valEl
@ -213,15 +227,18 @@ class CoffeeTreema extends TreemaNode.nodeMap.ace
@flushChanges()
@getRoot().broadcastChanges()
class JavaScriptTreema extends CoffeeTreema
class CoffeeTreema extends CodeTreema
constructor: ->
super(arguments...)
@schema.aceMode = 'ace/mode/coffee'
@schema.aceTabSize = 2
class JavaScriptTreema extends CodeTreema
constructor: ->
super(arguments...)
@schema.aceMode = 'ace/mode/javascript'
@schema.aceTabSize = 4
KB = 1024
MB = 1024*1024
class InternationalizationNode extends TreemaNode.nodeMap.object
findLanguageName: (languageCode) ->
@ -246,8 +263,7 @@ class InternationalizationNode extends TreemaNode.nodeMap.object
#this must be filled out in order for the i18n node to work
childPropertiesAvailable: ->
return _.keys locale
(key for key in _.keys(locale) when not @data[key]?)
class LatestVersionCollection extends CocoCollection
@ -395,6 +411,8 @@ module.exports.setup = ->
TreemaNode.setNodeSubclass('date-time', DateTimeTreema)
TreemaNode.setNodeSubclass('version', VersionTreema)
TreemaNode.setNodeSubclass('markdown', LiveEditingMarkup)
TreemaNode.setNodeSubclass('code-languages-object', CodeLanguagesObjectTreema)
TreemaNode.setNodeSubclass('code', CodeTreema)
TreemaNode.setNodeSubclass('coffee', CoffeeTreema)
TreemaNode.setNodeSubclass('javascript', JavaScriptTreema)
TreemaNode.setNodeSubclass('image-file', ImageFileTreema)

View file

@ -11,6 +11,11 @@ module.exports = class WizardSettingsView extends CocoView
startsLoading: true
events:
'click .color-group': (e) ->
return if $(e.target).closest('.minicolors')[0]
return if $(e.target).closest('.color-group-checkbox')[0]
return if $(e.target).closest('label')[0]
$(e.target).closest('.color-group').find('.color-group-checkbox').click()
'change .color-group-checkbox': (e) ->
colorGroup = $(e.target).closest('.color-group')
@updateColorSettings(colorGroup)
@ -47,7 +52,7 @@ module.exports = class WizardSettingsView extends CocoView
exists: wizardSettings[name]
rgb: hslToHex(hsl)
}
c.colorGroups = (f(colorName) for colorName in _.keys colorGroups)
c.colorGroups = (f(colorName) for colorName in _.keys colorGroups when colorName isnt 'team')
c
afterRender: ->

View file

@ -1,9 +1,9 @@
View = require 'views/kinds/RootView'
VersionHistoryView = require './versions_view'
ErrorView = require '../../error_view'
template = require 'templates/editor/article/edit'
Article = require 'models/Article'
SaveVersionModal = require 'views/modal/save_version_modal'
PatchesView = require 'views/editor/patches_view'
module.exports = class ArticleEditView extends View
id: 'editor-article-edit-view'
@ -68,13 +68,15 @@ module.exports = class ArticleEditView extends View
getRenderData: (context={}) ->
context = super(context)
context.article = @article
context.authorized = me.isAdmin() or @article.hasWriteAccess(me)
context.authorized = not me.get('anonymous')
context
afterRender: ->
super()
return if @startsLoading
@showReadOnly() if me.get('anonymous')
@patchesView = @insertSubView(new PatchesView(@article), @$el.find('.patches-view'))
@patchesView.load()
openPreview: ->
@preview = window.open('/editor/article/x/preview', 'preview', 'height=800,width=600')

View file

@ -14,6 +14,11 @@ module.exports = class LevelComponentNewView extends View
'click #new-level-component-submit': 'makeNewLevelComponent'
'submit form': 'makeNewLevelComponent'
getRenderData: ->
c = super()
c.systems = LevelComponent.schema.properties.system.enum
c
makeNewLevelComponent: (e) ->
e.preventDefault()
system = @$el.find('#level-component-system').val()

View file

@ -58,7 +58,7 @@ module.exports = class ThangTypeEditView extends View
context = super(context)
context.thangType = @thangType
context.animations = @getAnimationNames()
context.authorized = me.isAdmin() or @thangType.hasWriteAccess(me)
context.authorized = not me.get('anonymous')
context
getAnimationNames: ->
@ -350,7 +350,7 @@ module.exports = class ThangTypeEditView extends View
schema: schema
files: @files
filePath: "db/thang.type/#{@thangType.get('original')}"
readOnly: true unless me.isAdmin() or @thangType.hasWriteAccess(me)
readOnly: me.get('anonymous')
callbacks:
change: @pushChangesToPreview
select: @onSelectNode

View file

@ -21,6 +21,7 @@ module.exports = class EmployersView extends View
events:
'click tbody tr': 'onCandidateClicked'
'click #logout-link': 'logoutAccount'
'change #filters input': 'onFilterChanged'
'click #filter-button': 'applyFilters'
'change #select_all_checkbox': 'handleSelectAllChange'
@ -69,6 +70,7 @@ module.exports = class EmployersView extends View
for filterName, filterValues of @filters
if filterValues.length is 0
@filters[filterName] = @defaultFilters[filterName]
@applyFilters()
openSignupModal: ->
@openModalView new EmployerSignupView
@ -111,23 +113,43 @@ module.exports = class EmployersView extends View
@filters =
phoneScreenFilter: [true, false]
visa: ['Authorized to work in the US', 'Need visa sponsorship']
schoolFilter: ['Top 20 Eng.', 'Other US', 'Other Intl.']
schoolFilter: ['Top School', 'Other']
locationFilter: ['Bay Area', 'New York', 'Other US', 'International']
roleFilter: ['Web Developer', 'Software Developer', 'iOS Developer', 'Android Developer', 'Project Manager']
seniorityFilter: ['College Student', 'Recent Grad', 'Junior', 'Senior', 'Management']
roleFilter: ['Web Developer', 'Software Developer', 'Mobile Developer']
seniorityFilter: ['College Student', 'Recent Grad', 'Junior', 'Senior']
@defaultFilters = _.cloneDeep @filters
candidatesInFilter: (filterName, filterValue) =>
candidates = @getActiveAndApprovedCandidates()
if filterName and filterValue
if filterName is 'visa'
return (_.filter candidates, (c) -> c.get('jobProfile').visa is filterValue).length
else
return (_.filter candidates, (c) -> c.get('jobProfile').curated?[filterName] is filterValue).length
else
return Math.floor(Math.random() * 500)
getActiveAndApprovedCandidates: =>
candidates = _.filter @candidates.models, (c) -> c.get('jobProfile').active
return _.filter candidates, (c) -> c.get('jobProfileApproved')
getRenderData: ->
ctx = super()
ctx.isEmployer = @isEmployer()
#If you change the candidates displayed, change candidatesInFilter()
ctx.candidates = _.sortBy @candidates.models, (c) -> -1 * c.get('jobProfile').experience
ctx.candidates = _.sortBy ctx.candidates, (c) -> not c.get('jobProfile').curated?
ctx.candidates = _.sortBy ctx.candidates, (c) -> c.get('jobProfile').curated?.featured
ctx.activeCandidates = _.filter ctx.candidates, (c) -> c.get('jobProfile').active
ctx.inactiveCandidates = _.reject ctx.candidates, (c) -> c.get('jobProfile').active
ctx.featuredCandidates = _.filter ctx.activeCandidates, (c) -> c.get('jobProfileApproved')
unless @isEmployer() or me.isAdmin()
ctx.featuredCandidates = _.filter ctx.featuredCandidates, (c) -> c.get('jobProfile').curated
ctx.featuredCandidates = ctx.featuredCandidates.slice(0,7)
if me.isAdmin()
ctx.featuredCandidates = ctx.candidates
ctx.candidatesInFilter = @candidatesInFilter
ctx.otherCandidates = _.reject ctx.activeCandidates, (c) -> c.get('jobProfileApproved')
ctx.remarks = {}
ctx.remarks[remark.get('user')] = remark for remark in @remarks.models
@ -158,7 +180,7 @@ module.exports = class EmployersView extends View
# $('.nano').nanoScroller({scrollTo: $(window.location.hash)})
checkForEmployerSignupHash: =>
if window.location.hash is '#employerSignupLoggingIn' and not ('employer' in me.get('permissions'))
if window.location.hash is '#employerSignupLoggingIn' and not ('employer' in me.get('permissions')) and not me.isAdmin()
@openModalView application.router.getView('modal/employer_signup', '_modal')
window.location.hash = ''
@ -278,7 +300,9 @@ module.exports = class EmployersView extends View
8:
'': filterSelectExactMatch
'': filterSelectExactMatch
logoutAccount: ->
window.location.hash = ''
super()
onCandidateClicked: (e) ->
id = $(e.target).closest('tr').data('candidate-id')
if id and (@isEmployer() or me.isAdmin())

View file

@ -137,12 +137,14 @@ module.exports = class CocoView extends Backbone.View
resourceIndex: r.rid,
responseText: r.jqxhr?.responseText
})).i18n()
@$el.find('.progress').hide()
onRetryResource: (e) ->
res = @supermodel.getResource($(e.target).data('resource-index'))
# different views may respond to this call, and not all have the resource to reload
return unless res and res.isFailed
res.load()
@$el.find('.progress').show()
$(e.target).closest('.loading-error-alert').remove()
# Modals

View file

@ -32,6 +32,10 @@ module.exports = class ModalView extends CocoView
afterRender: ->
super()
if Backbone.history.fragment is "employers"
$(@$el).find(".background-wrapper").each ->
$(this).addClass("employer-modal-background-wrapper").removeClass("background-wrapper")
if @modalWidthPercent
@$el.find('.modal-dialog').css width: "#{@modalWidthPercent}%"
@$el.on 'hide.bs.modal', =>

View file

@ -30,6 +30,7 @@ module.exports = class AuthModalView extends View
application.tracker.trackEvent 'Started Signup', authModalTitle: c.title, descriptionOn: c.descriptionOn
c.mode = @mode
c.formValues = @previousFormInputs or {}
c.onEmployersPage = Backbone.history.fragment is "employers"
c
afterInsert: ->

View file

@ -24,7 +24,7 @@ module.exports = class GoldView extends View
unless goldEl.length
teamEl = teamTemplate team: e.team
@$el[if e.team is 'humans' then 'prepend' else 'append'](teamEl)
goldEl = $('.gold-amount.team-' + e.team, teamEl)
goldEl = @$el.find('.gold-amount.team-' + e.team)
text = '' + e.gold
if e.goldEarned and e.goldEarned > e.gold
text += " (#{e.goldEarned})"
@ -34,7 +34,13 @@ module.exports = class GoldView extends View
@shownOnce = true
updateTitle: ->
@$el.attr 'title', ("Team '#{team}' has #{gold} now of #{@teamGoldEarned[team]} gold earned." for team, gold of @teamGold).join ' '
strings = []
for team, gold of @teamGold
if @teamGoldEarned[team]
strings.push "Team '#{team}' has #{gold} now of #{@teamGoldEarned[team]} gold earned."
else
strings.push "Team '#{team}' has #{gold} gold."
@$el.attr 'title', strings.join ' '
onSetLetterbox: (e) ->
@$el.toggle not e.on if @shownOnce

View file

@ -274,13 +274,14 @@ module.exports = class PlayLevelView extends View
# Once Surface is Loaded ####################################################
onLevelStarted: ->
return unless @surface?
@loadingView.showReady()
if window.currentModal and not window.currentModal.destroyed
return Backbone.Mediator.subscribeOnce 'modal-closed', @onLevelStarted, @
@surface.showLevel()
if @otherSession
# TODO: colorize name and cloud by team, colorize wizard by user's color config
@surface.createOpponentWizard id: @otherSession.get('creator'), name: @otherSession.get('creatorName'), team: @otherSession.get('team')
@surface.createOpponentWizard id: @otherSession.get('creator'), name: @otherSession.get('creatorName'), team: @otherSession.get('team'), levelSlug: @level.get('slug')
@loadingView?.unveil()
onLoadingViewUnveiled: (e) ->

View file

@ -248,6 +248,13 @@ module.exports = class PlayView extends View
image: '/file/db/level/529662dfe0df8f0000000007/grab_the_mushroom_icon.png'
description: 'Collect a hundred mushrooms in just five lines of code - by Nathan Gossett'
}
{
name: 'Guide Everyone Home'
difficulty: 2
id: 'guide-everyone-home'
image: '/file/db/level/52740644904ac0411700067c/rescue_mission_icon.png'
description: 'Fetch the wizards teleporting into the area - by Nathan Gossett'
}
]
context.campaigns = [

View file

@ -32,7 +32,7 @@
"firepad": "~0.1.2",
"marked": "~0.3.0",
"moment": "~2.5.0",
"aether": "~0.2.9",
"aether": "~0.2.22",
"underscore.string": "~2.3.3",
"firebase": "~1.0.2",
"catiline": "~2.9.3",

View file

@ -65,7 +65,7 @@
"redis": "",
"webworker-threads": "~0.4.11",
"node-gyp": "~0.13.0",
"aether": "~0.2.9",
"aether": "~0.2.22",
"JASON": "~0.1.3",
"JQDeferred": "~2.1.0"
},

View file

@ -12,7 +12,7 @@ module.exports.startServer = ->
app = createAndConfigureApp()
http.createServer(app).listen(app.get('port'))
log.info('Express SSL server listening on port ' + app.get('port'))
return app
app
createAndConfigureApp = ->
serverSetup.setupLogging()
@ -24,4 +24,3 @@ createAndConfigureApp = ->
serverSetup.setupMiddleware app
serverSetup.setupRoutes app
app

View file

@ -21,8 +21,4 @@ LevelComponentHandler = class LevelComponentHandler extends Handler
props.push('official') if req.user?.isAdmin()
props
hasAccess: (req) ->
req.method is 'GET' or req.user?.isAdmin()
module.exports = new LevelComponentHandler()

View file

@ -62,7 +62,7 @@ PatchHandler = class PatchHandler extends Handler
return unless watchers?.length
User.find({_id: {$in: watchers}}).select({email: 1, name: 1}).exec (err, watchers) =>
for watcher in watchers
@sendPatchCreatedEmail req.user, watcher, doc, doc.targetLoaded, req.body.editPath
@sendPatchCreatedEmail req.user, watcher, doc, doc.targetLoaded, req.headers['x-current-path']
sendPatchCreatedEmail: (patchCreator, watcher, patch, target, editPath) ->
# return if watcher._id is patchCreator._id

View file

@ -1,34 +1,17 @@
mail = require '../commons/mail'
User = require '../users/User'
errors = require '../commons/errors'
#request = require 'request'
config = require '../../server_config'
LevelSession = require '../levels/sessions/LevelSession'
Level = require '../levels/Level'
log = require 'winston'
sendwithus = require '../sendwithus'
#badLog = (text) ->
# console.log text
# request.post 'http://requestb.in/1brdpaz1', { form: {log: text} }
module.exports.setup = (app) ->
app.all config.mail.mailchimpWebhook, handleMailchimpWebHook
app.get '/mail/cron/ladder-update', handleLadderUpdate
getAllLadderScores = (next) ->
query = Level.find({type: 'ladder'})
.select('levelID')
.lean()
query.exec (err, levels) ->
if err
log.error 'Couldn\'t fetch ladder levels. Error: ', err
return next []
for level in levels
for team in ['humans', 'ogres']
'I ... am not doing this.'
# Query to get sessions to make histogram
# db.level.sessions.find({'submitted': true, 'levelID': 'brawlwood', team: 'ogres'}, {'_id': 0, 'totalScore': 1})
DEBUGGING = false
LADDER_PREGAME_INTERVAL = 2 * 3600 * 1000 # Send emails two hours before players last submitted.
@ -95,14 +78,10 @@ sendLadderUpdateEmail = (session, now, daysAgo) ->
matches = _.filter session.matches, (match) -> match.date >= getTimeFromDaysAgo now, daysAgo
defeats = _.filter matches, (match) -> match.metrics.rank is 1 and match.opponents[0].metrics.rank is 0
victories = _.filter matches, (match) -> match.metrics.rank is 0 and match.opponents[0].metrics.rank is 1
#ties = _.filter matches, (match) -> match.metrics.rank is 0 and match.opponents[0].metrics.rank is 0
defeat = _.last defeats
victory = _.last victories
#log.info "#{user.name} had #{matches.length} matches from last #{daysAgo} days out of #{session.matches.length} total matches. #{defeats.length} defeats, #{victories.length} victories, and #{ties.length} ties."
#matchInfos = ("\t#{match.date}\t#{match.date >= getTimeFromDaysAgo(now, daysAgo)}\t#{match.metrics.rank}\t#{match.opponents[0].metrics.rank}" for match in session.matches)
#log.info "Matches:\n#{matchInfos.join('\n')}"
sendEmail = (defeatContext, victoryContext) ->
# TODO: do something with the preferredLanguage?
context =
@ -174,7 +153,6 @@ getScoreHistoryGraphURL = (session, daysAgo) ->
handleMailchimpWebHook = (req, res) ->
post = req.body
#badLog("Got post data: #{JSON.stringify(post, null, '\t')}")
unless post.type in ['unsubscribe', 'profile']
res.send 'Bad post type'
@ -213,11 +191,8 @@ module.exports.handleProfileUpdate = handleProfileUpdate = (user, post) ->
user.set 'mailChimp.email', post.data.email
user.set 'mailChimp.euid', post.data.id
# badLog("Updating user object to: #{JSON.stringify(user.toObject(), null, '\t')}")
module.exports.handleUnsubscribe = handleUnsubscribe = (user) ->
user.set 'emailSubscriptions', []
for emailGroup in mail.NEWS_GROUPS
user.setEmailSubscription emailGroup, false
# badLog("Unsubscribing user object to: #{JSON.stringify(user.toObject(), null, '\t')}")

View file

@ -221,6 +221,8 @@ UserHandler = class UserHandler extends Handler
photoURL = document?.get('photoURL')
if photoURL
photoURL = "/file/#{photoURL}"
else if req.query.employerPageAvatar is "true"
photoURL = @buildGravatarURL document, req.query.s, "/images/pages/employer/anon_user.png"
else
photoURL = @buildGravatarURL document, req.query.s, req.query.fallback
res.redirect photoURL