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Update de-DE.coffee
Sometimes I left the originalcode as a commentary behind the text. I hope this is allowed.
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1 changed files with 43 additions and 44 deletions
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@ -93,14 +93,14 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
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campaign_classic_algorithms_description: "... in welchem du die populärsten Algorithmen der Informatik lernst."
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# share_progress_modal:
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# blurb: "You’re making great progress! Tell someone how much you've learned with CodeCombat."
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# email_invalid: "Email address invalid."
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# form_blurb: "Enter their email below and we’ll show them!"
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# form_label: "Email Address"
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# placeholder: "email address"
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# title: "Excellent Work, Apprentice"
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# tell_friend: "Tell your Friend"
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# tell_parent: "Tell your Parent"
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blurb: "Du machst dich gut! Sag jemanden wie viel du mit CodeCombat gelernt hast." # "You’re making great progress! Tell someone how much you've learned with CodeCombat."
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email_invalid: "Diese Email Adresse ist ungültig." # "Email address invalid."
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# form_blurb: "Schreibe hier ihre Emailadresse rein und wir werden es ihnen zeigen." "Enter their email below and we’ll show them!"
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form_label: "Email Adresse" # "Email Address"
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placeholder: "Email Adresse" # "email address"
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title: "Gute Arbeit, Lehrling" # "Excellent Work, Apprentice" (PN : maby instead of "lehrling" "junger Abenteurer")
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tell_friend: "Erzähle es einem Freund" # "Tell your Friend"
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tell_parent: "Erzähle es deinen Eltern" # "Tell your Parent"
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login:
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sign_up: "Registrieren"
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@ -138,8 +138,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
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books: "Bücher"
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common:
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# back: "Back" # When used as an action verb, like "Navigate backward"
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# continue: "Continue" # When used as an action verb, like "Continue forward"
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# back: "zurrückgehen" # "Back" # When used as an action verb, like "Navigate backward"
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# continue: "weiter" "Continue" # When used as an action verb, like "Continue forward"
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loading: "Lade..."
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saving: "Speichere..."
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sending: "Übertrage..."
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@ -204,9 +204,9 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
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hard: "Schwer"
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player: "Spieler"
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player_level: "Stufe" # Like player level 5, not like level: Dungeons of Kithgard
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# warrior: "Warrior"
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warrior: "Krieger"
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# ranger: "Ranger"
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# wizard: "Wizard"
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wizard: "Magier"
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units:
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second: "Sekunde"
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@ -325,18 +325,17 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
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tip_superpower: "Programmieren ist das näheste zu einer Superkraft was wir haben."
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# tip_control_destiny: "In real open source, you have the right to control your own destiny. - Linus Torvalds"
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# tip_no_code: "No code is faster than no code."
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# tip_code_never_lies: "Code never lies, comments sometimes do. — Ron Jeffries"
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# tip_reusable_software: "Before software can be reusable it first has to be usable."
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tip_code_never_lies: "Der Code lügt nie, Kommentare manchmal schon - Ron Jeffries" # "Code never lies, comments sometimes do. — Ron Jeffries"
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tip_reusable_software: "Bevor ein Programm wiederverwendbar is muss es erstmal verwendbar sein." "Before software can be reusable it first has to be usable."
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# tip_optimization_operator: "Every language has an optimization operator. In most languages that operator is ‘//’"
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# tip_lines_of_code: "Measuring programming progress by lines of code is like measuring aircraft building progress by weight. — Bill Gates"
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# tip_source_code: "I want to change the world but they would not give me the source code."
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tip_source_code: "Ich will die Welt verändern, aber sie werden mir den Quellcode nicht geben" # "I want to change the world but they would not give me the source code."
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# tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann"
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# tip_move_forward: "Whatever you do, keep moving forward. - Martin Luther King Jr."
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# tip_google: "Have a problem you can't solve? Google it!"
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tip_google: "Hast du ein Problem, das du nicht lösen kannst? Google es!" # "Have a problem you can't solve? Google it!"
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# tip_adding_evil: "Adding a pinch of evil."
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# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
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# tip_open_source_contribute: "You can help CodeCombat improve!"
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# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
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tip_open_source_contribute: "Du kannst Dabei helfen CodeCombat zu verbessern" # "You can help CodeCombat improve!"
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game_menu:
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inventory_tab: "Inventar"
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@ -356,16 +355,16 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
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auth_caption: "Fortschritt speichern."
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leaderboard:
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# leaderboard: "Leaderboard"
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# view_other_solutions: "View Other Solutions"
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# scores: "Scores"
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# top_players: "Top Players by"
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leaderboard: "Bestenliste"
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view_other_solutions: "Andere Lösungen"
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scores: "Punktzahl"
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top_players: "Die besten Spieler von"
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day: "Heute"
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week: "Diese Woche"
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# all: "All-Time"
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all: "insgesamt"
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time: "Zeit"
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# damage_taken: "Damage Taken"
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# damage_dealt: "Damage Dealt"
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damage_taken: "Erhaltener Schaden"
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damage_dealt: "Ausgeteilter Schaden"
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difficulty: "Schwierigkeit"
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gold_collected: "Gold gesammelt"
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@ -459,12 +458,12 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
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skills: "Fähigkeiten"
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# attack_1: "Deals"
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# attack_2: "of listed"
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# attack_3: "weapon damage."
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attack_3: "Waffenschaden."
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# health_1: "Gains"
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# health_2: "of listed"
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# health_3: "armor health."
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# speed_1: "Moves at"
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# speed_2: "meters per second."
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health_3: "Rüstungspunkte."
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speed_1: "Gehe zu"
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speed_2: "meter pro Sekunde."
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available_for_purchase: "Zum Kauf verfügbar" # Shows up when you have unlocked, but not purchased, a hero in the hero store
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level_to_unlock: "Level freizuschalten:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
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restricted_to_certain_heroes: "Nur bestimmte Helden können dieses Level spielen."
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@ -530,18 +529,18 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
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press_paragraph_1_link: "Presse-Paket"
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press_paragraph_1_suffix: ". Alle Logos und Bilder können ohne unsere vorherige Zustimmung verwendet werden."
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team: "Team"
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george_title: "CEO" # {change}
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george_title: "CEO"
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george_blurb: "Businesser"
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scott_title: "Programmierer" # {change}
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scott_title: "Programmierer"
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scott_blurb: "Der Vernünftige"
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nick_title: "Programmierer" # {change}
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nick_title: "Programmierer"
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nick_blurb: "Motivationsguru"
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michael_title: "Programmierer"
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michael_blurb: "Sys Admin"
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matt_title: "Programmierer"
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matt_blurb: "Radfahrer"
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# cat_title: "Chief Artisan"
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# cat_blurb: "Airbender"
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cat_blurb: "Luftbändiger"
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# josh_title: "Game Designer"
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# josh_blurb: "Floor Is Lava"
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# jose_title: "Music"
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@ -549,14 +548,14 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
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# retrostyle_title: "Illustration"
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# retrostyle_blurb: "RetroStyle Games"
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# teachers:
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# title: "CodeCombat for Teachers"
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# preparation_title: "Preparation"
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Lehrer:
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title: "CodeCombat für Lehrer"
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preparation_title: "Vorbereitung"
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# preparation_1: "CodeCombat is free to play for the core level progression and does not require students to sign up. We encourage teachers to"
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# preparation_play_campaign: "play through the campaign"
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# preparation_2: "to try it out, but the only thing you absolutely need to do to be ready is ensure students have access to a computer."
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# preparation_3: "It is not necessary for teachers to be comfortable with computer science concepts for students to have fun learning with CodeCombat."
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# violent_title: "Is it violent?"
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violent_title: "Ist es gewaltvoll?"
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# violent_1: "We get this from teachers a lot due to our name. Although CodeCombat does contain cartoon violence, there is nothing graphic in either the visuals or language."
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# violent_2: "If you are comfortable having your students play Angry Birds, you will be comfortable with CodeCombat."
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# for_girls_title: "Is it for girls?"
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@ -626,11 +625,11 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
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autosave: "Sichere Änderungen automatisch"
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me_tab: "Ich"
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picture_tab: "Bild"
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# delete_account_tab: "Delete Your Account"
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# wrong_email: "Wrong Email"
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delete_account_tab: "Account löschen"
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wrong_email: "Falsche Email Adresse"
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upload_picture: "Ein Bild hochladen"
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# delete_this_account: "Delete this account permanently"
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# god_mode: "God Mode"
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delete_this_account: "Das Löschen deines Accounts kann nicht rückgängig gemacht werden!"
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god_mode: "Gottmodus"
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password_tab: "Passwort"
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emails_tab: "Emails"
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admin: "Admin"
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@ -731,9 +730,9 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
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revert: "Zurücksetzen"
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revert_models: "Modelle zurücksetzen."
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pick_a_terrain: "Wähle ein Terrain"
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# dungeon: "Dungeon"
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# indoor: "Indoor"
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# desert: "Desert"
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dungeon: "Dungeon"
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# indoor: "indoor"
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desert: "Wüstet"
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grassy: "Grasig"
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small: "Klein"
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large: "Groß"
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