mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-12-17 19:12:33 -05:00
Adding easy observing of leaderboard matches (except top 5).
This commit is contained in:
parent
c5e47fda50
commit
c977ecc16f
15 changed files with 91 additions and 53 deletions
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@ -88,6 +88,8 @@ module.exports = class LevelLoader extends CocoClass
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@listenToOnce @opponentSession, 'sync', @loadDependenciesForSession
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loadDependenciesForSession: (session) ->
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if me.id isnt session.get 'creator'
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session.patch = session.save = -> console.error "Not saving session, since we didn't create it."
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if session is @session
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codeLanguage = session.get('codeLanguage') or me.get('aceConfig')?.language or 'python'
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modulePath = "vendor/aether-#{codeLanguage}"
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@ -136,6 +138,7 @@ module.exports = class LevelLoader extends CocoClass
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@onWorldNecessitiesLoaded()
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addSessionBrowserInfo: (session) ->
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return unless me.id is session.get 'creator'
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return unless $.browser?
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browser = {}
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browser['desktop'] = $.browser.desktop if $.browser.desktop
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@ -342,7 +342,7 @@ _.extend LevelSchema.properties,
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type: 'string', links: [{rel: 'db', href: '/db/thang.type/{($)}/version'}], format: 'latest-version-original-reference'
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}}
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campaign: c.shortString title: 'Campaign', description: 'Which campaign this level is part of (like "desert").', format: 'hidden' # Automatically set by campaign editor.
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scoreTypes: c.array {title: 'Score Types', description: 'What metric to show leaderboards for.'},
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scoreTypes: c.array {title: 'Score Types', description: 'What metric to show leaderboards for.', uniqueItems: true},
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c.shortString(title: 'Score Type', 'enum': ['time', 'damage-taken', 'damage-dealt', 'gold-collected', 'difficulty']) # TODO: good version of LoC; total gear value.
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@ -16,6 +16,10 @@
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th
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text-align: center
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tbody
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tr.viewable
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cursor: pointer
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.rank-cell
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font-weight: bold
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@ -27,6 +31,6 @@
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.hero-portrait-cell, .code-language-cell
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background: transparent url(/images/common/code_languages/javascript_small.png) no-repeat center center
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padding: 0 9px
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background-size: 30px 30px
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height: 30px
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width: 32px
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@ -9,7 +9,7 @@
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.glyphicon.glyphicon-play
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span(data-i18n="nav.play").home-text Levels
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if isMultiplayerLevel
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if isMultiplayerLevel && !observing
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.multiplayer-area-container
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.multiplayer-area
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.multiplayer-label(data-i18n="play_level.control_bar_multiplayer")
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@ -28,6 +28,7 @@ else
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.buttons-area
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if !observing
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button.btn.btn-inverse#game-menu-button(title="Show game menu")
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.hamburger
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span.icon-bar
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@ -38,6 +39,7 @@ else
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if spectateGame
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button.btn.btn-xs.btn-inverse.banner#next-game-button(title="Next Game", data-i18n="play_level.next-game") Next game!
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if !observing
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button.btn.btn-xs.btn-primary.banner#level-done-button(data-i18n="play_level.done") Done
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if me.get('anonymous')
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@ -1,6 +1,7 @@
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button.btn.btn-lg.btn-illustrated.cast-button(title=castVerbose)
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span(data-i18n="play_level.tome_run_button_ran") Ran
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if !observing
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button.btn.btn-lg.btn-illustrated.submit-button(title=castRealTimeVerbose)
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span(data-i18n="play_level.tome_submit_button") Submit
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span.spl.secret.submit-again-time
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@ -11,16 +11,23 @@ if topScores
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th(colspan=4, data-i18n="general.player")
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th(data-i18n="general.score")
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th(data-i18n="general.when")
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th
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tbody
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for row, rank in topScores
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- var isMyRow = row.creator == me.id
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tr(class=isMyRow ? "success" : "", data-player-id=row.creator, data-session-id=row.id)
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- var viewable = rank >= 5 || me.isAdmin();
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tr(class=isMyRow ? "success" : "" + (viewable ? " viewable" : ""), data-player-id=row.creator, data-session-id=row.session, title=viewable ? "View solution" : "Can't view top 5 solutions")
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td.rank-cell= rank + 1
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td.code-language-cell(style="background-image: url(/images/common/code_languages/#{row.codeLanguage}_small.png)" title=_.string.capitalize(row.codeLanguage))
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td.hero-portrait-cell(style="background-image: url(/file/db/thang.type/#{row.hero}/portrait.png)")
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td.name-col-cell= row.creatorName || "Anonymous"
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td.score-cell= row.score
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td.ago-cell= row.ago
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td.viewable-cell
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if viewable
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.glyphicon.glyphicon-eye-open
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else
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.glyphicon.glyphicon-eye-close
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else if loading
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h3(data-i18n="common.loading")
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else
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@ -206,7 +206,7 @@ module.exports = class CampaignView extends RootView
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for nextLevelOriginal in level.nextLevels ? []
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if nextLevel = _.find(@campaign.renderedLevels, original: nextLevelOriginal)
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@createLine level.position, nextLevel.position
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@showLeaderboard @options.justBeatLevel?.get('slug') if @options.showLeaderboard #or true
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@showLeaderboard @options.justBeatLevel?.get('slug') if @options.showLeaderboard or true
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@applyCampaignStyles()
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@testParticles()
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@ -220,7 +220,7 @@ module.exports = class CampaignView extends RootView
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@openModalView authModal
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showLeaderboard: (levelSlug) ->
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#levelSlug ?= 'keeping-time' # Testing: show Keeping Time
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levelSlug ?= 'siege-of-stonehold' # Testing
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leaderboardModal = new LeaderboardModal supermodel: @supermodel, levelSlug: levelSlug
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@openModalView leaderboardModal
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@ -33,6 +33,7 @@ module.exports = class ControlBarView extends CocoView
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@level = options.level
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@levelID = @level.get('slug')
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@spectateGame = options.spectateGame ? false
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@observing = options.session.get('creator') isnt me.id
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super options
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if @level.get('type') in ['hero-ladder'] and me.isAdmin()
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@isMultiplayerLevel = true
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@ -66,6 +67,7 @@ module.exports = class ControlBarView extends CocoView
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c.difficultyTitle = "#{$.i18n.t 'play.level_difficulty'}#{c.levelDifficulty}"
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@lastDifficulty = c.levelDifficulty
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c.spectateGame = @spectateGame
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c.observing = @observing
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@homeViewArgs = [{supermodel: if @hasReceivedMemoryWarning then null else @supermodel}]
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if @level.get('type', true) in ['ladder', 'ladder-tutorial', 'hero-ladder']
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levelID = @level.get('slug').replace /\-tutorial$/, ''
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@ -95,6 +95,7 @@ module.exports = class PlayLevelView extends RootView
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@isEditorPreview = @getQueryVariable 'dev'
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@sessionID = @getQueryVariable 'session'
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@observing = @getQueryVariable 'observing'
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@opponentSessionID = @getQueryVariable('opponent')
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@opponentSessionID ?= @options.opponent
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@ -109,7 +110,7 @@ module.exports = class PlayLevelView extends RootView
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setTimeout f, 100
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else
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@load()
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application.tracker?.trackEvent 'Started Level Load', category: 'Play Level', level: @levelID, label: @levelID, ['Google Analytics']
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application.tracker?.trackEvent 'Started Level Load', category: 'Play Level', level: @levelID, label: @levelID, ['Google Analytics'] unless @observing
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setLevel: (@level, givenSupermodel) ->
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@supermodel.models = givenSupermodel.models
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@ -134,6 +135,7 @@ module.exports = class PlayLevelView extends RootView
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@loadEndTime = new Date()
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loadDuration = @loadEndTime - @loadStartTime
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console.debug "Level unveiled after #{(loadDuration / 1000).toFixed(2)}s"
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unless @observing
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application.tracker?.trackEvent 'Finished Level Load', category: 'Play Level', label: @levelID, level: @levelID, loadDuration: loadDuration, ['Google Analytics']
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application.tracker?.trackTiming loadDuration, 'Level Load Time', @levelID, @levelID
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@ -147,7 +149,7 @@ module.exports = class PlayLevelView extends RootView
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afterRender: ->
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super()
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window.onPlayLevelViewLoaded? @ # still a hack
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@insertSubView @loadingView = new LevelLoadingView autoUnveil: @options.autoUnveil, level: @levelLoader?.level ? @level # May not have @level loaded yet
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@insertSubView @loadingView = new LevelLoadingView autoUnveil: @options.autoUnveil or @observing, level: @levelLoader?.level ? @level # May not have @level loaded yet
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@$el.find('#level-done-button').hide()
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$('body').addClass('is-playing')
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$('body').bind('touchmove', false) if @isIPadApp()
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@ -233,7 +235,7 @@ module.exports = class PlayLevelView extends RootView
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@god.setGoalManager @goalManager
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insertSubviews: ->
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@insertSubView @tome = new TomeView levelID: @levelID, session: @session, otherSession: @otherSession, thangs: @world.thangs, supermodel: @supermodel, level: @level
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@insertSubView @tome = new TomeView levelID: @levelID, session: @session, otherSession: @otherSession, thangs: @world.thangs, supermodel: @supermodel, level: @level, observing: @observing
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@insertSubView new LevelPlaybackView session: @session, level: @level
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@insertSubView new GoalsView {}
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@insertSubView new LevelFlagsView levelID: @levelID, world: @world if @$el.hasClass 'flags'
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@ -283,7 +285,7 @@ module.exports = class PlayLevelView extends RootView
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return unless @levelLoader.progress() is 1 # double check, since closing the guide may trigger this early
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# Save latest level played.
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if not (@levelLoader.level.get('type') in ['ladder', 'ladder-tutorial'])
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if not @observing and not (@levelLoader.level.get('type') in ['ladder', 'ladder-tutorial'])
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me.set('lastLevel', @levelID)
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me.save()
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application.tracker?.identify()
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@ -321,7 +323,7 @@ module.exports = class PlayLevelView extends RootView
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if @otherSession and not (@level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop'])
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# TODO: colorize name and cloud by team, colorize wizard by user's color config
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@surface.createOpponentWizard id: @otherSession.get('creator'), name: @otherSession.get('creatorName'), team: @otherSession.get('team'), levelSlug: @level.get('slug'), codeLanguage: @otherSession.get('submittedCodeLanguage')
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if @isEditorPreview
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if @isEditorPreview or @observing
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@loadingView.startUnveiling()
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@loadingView.unveil()
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@ -337,7 +339,7 @@ module.exports = class PlayLevelView extends RootView
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Backbone.Mediator.publish 'playback:real-time-playback-waiting', {}
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@realTimeMultiplayerContinueGame @options.realTimeMultiplayerSessionID
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# TODO: Is it possible to create a Mongoose ObjectId for 'ls', instead of the string returned from get()?
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application.tracker?.trackEvent 'Started Level', category:'Play Level', levelID: @levelID, ls: @session?.get('_id')
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application.tracker?.trackEvent 'Started Level', category:'Play Level', levelID: @levelID, ls: @session?.get('_id') unless @observing
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playAmbientSound: ->
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return if @destroyed
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@ -414,7 +416,7 @@ module.exports = class PlayLevelView extends RootView
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return if @victorySeen
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@victorySeen = true
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victoryTime = (new Date()) - @loadEndTime
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if victoryTime > 10 * 1000 # Don't track it if we're reloading an already-beaten level
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if not @observing and victoryTime > 10 * 1000 # Don't track it if we're reloading an already-beaten level
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application.tracker?.trackEvent 'Saw Victory',
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category: 'Play Level'
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level: @level.get('name')
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@ -436,12 +438,12 @@ module.exports = class PlayLevelView extends RootView
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@tome.reloadAllCode()
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Backbone.Mediator.publish 'level:restarted', {}
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$('#level-done-button', @$el).hide()
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application.tracker?.trackEvent 'Confirmed Restart', category: 'Play Level', level: @level.get('name'), label: @level.get('name')
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application.tracker?.trackEvent 'Confirmed Restart', category: 'Play Level', level: @level.get('name'), label: @level.get('name') unless @observing
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onInfiniteLoop: (e) ->
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return unless e.firstWorld
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@openModalView new InfiniteLoopModal()
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application.tracker?.trackEvent 'Saw Initial Infinite Loop', category: 'Play Level', level: @level.get('name'), label: @level.get('name')
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application.tracker?.trackEvent 'Saw Initial Infinite Loop', category: 'Play Level', level: @level.get('name'), label: @level.get('name') unless @observing
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onHighlightDOM: (e) -> @highlightElement e.selector, delay: e.delay, sides: e.sides, offset: e.offset, rotation: e.rotation
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@ -27,6 +27,7 @@ module.exports = class CastButtonView extends CocoView
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@spells = options.spells
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@castShortcut = '⇧↵'
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@updateReplayabilityInterval = setInterval @updateReplayability, 1000
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@observing = options.session.get('creator') isnt me.id
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destroy: ->
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clearInterval @updateReplayabilityInterval
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@ -40,6 +41,7 @@ module.exports = class CastButtonView extends CocoView
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castRealTimeShortcutVerbose = (if @isMac() then 'Cmd' else 'Ctrl') + '+' + castShortcutVerbose
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context.castVerbose = castShortcutVerbose + ': ' + $.i18n.t('keyboard_shortcuts.run_code')
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context.castRealTimeVerbose = castRealTimeShortcutVerbose + ': ' + $.i18n.t('keyboard_shortcuts.run_real_time')
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context.observing = @observing
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context
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afterRender: ->
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@ -15,6 +15,7 @@ module.exports = class Spell
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@otherSession = options.otherSession
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@spectateView = options.spectateView
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@spectateOpponentCodeLanguage = options.spectateOpponentCodeLanguage
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@observing = options.observing
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@supermodel = options.supermodel
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@skipProtectAPI = options.skipProtectAPI
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@worker = options.worker
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@ -189,6 +190,7 @@ module.exports = class Spell
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return true if @spectateView # Use transpiled code for both teams if we're just spectating.
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return true if @isEnemySpell() # Use transpiled for enemy spells.
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# Players without permissions can't view the raw code.
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return false if @observing and @levelType is 'hero'
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return true if @session.get('creator') isnt me.id and not (me.isAdmin() or 'employer' in me.get('permissions', true))
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false
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@ -69,6 +69,7 @@ module.exports = class SpellView extends CocoView
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@writable = false unless me.team in @spell.permissions.readwrite # TODO: make this do anything
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@highlightCurrentLine = _.throttle @highlightCurrentLine, 100
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$(window).on 'resize', @onWindowResize
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@observing = @session.get('creator') isnt me.id
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afterRender: ->
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super()
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@ -119,6 +120,7 @@ module.exports = class SpellView extends CocoView
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name: 'run-code'
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bindKey: {win: 'Shift-Enter|Ctrl-Enter', mac: 'Shift-Enter|Command-Enter|Ctrl-Enter'}
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exec: -> Backbone.Mediator.publish 'tome:manual-cast', {}
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unless @observing
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addCommand
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name: 'run-code-real-time'
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bindKey: {win: 'Ctrl-Shift-Enter', mac: 'Command-Shift-Enter|Ctrl-Shift-Enter'}
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@ -134,6 +134,7 @@ module.exports = class TomeView extends CocoView
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language: language
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spectateView: @options.spectateView
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spectateOpponentCodeLanguage: @options.spectateOpponentCodeLanguage
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observing: @options.observing
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levelID: @options.levelID
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level: @options.level
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@ -15,7 +15,8 @@ module.exports = class LeaderboardTabView extends CocoView
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template: template
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className: 'leaderboard-tab-view'
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events: {}
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events:
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'click tbody tr.viewable': 'onClickRow'
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constructor: (options) ->
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super options
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@ -67,3 +68,8 @@ module.exports = class LeaderboardTabView extends CocoView
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@hasShown = true
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topScores = new TopScoresCollection @level, @scoreType, @timespan
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@sessions = @supermodel.loadCollection(topScores, 'sessions', null, 0).model
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onClickRow: (e) ->
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sessionID = $(e.target).closest('tr').data 'session-id'
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url = "/play/level/#{@level.get('slug')}?session=#{sessionID}&observing=true"
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window.open url, '_blank'
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@ -15,7 +15,10 @@ class LevelSessionHandler extends Handler
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formatEntity: (req, document) ->
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documentObject = super(req, document)
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if req.user?.isAdmin() or req.user?.id is document.creator or ('employer' in (req.user?.get('permissions') ? []))
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if req.user?.isAdmin() or
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req.user?.id is document.creator or
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('employer' in (req.user?.get('permissions') ? [])) or
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!document.submittedCode # TODO: only allow leaderboard access to non-top-5 solutions
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return documentObject
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else
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return _.omit documentObject, @privateProperties
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@ -47,8 +50,9 @@ class LevelSessionHandler extends Handler
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@sendSuccess res, documents
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hasAccessToDocument: (req, document, method=null) ->
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return true if req.method is 'GET' and document.get('submitted')
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return true if ('employer' in (req.user?.get('permissions') ? [])) and (method ? req.method).toLowerCase() is 'get'
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get = (method ? req.method).toLowerCase() is 'get'
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return true if get and document.get('submitted')
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return true if get and ('employer' in (req.user?.get('permissions') ? []))
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super(arguments...)
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getCodeLanguageCounts: (req, res) ->
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