Reduced number of events being sent by cutting out simulator results.
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1 changed files with 0 additions and 2 deletions
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@ -169,7 +169,6 @@ module.exports = class Simulator extends CocoClass
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console.log info
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console.log info
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@trigger 'statusUpdate', info
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@trigger 'statusUpdate', info
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@fetchAndSimulateOneGame()
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@fetchAndSimulateOneGame()
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application.tracker?.trackEvent 'Simulator Result', label: 'No Games', ['Google Analytics']
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simulateAnotherTaskAfterDelay: =>
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simulateAnotherTaskAfterDelay: =>
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console.log "Retrying in #{@retryDelayInSeconds}"
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console.log "Retrying in #{@retryDelayInSeconds}"
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@ -309,7 +308,6 @@ module.exports = class Simulator extends CocoClass
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unless @options.headlessClient
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unless @options.headlessClient
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simulatedBy = parseInt($('#simulated-by-you').text(), 10) + 1
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simulatedBy = parseInt($('#simulated-by-you').text(), 10) + 1
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$('#simulated-by-you').text(simulatedBy)
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$('#simulated-by-you').text(simulatedBy)
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application.tracker?.trackEvent 'Simulator Result', label: 'Success', ['Google Analytics']
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handleTaskResultsTransferError: (error) =>
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handleTaskResultsTransferError: (error) =>
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return if @destroyed
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return if @destroyed
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