fixed some errors and added a few new tranlations

As I played through some of the levels to see if I would suggest this
game to my students, I encountered multiple translations that were
either phrased very weirdly, grammatically incorrect or completely
nonsensical.

I fixed those and also translated a few new lines along the way.

The german word for buy ("kaufen") is shorter than the word for unlock
("freschalten") and should fit in the button. I suggest changing that,
but it feels like avoiding the word buy was a design decision, so I left
it as it is.
This commit is contained in:
thatguy7 2015-11-22 00:11:12 +01:00
parent 0044f488e6
commit c4146d046a

View file

@ -38,7 +38,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
okay: "Okay" okay: "Okay"
not_found: not_found:
page_not_found: "Tut uns leid ! Wir haben die Seite nicht gefunden" page_not_found: "Tut uns leid! Wir haben die Seite nicht gefunden"
diplomat_suggestion: diplomat_suggestion:
title: "Hilf CodeCombat zu übersetzen!" # This shows up when a player switches to a non-English language using the language selector. title: "Hilf CodeCombat zu übersetzen!" # This shows up when a player switches to a non-English language using the language selector.
@ -62,11 +62,11 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
available: "Verfügbar" available: "Verfügbar"
skills_granted: "Verfügbare Fähigkeiten" # Property documentation details skills_granted: "Verfügbare Fähigkeiten" # Property documentation details
heroes: "Helden" # Tooltip on hero shop button from /play heroes: "Helden" # Tooltip on hero shop button from /play
achievements: "Medaillen" # Tooltip on achievement list button from /play achievements: "Errungenschaften" # Tooltip on achievement list button from /play
account: "Account" # Tooltip on account button from /play account: "Account" # Tooltip on account button from /play
settings: "Einstellungen" # Tooltip on settings button from /play settings: "Einstellungen" # Tooltip on settings button from /play
poll: "Umfrage" # Tooltip on poll button from /play poll: "Umfrage" # Tooltip on poll button from /play
next: "Nächster" # Go from choose hero to choose inventory before playing a level next: "Weiter" # Go from choose hero to choose inventory before playing a level
change_hero: "Held wechseln" # Go back from choose inventory to choose hero change_hero: "Held wechseln" # Go back from choose inventory to choose hero
choose_inventory: "Inventar" choose_inventory: "Inventar"
buy_gems: "Edelsteine kaufen" buy_gems: "Edelsteine kaufen"
@ -138,7 +138,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
publish: "Veröffentlichen" publish: "Veröffentlichen"
create: "Erstellen" create: "Erstellen"
fork: "Kopieren" fork: "Kopieren"
play: "Nächstes Level starten" # When used as an action verb, like "Play next level" play: "Spielen" # When used as an action verb, like "Play next level"
retry: "Erneut versuchen" retry: "Erneut versuchen"
actions: "Aktionen" actions: "Aktionen"
info: "Informationen" info: "Informationen"
@ -263,10 +263,10 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
tome_minion_spells: "Die Zaubersprüche Deiner Knechte" # Only in old-style levels. tome_minion_spells: "Die Zaubersprüche Deiner Knechte" # Only in old-style levels.
tome_read_only_spells: "Nur-lesen Zaubersprüche" # Only in old-style levels. tome_read_only_spells: "Nur-lesen Zaubersprüche" # Only in old-style levels.
tome_other_units: "Andere Einheiten" # Only in old-style levels. tome_other_units: "Andere Einheiten" # Only in old-style levels.
tome_cast_button_run: "Zaubern" tome_cast_button_run: "Ausführen"
tome_cast_button_running: "Wird gezaubert" tome_cast_button_running: "Wird ausgeführt"
tome_cast_button_ran: "Wurde gezaubert" tome_cast_button_ran: "Wurde ausgeführt"
tome_submit_button: "Senden" tome_submit_button: "Absenden"
tome_reload_method: "Original Code für diese Methode neu laden" # Title text for individual method reload button. tome_reload_method: "Original Code für diese Methode neu laden" # Title text for individual method reload button.
tome_select_method: "Methode auswählen" tome_select_method: "Methode auswählen"
tome_see_all_methods: "Alle bearbeitbaren Methoden anzeigen" # Title text for method list selector (shown when there are multiple programmable methods). tome_see_all_methods: "Alle bearbeitbaren Methoden anzeigen" # Title text for method list selector (shown when there are multiple programmable methods).
@ -281,11 +281,11 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
loading_ready: "Bereit!" loading_ready: "Bereit!"
loading_start: "Starte Level" loading_start: "Starte Level"
problem_alert_title: "Repariere deinen Code" problem_alert_title: "Repariere deinen Code"
time_current: "Aktuell" time_current: "Aktuell:"
time_total: "Total" time_total: "Gesamt:"
time_goto: "Gehe zu" time_goto: "Gehe zu:"
# non_user_code_problem_title: "Unable to Load Level" non_user_code_problem_title: "Level konnte nicht geladen werden"
# infinite_loop_title: "Infinite Loop Detected" infinite_loop_title: "Unendliche Schleife entdeckt"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know." # infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong." # check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)" # check_dev_console_link: "(instructions)"
@ -361,16 +361,16 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
auth_caption: "Fortschritt speichern." auth_caption: "Fortschritt speichern."
leaderboard: leaderboard:
view_other_solutions: "Andere Lösungen" # {change} view_other_solutions: "Zur Bestenliste"
scores: "Punktzahl" scores: "Bestenliste"
top_players: "Die besten Spieler von" top_players: "Die besten Spieler nach"
day: "Heute" day: "Heute"
week: "dieser Woche" week: "diese Woche"
all: "insgesamt" all: "insgesamt"
time: "Zeit" time: "Zeit"
damage_taken: "Erhaltener Schaden" damage_taken: "Schaden (ausgeteilt)"
damage_dealt: "Ausgeteilter Schaden" damage_dealt: "Schaden (erhalten)"
difficulty: "Schwierigkeit" difficulty: "Schwierigkeitsgrad"
gold_collected: "Gold gesammelt" gold_collected: "Gold gesammelt"
inventory: inventory:
@ -379,10 +379,10 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
required_purchase_title: "Benötigt" required_purchase_title: "Benötigt"
available_item: "Verfügbar" available_item: "Verfügbar"
restricted_title: "Eingeschränkt" restricted_title: "Eingeschränkt"
should_equip: "(Doppelklick zum Hinzufügen)" should_equip: "(Doppelklicken zum Ausrüsten)"
equipped: "(hinzugefügt)" equipped: "(ausgerüstet)"
locked: "(gesperrt)" locked: "(gesperrt)"
restricted: "(benötigt für dieses Level)" restricted: "(In diesem Level nicht verfügbar)"
equip: "Ausrüsten" equip: "Ausrüsten"
unequip: "Ablegen" unequip: "Ablegen"
@ -429,33 +429,33 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
parent_email_sent: "Email gesendet!" parent_email_sent: "Email gesendet!"
parent_email_title: "Wie lautet die Emailadresse deiner Eltern?" parent_email_title: "Wie lautet die Emailadresse deiner Eltern?"
parents: "Für Eltern" parents: "Für Eltern"
parents_title: "Dein Kind lernt zu programmieren." # {change} parents_title: "Liebe Eltern: Ihr kind erlernt das Programmieren. Wollen Sie es nicht dabei unterstützen?"
parents_blurb1: "Mit CodeCombat, lernt dein Kind richtige Programme zu schreiben. Es fängt mit einfachen Befehlen an, und schreitet ganz unmerklich zu schwierigeren Themen fort." parents_blurb1: "Ihr Kind hat __nLevels__ Level gemeistert und dabei Grundkenntnisse des Programmierens erlangt. Fördern Sie ihr Kind weiterhin, indem sie mit einem Abonnement weitere Herausforderungen freischalten."
# parents_blurb1a: "Computer programming is an essential skill that your child will undoubtedly use as an adult. By 2020, basic software skills will be needed by 77% of jobs, and software engineers are in high demand across the world. Did you know that Computer Science is the highest-paid university degree?" parents_blurb1a: "Das Programmieren entwickelt sich zunehmend zu einem Grundwerkzeug, dass in immer mehr Berufen benötigt wird und ohne Zweifel sich im Leben als eine sehr nützliche Fähigkeit erweisen wird."
parents_blurb2: "Für 9.99 im Monat, bekommt es jede Woche neue Herausforderungen sowie persönlichen Email Support von professionellen Programmierern." # {change} parents_blurb2: "Für 9.99 im Monat, bekommt Ihr Kind jede Woche neue Herausforderungen sowie persönlichen Email Support von erfahrenen Programmierern."
parents_blurb3: "Kein Risiko: 100% Geld zurück Garantie, und 1-Klick Abokündigung." parents_blurb3: "Kein Risiko: 100% Geld zurück Garantie, und 1-Klick Abokündigung."
# payment_methods: "Payment Methods" payment_methods: "Zahlungsarten"
# payment_methods_title: "Accepted Payment Methods" payment_methods_title: "Akzeptierte Zahlungsarten"
# payment_methods_blurb1: "We currently accept credit cards and Alipay." payment_methods_blurb1: "Momentan akzeptieren wir nur Kreditkarten und Alipay."
# payment_methods_blurb2: "If you require an alternate form of payment, please contact" payment_methods_blurb2: "Wenn Sie auf eine andere Art zahlen wollen, bitte kontaktieren Sie"
# sale_already_subscribed: "You're already subscribed!" sale_already_subscribed: "Sie haben bereits ein Abonnement!"
# sale_blurb1: "Save 35%" sale_blurb1: "Spare 35%"
# sale_blurb2: "off regular subscription price of $120 for a whole year!" sale_blurb2: "vom regelmäßigen Abonnementpreis von $120 für ein ganzes Jahr!"
# sale_button: "Sale!" sale_button: "Angebot!"
# sale_button_title: "Save 35% when you purchase a 1 year subscription" sale_button_title: "Spare 35% beim Kauf eines Jahresabonnements"
# sale_click_here: "Click Here" sale_click_here: "Hier klicken"
# sale_ends: "Ends" # sale_ends: "Ends"
# sale_extended: "*Existing subscriptions will be extended by 1 year." sale_extended: "*Bestehende Abonnements werden um 1 Jahr verlängert."
# sale_feature_here: "Here's what you'll get:" sale_feature_here: "Dies ist im Abonnement enthalten:"
# sale_feature2: "Access to 9 powerful <strong>new heroes</strong> with unique skills!" # sale_feature2: "Access to 9 powerful <strong>new heroes</strong> with unique skills!"
# sale_feature4: "<strong>42,000 bonus gems</strong> awarded immediately!" # sale_feature4: "<strong>42,000 bonus gems</strong> awarded immediately!"
# sale_continue: "Ready to continue adventuring?" sale_continue: "Bereit das Abenteuer fortzusetzen?"
# sale_limited_time: "Limited time offer!" sale_limited_time: "Nur für beschränkte Zeit!"
# sale_new_heroes: "New heroes!" sale_new_heroes: "Neue Helden!"
# sale_title: "Back to School Sale" sale_title: "Angebot zum neuen Schuljahr"
# sale_view_button: "Buy 1 year subscription for" sale_view_button: "Kaufe ein Jahresabonnement für"
stripe_description: "Monatsabo" stripe_description: "Monatsabo"
# stripe_description_year_sale: "1 Year Subscription (35% discount)" stripe_description_year_sale: "Jahresabonnement (35% Angebot)"
subscription_required_to_play: "Leider musst du ein Abo haben, um dieses Level spielen zu können." subscription_required_to_play: "Leider musst du ein Abo haben, um dieses Level spielen zu können."
unlock_help_videos: "Abonniere, um alle Videoanleitungen freizuschalten." unlock_help_videos: "Abonniere, um alle Videoanleitungen freizuschalten."
personal_sub: "Persönliches Abonnement" # Accounts Subscription View below personal_sub: "Persönliches Abonnement" # Accounts Subscription View below
@ -482,7 +482,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
users_subscribed: "Abonnement für Spieler übernommen:" users_subscribed: "Abonnement für Spieler übernommen:"
no_users_subscribed: "Abonnement für keine Spieler übernommen, bitte prüfe deine E-Mail-Adressen." no_users_subscribed: "Abonnement für keine Spieler übernommen, bitte prüfe deine E-Mail-Adressen."
current_recipients: "Aktuelle Empfänger" current_recipients: "Aktuelle Empfänger"
unsubscribing: "Abmelden..." # {change} unsubscribing: "Abonnement wird gekündigt..."
# subscribe_prepaid: "Click Subscribe to use prepaid code" # subscribe_prepaid: "Click Subscribe to use prepaid code"
# using_prepaid: "Using prepaid code for monthly subscription" # using_prepaid: "Using prepaid code for monthly subscription"
@ -501,9 +501,9 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
status: "Status" status: "Status"
hero_type: "Typ" hero_type: "Typ"
weapons: "Waffen" weapons: "Waffen"
weapons_warrior: "Schwert - Kurze Reichweite, Keine Zauber" weapons_warrior: "Schwerter - Kurze Reichweite, Keine Zauber"
weapons_ranger: "Armbrust, Geschütz - Hohe Reichweite, Keine Zauber" weapons_ranger: "Schusswaffen - Hohe Reichweite, Keine Zauber"
weapons_wizard: "Stäbe, Stäbe - Lange Reichweite, Zauber" weapons_wizard: "Stäbe - Lange Reichweite, Zauber"
attack: "Schaden" # Can also translate as "Attack" attack: "Schaden" # Can also translate as "Attack"
health: "Gesundheit" health: "Gesundheit"
speed: "Geschwindigkeit" speed: "Geschwindigkeit"
@ -518,7 +518,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
health_1: "Erhält" health_1: "Erhält"
health_2: "der genannten" health_2: "der genannten"
health_3: "Rüstungspunkte." health_3: "Rüstungspunkte."
speed_1: "Gehe zu" speed_1: "Bewegt sich mit"
speed_2: "Meter pro Sekunde." speed_2: "Meter pro Sekunde."
available_for_purchase: "Zum Kauf verfügbar" # Shows up when you have unlocked, but not purchased, a hero in the hero store available_for_purchase: "Zum Kauf verfügbar" # Shows up when you have unlocked, but not purchased, a hero in the hero store
level_to_unlock: "Level zum Freischalten:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see) level_to_unlock: "Level zum Freischalten:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
@ -607,26 +607,26 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
teachers: teachers:
more_info: "Info für Lehrer" more_info: "Info für Lehrer"
# intro_1: "CodeCombat is an online game that teaches programming. Students write code in real programming languages." intro_1: "CodeCombat ist ein Onlinespiel, dass Programmieren lehrt, indem es Schüler Code in gängigen Programmiersprachen schreiben lässt."
# intro_2: "No experience required!" intro_2: "Keine Vorkenntnisse nötig!"
# free_title: "How much does it cost?" free_title: "Wie viel kostet es?"
# cost_premium_server: "CodeCombat is free for the first five levels, after which it costs $9.99 USD per month for access to our other 190+ levels on our exclusive country-specific servers." # cost_premium_server: "CodeCombat is free for the first five levels, after which it costs $9.99 USD per month for access to our other 190+ levels on our exclusive country-specific servers."
# free_1: "There are 110+ FREE levels which cover every concept." free_1: "Es gibt 110+ kostenlose Level, die alle Konzepte abedecken."
# free_2: "A monthly subscription provides access to video tutorials and extra practice levels." free_2: "Ein monatliches Abonnement verschafft Zugang zu Video-Tutorien and zusätzlichen Übungsleveln."
# teacher_subs_title: "Teachers get free subscriptions!" teacher_subs_title: "Für Lehrer ist das Abonnement kostenlos!"
# teacher_subs_0: "We offer free subscriptions to teachers for evaluation purposes." teacher_subs_0: "Wir bieten Lehrern ein kostenloses Abonnement zu evaluirungszwecken."
# teacher_subs_1: "Please fill out our" # teacher_subs_1: "Please fill out our"
# teacher_subs_2: "Teacher Survey" # teacher_subs_2: "Teacher Survey"
# teacher_subs_3: "to set up your subscription." # teacher_subs_3: "to set up your subscription."
# sub_includes_title: "What is included in the subscription?" sub_includes_title: "Was beinhaltet ein Abonnement?"
# sub_includes_1: "In addition to the 110+ basic levels, students with a monthly subscription get access to these additional features:" # sub_includes_1: "In addition to the 110+ basic levels, students with a monthly subscription get access to these additional features:"
# sub_includes_2: "80+ practice levels" sub_includes_2: "80+ Übungslevel"
# sub_includes_3: "Video tutorials" sub_includes_3: "Video-Tutorien"
# sub_includes_4: "Premium email support" sub_includes_4: "Email-Support"
# sub_includes_5: "10 new heroes with unique skills to master" sub_includes_5: "10 neue Helden zum Meistern"
# sub_includes_6: "3500 bonus gems every month" sub_includes_6: "3500 Juwelen jeden Monat"
# sub_includes_7: "Private Clans" sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?" monitor_progress_title: "Wie verfolge ich die Fortschritte der Schüler?"
# monitor_progress_1: "Student progress can be monitored by creating a" # monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class." # monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the" # monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
@ -635,32 +635,32 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student." # private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a" # private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a"
# private_clans_3: "." # private_clans_3: "."
# who_for_title: "Who is CodeCombat for?" who_for_title: "An wen richtet sich CodeCombat?"
# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed." who_for_1: "Wir empfehlen CodeCombat Schülern im Alter von 9 Jahren und älter. Es werden keine Vorkenntnisse vorausgesetzt."
# who_for_2: "We've designed CodeCombat to appeal to both boys and girls." who_for_2: "Wir haben CodeCombat so gestalltet, dass es sowohl Jungen als auch Mädchen ansprechend finden."
# material_title: "How much material is there?" material_title: "Wie viel Lernstoff gibt es?"
# material_premium_server: "Approximately 50 hours of gameplay spread over 190+ subscriber-only levels so far." material_premium_server: "Bislang gibt es ungefähr 50 Spielstunden verteilt über 190+ Level (mit Abonnement)."
# material_1: "Approximately 25 hours of free content and an additional 15 hours of subscriber content." material_1: "Ungefähr 25 Spielstunden kostenlosen Inhalts und zusätzliche 15 Spielstunden die mit einem Abonnement freigeschaltet werden."
# concepts_title: "What concepts are covered?" concepts_title: "Welche Konzepte werde abgedeckt?"
# how_much_title: "How much does a monthly subscription cost?" how_much_title: "Wie viel kostet ein monatliches Abonnement?"
# how_much_1: "A" # how_much_1: "A"
# how_much_2: "monthly subscription" # how_much_2: "monthly subscription"
# how_much_3: "costs $9.99, and can be cancelled anytime." # how_much_3: "costs $9.99, and can be cancelled anytime."
# how_much_4: "Additionally, we provide discounts for larger groups:" # how_much_4: "Additionally, we provide discounts for larger groups:"
# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact" # how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact"
# how_much_6: "for more details." # how_much_6: "for more details."
# more_info_title: "Where can I find more information?" more_info_title: "Wo kann ich mehr Information finden?"
# more_info_1: "Our" # more_info_1: "Our"
# more_info_2: "teachers forum" # more_info_2: "teachers forum"
# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat." # more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
sys_requirements_title: "System Voraussetzungen" sys_requirements_title: "System Voraussetzungen"
# sys_requirements_1: "A modern web browser. Newer versions of Chrome, Firefox, or Safari. Internet Explorer 9 or later." sys_requirements_1: "Ein aktueller Webbrowser. Neuere Versionen von Chrome, Firefox, oder Safari. Internet Explorer 9 oder aktueller."
sys_requirements_2: "Nutzen Sie die neuesten Versionen von Google Chrome oder Firefox." # {change} sys_requirements_2: "CodeCombat wird auf dem iPad noch nicht unterstützt." # {change}
# teachers_survey: teachers_survey:
# title: "Teacher Survey" title: "Lehrerumfrage"
# must_be_logged: "You must be logged in first. Please create an account or log in from the menu above." must_be_logged: "Sie müssen sich zunächst einloggen. Bitte erstellen Sie ein Account oder loggen Sie sich im oberen Menü ein."
# retrieving: "Retrieving information..." retrieving: "Information abrufen..."
# being_reviewed_1: "Your application for a free trial subscription is being" # being_reviewed_1: "Your application for a free trial subscription is being"
# being_reviewed_2: "reviewed." # being_reviewed_2: "reviewed."
# approved_1: "Your application for a free trial subscription was" # approved_1: "Your application for a free trial subscription was"
@ -720,21 +720,21 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
me_tab: "Ich" me_tab: "Ich"
picture_tab: "Bild" picture_tab: "Bild"
delete_account_tab: "Account löschen" delete_account_tab: "Account löschen"
wrong_email: "Falsche Email Adresse" wrong_email: "Die Emailadresse ist falsch"
# wrong_password: "Wrong Password" wrong_password: "Das Passwort ist falsch"
upload_picture: "Ein Bild hochladen" upload_picture: "Ein Bild hochladen"
delete_this_account: "Das Löschen deines Accounts kann nicht rückgängig gemacht werden!" delete_this_account: "Den Account unwiderruflich löschen!"
# reset_progress_tab: "Reset All Progress" reset_progress_tab: "Spielfortschritt zurücksetzen"
# reset_your_progress: "Clear all your progress and start over" reset_your_progress: "Gesamten Fortschritt zurücksetzen und Spiel von vorn beginnen"
god_mode: "Gottmodus" god_mode: "Gottmodus"
password_tab: "Passwort" password_tab: "Passwort"
emails_tab: "Emails" emails_tab: "Emails"
admin: "Admin" admin: "Admin"
new_password: "Neues Passwort" new_password: "Neues Passwort"
new_password_verify: "Passwort verifizieren" new_password_verify: "Passwort verifizieren"
type_in_email: "Email eingeben, um Löschung zu bestätigen" # {change} type_in_email: "Email eingeben um das Löschen des Accounts zu bestätigen"
# type_in_email_progress: "Type in your email to confirm deleting your progress." type_in_email_progress: "Gib zum Bestätigen Deine Email ein."
# type_in_password: "Also, type in your password." type_in_password: "Gib Dein Passwort ebenfalls ein."
email_subscriptions: "Email Abonnements" email_subscriptions: "Email Abonnements"
email_subscriptions_none: "Keine Email Abonnements." email_subscriptions_none: "Keine Email Abonnements."
email_announcements: "Ankündigungen" email_announcements: "Ankündigungen"
@ -979,8 +979,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
indoor: "Indoor" indoor: "Indoor"
desert: "Wüste" desert: "Wüste"
grassy: "Gräsern" grassy: "Gräsern"
# mountain: "Mountain" mountain: "Berg"
# glacier: "Glacier" glacier: "Gletscher"
small: "Klein" small: "Klein"
large: "Groß" large: "Groß"
fork_title: "Forke neue Version" fork_title: "Forke neue Version"