diff --git a/app/locale/bg.coffee b/app/locale/bg.coffee index 0ad255343..ef6adecb3 100644 --- a/app/locale/bg.coffee +++ b/app/locale/bg.coffee @@ -1,12 +1,16 @@ module.exports = nativeDescription: "български език", englishDescription: "Bulgarian", translation: home: - slogan: "Научи се да програмираш, докато играеш игра " + slogan: "Научи се да програмираш, докато играеш" no_ie: "CodeCombat не работи под Internet Explorer 8 или по-стари версии. Съжалявам!" # Warning that only shows up in IE8 and older - no_mobile: "CodeCombat не е направен за мобилни устройства и може да не работи!" # Warning that shows up on mobile devices + no_mobile: "CodeCombat не е направен за мобилни устройства и може да не работи с тях!" # Warning that shows up on mobile devices play: "Играй" # The big play button that opens up the campaign view. old_browser: "О, не! Браузърът ти е твърде стар за CodeCombat. Съжалявам!" # Warning that shows up on really old Firefox/Chrome/Safari old_browser_suffix: "Все пак можеш да опиваш, но най-вероятно няма да проработи." +<<<<<<< HEAD + ipad_browser: "Лошa новинa: CodeCombat не работи в браузъра на iPad. Добра новина: Приложението ни за iPad изчаква одобрение от Apple." +======= # ipad_browser: "Bad news: CodeCombat doesn't run on iPad in the browser. Good news: our native iPad app is awaiting Apple approval." +>>>>>>> upstream/master campaign: "Кампания" for_beginners: "За начинаещи" # multiplayer: "Multiplayer" # Not currently shown on home page @@ -15,15 +19,15 @@ module.exports = nativeDescription: "български език", englishDescri nav: play: "Нива" # The top nav bar entry where players choose which levels to play - community: "Обшност" + community: "Общност" editor: "Редактор" blog: "Блог" forum: "Форум" - account: "Сметката" + account: "Акаунт" profile: "Профил" stats: "Статистики" -# code: "Code" -# admin: "Admin" # Only shows up when you are an admin + code: "Код" + admin: "Администратор" # Only shows up when you are an admin home: "Начало" contribute: "Допринеси" # legal: "Legal" @@ -58,9 +62,13 @@ module.exports = nativeDescription: "български език", englishDescri owned: "Придобити" # For items you own locked: "Заключено" # purchasable: "Purchasable" # For a hero you unlocked but haven't purchased -# available: "Available" + available: "Достъпен" # skills_granted: "Skills Granted" # Property documentation details +<<<<<<< HEAD + heroes: "Герои" # Tooltip on hero shop button from /play +======= # heroes: "Heroes" # Tooltip on hero shop button from /play +>>>>>>> upstream/master achievements: "Постижения" # Tooltip on achievement list button from /play account: "Акаунт" # Tooltip on account button from /play settings: "Настройки" # Tooltip on settings button from /play @@ -69,7 +77,11 @@ module.exports = nativeDescription: "български език", englishDescri # choose_inventory: "Equip Items" buy_gems: "Купи скъпоценни камъни" subscription_required: "Нужен е абонамент" +<<<<<<< HEAD + older_campaigns: "Предишни кампании" +======= older_campaigns: "Предишни капмании" +>>>>>>> upstream/master anonymous: "Анонимен играч" level_difficulty: "Трудност" campaign_beginner: "Кампания за начинаещи" @@ -92,8 +104,13 @@ module.exports = nativeDescription: "български език", englishDescri campaign_classic_algorithms: "Класически алгоритми" # campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science." +<<<<<<< HEAD +# share_progress_modal: + blurb: "Справяш се чудесно! Сподели с някого,колко много научи чрез CodeCombat." +======= share_progress_modal: # blurb: "You’re making great progress! Tell someone how much you've learned with CodeCombat." +>>>>>>> upstream/master email_invalid: "Имейл адресът е невалиден" # form_blurb: "Enter their email below and we’ll show them!" form_label: "Електронна поща" @@ -114,7 +131,11 @@ module.exports = nativeDescription: "български език", englishDescri # finishing: "Finishing" sign_in_with_facebook: "Вписване чрез Facebook" sign_in_with_gplus: "Вписване чрез G+" +<<<<<<< HEAD + signup_switch: "Създаване на нов акаунт?" +======= # signup_switch: "Want to create an account?" +>>>>>>> upstream/master signup: email_announcements: "Получава анонси по имейл" @@ -123,7 +144,7 @@ module.exports = nativeDescription: "български език", englishDescri log_in: "Вход с парола" social_signup: "Или, можеш да се регистрираш през Facebook или G+:" required: "Трабва да влезеш преди можеш да ходиш на там." -# login_switch: "Already have an account?" + login_switch: "Вече имаш акаунт?" recover: recover_account_title: "Възстанови Акаунт" @@ -139,8 +160,8 @@ module.exports = nativeDescription: "български език", englishDescri # books: "Books" common: -# back: "Back" # When used as an action verb, like "Navigate backward" -# continue: "Continue" # When used as an action verb, like "Continue forward" + back: "Назад" # When used as an action verb, like "Navigate backward" + continue: "Продължи" # When used as an action verb, like "Continue forward" loading: "Зареждане..." saving: "Записване..." sending: "Изпращане..." @@ -149,17 +170,17 @@ module.exports = nativeDescription: "български език", englishDescri save: "Запис" publish: "Публикувай" create: "Създай" -# manual: "Manual" + manual: "Ръчно" # fork: "Fork" -# play: "Play" # When used as an action verb, like "Play next level" -# retry: "Retry" -# actions: "Actions" -# info: "Info" -# help: "Help" -# watch: "Watch" -# unwatch: "Unwatch" -# submit_patch: "Submit Patch" -# submit_changes: "Submit Changes" + play: "Играй" # When used as an action verb, like "Play next level" + retry: "Отново" + actions: "Действия" + info: "Инфо" + help: "Помощ" + watch: "Наблюдавай" + unwatch: "Не наблюдавай" + submit_patch: "Предложи кръпка" + submit_changes: "Предложи промените" general: and: "и" @@ -167,47 +188,47 @@ module.exports = nativeDescription: "български език", englishDescri date: "Дата" # body: "Body" version: "Версия" -# pending: "Pending" -# accepted: "Accepted" -# rejected: "Rejected" + pending: "Изчакващ" + accepted: "Прието" + rejected: "Отказано" # withdrawn: "Withdrawn" # submitter: "Submitter" # submitted: "Submitted" # commit_msg: "Commit Message" -# review: "Review" + review: "Преглед" version_history: "Предишни версии" -# version_history_for: "Version History for: " -# select_changes: "Select two changes below to see the difference." + version_history_for: "Предишни версии на: " + select_changes: "Избери две промени за да видиш разликата между тях." # undo_prefix: "Undo" # undo_shortcut: "(Ctrl+Z)" # redo_prefix: "Redo" # redo_shortcut: "(Ctrl+Shift+Z)" # play_preview: "Play preview of current level" -# result: "Result" + result: "Резултат" results: "Резултати" description: "Описание" or: "или" -# subject: "Subject" + subject: "Тема" email: "Email" password: "Парола" message: "Съобщение" -# code: "Code" + code: "Код" # ladder: "Ladder" # when: "When" -# opponent: "Opponent" + opponent: "Опонент" # rank: "Rank" -# score: "Score" -# win: "Win" -# loss: "Loss" + score: "Точки" + win: "Победа" + loss: "Загуба" # tie: "Tie" -# easy: "Easy" -# medium: "Medium" -# hard: "Hard" -# player: "Player" -# player_level: "Level" # Like player level 5, not like level: Dungeons of Kithgard -# warrior: "Warrior" + easy: "Лесно" + medium: "Средно" + hard: "Трудно" + player: "Играч" + player_level: "Ниво" # Like player level 5, not like level: Dungeons of Kithgard + warrior: "Боец" # ranger: "Ranger" -# wizard: "Wizard" + wizard: "Магьосник" units: second: "секунда" @@ -228,42 +249,42 @@ module.exports = nativeDescription: "български език", englishDescri play_level: done: "Готово" # home: "Home" # Not used any more, will be removed soon. -# level: "Level" # Like "Level: Dungeons of Kithgard" -# skip: "Skip" -# game_menu: "Game Menu" -# guide: "Guide" -# restart: "Restart" -# goals: "Goals" -# goal: "Goal" + level: "Ниво" # Like "Level: Dungeons of Kithgard" + skip: "Прескочи" + game_menu: "Главно Меню" + guide: "Упътване" + restart: "Рестарт" + goals: "Цели" + goal: "Цел" # running: "Running..." -# success: "Success!" -# incomplete: "Incomplete" + success: "Успех!" + incomplete: "Недовършен" # timed_out: "Ran out of time" # failing: "Failing" # action_timeline: "Action Timeline" # click_to_select: "Click on a unit to select it." # control_bar_multiplayer: "Multiplayer" -# control_bar_join_game: "Join Game" -# reload: "Reload" -# reload_title: "Reload All Code?" + control_bar_join_game: "Присъединяване" + reload: "Презареди" + reload_title: "Презареди целият код?" # reload_really: "Are you sure you want to reload this level back to the beginning?" -# reload_confirm: "Reload All" -# victory: "Victory" + reload_confirm: "Презареди всички" + victory: "Победа" # victory_title_prefix: "" # victory_title_suffix: " Complete" -# victory_sign_up: "Sign Up to Save Progress" + victory_sign_up: "Регистрирай се за да запишеш напредъка си" # victory_sign_up_poke: "Want to save your code? Create a free account!" # victory_rate_the_level: "Rate the level: " # Only in old-style levels. # victory_return_to_ladder: "Return to Ladder" -# victory_play_continue: "Continue" -# victory_saving_progress: "Saving Progress" + victory_play_continue: "Продължи" + victory_saving_progress: "Записване на напредъка" # victory_go_home: "Go Home" # Only in old-style levels. # victory_review: "Tell us more!" # Only in old-style levels. -# victory_hour_of_code_done: "Are You Done?" -# victory_hour_of_code_done_yes: "Yes, I'm finished with my Hour of Code™!" -# victory_experience_gained: "XP Gained" -# victory_gems_gained: "Gems Gained" -# guide_title: "Guide" + victory_hour_of_code_done: "Готов ли си?" + victory_hour_of_code_done_yes: "Да аз съм готов с моят Hour of Code™!" + victory_experience_gained: "Спечелен опит" + victory_gems_gained: "Спечелени скъпоценни камъни" + guide_title: "Упътване" # tome_minion_spells: "Your Minions' Spells" # Only in old-style levels. # tome_read_only_spells: "Read-Only Spells" # Only in old-style levels. # tome_other_units: "Other Units" # Only in old-style levels. @@ -276,29 +297,29 @@ module.exports = nativeDescription: "български език", englishDescri # tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos). # tome_select_a_thang: "Select Someone for " # tome_available_spells: "Available Spells" -# tome_your_skills: "Your Skills" -# tome_help: "Help" + tome_your_skills: "Твоите Умения" + tome_help: "Помощ" # tome_current_method: "Current Method" -# hud_continue_short: "Continue" -# code_saved: "Code Saved" -# skip_tutorial: "Skip (esc)" -# keyboard_shortcuts: "Key Shortcuts" -# loading_ready: "Ready!" -# loading_start: "Start Level" -# problem_alert_title: "Fix Your Code" -# problem_alert_help: "Help" -# time_current: "Now:" + hud_continue_short: "Продължи" + code_saved: "Кодът е записан" + skip_tutorial: "Пропусни (esc)" + keyboard_shortcuts: "Клавишни комбинации" + loading_ready: "Готово!" + loading_start: "Стартирай Ниво" + problem_alert_title: "Оправи си кода." + problem_alert_help: "Помощ" + time_current: "Текущо време:" # time_total: "Max:" # time_goto: "Go to:" -# infinite_loop_try_again: "Try Again" -# infinite_loop_reset_level: "Reset Level" -# infinite_loop_comment_out: "Comment Out My Code" + infinite_loop_try_again: "Пробвай отново" + infinite_loop_reset_level: "Ресетване на Ниво" + infinite_loop_comment_out: "Коментирай моят Код" # tip_toggle_play: "Toggle play/paused with Ctrl+P." # tip_scrub_shortcut: "Ctrl+[ and Ctrl+] rewind and fast-forward." # tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." -# tip_open_source: "CodeCombat is 100% open source!" + tip_open_source: "CodeCombat e 100% проект с отворен код!" # tip_beta_launch: "CodeCombat launched its beta in October, 2013." -# tip_think_solution: "Think of the solution, not the problem." + tip_think_solution: "Помисли върху решението,не проблема." # tip_theory_practice: "In theory, there is no difference between theory and practice. But in practice, there is. - Yogi Berra" # tip_error_free: "There are two ways to write error-free programs; only the third one works. - Alan Perlis" # tip_debugging_program: "If debugging is the process of removing bugs, then programming must be the process of putting them in. - Edsger W. Dijkstra" @@ -339,35 +360,35 @@ module.exports = nativeDescription: "български език", englishDescri # tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven" # game_menu: -# inventory_tab: "Inventory" -# save_load_tab: "Save/Load" -# options_tab: "Options" -# guide_tab: "Guide" -# guide_video_tutorial: "Video Tutorial" -# guide_tips: "Tips" + inventory_tab: "Инвентар" + save_load_tab: "Запиши/Зареди" + options_tab: "Настройки" + guide_tab: "Упътване" + guide_video_tutorial: "Видео Упътване" + guide_tips: "Съвети" # multiplayer_tab: "Multiplayer" -# auth_tab: "Sign Up" + auth_tab: "Записване" # inventory_caption: "Equip your hero" -# choose_hero_caption: "Choose hero, language" + choose_hero_caption: "Избери герой, език" # save_load_caption: "... and view history" -# options_caption: "Configure settings" + options_caption: "Промени настройките" # guide_caption: "Docs and tips" -# multiplayer_caption: "Play with friends!" -# auth_caption: "Save your progress." + multiplayer_caption: "Играй с приятели!" + auth_caption: "Запиши напредъка си." # leaderboard: # leaderboard: "Leaderboard" -# view_other_solutions: "View Other Solutions" -# scores: "Scores" -# top_players: "Top Players by" -# day: "Today" -# week: "This Week" -# all: "All-Time" -# time: "Time" -# damage_taken: "Damage Taken" -# damage_dealt: "Damage Dealt" -# difficulty: "Difficulty" -# gold_collected: "Gold Collected" + view_other_solutions: "Виж други решения" + scores: "Точки" + top_players: "ТОП играчи според" + day: "Днес" + week: "Тази седмица" + all: "От самото начало" + time: "Време" + damage_taken: "Поети щети" + damage_dealt: "Нанесени щети" + difficulty: "Трудност" + gold_collected: "Събрано Злато" # inventory: # choose_inventory: "Equip Items" @@ -383,14 +404,14 @@ module.exports = nativeDescription: "български език", englishDescri # unequip: "Unequip" # buy_gems: -# few_gems: "A few gems" -# pile_gems: "Pile of gems" -# chest_gems: "Chest of gems" -# purchasing: "Purchasing..." -# declined: "Your card was declined" -# retrying: "Server error, retrying." -# prompt_title: "Not Enough Gems" -# prompt_body: "Do you want to get more?" + few_gems: "Няколко скъпоценни камъни" + pile_gems: "Купчина скъпоценни камъни" + chest_gems: "Сандък със скъпоценни камъни" + purchasing: "Купуване..." + declined: "Картата ви беше отказана." + retrying: "Грешка в сървъра, пробвам отново." + prompt_title: "Недостатъчно скъпоценни камъни" + prompt_body: "Искате ли още?" # prompt_button: "Enter Shop" # recovered: "Previous gems purchase recovered. Please refresh the page." # or_subscribe: "Or 3500 gems/mo if you..."