mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-27 17:45:40 -05:00
Adds the start of the batchAddAchievements node script.
This commit is contained in:
parent
6a48f3697a
commit
c1ffa28aa9
1 changed files with 72 additions and 0 deletions
72
scripts/batchAddAchievements.js
Normal file
72
scripts/batchAddAchievements.js
Normal file
|
@ -0,0 +1,72 @@
|
|||
fs = require('fs');
|
||||
path = require('path');
|
||||
|
||||
GLOBAL._ = require('lodash')
|
||||
_.string = require('underscore.string')
|
||||
|
||||
var tierNames = {
|
||||
"Wood":1,
|
||||
"Stone":2,
|
||||
"Silver":3,
|
||||
"Gold":4,
|
||||
"Diamond":5
|
||||
}
|
||||
|
||||
file = fs.readFileSync('Code Combat New Achievements - Sheet1.csv', 'utf-8');
|
||||
csvSplit = file.split(",");
|
||||
var tLine = [];
|
||||
var lines = [];
|
||||
for(var cell in csvSplit) {
|
||||
tLine.push(csvSplit[cell]);
|
||||
if(csvSplit[cell].indexOf('\n') != -1) {
|
||||
lines.push(tLine);
|
||||
tLine = [];
|
||||
}
|
||||
}
|
||||
|
||||
var achievements = [];
|
||||
|
||||
for(var i = 0; i < lines.length; i++) {
|
||||
//0 is Category
|
||||
//5 is Title
|
||||
if(lines[i][0] == "Concept Mastery") {
|
||||
var a_name = "Completed " + lines[i][4] + " " + lines[i][1] + " Levels";
|
||||
var a_slug = _.string.slugify(a_name);
|
||||
console.log(a_slug);
|
||||
var a_description = lines[i - ((i - 3) % 5)][7].replace(/""/g, '"').replace(/\|/g, ",");
|
||||
var a_difficulty = parseInt(tierNames[lines[i][2]]);
|
||||
var a_worth = parseInt(lines[i][10]);
|
||||
var a_gems = parseInt(lines[i][11]);
|
||||
var a_queryName = "stats.concepts." + lines[i][1].toLowerCase().replace(/ /g, "_");
|
||||
var a_queryCount = parseInt(lines[i][4]);
|
||||
var achievement = {};
|
||||
//ID will be auto-assigned
|
||||
//achievement._id = "5659ca1b091b7a447bf095fe";
|
||||
achievement.slug = a_slug;
|
||||
achievement.i18nCoverage = [];
|
||||
achievement.i18n = {
|
||||
"-": {
|
||||
"-":"-"
|
||||
}
|
||||
};
|
||||
achievement.name = a_name;
|
||||
achievement.watchers = ["512ef4805a67a8c507000001"];
|
||||
//__v will be auto-assigned
|
||||
//achievement.__v = 0;
|
||||
achievement.collection = "users";
|
||||
achievement.description = a_description;
|
||||
achievement.difficulty = a_difficulty;
|
||||
achievement.query = {};
|
||||
achievement.query[a_queryName] = {
|
||||
"$gte":a_queryCount
|
||||
};
|
||||
achievement.rewards = {
|
||||
"gems":a_gems
|
||||
};
|
||||
achievement.userField = "_id";
|
||||
achievement.worth = a_worth;
|
||||
achievements.push(achievement);
|
||||
}
|
||||
}
|
||||
|
||||
//Now you have access to an array (achievements) of Achievement objects
|
Loading…
Reference in a new issue