mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-28 01:55:38 -05:00
Merge branch 'master' of https://github.com/codecombat/codecombat
This commit is contained in:
commit
bce184b9da
5 changed files with 39 additions and 27 deletions
|
@ -14,30 +14,33 @@ block content
|
|||
span Play
|
||||
span= team.name
|
||||
|
||||
table.table.table-bordered.table-condensed
|
||||
table.table.table-bordered.table-condensed.table-hover
|
||||
tr
|
||||
th(colspan=3, style="color: #{team.primaryColor}")
|
||||
span= team.name
|
||||
span Leaderboard
|
||||
tr
|
||||
th Score
|
||||
th Name
|
||||
|
||||
for session in team.leaderboard.topPlayers.models
|
||||
- var myRow = session.get('creator') == me.id
|
||||
tr(class=myRow ? "success" : "")
|
||||
td.score-cell= session.get('totalScore').toFixed(2)
|
||||
td= session.get('creatorName')
|
||||
td= session.get('creatorName') || "Anonymous"
|
||||
td
|
||||
if(!myRow)
|
||||
a(href="/play/level/#{level.get('slug') || level.id}/?team=#{team.otherTeam}&opponent=#{session.id}") COMPETE
|
||||
a(href="/play/level/#{level.get('slug') || level.id}/?team=#{team.otherTeam}&opponent=#{session.id}") Compete!
|
||||
else
|
||||
a(href="/play/ladder/#{levelID}/team/#{team.id}") View details
|
||||
|
||||
unless me.attributes.anonymous
|
||||
hr
|
||||
button.btn.btn-warning.btn-lg.highlight#simulate-button(style="margin-bottom:10px;") Simulate Games!
|
||||
p(style="display:inline; margin-left:10px;")
|
||||
p(id="simulationStatusText", style="display:inline; margin-left:10px;")
|
||||
if simulationStatus
|
||||
| #{simulationStatus}
|
||||
else
|
||||
| By simulating games you can get your game ranked faster!
|
||||
if me.isAdmin()
|
||||
button.btn.btn-warning.btn-lg.highlight#simulate-all-button(style="margin-bottom:10px; float: right;") RESET AND SIMULATE GAMES
|
||||
button.btn.btn-danger.btn-lg.highlight#simulate-all-button(style="margin-bottom:10px; float: right;") RESET AND SIMULATE GAMES
|
|
@ -29,7 +29,8 @@
|
|||
if me.get('anonymous')
|
||||
p Sign in or create an account and get your solution on the leaderboard!
|
||||
else
|
||||
#submit-session-button.btn.btn-primary Update Ladder Score
|
||||
a#go-to-leaderboard-button.btn.btn-primary(href="/play/ladder/#{levelSlug}/team/#{team}") Go to the leaderboard!
|
||||
p You can submit your game to be ranked from the leaderboard page.
|
||||
|
||||
.modal-footer
|
||||
a(href='#', data-dismiss="modal", aria-hidden="true", data-i18n="modal.close").btn.btn-primary Close
|
||||
|
|
|
@ -53,7 +53,7 @@ module.exports = class LadderView extends RootView
|
|||
@simulationStatus += "..."
|
||||
catch e
|
||||
console.log "There was a problem with the named simulation status: #{e}"
|
||||
@render()
|
||||
$("#simulationStatusText").text @simulationStatus
|
||||
|
||||
|
||||
constructor: (options, @levelID) ->
|
||||
|
|
|
@ -9,7 +9,7 @@ module.exports = class MultiplayerModal extends View
|
|||
events:
|
||||
'click textarea': 'onClickLink'
|
||||
'change #multiplayer': 'updateLinkSection'
|
||||
'click #submit-session-button': 'submitSession'
|
||||
|
||||
|
||||
constructor: (options) ->
|
||||
super(options)
|
||||
|
@ -24,6 +24,8 @@ module.exports = class MultiplayerModal extends View
|
|||
'?session=' +
|
||||
@session.id)
|
||||
c.multiplayer = @session.get('multiplayer')
|
||||
c.team = @session.get 'team'
|
||||
c.levelSlug = @level?.get('slug')
|
||||
c.playableTeams = @playableTeams
|
||||
c.ladderGame = @level?.get('name') is 'Project DotA' and not me.get('isAnonymous')
|
||||
c
|
||||
|
@ -41,13 +43,6 @@ module.exports = class MultiplayerModal extends View
|
|||
la.toggle Boolean(multiplayer)
|
||||
true
|
||||
|
||||
submitSession: ->
|
||||
$.ajax('/queue/scoring', {
|
||||
method: 'POST'
|
||||
data:
|
||||
session: @session.id
|
||||
})
|
||||
|
||||
onHidden: ->
|
||||
multiplayer = Boolean(@$el.find('#multiplayer').prop('checked'))
|
||||
@session.set('multiplayer', multiplayer)
|
||||
|
|
|
@ -26,7 +26,10 @@ connectToScoringQueue = ->
|
|||
|
||||
module.exports.createNewTask = (req, res) ->
|
||||
requestSessionID = req.body.session
|
||||
if isUserAnonymous req then return errors.forbidden res, "You need to be logged in to be added to the leaderboard"
|
||||
validatePermissions req, requestSessionID, (error, permissionsAreValid) ->
|
||||
if err? then return errors.serverError res, "There was an error validating permissions"
|
||||
unless permissionsAreValid then return errors.forbidden res, "You do not have the permissions to submit that game to the leaderboard"
|
||||
|
||||
return errors.badInput res, "The session ID is invalid" unless typeof requestSessionID is "string"
|
||||
|
||||
fetchSessionToSubmit requestSessionID, (err, sessionToSubmit) ->
|
||||
|
@ -95,6 +98,14 @@ module.exports.processTaskResult = (req, res) ->
|
|||
console.log "Sending response object"
|
||||
sendResponseObject req, res, {"message":"The scores were updated successfully!"}
|
||||
|
||||
validatePermissions = (req, sessionID, callback) ->
|
||||
if isUserAnonymous req then return callback null, false
|
||||
if isUserAdmin req then return callback null, true
|
||||
LevelSession.findOne(_id:sessionID).select('creator submittedCode code').lean().exec (err, retrievedSession) ->
|
||||
if err? then return callback err, retrievedSession
|
||||
code = retrievedSession.code
|
||||
submittedCode = retrievedSession.submittedCode
|
||||
callback null, (retrievedSession.creator is req.user?.id and not _.isEqual(code, submittedCode))
|
||||
|
||||
addMatchToSessions = (clientResponseObject, newScoreObject, callback) ->
|
||||
matchObject = {}
|
||||
|
@ -175,6 +186,8 @@ getUserIDFromRequest = (req) -> if req.user? then return req.user._id else retur
|
|||
|
||||
isUserAnonymous = (req) -> if req.user? then return req.user.get('anonymous') else return true
|
||||
|
||||
isUserAdmin = (req) -> return Boolean(req.user?.isAdmin())
|
||||
|
||||
parseTaskQueueMessage = (req, res, message) ->
|
||||
try
|
||||
if typeof message.getBody() is "object" then return message.getBody()
|
||||
|
|
Loading…
Reference in a new issue