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Update sk.coffee
translated new _home 1
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@ -15,46 +15,46 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
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or_ipad: "Alebo stiahni pre iPad"
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# new_home:
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# slogan: "The most engaging game for learning programming."
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# classroom_edition: "Classroom Edition:"
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# learn_to_code: "Learn to code:"
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# teacher: "Teacher"
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# student: "Student"
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# play_now: "Play Now"
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# im_a_teacher: "I'm a Teacher"
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# im_a_student: "I'm a Student"
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# learn_more: "Learn more"
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# classroom_in_a_box: "A classroom in-a-box for teaching computer science."
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# codecombat_is: "CodeCombat is a platform <strong>for students</strong> to learn computer science while playing through a real game."
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# our_courses: "Our courses have been specifically playtested to <strong>excel in the classroom</strong>, even by teachers with little to no prior programming experience."
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# top_screenshots_hint: "Students write code and see their changes update in real-time"
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# designed_with: "Designed with teachers in mind"
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# real_code: "Real, typed code"
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# from_the_first_level: "from the first level"
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# getting_students: "Getting students to typed code as quickly as possible is critical to learning programming syntax and proper structure."
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# educator_resources: "Educator resources"
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# course_guides: "and course guides"
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# teaching_computer_science: "Teaching computer science does not require a costly degree, because we provide tools to support educators of all backgrounds."
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# accessible_to: "Accessible to"
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# everyone: "everyone"
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# democratizing: "Democratizing the process of learning coding is at the core of our philosophy. Everyone should be able to learn to code."
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# forgot_learning: "I think they actually forgot that they were actually learning something."
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# wanted_to_do: " Coding is something I've always wanted to do, and I never thought I would be able to learn it in school."
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# why_games: "Why is learning through games important?"
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# games_reward: "Games reward the productive struggle."
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# encourage: "Gaming is a medium that encourages interaction, discovery, and trial-and-error. A good game challenges the player to master skills over time, which is the same critical process students go through as they learn."
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# excel: "Games excel at rewarding"
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# struggle: "productive struggle"
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# kind_of_struggle: "the kind of struggle that results in learning that’s engaging and"
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# motivating: "motivating"
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# not_tedious: "not tedious."
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# gaming_is_good: "Studies suggest gaming is good for children’s brains. (it’s true!)"
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# game_based: "When game-based learning systems are"
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# compared: "compared"
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# conventional: "against conventional assessment methods, the difference is clear: games are better at helping students retain knowledge, concentrate and"
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# perform_at_higher_level: "perform at a higher level of achievement"
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# feedback: "Games also provide real-time feedback that allows students to adjust their solution path and understand concepts more holistically, instead of being limited to just “correct” or “incorrect” answers."
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# real_game: "A real game, played with real coding."
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slogan: "Najpútavejšia hra, pri ktorej sa naučíš programovať."
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classroom_edition: "Verzia pre triedy:"
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learn_to_code: "Nauč sa programovať:"
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teacher: "Učiteľ"
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student: "Študent"
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play_now: "Hraj teraz"
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im_a_teacher: "Som učiteľ"
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im_a_student: "Som študent"
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learn_more: "Ďalšie informácie"
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classroom_in_a_box: "Virtuálna trieda pre výuku programovania."
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codecombat_is: "CodeCombat je platforma <strong>pre študentov</strong>, kde sa naučia programovať hrou. "
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our_courses: "Naše kurzy boli špeciálne testované <strong>v reálnych triedach/strong> a to dokonca aj učiteľmi, ktorí nemali predchádzajúce skúsenosti v programovaní."
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top_screenshots_hint: "Zmeny v správaní programu vidia študenti v reálnom čase."
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designed_with: "Navrhnuté s ohľadom na potreby učiteľov"
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real_code: "Skutočný kód"
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from_the_first_level: "od úplného začiatku"
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getting_students: "Umožniť študentom písať kód, čo najrýchlejšie, je kritické pri výuke syntaxe a správnej štruktúry programu."
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educator_resources: "Zdroje pre učiteľov"
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course_guides: "a príručky ku kurzu"
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teaching_computer_science: "Výučbu programovania zvládne s nami každý učiteľ"
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accessible_to: "Prístupné"
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everyone: "pre každého"
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democratizing: "Demokratizácia procesu výuky programovania je jadrom našej filozofie. Každeému by malo byť umožnené naučiť sa programovať."
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forgot_learning: "Moji študenti zabudli, že sa učia programovať. Brali to ako hru."
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wanted_to_do: "Vždy som sa chcel naučiť programovať a nikdy som nemyslel, že tu bude v škole."
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why_games: "Prečo je učenie sa hrou také dôležité?"
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games_reward: "Hry odmeňujú tvorivé úsilie."
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encourage: "Hra podporuje interaktivitu, objavovanie a metódu pokusov a omylov. Dobrá hra núti hráča, aby sa časom jeho schopnosti zdokonaľovali, čo je ktitické aj v procese učenia."
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excel: "Hry vynikajú"
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struggle: "v oceňovaní tvoríveho úsilia,"
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kind_of_struggle: "ktoré sa často spája s činnosťou,"
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motivating: "ktorá nie je"
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not_tedious: "nudná."
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gaming_is_good: "Śtúdie poukazujú na to, že hranie hier prospieva detskému mozgu."
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game_based: "Ak porovnáme systémy výučby založené na hre"
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compared: "s"
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conventional: "konvenčnými metódami, tak rozdiel je jasný: hry sú lepšie, pretože pomáhajú študentom v udržaní vedomostí, v koncentrácii a"
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perform_at_higher_level: "umožňujú im dosiahnúť vyššie výkony."
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feedback: "Hry poskytujú spätnú väzbu v raálnom čase, čo umožňuje študentom upraviť svoje riešenie a pochopiť koncepty holisticky a nielen orientovať sa na správne a nesprávne odpovede."
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real_game: "Reálna hra, reálne programovanie."
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# great_game: "A great game is more than just badges and achievements - it’s about a player’s journey, well-designed puzzles, and the ability to tackle challenges with agency and confidence."
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# agency: "CodeCombat is a game that gives players that agency and confidence with our robust typed code engine, which helps beginner and advanced students alike write proper, valid code."
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# curious: "Curious? Request a demo and we'll show you the ropes"
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