Increased number of matches played.
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9fbd008f59
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1 changed files with 12 additions and 10 deletions
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@ -250,7 +250,7 @@ determineIfSessionShouldContinueAndUpdateLog = (sessionID, sessionRank, cb) ->
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cb null, true
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cb null, true
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else
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else
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ratio = (updatedSession.numberOfLosses) / (totalNumberOfGamesPlayed)
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ratio = (updatedSession.numberOfLosses) / (totalNumberOfGamesPlayed)
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if ratio > 0.2
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if ratio > 0.33
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cb null, false
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cb null, false
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console.log "Ratio(#{ratio}) is bad, ending simulation"
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console.log "Ratio(#{ratio}) is bad, ending simulation"
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else
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else
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@ -264,7 +264,7 @@ findNearestBetterSessionID = (levelOriginalID, levelMajorVersion, sessionID, ses
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queryParameters =
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queryParameters =
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totalScore:
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totalScore:
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$gt:opponentSessionTotalScore
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$gt: opponentSessionTotalScore
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_id:
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_id:
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$nin: opponentSessionIDs
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$nin: opponentSessionIDs
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"level.original": levelOriginalID
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"level.original": levelOriginalID
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@ -275,7 +275,9 @@ findNearestBetterSessionID = (levelOriginalID, levelMajorVersion, sessionID, ses
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team: opposingTeam
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team: opposingTeam
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if opponentSessionTotalScore < 30
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if opponentSessionTotalScore < 30
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queryParameters["totalScore"]["$gt"] = opponentSessionTotalScore + 2
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# Don't play a ton of matches at low scores--skip some in proportion to how close to 30 we are.
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# TODO: this could be made a lot more flexible.
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queryParameters["totalScore"]["$gt"] = opponentSessionTotalScore + 2 * (30 - opponentSessionTotalScore) / 20
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limitNumber = 1
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limitNumber = 1
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