diff --git a/app/lib/surface/Surface.coffee b/app/lib/surface/Surface.coffee index 878f92995..1dcc5aad8 100644 --- a/app/lib/surface/Surface.coffee +++ b/app/lib/surface/Surface.coffee @@ -336,7 +336,7 @@ module.exports = Surface = class Surface extends CocoClass @lastFrame = @currentFrame - getProgress: -> @currentFrame / @world.frames.length + getProgress: -> @currentFrame / Math.max(1, @world.frames.length - 1) diff --git a/app/views/play/level/LevelPlaybackView.coffee b/app/views/play/level/LevelPlaybackView.coffee index 6949fce6e..ca2312515 100644 --- a/app/views/play/level/LevelPlaybackView.coffee +++ b/app/views/play/level/LevelPlaybackView.coffee @@ -262,10 +262,7 @@ module.exports = class LevelPlaybackView extends CocoView onFrameChanged: (e) -> if e.progress isnt @lastProgress @currentTime = e.frame / e.world.frameRate - # Game will sometimes stop at 29.97, but with only one digit, this is unnecesary. - # @currentTime = @totalTime if Math.abs(@totalTime - @currentTime) < 0.04 @updatePopupContent() if @timePopup?.shown - @updateProgress(e.progress, e.world) @updatePlayButton(e.progress) @lastProgress = e.progress