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Fixed #638, I hope.
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4 changed files with 8 additions and 7 deletions
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@ -87,7 +87,7 @@ module.exports = nativeDescription: "English", englishDescription: "English", tr
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campaign_player_created: "Player-Created"
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campaign_player_created_description: "... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>."
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level_difficulty: "Difficulty: "
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play_as: "Play As "
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play_as: "Play As"
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spectate: "Spectate"
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contact:
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@ -13,6 +13,7 @@ block content
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div.column.col-md-4
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a(style="background-color: #{team.primaryColor}", data-team=team.id).play-button.btn.btn-danger.btn-block.btn-lg
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span(data-i18n="play.play_as") Play As
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span= team.name
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div.column.col-md-2
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@ -27,7 +27,7 @@ div#columns.row
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a(href="/play/level/#{level.get('slug') || level.id}/?team=#{team.otherTeam}&opponent=#{session.id}")
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span(data-i18n="ladder.fight") Fight!
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if !inTheTop && ! me.get('anonymous')
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if !inTheTop && team.leaderboard.nearbySessions().length
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tr(class="active")
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td(colspan=4).ellipsis-row ...
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for session in team.leaderboard.nearbySessions()
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@ -69,7 +69,7 @@ class LeaderboardData
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level = "#{level.get('original')}.#{level.get('version').major}"
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success = (@myRank) =>
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promises.push $.ajax "/db/level/#{level}/leaderboard_rank?scoreOffset=#{@session.get('totalScore')}&team=#{@team}", {success}
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$.when(promises...).then @onLoad
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onLoad: =>
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@ -77,12 +77,12 @@ class LeaderboardData
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@trigger 'sync'
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# TODO: cache user ids -> names mapping, and load them here as needed,
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# and apply them to sessions. Fetching each and every time is too costly.
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inTopSessions: ->
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return me.id in (session.attributes.creator for session in @topPlayers.models)
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nearbySessions: ->
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return unless @session
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return [] unless @session
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l = []
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above = @playersAbove.models
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above.reverse()
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@ -92,4 +92,4 @@ class LeaderboardData
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if @myRank
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startRank = @myRank - 4
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session.rank = startRank + i for session, i in l
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l
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l
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