diff --git a/server/levels/level_schema.coffee b/server/levels/level_schema.coffee index cbfb84497..86f774ad0 100644 --- a/server/levels/level_schema.coffee +++ b/server/levels/level_schema.coffee @@ -33,7 +33,7 @@ GoalSchema = c.object {title: "Goal", description: "A goal that the player can a team: c.shortString(title: 'Team', description: 'Name of the team this goal is for, if it is not for all of the playable teams.') killThangs: c.array {title: "Kill Thangs", description: "A list of Thang IDs the player should kill, or team names.", uniqueItems: true, minItems: 1, "default": ["ogres"]}, thang saveThangs: c.array {title: "Save Thangs", description: "A list of Thang IDs the player should save, or team names", uniqueItems: true, minItems: 1, "default": ["humans"]}, thang - getToLocations: c.object {title: "Get To Locations", description: "TODO: explain", required: ["who", "targets"]}, + getToLocations: c.object {title: "Get To Locations", description: "Will be set off when any of the \"who\" touch any of the \"targets\" ", required: ["who", "targets"]}, who: c.array {title: "Who", description: "The Thangs who must get to the target locations.", minItems: 1}, thang targets: c.array {title: "Targets", description: "The target locations to which the Thangs must get.", minItems: 1}, thang keepFromLocations: c.object {title: "Keep From Locations", description: "TODO: explain", required: ["who", "targets"]},