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Merge pull request #687 from kgy01/master
Hide arrow's shadow if buried
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1 changed files with 2 additions and 0 deletions
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@ -486,6 +486,8 @@ module.exports = CocoSprite = class CocoSprite extends CocoClass
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else
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else
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@marks[range['name']].toggle false for range in @ranges
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@marks[range['name']].toggle false for range in @ranges
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if @thangType.get('name') in ['Arrow', 'Spear'] and @thang.action is 'die'
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@marks.shadow.hide()
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mark.update() for name, mark of @marks
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mark.update() for name, mark of @marks
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#@thang.effectNames = ['berserk', 'confuse', 'control', 'curse', 'fear', 'poison', 'paralyze', 'regen', 'sleep', 'slow', 'haste']
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#@thang.effectNames = ['berserk', 'confuse', 'control', 'curse', 'fear', 'poison', 'paralyze', 'regen', 'sleep', 'slow', 'haste']
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@updateEffectMarks() if @thang?.effectNames?.length or @previousEffectNames?.length
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@updateEffectMarks() if @thang?.effectNames?.length or @previousEffectNames?.length
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