diff --git a/app/views/play/SpectateView.coffee b/app/views/play/SpectateView.coffee index 4adab5a3f..0468e227d 100644 --- a/app/views/play/SpectateView.coffee +++ b/app/views/play/SpectateView.coffee @@ -40,7 +40,7 @@ module.exports = class SpectateLevelView extends RootView isEditorPreview: false subscriptions: - 'level:set-volume': (e) -> createjs.Sound.setVolume(e.volume) + 'level:set-volume': (e) -> createjs.Sound.setVolume(if e.volume is 1 then 0.6 else e.volume) # Quieter for now until individual sound FX controls work again. 'god:new-world-created': 'onNewWorld' 'god:streaming-world-updated': 'onNewWorld' 'god:infinite-loop': 'onInfiniteLoop' diff --git a/app/views/play/level/PlayLevelView.coffee b/app/views/play/level/PlayLevelView.coffee index 7c0857ee4..192c712f8 100644 --- a/app/views/play/level/PlayLevelView.coffee +++ b/app/views/play/level/PlayLevelView.coffee @@ -45,7 +45,7 @@ module.exports = class PlayLevelView extends RootView isEditorPreview: false subscriptions: - 'level:set-volume': (e) -> createjs.Sound.setVolume(e.volume) + 'level:set-volume': (e) -> createjs.Sound.setVolume(if e.volume is 1 then 0.6 else e.volume) # Quieter for now until individual sound FX controls work again. 'level:show-victory': 'onShowVictory' 'level:restart': 'onRestartLevel' 'level:highlight-dom': 'onHighlightDom'