Campaign status gets out of the way after four seconds on non-dungeon campaigns.

This commit is contained in:
Nick Winter 2015-02-04 13:00:07 -08:00
parent 46ef93190a
commit ac44acb867

View file

@ -124,6 +124,7 @@ module.exports = class CampaignView extends RootView
@fullyRendered = true
@render()
@preloadTopHeroes() unless me.get('heroConfig')?.thangType
@$el.find('#campaign-status').delay(4000).animate({top: "-=58"}, 1000) unless @terrain is 'dungeon'
setCampaign: (@campaign) ->
@render()