Merge branch 'master' into production

This commit is contained in:
Nick Winter 2015-01-29 19:30:17 -08:00
commit aa38ea4fe7
16 changed files with 1503 additions and 22 deletions

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256
app/core/ParticleMan.coffee Normal file
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@ -0,0 +1,256 @@
CocoClass = require 'core/CocoClass'
utils = require 'core/utils'
module.exports = ParticleMan = class ParticleMan extends CocoClass
constructor: ->
return @unsupported = true unless Modernizr.webgl
@renderer = new THREE.WebGLRenderer alpha: true
$(@renderer.domElement).addClass 'particle-man'
@scene = new THREE.Scene()
@clock = new THREE.Clock()
@particleGroups = []
destroy: ->
@detach()
# TODO: figure out how to dispose everything
# scene.remove(mesh)
# mesh.dispose()
# geometry.dispose()
# material.dispose()
# texture.dispose()
super()
attach: (@$el) ->
return if @unsupported
width = @$el.innerWidth()
height = @$el.innerHeight()
@aspectRatio = width / height
@renderer.setSize(width, height)
@$el.append @renderer.domElement
@camera = camera = new THREE.OrthographicCamera(
100 * -0.5, # Left
100 * 0.5, # Right
100 * 0.5 * @aspectRatio, # Top
100 * -0.5 * @aspectRatio, # Bottom
0, # Near frustrum distance
1000 # Far frustrum distance
)
@camera.position.set(0, 0, 100)
@camera.up = new THREE.Vector3(0, 1, 0) # http://stackoverflow.com/questions/14271672/moving-the-camera-lookat-and-rotations-in-three-js
@camera.lookAt new THREE.Vector3(0, 0, 0)
unless @started
@started = true
@render()
detach: ->
return if @unsupported
@renderer.domElement.remove()
@started = false
render: =>
return if @unsupported
return if @destroyed
return unless @started
@renderer.render @scene, @camera
dt = @clock.getDelta()
for group in @particleGroups
group.tick dt
requestAnimationFrame @render
#@countFPS()
countFPS: ->
@framesRendered ?= 0
++@framesRendered
@lastFPS ?= new Date()
now = new Date()
if now - @lastFPS > 1000
console.log @framesRendered, 'fps with', @particleGroups.length, 'particle groups.'
@framesRendered = 0
@lastFPS = now
addEmitter: (x, y, kind="level-dungeon-premium") ->
return if @unsupported
console.log 'adding kind', kind
options = $.extend true, {}, particleKinds[kind]
options.group.texture = THREE.ImageUtils.loadTexture "/images/common/particles/#{options.group.texture}.png"
scale = 100
aspectRatio = @$el
group = new SPE.Group options.group
group.mesh.position.x = scale * (-0.5 + x)
group.mesh.position.y = scale * (-0.5 + y) * @aspectRatio
emitter = new SPE.Emitter options.emitter
group.addEmitter emitter
@particleGroups.push group
@scene.add group.mesh
group
removeEmitter: (group) ->
return if @unsupported
@scene.remove group.mesh
@particleGroups = _.without @particleGroups, group
removeEmitters: ->
return if @unsupported
@removeEmitter group for group in @particleGroups.slice()
#addTestCube: ->
#geometry = new THREE.BoxGeometry 5, 5, 5
#material = new THREE.MeshLambertMaterial color: 0xFF0000
#mesh = new THREE.Mesh geometry, material
#@scene.add mesh
#light = new THREE.PointLight 0xFFFF00
#light.position.set 10, 0, 20
#@scene.add light
hsl = (hue, saturation, lightness) ->
new THREE.Color utils.hslToHex([hue, saturation, lightness])
vec = (x, y, z) ->
new THREE.Vector3 x, y, z
defaults =
group:
texture: 'star'
maxAge: 4
hasPerspective: 1
colorize: 1
transparent: 1
alphaTest: 0.5
depthWrite: false
depthTest: true
blending: THREE.NormalBlending
emitter:
type: "cube"
particleCount: 60
position: vec 0, 0, 0
positionSpread: vec 1, 0, 1
acceleration: vec 0, -1, 0
accelerationSpread: vec 0, 0, 0
velocity: vec 0, 4, 0
velocitySpread: vec 2, 2, 2
sizeStart: 6
sizeStartSpread: 0
sizeMiddle: 4
sizeMiddleSpread: 0
sizeEnd: 2
sizeEndSpread: 0
angleStart: 0
angleStartSpread: 0
angleMiddle: 0
angleMiddleSpread: 0
angleEnd: 0
angleEndSpread: 0
angleAlignVelocity: false
colorStart: hsl 0.55, 0.75, 0.75
colorStartSpread: vec 0.3, 0.3, 0.3
colorMiddle: hsl 0.55, 0.6, 0.5
colorMiddleSpread: vec 0.2, 0.2, 0.2
colorEnd: hsl 0.55, 0.5, 0.25
colorEndSpread: vec 0.1, 0.1, 0.1
opacityStart: 1
opacityStartSpread: 0
opacityMiddle: 0.75
opacityMiddleSpread: 0
opacityEnd: 0.25
opacityEndSpread: 0
duration: null
alive: 1
isStatic: 0
ext = (d, options) ->
$.extend true, {}, d, options ? {}
particleKinds =
'level-dungeon-premium': ext defaults
'level-forest-premium': ext defaults,
emitter:
colorStart: hsl 0.56, 0.97, 0.5
colorMiddle: hsl 0.56, 0.57, 0.5
colorEnd: hsl 0.56, 0.17, 0.5
'level-desert-premium': ext defaults,
emitter:
colorStart: hsl 0.56, 0.97, 0.5
colorMiddle: hsl 0.56, 0.57, 0.5
colorEnd: hsl 0.56, 0.17, 0.5
'level-mountain-premium': ext defaults,
emitter:
colorStart: hsl 0.56, 0.97, 0.5
colorMiddle: hsl 0.56, 0.57, 0.5
colorEnd: hsl 0.56, 0.17, 0.5
particleKinds['level-dungeon-gate'] = ext particleKinds['level-dungeon-premium'],
emitter:
particleCount: 120
velocity: vec 0, 6, 0
colorStart: hsl 0.5, 0.75, 0.9
colorMiddle: hsl 0.5, 0.75, 0.7
colorEnd: hsl 0.5, 0.75, 0.3
colorStartSpread: vec 1, 1, 1
colorMiddleSpread: vec 1.5, 1.5, 1.5
colorEndSpread: vec 2.5, 2.5, 2.5
particleKinds['level-dungeon-hero-ladder'] = ext particleKinds['level-dungeon-premium'],
emitter:
particleCount: 90
velocity: vec 0, 4, 0
colorStart: hsl 0, 0.75, 0.7
colorMiddle: hsl 0, 0.75, 0.5
colorEnd: hsl 0, 0.75, 0.3
particleKinds['level-forest-gate'] = ext particleKinds['level-forest-premium'],
emitter:
particleCount: 120
velocity: vec 0, 8, 0
colorStart: hsl 0.56, 0.97, 0.3
colorMiddle: hsl 0.56, 0.57, 0.3
colorEnd: hsl 0.56, 0.17, 0.3
colorStartSpread: vec 1, 1, 1
colorMiddleSpread: vec 1.5, 1.5, 1.5
colorEndSpread: vec 2.5, 2.5, 2.5
particleKinds['level-forest-hero-ladder'] = ext particleKinds['level-forest-premium'],
emitter:
particleCount: 90
velocity: vec 0, 4, 0
colorStart: hsl 0, 0.95, 0.3
colorMiddle: hsl 0, 1, 0.5
colorEnd: hsl 0, 0.75, 0.1
particleKinds['level-desert-gate'] = ext particleKinds['level-desert-premium'],
emitter:
particleCount: 120
velocity: vec 0, 8, 0
colorStart: hsl 0.56, 0.97, 0.3
colorMiddle: hsl 0.56, 0.57, 0.3
colorEnd: hsl 0.56, 0.17, 0.3
colorStartSpread: vec 1, 1, 1
colorMiddleSpread: vec 1.5, 1.5, 1.5
colorEndSpread: vec 2.5, 2.5, 2.5
particleKinds['level-desert-hero-ladder'] = ext particleKinds['level-desert-premium'],
emitter:
particleCount: 90
velocity: vec 0, 4, 0
colorStart: hsl 0, 0.95, 0.3
colorMiddle: hsl 0, 1, 0.5
colorEnd: hsl 0, 0.75, 0.1
particleKinds['level-dungeon-gate'] = ext particleKinds['level-dungeon-premium'],
emitter:
particleCount: 120
velocity: vec 0, 8, 0
colorStart: hsl 0.56, 0.97, 0.3
colorMiddle: hsl 0.56, 0.57, 0.3
colorEnd: hsl 0.56, 0.17, 0.3
colorStartSpread: vec 1, 1, 1
colorMiddleSpread: vec 1.5, 1.5, 1.5
colorEndSpread: vec 2.5, 2.5, 2.5
particleKinds['level-dungeon-hero-ladder'] = ext particleKinds['level-dungeon-premium'],
emitter:
particleCount: 90
velocity: vec 0, 4, 0
colorStart: hsl 0, 0.95, 0.3
colorMiddle: hsl 0, 1, 0.5
colorEnd: hsl 0, 0.75, 0.1

View file

@ -123,6 +123,16 @@ module.exports = class User extends CocoModel
application.tracker.identify gemPromptGroup: @gemPromptGroup unless me.isAdmin()
@gemPromptGroup
getForeshadowsLevels: ->
return @foreshadowsLevels if @foreshadowsLevels?
group = me.get('testGroupNumber') % 16
@foreshadowsLevels = switch group
when 0, 1, 2, 3, 4, 5, 6, 7 then true
when 8, 9, 10, 11, 12, 13, 14, 15 then false
@foreshadowsLevels = true if me.isAdmin()
application.tracker.identify foreshadowsLevels: @foreshadowsLevels unless me.isAdmin()
@foreshadowsLevels
getVideoTutorialStylesIndex: (numVideos=0)->
# A/B Testing video tutorial styles
# Not a constant number of videos available (e.g. could be 0, 1, 3, or 4 currently)

View file

@ -383,3 +383,10 @@ body > iframe[src^="https://apis.google.com"]
@include scale(1.25)
width: auto
margin: 8px 15px 8px 15px
.particle-man
position: absolute
z-index: 100
top: 0
left: 0
pointer-events: none

View file

@ -66,7 +66,7 @@ $gameControlMargin: 30px
.level, .level-shadow
position: absolute
border-radius: 100%
border-radius: 50%
-webkit-transform: scaleY(0.75)
transform: scaleY(0.75)
@ -130,16 +130,24 @@ $gameControlMargin: 30px
&.started .glyphicon-star
left: 0.5px
img.hero-portrait
width: 120%
position: absolute
height: auto
bottom: 75%
left: 75%
border: 1px solid black
border-radius: 100%
background: white
margin-left: 0
margin-bottom: 0
img.hero-portrait
position: absolute
border: 1px solid black
border-radius: 50%
background: white
width: $levelDotWidth * 1.5
height: $levelDotHeight * 1.5
margin-left: -0.5 * $levelDotWidth * 1.5
margin-bottom: -$levelDotHeight / 3 * 1.5
.level-shadow
z-index: 1
@ -425,6 +433,9 @@ $gameControlMargin: 30px
vertical-align: bottom
margin: -20px 0 -6px 5px
.particle-man
z-index: 2
body:not(.ipad) #campaign-view
.level-info-container

View file

@ -8,8 +8,8 @@
each level in levels
if !level.hidden
div(style="left: #{level.position.x}%; bottom: #{level.position.y}%; background-color: #{level.color}", class="level" + (level.next ? " next" : "") + (level.disabled ? " disabled" : "") + (level.locked ? " locked" : "") + " " + levelStatusMap[level.slug] || "", data-level-slug=level.slug, data-level-original=level.original, title=i18n(level, 'name') + (level.disabled ? ' (Coming Soon to Adventurers)' : ''))
if level.unlocksHero && !level.unlockedHero
img.hero-portrait(src=level.unlocksHero.img)
if level.unlocksHero && (!level.purchasedHero || editorMode)
img.hero-portrait(src="/file/db/thang.type/#{level.unlocksHero}/portrait.png")
a(href=level.type == 'hero' ? '#' : level.disabled ? "/play" : "/play/#{level.levelPath || 'level'}/#{level.slug}", disabled=level.disabled, data-level-slug=level.slug, data-level-path=level.levelPath || 'level', data-level-name=level.name)
if level.requiresSubscription
img.star(src="/images/pages/play/star.png")
@ -40,6 +40,8 @@
if isIPadApp && !level.disabled && !level.locked
button.btn.btn-success.btn-lg.start-level(data-i18n="common.play") Play
else if level.unlocksHero && !level.purchasedHero
img.hero-portrait(src="/file/db/thang.type/#{level.unlocksHero}/portrait.png", style="left: #{level.position.x}%; bottom: #{level.position.y}%;")
for adjacentCampaign in adjacentCampaigns
a(href=(editorMode ? "/editor/campaign/" : "/play/") + adjacentCampaign.slug)

View file

@ -13,6 +13,8 @@ AuthModal = require 'views/core/AuthModal'
SubscribeModal = require 'views/core/SubscribeModal'
Level = require 'models/Level'
utils = require 'core/utils'
require 'vendor/three'
ParticleMan = require 'core/ParticleMan'
trackedHourOfCode = false
@ -144,8 +146,10 @@ module.exports = class CampaignView extends RootView
level.color = 'rgb(255, 80, 60)'
if level.requiresSubscription
level.color = 'rgb(80, 130, 200)'
if unlocksHero = _.find(level.rewards, 'hero')?.hero
level.unlocksHero = unlocksHero
if level.unlocksHero
level.unlockedHero = level.unlocksHero.originalID in (me.get('earned')?.heroes or [])
level.purchasedHero = level.unlocksHero in (me.get('purchased')?.heroes or [])
level.hidden = level.locked
unless level.disabled
++context.levelsTotal
@ -202,6 +206,7 @@ module.exports = class CampaignView extends RootView
if nextLevel = _.find(@campaign.renderedLevels, original: nextLevelOriginal)
@createLine level.position, nextLevel.position
@applyCampaignStyles()
@testParticles()
afterInsert: ->
super()
@ -253,6 +258,19 @@ module.exports = class CampaignView extends RootView
@$el.find(".#{pos}-gradient").css 'background-image', "linear-gradient(to #{pos}, #{backgroundColorTransparent} 0%, #{backgroundColor} 100%)"
@playAmbientSound()
testParticles: ->
return unless @campaign.loaded and me.getForeshadowsLevels()
@particleMan ?= new ParticleMan()
@particleMan.removeEmitters()
@particleMan.attach @$el.find('.map')
for level in @campaign.renderedLevels ? {} when level.hidden
particleKey = ['level', @terrain]
particleKey.push level.type if level.type and level.type isnt 'hero'
particleKey.push 'premium' if level.requiresSubscription
particleKey.push 'gate' if level.slug in ['kithgard-gates', 'siege-of-stonehold', 'clash-of-clones']
continue if particleKey.length is 2 # Don't show basic levels
@particleMan.addEmitter level.position.x / 100, level.position.y / 100, particleKey.join('-')
onSessionsLoaded: (e) ->
return if @editorMode
for session in @sessions.models
@ -363,6 +381,7 @@ module.exports = class CampaignView extends RootView
resultingMarginX = (pageWidth - resultingWidth) / 2
resultingMarginY = (pageHeight - resultingHeight) / 2
@$el.find('.map').css(width: resultingWidth, height: resultingHeight, 'margin-left': resultingMarginX, 'margin-top': resultingMarginY)
@testParticles() if @particleMan
playAmbientSound: ->
return if @ambientSound

View file

@ -94,18 +94,13 @@ module.exports = class LevelGuideView extends CocoView
window.tracker?.trackEvent 'Finish help video', level: @levelID, ls: @sessionID, style: @helpVideos[@helpVideosIndex].style
@trackedHelpVideoFinish = true
# we wan't to always use the same scheme (HTTP/HTTPS) as the page was loaded with, but don't want to require Artisans to have to remember
# not to include a scheme in help video url
fixupUri = (uri) ->
n = uri.indexOf('/')
if n < 1
return uri
return uri.slice(n)
setupVideoPlayer: () ->
return unless @helpVideos.length > 0
helpVideoURL = fixupUri(@helpVideos[@helpVideosIndex].url)
@setupVimeoVideoPlayer helpVideoURL
return unless @helpVideos?.length > 0
return unless url = @helpVideos[@helpVideosIndex]?.url
# Always use HTTPS
# TODO: Not specifying the protocol should work based on Vimeo docs, but breaks postMessage/eventing in practice.
url = "https:" + url.substr url.indexOf '/'
@setupVimeoVideoPlayer url
setupVimeoVideoPlayer: (helpVideoURL) ->
# Setup Vimeo player

View file

@ -46,7 +46,8 @@
"zatanna": "https://github.com/differentmatt/zatanna.git#master",
"modernizr": "~2.8.3",
"backfire": "~0.3.0",
"fastclick": "~1.0.3"
"fastclick": "~1.0.3",
"three.js": "*"
},
"overrides": {
"backbone": {

View file

@ -81,7 +81,7 @@ exports.config =
#- vendor.js, all the vendor libraries
'javascripts/vendor.js': [
regJoin('^vendor/scripts/(?!(Box2d|coffeescript|difflib|diffview|jasmine))')
regJoin('^bower_components/(?!(aether|d3|treema))')
regJoin('^bower_components/(?!(aether|d3|treema|three.js))')
'bower_components/treema/treema-utils.js'
]
'javascripts/whole-vendor.js': if TRAVIS then [
@ -112,6 +112,7 @@ exports.config =
'javascripts/app/vendor/treema.js': 'bower_components/treema/treema.js'
'javascripts/app/vendor/jasmine-bundle.js': regJoin('^vendor/scripts/jasmine')
'javascripts/app/vendor/jasmine-mock-ajax.js': 'vendor/scripts/jasmine-mock-ajax.js'
'javascripts/app/vendor/three.js': 'bower_components/three.js/three.min.js'
#- test, demo libraries
'javascripts/app/tests.js': regJoin('^test/app/')

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vendor/scripts/ShaderParticles.js vendored Normal file

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