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https://github.com/codeninjasllc/codecombat.git
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parent
b0fcddac68
commit
a4e8cafdb3
2 changed files with 34 additions and 41 deletions
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@ -1,6 +1,6 @@
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p(id="simulation-status-text")
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p(id="simulation-status-text")
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if simulationStatus
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if view.simulationStatus
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| #{simulationStatus}
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| #{view.simulationStatus}
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else
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else
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span(data-i18n="ladder.simulation_explanation") By simulating games you can get your game ranked faster!
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span(data-i18n="ladder.simulation_explanation") By simulating games you can get your game ranked faster!
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span.spl(data-i18n="ladder.simulation_explanation_leagues") You will mainly help simulate games for allied players in your clans and courses.
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span.spl(data-i18n="ladder.simulation_explanation_leagues") You will mainly help simulate games for allied players in your clans and courses.
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@ -17,8 +17,12 @@ p.simulation-count
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//p.simulation-count
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//p.simulation-count
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// span.spr(data-i18n="ladder.games_in_queue") Games currently in the queue:
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// span.spr(data-i18n="ladder.games_in_queue") Games currently in the queue:
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// span#games-in-queue= numberOfGamesInQueue || 0
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// span#games-in-queue= view.simulatorsLeaderboardData.numberOfGamesInQueue || 0
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if view.simulatorsLeaderboardData
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- var topSimulators = view.simulatorsLeaderboardData.topSimulators.models;
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- var showJustTop = view.simulatorsLeaderboardData.inTopSimulators() || me.get('anonymous');
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- if(!showJustTop) topSimulators = topSimulators.slice(0, 10);
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table.table.table-bordered.table-condensed.table-hover
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table.table.table-bordered.table-condensed.table-hover
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thead
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thead
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tr
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tr
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@ -28,9 +32,6 @@ table.table.table-bordered.table-condensed.table-hover
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//th(data-i18n="ladder.games_played") Games played
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//th(data-i18n="ladder.games_played") Games played
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//th(data-i18n="ladder.ratio") Ratio
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//th(data-i18n="ladder.ratio") Ratio
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tbody
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tbody
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- var topSimulators = simulatorsLeaderboardData.topSimulators.models;
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- var showJustTop = simulatorsLeaderboardData.inTopSimulators() || me.get('anonymous');
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- if(!showJustTop) topSimulators = topSimulators.slice(0, 10);
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for user, rank in topSimulators
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for user, rank in topSimulators
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- var myRow = user.id == me.id
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- var myRow = user.id == me.id
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tr(class=myRow ? "success" : "")
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tr(class=myRow ? "success" : "")
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@ -40,10 +41,11 @@ table.table.table-bordered.table-condensed.table-hover
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//td.simulator-leaderboard-cell= user.get('simulatedFor')
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//td.simulator-leaderboard-cell= user.get('simulatedFor')
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//td.simulator-leaderboard-cell= Math.round((user.get('simulatedBy') / user.get('simulatedFor')) * 10) / 10
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//td.simulator-leaderboard-cell= Math.round((user.get('simulatedBy') / user.get('simulatedFor')) * 10) / 10
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if !showJustTop && simulatorsLeaderboardData.nearbySimulators().length
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- var nearbySimulators = view.simulatorsLeaderboardData.nearbySimulators()
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if !showJustTop && nearbySimulators
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tr(class="active")
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tr(class="active")
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td(colspan=5).ellipsis-row ...
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td(colspan=5).ellipsis-row ...
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for user in simulatorsLeaderboardData.nearbySimulators()
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for user in nearbySimulators
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- var myRow = user.id == me.id
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- var myRow = user.id == me.id
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- var ratio = user.get('simulatedBy') / user.get('simulatedFor');
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- var ratio = user.get('simulatedBy') / user.get('simulatedFor');
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tr(class=myRow ? "success" : "")
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tr(class=myRow ? "success" : "")
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@ -11,8 +11,7 @@ module.exports = class SimulateTabView extends CocoView
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events:
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events:
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'click #simulate-button': 'onSimulateButtonClick'
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'click #simulate-button': 'onSimulateButtonClick'
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constructor: (options) ->
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initialize: ->
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super(options)
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@simulatorsLeaderboardData = new SimulatorsLeaderboardData(me)
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@simulatorsLeaderboardData = new SimulatorsLeaderboardData(me)
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@simulatorsLeaderboardDataRes = @supermodel.addModelResource(@simulatorsLeaderboardData, 'top_simulators', {cache: false})
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@simulatorsLeaderboardDataRes = @supermodel.addModelResource(@simulatorsLeaderboardData, 'top_simulators', {cache: false})
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@simulatorsLeaderboardDataRes.load()
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@simulatorsLeaderboardDataRes.load()
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@ -28,14 +27,6 @@ module.exports = class SimulateTabView extends CocoView
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if (document.location.hash is '#simulate' or @options.level.get('type') is 'course-ladder') and not @simulator
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if (document.location.hash is '#simulate' or @options.level.get('type') is 'course-ladder') and not @simulator
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@startSimulating()
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@startSimulating()
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getRenderData: ->
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ctx = super()
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ctx.simulationStatus = @simulationStatus
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ctx.simulatorsLeaderboardData = @simulatorsLeaderboardData
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ctx.numberOfGamesInQueue = @simulatorsLeaderboardData.numberOfGamesInQueue
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ctx._ = _
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ctx
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afterRender: ->
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afterRender: ->
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super()
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super()
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