mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-30 10:56:53 -05:00
Updated the German translations
This commit is contained in:
parent
1d75a9ead3
commit
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2 changed files with 252 additions and 252 deletions
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@ -17,7 +17,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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retry: "Erneut versuchen"
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# watch: "Watch"
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# unwatch: "Unwatch"
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# submit_patch: "Submit Patch"
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submit_patch: "Patch einreichen"
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units:
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second: "Sekunde"
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@ -44,14 +44,14 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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nav:
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play: "Spielen"
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# community: "Community"
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community: "Community"
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editor: "Editor"
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blog: "Blog"
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forum: "Forum"
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# account: "Account"
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account: "Account"
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profile: "Profil"
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stats: "Statistiken"
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# code: "Code"
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code: "Code"
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admin: "Administration"
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home: "Home"
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contribute: "Helfen"
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@ -190,10 +190,10 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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email_notifications: "Benachrichtigungen"
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# email_notifications_summary: "Controls for personalized, automatic email notifications related to your CodeCombat activity."
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# email_any_notes: "Any Notifications"
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# email_any_notes_description: "Disable to stop all activity notification emails."
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email_any_notes_description: "Deaktivieren um alle aktiven Benachrichtigungen zu stoppen."
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email_news: "News"
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email_recruit_notes: "Job-Angebote"
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# email_recruit_notes_description: "If you play really well, we may contact you about getting you a (better) job."
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email_recruit_notes_description: "Wenn du besonders gut spielst, werden wir dich evtl. kontaktieren um dir einen (besseren) Job zu suchen."
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contributor_emails: "Unterstützer Email"
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contribute_prefix: "Wir suchen nach Leuten, die mitmachen! Schau dir die"
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contribute_page: "Unterstützer Seite"
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@ -230,12 +230,12 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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next_short_description: "Schreibe eine kurze Beschreibung."
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next_long_description: "Beschreibe deine gewünschte Position"
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next_skills: "Liste mindestens fünf Fähigkeiten."
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# next_work: "chronicle your work history."
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# next_education: "recount your educational ordeals."
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next_work: "Liste deine berufliche Erfahrung chronologisch auf."
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next_education: "Erzähle von deinen schulischen Martyrien."
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next_projects: "Zeige bis zu 3 Projekte an denen du gearbeitet hast."
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next_links: "Füge beliebige persönliche oder soziale Links hinzu."
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next_photo: "Füge ein optionales professionelles Foto hinzu."
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# next_active: "mark yourself open to offers to show up in searches."
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next_active: "Markiere dich empfänglich für Job-Angebote um in Suchergebnissen zu erscheinen."
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example_blog: "Blog"
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example_personal_site: "Persönliche Seite"
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links_header: "Persönliche Links"
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@ -247,7 +247,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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basics_active: "Offen für Angebote"
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basics_active_help: "Möchtest du nun Angebote für Vorstellungsgespräche erhalten?"
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basics_job_title: "Gewünschter Job-Titel"
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# basics_job_title_help: "What role are you looking for?"
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basics_job_title_help: "Was für eine Stelle suchst du?"
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basics_city: "Stadt"
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basics_city_help: "Stadt in der du arbeiten möchtest (oder jetzt lebst)."
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basics_country: "Land"
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@ -264,7 +264,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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name_header: "Trage deinen Namen ein"
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name_anonymous: "Anonymer Entwickler"
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name_help: "Name den Arbeitgeber sehen sollen, z.B. 'Nick Winter'."
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# short_description_header: "Write a short description of yourself"
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short_description_header: "Schreibe einen kurzen Text über dich"
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# short_description_blurb: "Add a tagline to help an employer quickly learn more about you."
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# short_description: "Tagline"
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short_description_help: "Wer bist du und wonach suchst du? 140 Zeichen max."
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@ -275,26 +275,26 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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# long_description: "Self Description"
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# long_description_help: "Describe yourself to potential employers. Keep it short and to the point. We recommend outlining the position that would most interest you. Tasteful markdown okay; 600 characters max."
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work_experience: "Berufserfahrung"
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# work_header: "Chronicle your work history"
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# work_years: "Years of Experience"
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# work_years_help: "How many years of professional experience (getting paid) developing software do you have?"
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# work_blurb: "List your relevant work experience, most recent first."
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work_header: "Liste deine Berufserfahrung chronologisch auf"
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work_years: "Jahre der Erfahrung"
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work_years_help: "Wieviele Jahre professionelle Erfahrung (bezahlte Arbeit) hast du mit der Entwicklung von Software?"
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work_blurb: "Liste deine relevante Berufserfahrung auf, letzte Tätigkeit zuerst."
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work_employer: "Arbeitgeber"
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work_employer_help: "Name deines Arbeitgebers."
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# work_role: "Job Title"
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# work_role_help: "What was your job title or role?"
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# work_duration: "Duration"
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# work_duration_help: "When did you hold this gig?"
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work_role: "Jobtitel"
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work_role_help: "Was war dein Jobtitel oder deine Rolle?"
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work_duration: "Dauer"
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work_duration_help: "Wann warst du dort?"
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work_description: "Beschreibung"
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work_description_help: "Was hast du dort gemacht (140 Zeichen; optional)"
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# education: "Education"
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# education_header: "Recount your academic ordeals"
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# education_blurb: "List your academic ordeals."
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education: "Schulbildung"
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education_header: "Erzähle von deinen akademischen Martyrien"
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education_blurb: "Liste deine akademischen Martyrien."
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education_school: "Schule"
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education_school_help: "Name deiner Schule."
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education_degree: "Abschluss"
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# education_degree_help: "What was your degree and field of study?"
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# education_duration: "Dates"
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education_degree_help: "Was war dein Abschluss und deine Fachrichtung?"
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education_duration: "Daten"
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education_duration_help: "Wann?"
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education_description: "Beschreibung"
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# education_description_help: "Highlight anything about this educational experience. (140 chars; optional)"
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@ -303,7 +303,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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projects: "Projekte"
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projects_header: "Füge 3 Projekte hinzu"
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projects_header_2: "Projekte (Top 3)"
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# projects_blurb: "Highlight your projects to amaze employers."
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projects_blurb: "Hebe deine Projekte hervor um Arbeitgeber zu verblüffen."
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project_name: "Projekt Name"
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project_name_help: "Wie wurde das Projekt genannt?"
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project_description: "Beschreibung"
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@ -315,39 +315,39 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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player_code: "Spieler Code"
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employers:
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# hire_developers_not_credentials: "Hire developers, not credentials."
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# get_started: "Get Started"
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# already_screened: "We've already technically screened all our candidates"
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# filter_further: ", but you can also filter further:"
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hire_developers_not_credentials: "Stellen Sie Entwickler ein, nicht Qualifikationen."
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get_started: "Legen Sie los"
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already_screened: "Wir haben alle Kandidaten bereits technisch geprüft"
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filter_further: ", aber Sie können noch weiter filtern:"
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filter_visa: "Visum"
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filter_visa_yes: "US authorisiert"
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filter_visa_no: "nicht authorisiert"
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# filter_education_top: "Top School"
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# filter_education_other: "Other"
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filter_education_top: "Top-Schule"
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filter_education_other: "Andere"
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filter_role_web_developer: "Web Entwickler"
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filter_role_software_developer: "Software Entwickler"
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filter_role_mobile_developer: "Mobile Entwickler"
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filter_experience: "Erfahrung"
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filter_experience_senior: "Senior"
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filter_experience_junior: "Junior"
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# filter_experience_recent_grad: "Recent Grad"
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# filter_experience_student: "College Student"
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# filter_results: "results"
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# start_hiring: "Start hiring."
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# reasons: "Three reasons you should hire through us:"
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# everyone_looking: "Everyone here is looking for their next opportunity."
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filter_experience_recent_grad: "Vor kurzem promoviert"
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filter_experience_student: "Student"
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filter_results: "Ergebnisse"
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start_hiring: "Beginne einzustellen."
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reasons: "Drei Gründe warum Sie durch uns einstellen solltest:"
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everyone_looking: "Jeder sucht hier nach der nächsten Herausforderung."
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# everyone_looking_blurb: "Forget about 20% LinkedIn InMail response rates. Everyone that we list on this site wants to find their next position and will respond to your request for an introduction."
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# weeding: "Sit back; we've done the weeding for you."
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weeding: "Lehnen Sie sich zurück; wir haben das Aussortieren für Sie übernommen."
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# weeding_blurb: "Every player that we list has been screened for technical ability. We also perform phone screens for select candidates and make notes on their profiles to save you time."
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# pass_screen: "They will pass your technical screen."
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pass_screen: "Sie werden Ihre technischen Tests bestehen."
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# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
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# make_hiring_easier: "Make my hiring easier, please."
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what: "Was ist CodeCombat?"
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# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
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what_blurb: "CodeCombat ist ein Mehrspieler Browser-Programmierspiel. Spieler schreiben Code um Ihre Armeen im Kampf gegen andere Entwickler zu steuern. Unsere Spieler habe Erfahrung mit allen wichtigen Tech-Stacks."
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cost: "Wieviel berechnen wir?"
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# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
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cost_blurb: "Wir berechnen 15% des ersten Jahresgehalts und bieten eine 100% Geld-Zurück-Garantie für 90 Tage an. Wir berechnen nicht für Kandidaten die bereits aktiv an Ihrem Bewerbungsverfahren teilnehmen."
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candidate_name: "Name"
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# candidate_location: "Location"
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candidate_location: "Standort"
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candidate_looking_for: "Sucht nach"
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candidate_role: "Rolle"
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# candidate_top_skills: "Top Skills"
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@ -437,16 +437,16 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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infinite_loop_reset_level: "Level zurücksetzen"
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infinite_loop_comment_out: "Meinen Code auskommentieren"
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# game_menu:
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# inventory_tab: "Inventory"
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game_menu:
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inventory_tab: "Inventar"
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choose_hero_tab: "Level neustarten"
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save_load_tab: "Speichere/Lade"
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options_tab: "Einstellungen"
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# guide_tab: "Guide"
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guide_tab: "Guide"
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multiplayer_tab: "Mehrspieler"
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# inventory_caption: "Equip your hero"
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# choose_hero_caption: "Choose hero, language"
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# save_load_caption: "... and view history"
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inventory_caption: "Rüste deinen Helden aus"
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choose_hero_caption: "Wähle Helden, Sprache"
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save_load_caption: "... und schaue dir die Historie an"
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options_caption: "konfiguriere Einstellungen"
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guide_caption: "Doku und Tipps"
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multiplayer_caption: "Spiele mit Freunden!"
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@ -467,7 +467,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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music_label: "Musik"
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music_description: "Schalte Hintergrundmusik an/aus."
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# autorun_label: "Autorun"
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# autorun_description: "Control automatic code execution."
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autorun_description: "Steuere automatische Programmausführung."
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editor_config: "Editor Einstellungen"
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editor_config_title: "Editor Einstellungen"
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editor_config_level_language_label: "Sprache für dieses Level"
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@ -497,13 +497,13 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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multiplayer_hint_label: "Hinweis:"
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multiplayer_hint: " Klick den Link, um alles auszuwählen, dann drück ⌘-C oder Strg-C um den Link zu kopieren."
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multiplayer_coming_soon: "Mehr Multiplayerfeatures werden kommen!"
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# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
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multiplayer_sign_in_leaderboard: "Melde dich an oder erstelle einen Account und bringe deine Lösung auf die Rangliste."
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keyboard_shortcuts:
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keyboard_shortcuts: "Tastaturkürzel"
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space: "Leertaste"
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enter: "Eingabetaste"
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# escape: "Escape"
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escape: "Escape"
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shift: "Umschalttaste"
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# cast_spell: "Cast current spell."
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# run_real_time: "Run in real time."
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@ -518,7 +518,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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# toggle_pathfinding: "Toggle pathfinding overlay."
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# beautify: "Beautify your code by standardizing its formatting."
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maximize_editor: "Maximiere/Minimiere Code Editor."
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# move_wizard: "Move your Wizard around the level."
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move_wizard: "Bewege deinen Zauberer durch das Level."
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admin:
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av_title: "Administrator Übersicht"
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@ -530,17 +530,17 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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av_other_debug_base_url: "Base (um base.jade zu debuggen)"
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u_title: "Benutzerliste"
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lg_title: "Letzte Spiele"
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# clas: "CLAs"
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clas: "CLAs"
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community:
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main_title: "CodeCombat Community"
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# introduction: "Check out the ways you can get involved below and decide what sounds the most fun. We look forward to working with you!"
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# level_editor_prefix: "Use the CodeCombat"
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# level_editor_suffix: "to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!"
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# thang_editor_prefix: "We call units within the game 'thangs'. Use the"
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level_editor_prefix: "Benutze den CodeCombat"
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level_editor_suffix: "um Level zu erstellen oder zu bearbeiten. Benutzer haben bereits Level für ihre Klassen, Freunde, Hackathons, Schüler und Geschwister erstellt. Wenn das Neuerstellen eines Levels abschreckend wirkt, dann kannst du erstmal ein bestehendes kopieren!"
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thang_editor_prefix: "Wir nennen Einheiten innerhalb des Spiels 'Thangs'. Benutze den"
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# thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites."
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# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
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# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
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article_editor_prefix: "Hast du einen Fehler in unseren Dokus gefunden? Willst du Anleitungen für deine Kreationen erstellen? Schau dir den"
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article_editor_suffix: "und hilf CodeCombat Spielern das meiste aus ihrer Spielzeit heraus zu bekommen."
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find_us: "Finde uns auf diesen Seiten"
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# contribute_to_the_project: "Contribute to the project"
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@ -549,7 +549,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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article_title: "Artikel Editor"
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thang_title: "Thang Editor"
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level_title: "Level Editor"
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# achievement_title: "Achievement Editor"
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achievement_title: "Achievement Editor"
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back: "Zurück"
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revert: "Zurücksetzen"
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revert_models: "Models zurücksetzen."
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@ -596,14 +596,14 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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new_article_title_login: "Melde dich an um einen neuen Artikel zu erstellen"
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new_thang_title_login: "Melde dich an um einen neuen Thang-Typen zu erstellen"
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new_level_title_login: "Melde dich an um ein neues Level zu erstellen"
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# new_achievement_title: "Create a New Achievement"
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# new_achievement_title_login: "Log In to Create a New Achievement"
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new_achievement_title: "Erstelle ein neues Achievement"
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new_achievement_title_login: "Melde dich an um ein neues Achievement zu erstellen"
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article_search_title: "Durchsuche Artikel hier"
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thang_search_title: "Durchsuche Thang-Typen hier"
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level_search_title: "Durchsuche Levels hier"
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# achievement_search_title: "Search Achievements"
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# read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
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# no_achievements: "No achievements have been added for this level yet."
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achievement_search_title: "Durchsuche Achievements"
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read_only_warning2: "Warnung: Du kannst hier keine Änderungen speichern, weil du nicht angemeldet bist."
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no_achievements: "Es wurden noch keine Achievements zu diesem Level hinzugefügt."
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# achievement_query_misc: "Key achievement off of miscellanea"
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# achievement_query_goals: "Key achievement off of level goals"
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# level_completion: "Level Completion"
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@ -658,7 +658,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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press_paragraph_1_suffix: ". Alle Logos und Bilder können ohne unsere vorherige Zustimmung verwendet werden."
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team: "Team"
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george_title: "CEO"
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# george_blurb: "Businesser"
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george_blurb: "Businesser"
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scott_title: "Programmierer"
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scott_blurb: "Der Vernünftige"
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nick_title: "Programmierer"
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@ -695,35 +695,35 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
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recruitment_description_italic: "jede Menge"
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recruitment_description_ending: ", die Seite bleibt kostenlos und jeder ist glücklich. So der Plan."
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copyrights_title: "Copyrights und Lizenzen"
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# contributor_title: "Contributor License Agreement"
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contributor_title: "Contributor License Agreement"
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# contributor_description_prefix: "All contributions, both on the site and on our GitHub repository, are subject to our"
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# cla_url: "CLA"
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cla_url: "CLA"
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# contributor_description_suffix: "to which you should agree before contributing."
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# code_title: "Code - MIT"
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# code_description_prefix: "All code owned by CodeCombat or hosted on codecombat.com, both in the GitHub repository or in the codecombat.com database, is licensed under the"
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mit_license_url: "MIT Lizenz"
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# code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels."
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code_description_suffix: "Dies beihnhaltet all den Code in Systemen und Komponenten der für die Erstellung von Levels durch CodeCombat zu Verfügung gestellt wird."
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# art_title: "Art/Music - Creative Commons "
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# art_description_prefix: "All common content is available under the"
|
||||
# cc_license_url: "Creative Commons Attribution 4.0 International License"
|
||||
cc_license_url: "Creative Commons Attribution 4.0 International License"
|
||||
# art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:"
|
||||
art_music: "Musik"
|
||||
# art_sound: "Sound"
|
||||
# art_artwork: "Artwork"
|
||||
# art_sprites: "Sprites"
|
||||
art_sound: "Sound"
|
||||
art_artwork: "Grafiken"
|
||||
art_sprites: "Sprites"
|
||||
# art_other: "Any and all other non-code creative works that are made available when creating Levels."
|
||||
# art_access: "Currently there is no universal, easy system for fetching these assets. In general, fetch them from the URLs as used by the site, contact us for assistance, or help us in extending the site to make these assets more easily accessible."
|
||||
# art_paragraph_1: "For attribution, please name and link to codecombat.com near where the source is used or where appropriate for the medium. For example:"
|
||||
# use_list_1: "If used in a movie or another game, include codecombat.com in the credits."
|
||||
use_list_1: "Wenn in einem Film verwendet, nenne codecombat.com in den Credits/Abspann"
|
||||
# use_list_2: "If used on a website, include a link near the usage, for example underneath an image, or in a general attributions page where you might also mention other Creative Commons works and open source software being used on the site. Something that's already clearly referencing CodeCombat, such as a blog post mentioning CodeCombat, does not need some separate attribution."
|
||||
# art_paragraph_2: "If the content being used is created not by CodeCombat but instead by a user of codecombat.com, attribute them instead, and follow attribution directions provided in that resource's description if there are any."
|
||||
# rights_title: "Rights Reserved"
|
||||
# rights_desc: "All rights are reserved for Levels themselves. This includes"
|
||||
# rights_scripts: "Scripts"
|
||||
# rights_unit: "Unit configuration"
|
||||
# rights_description: "Description"
|
||||
# rights_writings: "Writings"
|
||||
# rights_media: "Media (sounds, music) and any other creative content made specifically for that Level and not made generally available when creating Levels."
|
||||
rights_title: "Rechte vorbehalten"
|
||||
rights_desc: "Alle Rechte vorbehalten für die Level selbst. Dies beinhaltet"
|
||||
rights_scripts: "Skripte"
|
||||
rights_unit: "Einheitenkonfiguration"
|
||||
rights_description: "Beschreibung"
|
||||
rights_writings: "Schriftliches"
|
||||
rights_media: "Medien (Sounds, Musik) und jede andere Form von kreativem Inhalt der spezifisch für das Level ist nicht generell für die Levelerstellung bereitgestellt wird."
|
||||
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
|
||||
nutshell_title: "Zusammenfassung"
|
||||
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
|
||||
|
@ -734,7 +734,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
character_classes_title: "Charakter Klassen"
|
||||
introduction_desc_intro: "Wir haben hohe Erwartungen für CodeCombat."
|
||||
# introduction_desc_pref: "We want to be where programmers of all stripes come to learn and play together, introduce others to the wonderful world of coding, and reflect the best parts of the community. We can't and don't want to do that alone; what makes projects like GitHub, Stack Overflow and Linux great are the people who use them and build on them. To that end, "
|
||||
# introduction_desc_github_url: "CodeCombat is totally open source"
|
||||
introduction_desc_github_url: "CodeCombat ist komplett OpenSource"
|
||||
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
|
||||
# introduction_desc_ending: "We hope you'll join our party!"
|
||||
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt"
|
||||
|
@ -747,10 +747,10 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
# archmage_attribute_1_suf: ", or a desire to learn. Most of our code is in this language. If you're a fan of Ruby or Python, you'll feel right at home. It's JavaScript, but with a nicer syntax."
|
||||
# archmage_attribute_2: "Some experience in programming and personal initiative. We'll help you get oriented, but we can't spend much time training you."
|
||||
# how_to_join: "How To Join"
|
||||
# join_desc_1: "Anyone can help out! Just check out our "
|
||||
# join_desc_2: "to get started, and check the box below to mark yourself as a brave Archmage and get the latest news by email. Want to chat about what to do or how to get more deeply involved? "
|
||||
# join_desc_3: ", or find us in our "
|
||||
# join_desc_4: "and we'll go from there!"
|
||||
join_desc_1: "Jeder kann mithelfen! Schau dir unseren "
|
||||
join_desc_2: "um anzufangen, und hake die Checkbox unten an um dich als mutiger Erzmagier einzutragen und über die neuesten Nachrichten per Email zu erhalten. Möchtest du dich darüber unterhalten was zu tun ist oder wie du dich besser beteiligen kannst? "
|
||||
join_desc_3: ", oder finde uns in unserem "
|
||||
join_desc_4: "und wir schauen von dort mal!"
|
||||
join_url_email: "Emaile uns"
|
||||
join_url_hipchat: "öffentlicher HipChat Raum"
|
||||
more_about_archmage: "Erfahre mehr darüber wie du ein Erzmagier werden kannst"
|
||||
|
@ -781,28 +781,28 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
# scribe_summary_pref: "CodeCombat is not just going to be a bunch of levels. It will also be a resource of programming knowledge that players can hook into. That way, each Artisan can link to a detailed article that for the player's edification: documentation akin to what the "
|
||||
# scribe_summary_suf: " has built. If you enjoy explaining programming concepts, then this class is for you."
|
||||
# scribe_introduction_pref: "CodeCombat isn't just going to be a bunch of levels. It will also include a resource for knowledge, a wiki of programming concepts that levels can hook into. That way rather than each Artisan having to describe in detail what a comparison operator is, they can simply link their level to the Article describing them that is already written for the player's edification. Something along the lines of what the "
|
||||
# scribe_introduction_url_mozilla: "Mozilla Developer Network"
|
||||
scribe_introduction_url_mozilla: "Mozilla Developer Network"
|
||||
# scribe_introduction_suf: " has built. If your idea of fun is articulating the concepts of programming in Markdown form, then this class might be for you."
|
||||
# scribe_attribute_1: "Skill in words is pretty much all you need. Not only grammar and spelling, but able to convey complicated ideas to others."
|
||||
contact_us_url: "Kontaktiere uns"
|
||||
# scribe_join_description: "tell us a little about yourself, your experience with programming and what sort of things you'd like to write about. We'll go from there!"
|
||||
scribe_join_description: "erzähle uns ein bißchen über dich, deine Erfahrung mit der Programmierung und über welche Themen du schreiben möchtest. Wir werden von dort aus gehen!"
|
||||
more_about_scribe: "Erfahre mehr darüber wie du ein Schreiber werden kannst"
|
||||
scribe_subscribe_desc: "Erhalte Emails über Ankündigungen zu schreibenden Artikeln."
|
||||
# diplomat_summary: "There is a large interest in CodeCombat in other countries that do not speak English! We are looking for translators who are willing to spend their time translating the site's corpus of words so that CodeCombat is accessible across the world as soon as possible. If you'd like to help getting CodeCombat international, then this class is for you."
|
||||
# diplomat_introduction_pref: "So, if there's one thing we learned from the "
|
||||
# diplomat_launch_url: "launch in October"
|
||||
diplomat_summary: "Es herrscht ein großes Interesse an CodeCombat in anderen Ländern die kein Englisch sprechen! Wir suchen nach Übersetzern die gewillt sind ihre Zeit mit der Übersetzung der Webseite zu verbringen, so dass CodeCombat so schnell wie möglich für alle weltweit zugänglich ist. Wenn du helfen möchtest CodeCombat International zugänglich zu machen, dann ist diese Klasse für dich."
|
||||
diplomat_introduction_pref: "Also wenn es eines gibt was wir gelernt haben vom "
|
||||
diplomat_launch_url: "Launch im Oktober"
|
||||
# diplomat_introduction_suf: "it's that there is sizeable interest in CodeCombat in other countries! We're building a corps of translators eager to turn one set of words into another set of words to get CodeCombat as accessible across the world as possible. If you like getting sneak peeks at upcoming content and getting these levels to your fellow nationals ASAP, then this class might be for you."
|
||||
# diplomat_attribute_1: "Fluency in English and the language you would like to translate to. When conveying complicated ideas, it's important to have a strong grasp in both!"
|
||||
# diplomat_join_pref_github: "Find your language locale file "
|
||||
# diplomat_github_url: "on GitHub"
|
||||
# diplomat_join_suf_github: ", edit it online, and submit a pull request. Also, check this box below to keep up-to-date on new internationalization developments!"
|
||||
diplomat_join_pref_github: "Finde deine Sprachdatei "
|
||||
diplomat_github_url: "bei GitHub"
|
||||
diplomat_join_suf_github: ", editiere sie online und reiche einen Pull Request ein. Außerdem, hake die Checkbox unten an um über neue Entwicklungen bei der Internationalisierung auf dem laufenden zu bleiben!"
|
||||
more_about_diplomat: "Erfahre mehr darüber wie du ein Diplomat werden kannst"
|
||||
diplomat_subscribe_desc: "Erhalte Emails über i18n Entwicklungen und Level die übersetzt werden müssen."
|
||||
# ambassador_summary: "We are trying to build a community, and every community needs a support team when there are troubles. We have got chats, emails, and social networks so that our users can get acquainted with the game. If you want to help people get involved, have fun, and learn some programming, then this class is for you."
|
||||
# ambassador_introduction: "This is a community we're building, and you are the connections. We've got Olark chats, emails, and social networks with lots of people to talk with and help get acquainted with the game and learn from. If you want to help people get involved and have fun, and get a good feel of the pulse of CodeCombat and where we're going, then this class might be for you."
|
||||
ambassador_summary: "Wir versuchen eine Community aufzubauen und jede Community braucht ein Support-Team wenn es Probleme gibt. Wir haben Chats, Emails und soziale Netzwerke sodass unsere Benutzer mit dem Spiel vertraut werden können. Wenn du dabei helfen möchtest Leute zu animieren, Spass zu haben und programmieren zu lernen, dann ist diese Klasse für dich."
|
||||
ambassador_introduction: "Wir bauen einen Community und du bist die Verbindung dazu. Wir haben Olark Chats, Email und soziale Netzwerke mit vielen Menschen mit denen man sprechen, dabei helfen mit dem Spiel vertraut zu werden und von lernen kann. Wenn du helfen möchtest Leute zu involvieren, Spass zu haben und ein gutes Gefühl für den Puls von CodeCombat und wo wir hn wollen, dann könnte diese Klasse für dich sein."
|
||||
# ambassador_attribute_1: "Communication skills. Be able to identify the problems players are having and help them solve them. Also, keep the rest of us informed about what players are saying, what they like and don't like and want more of!"
|
||||
# ambassador_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll go from there!"
|
||||
# ambassador_join_note_strong: "Note"
|
||||
ambassador_join_note_strong: "Anmerkung"
|
||||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
more_about_ambassador: "Erfahre mehr darüber wie du ein Botschafter werden kannst"
|
||||
ambassador_subscribe_desc: "Erhalte Emails über Support-Updates and Mehrspieler-Entwicklungen."
|
||||
|
@ -832,7 +832,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
please_login: "Bitte logge dich zunächst ein, bevor du ein Ladder-Game spielst."
|
||||
my_matches: "Meine Matches"
|
||||
simulate: "Simuliere"
|
||||
# simulation_explanation: "By simulating games you can get your game ranked faster!"
|
||||
simulation_explanation: "Durch das Simulieren von Spielen kannst du deine Spiele schneller rangiert bekommen!"
|
||||
simulate_games: "Simuliere Spiele!"
|
||||
# simulate_all: "RESET AND SIMULATE GAMES"
|
||||
games_simulated_by: "Spiele die durch dich simuliert worden:"
|
||||
|
@ -840,8 +840,8 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
games_simulated: "simulierte Spiele"
|
||||
games_played: "gespielte Spiele"
|
||||
ratio: "Ratio"
|
||||
# leaderboard: "Leaderboard"
|
||||
# battle_as: "Battle as "
|
||||
leaderboard: "Rangliste"
|
||||
battle_as: "Kämpfe als "
|
||||
summary_your: "Deine "
|
||||
summary_matches: "Matches - "
|
||||
summary_wins: " Siege, "
|
||||
|
@ -853,7 +853,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
# rank_failed: "Failed to Rank"
|
||||
# rank_being_ranked: "Game Being Ranked"
|
||||
# rank_last_submitted: "submitted "
|
||||
# help_simulate: "Help simulate games?"
|
||||
help_simulate: "Hilf Spiele zu simulieren?"
|
||||
# code_being_simulated: "Your new code is being simulated by other players for ranking. This will refresh as new matches come in."
|
||||
# no_ranked_matches_pre: "No ranked matches for the "
|
||||
# no_ranked_matches_post: " team! Play against some competitors and then come back here to get your game ranked."
|
||||
|
@ -872,14 +872,14 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
social_connect_blurb: "Verbinde und spiele gegen deine Freunde!"
|
||||
invite_friends_to_battle: "Lade deine Freunde zum Kampf ein!"
|
||||
# fight: "Fight!"
|
||||
# watch_victory: "Watch your victory"
|
||||
watch_victory: "Schau dir deinen Sieg an"
|
||||
# defeat_the: "Defeat the"
|
||||
tournament_ends: "Turnier endet"
|
||||
tournament_ended: "Turnier beendet"
|
||||
tournament_rules: "Turnier-Regeln"
|
||||
# tournament_blurb: "Write code, collect gold, build armies, crush foes, win prizes, and upgrade your career in our $40,000 Greed tournament! Check out the details"
|
||||
# tournament_blurb_criss_cross: "Win bids, construct paths, outwit opponents, grab gems, and upgrade your career in our Criss-Cross tournament! Check out the details"
|
||||
# tournament_blurb_blog: "on our blog"
|
||||
tournament_blurb: "Schreibe Code, sammle Gold, erstelle Armeen, zerquetsche Feinde, gewinne Preis und verbessere deine Karriere in unserem 40.000 $ Greed-Turnier! Schau dir die Details"
|
||||
tournament_blurb_criss_cross: "Gewinne Gebote, konstruiere Pfade, trickse Feinde aus, greife Edelsteine ab und verbessere deine Karriere in unserem Criss-Cross-Turnier! Schau dir die Details"
|
||||
tournament_blurb_blog: "auf unserem Blog an"
|
||||
rules: "Regeln"
|
||||
winners: "Gewinner"
|
||||
|
||||
|
@ -889,17 +889,17 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
# blurb_2: "the tournament rules"
|
||||
# blurb_3: "to the top human and ogre players."
|
||||
blurb_4: "Zwei Teams heißt die doppelte Anzahl zu gewinnender Preise!"
|
||||
# blurb_5: "(There will be two first place winners, two second-place winners, etc.)"
|
||||
blurb_5: "(Es wird zwei Erstplazierte, zwei Zeitplatzierte, usw. geben)"
|
||||
rank: "Rang"
|
||||
prizes: "Gewinne"
|
||||
# total_value: "Total Value"
|
||||
# in_cash: "in cash"
|
||||
# custom_wizard: "Custom CodeCombat Wizard"
|
||||
# custom_avatar: "Custom CodeCombat avatar"
|
||||
total_value: "Gesamtwert"
|
||||
in_cash: "in Bar"
|
||||
custom_wizard: "Benutzerdefinierter CodeCombat Zauberer"
|
||||
custom_avatar: "Benutzerdefinierter CodeCombat Avatar"
|
||||
# heap: "for six months of \"Startup\" access"
|
||||
# credits: "credits"
|
||||
# one_month_coupon: "coupon: choose either Rails or HTML"
|
||||
# one_month_discount: "discount, 30% off: choose either Rails or HTML"
|
||||
one_month_coupon: "Gutschein: Wähle entweder Rails oder HTML"
|
||||
one_month_discount: "30% Rabatt: Wähle entweder Rails oder HTML"
|
||||
license: "Lizenz"
|
||||
oreilly: "Ebook deiner Wahl"
|
||||
|
||||
|
@ -926,10 +926,10 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
facebook_friend_sessions: "Facebook Freunde Sessions"
|
||||
gplus_friends: "G+ Freunde"
|
||||
gplus_friend_sessions: "G+ Freunde Sessions"
|
||||
# leaderboard: "Leaderboard"
|
||||
leaderboard: "Rangliste"
|
||||
user_schema: "Benutzerschema"
|
||||
user_profile: "Benutzerprofil"
|
||||
# patches: "Patches"
|
||||
patches: "Patche"
|
||||
# patched_model: "Source Document"
|
||||
model: "Model"
|
||||
system: "System"
|
||||
|
@ -956,8 +956,8 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
versions: "Versionen"
|
||||
items: "Gegenstände"
|
||||
wizard: "Zauberer"
|
||||
# achievement: "Achievement"
|
||||
# clas: "CLAs"
|
||||
achievement: "Achievement"
|
||||
clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
feedback: "Feedback"
|
||||
|
||||
|
@ -966,7 +966,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
modified: "modifiziert"
|
||||
deleted: "gelöscht"
|
||||
# moved_index: "Moved Index"
|
||||
# text_diff: "Text Diff"
|
||||
text_diff: "Text Diff"
|
||||
merge_conflict_with: "MERGE KONFLIKT MIT"
|
||||
no_changes: "Keine Änderungen"
|
||||
|
||||
|
@ -974,25 +974,25 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
stats: "Statistiken"
|
||||
singleplayer_title: "Einzelspieler Level"
|
||||
multiplayer_title: "Mehrspieler Level"
|
||||
# achievements_title: "Achievements"
|
||||
achievements_title: "Achievements"
|
||||
last_played: "Zuletzt gespielt"
|
||||
status: "Status"
|
||||
# status_completed: "Completed"
|
||||
# status_unfinished: "Unfinished"
|
||||
# no_singleplayer: "No Singleplayer games played yet."
|
||||
# no_multiplayer: "No Multiplayer games played yet."
|
||||
no_singleplayer: "Bis jetzt keine Einzelspieler-Spiele gespielt."
|
||||
no_multiplayer: "Bis jetzt keine Mehrspieler-Spiele gespielt."
|
||||
# no_achievements: "No Achievements earned yet."
|
||||
favorite_prefix: "Lieblingssprache ist "
|
||||
# favorite_postfix: "."
|
||||
favorite_postfix: "."
|
||||
|
||||
# achievements:
|
||||
achievements:
|
||||
# last_earned: "Last Earned"
|
||||
amount_achieved: "Anzahl"
|
||||
# achievement: "Achievement"
|
||||
achievement: "Achievement"
|
||||
# category_contributor: "Contributor"
|
||||
# category_miscellaneous: "Miscellaneous"
|
||||
category_miscellaneous: "Sonstiges"
|
||||
category_levels: "Level"
|
||||
# category_undefined: "Uncategorized"
|
||||
category_undefined: "ohne Kategorie"
|
||||
# current_xp_prefix: ""
|
||||
# current_xp_postfix: " in total"
|
||||
# new_xp_prefix: ""
|
||||
|
@ -1001,6 +1001,6 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
|
|||
# left_xp_infix: " until level "
|
||||
# left_xp_postfix: ""
|
||||
|
||||
# account:
|
||||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
account:
|
||||
recently_played: "Kürzlich gespielt"
|
||||
no_recent_games: "Keine Spiele in den letzten zwei Wochen gespielt."
|
||||
|
|
|
@ -17,7 +17,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
retry: "Erneut versuchen"
|
||||
# watch: "Watch"
|
||||
# unwatch: "Unwatch"
|
||||
# submit_patch: "Submit Patch"
|
||||
submit_patch: "Patch einreichen"
|
||||
|
||||
units:
|
||||
second: "Sekunde"
|
||||
|
@ -44,14 +44,14 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
|
||||
nav:
|
||||
play: "Spielen"
|
||||
# community: "Community"
|
||||
community: "Community"
|
||||
editor: "Editor"
|
||||
blog: "Blog"
|
||||
forum: "Forum"
|
||||
# account: "Account"
|
||||
account: "Account"
|
||||
profile: "Profil"
|
||||
stats: "Statistiken"
|
||||
# code: "Code"
|
||||
code: "Code"
|
||||
admin: "Administration"
|
||||
home: "Home"
|
||||
contribute: "Helfen"
|
||||
|
@ -193,7 +193,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
email_any_notes_description: "Deaktivieren um alle aktiven Benachrichtigungen zu stoppen."
|
||||
email_news: "News"
|
||||
email_recruit_notes: "Job-Angebote"
|
||||
email_recruit_notes_description: "Wenn du wirklich gut spielst könnte es vorkommen, dass wir dich aufgrund den Erhalts eines (besseren) Jobs kontaktieren."
|
||||
email_recruit_notes_description: "Wenn du besonders gut spielst, werden wir dich evtl. kontaktieren um dir einen (besseren) Job zu suchen."
|
||||
contributor_emails: "Unterstützer Email"
|
||||
contribute_prefix: "Wir suchen nach Leuten, die mitmachen! Schau dir die"
|
||||
contribute_page: "Unterstützer Seite"
|
||||
|
@ -230,12 +230,12 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
next_short_description: "Schreibe eine kurze Beschreibung."
|
||||
next_long_description: "Beschreibe deine gewünschte Position"
|
||||
next_skills: "Liste mindestens fünf Fähigkeiten."
|
||||
# next_work: "chronicle your work history."
|
||||
# next_education: "recount your educational ordeals."
|
||||
next_work: "Liste deine berufliche Erfahrung chronologisch auf."
|
||||
next_education: "Erzähle von deinen schulischen Martyrien."
|
||||
next_projects: "Zeige bis zu 3 Projekte an denen du gearbeitet hast."
|
||||
next_links: "Füge beliebige persönliche oder soziale Links hinzu."
|
||||
next_photo: "Füge ein optionales professionelles Foto hinzu."
|
||||
# next_active: "mark yourself open to offers to show up in searches."
|
||||
next_active: "Markiere dich empfänglich für Job-Angebote um in Suchergebnissen zu erscheinen."
|
||||
example_blog: "Blog"
|
||||
example_personal_site: "Persönliche Seite"
|
||||
links_header: "Persönliche Links"
|
||||
|
@ -247,7 +247,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
basics_active: "Offen für Angebote"
|
||||
basics_active_help: "Möchtest du nun Angebote für Vorstellungsgespräche erhalten?"
|
||||
basics_job_title: "Gewünschter Job-Titel"
|
||||
# basics_job_title_help: "What role are you looking for?"
|
||||
basics_job_title_help: "Was für eine Stelle suchst du?"
|
||||
basics_city: "Stadt"
|
||||
basics_city_help: "Stadt in der du arbeiten möchtest (oder jetzt lebst)."
|
||||
basics_country: "Land"
|
||||
|
@ -275,26 +275,26 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
# long_description: "Self Description"
|
||||
# long_description_help: "Describe yourself to potential employers. Keep it short and to the point. We recommend outlining the position that would most interest you. Tasteful markdown okay; 600 characters max."
|
||||
work_experience: "Berufserfahrung"
|
||||
# work_header: "Chronicle your work history"
|
||||
# work_years: "Years of Experience"
|
||||
# work_years_help: "How many years of professional experience (getting paid) developing software do you have?"
|
||||
# work_blurb: "List your relevant work experience, most recent first."
|
||||
work_header: "Liste deine Berufserfahrung chronologisch auf"
|
||||
work_years: "Jahre der Erfahrung"
|
||||
work_years_help: "Wieviele Jahre professionelle Erfahrung (bezahlte Arbeit) hast du mit der Entwicklung von Software?"
|
||||
work_blurb: "Liste deine relevante Berufserfahrung auf, letzte Tätigkeit zuerst."
|
||||
work_employer: "Arbeitgeber"
|
||||
work_employer_help: "Name deines Arbeitgebers."
|
||||
# work_role: "Job Title"
|
||||
# work_role_help: "What was your job title or role?"
|
||||
# work_duration: "Duration"
|
||||
# work_duration_help: "When did you hold this gig?"
|
||||
work_role: "Jobtitel"
|
||||
work_role_help: "Was war dein Jobtitel oder deine Rolle?"
|
||||
work_duration: "Dauer"
|
||||
work_duration_help: "Wann warst du dort?"
|
||||
work_description: "Beschreibung"
|
||||
work_description_help: "Was hast du dort gemacht (140 Zeichen; optional)"
|
||||
# education: "Education"
|
||||
# education_header: "Recount your academic ordeals"
|
||||
# education_blurb: "List your academic ordeals."
|
||||
education: "Schulbildung"
|
||||
education_header: "Erzähle von deinen akademischen Martyrien"
|
||||
education_blurb: "Liste deine akademischen Martyrien."
|
||||
education_school: "Schule"
|
||||
education_school_help: "Name deiner Schule."
|
||||
education_degree: "Abschluss"
|
||||
# education_degree_help: "What was your degree and field of study?"
|
||||
# education_duration: "Dates"
|
||||
education_degree_help: "Was war dein Abschluss und deine Fachrichtung?"
|
||||
education_duration: "Daten"
|
||||
education_duration_help: "Wann?"
|
||||
education_description: "Beschreibung"
|
||||
# education_description_help: "Highlight anything about this educational experience. (140 chars; optional)"
|
||||
|
@ -303,7 +303,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
projects: "Projekte"
|
||||
projects_header: "Füge 3 Projekte hinzu"
|
||||
projects_header_2: "Projekte (Top 3)"
|
||||
# projects_blurb: "Highlight your projects to amaze employers."
|
||||
projects_blurb: "Hebe deine Projekte hervor um Arbeitgeber zu verblüffen."
|
||||
project_name: "Projekt Name"
|
||||
project_name_help: "Wie wurde das Projekt genannt?"
|
||||
project_description: "Beschreibung"
|
||||
|
@ -315,39 +315,39 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
player_code: "Spieler Code"
|
||||
|
||||
employers:
|
||||
# hire_developers_not_credentials: "Hire developers, not credentials."
|
||||
# get_started: "Get Started"
|
||||
# already_screened: "We've already technically screened all our candidates"
|
||||
# filter_further: ", but you can also filter further:"
|
||||
hire_developers_not_credentials: "Stellen Sie Entwickler ein, nicht Qualifikationen."
|
||||
get_started: "Legen Sie los"
|
||||
already_screened: "Wir haben alle Kandidaten bereits technisch geprüft"
|
||||
filter_further: ", aber Sie können noch weiter filtern:"
|
||||
filter_visa: "Visum"
|
||||
filter_visa_yes: "US authorisiert"
|
||||
filter_visa_no: "nicht authorisiert"
|
||||
# filter_education_top: "Top School"
|
||||
# filter_education_other: "Other"
|
||||
filter_education_top: "Top-Schule"
|
||||
filter_education_other: "Andere"
|
||||
filter_role_web_developer: "Web Entwickler"
|
||||
filter_role_software_developer: "Software Entwickler"
|
||||
filter_role_mobile_developer: "Mobile Entwickler"
|
||||
filter_experience: "Erfahrung"
|
||||
filter_experience_senior: "Senior"
|
||||
filter_experience_junior: "Junior"
|
||||
# filter_experience_recent_grad: "Recent Grad"
|
||||
# filter_experience_student: "College Student"
|
||||
# filter_results: "results"
|
||||
# start_hiring: "Start hiring."
|
||||
# reasons: "Three reasons you should hire through us:"
|
||||
# everyone_looking: "Everyone here is looking for their next opportunity."
|
||||
filter_experience_recent_grad: "Vor kurzem promoviert"
|
||||
filter_experience_student: "Student"
|
||||
filter_results: "Ergebnisse"
|
||||
start_hiring: "Beginne einzustellen."
|
||||
reasons: "Drei Gründe warum Sie durch uns einstellen solltest:"
|
||||
everyone_looking: "Jeder sucht hier nach der nächsten Herausforderung."
|
||||
# everyone_looking_blurb: "Forget about 20% LinkedIn InMail response rates. Everyone that we list on this site wants to find their next position and will respond to your request for an introduction."
|
||||
# weeding: "Sit back; we've done the weeding for you."
|
||||
weeding: "Lehnen Sie sich zurück; wir haben das Aussortieren für Sie übernommen."
|
||||
# weeding_blurb: "Every player that we list has been screened for technical ability. We also perform phone screens for select candidates and make notes on their profiles to save you time."
|
||||
# pass_screen: "They will pass your technical screen."
|
||||
pass_screen: "Sie werden Ihre technischen Tests bestehen."
|
||||
# pass_screen_blurb: "Review each candidate's code before reaching out. One employer found that 5x as many of our devs passed their technical screen than hiring from Hacker News."
|
||||
# make_hiring_easier: "Make my hiring easier, please."
|
||||
what: "Was ist CodeCombat?"
|
||||
# what_blurb: "CodeCombat is a multiplayer browser programming game. Players write code to control their forces in battle against other developers. Our players have experience with all major tech stacks."
|
||||
what_blurb: "CodeCombat ist ein Mehrspieler Browser-Programmierspiel. Spieler schreiben Code um Ihre Armeen im Kampf gegen andere Entwickler zu steuern. Unsere Spieler habe Erfahrung mit allen wichtigen Tech-Stacks."
|
||||
cost: "Wieviel berechnen wir?"
|
||||
# cost_blurb: "We charge 15% of first year's salary and offer a 100% money back guarantee for 90 days. We don't charge for candidates who are already actively being interviewed at your company."
|
||||
cost_blurb: "Wir berechnen 15% des ersten Jahresgehalts und bieten eine 100% Geld-Zurück-Garantie für 90 Tage an. Wir berechnen nicht für Kandidaten die bereits aktiv an Ihrem Bewerbungsverfahren teilnehmen."
|
||||
candidate_name: "Name"
|
||||
# candidate_location: "Location"
|
||||
candidate_location: "Standort"
|
||||
candidate_looking_for: "Sucht nach"
|
||||
candidate_role: "Rolle"
|
||||
# candidate_top_skills: "Top Skills"
|
||||
|
@ -437,16 +437,16 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
infinite_loop_reset_level: "Level zurücksetzen"
|
||||
infinite_loop_comment_out: "Meinen Code auskommentieren"
|
||||
|
||||
# game_menu:
|
||||
# inventory_tab: "Inventory"
|
||||
game_menu:
|
||||
inventory_tab: "Inventar"
|
||||
choose_hero_tab: "Level neustarten"
|
||||
save_load_tab: "Speichere/Lade"
|
||||
options_tab: "Einstellungen"
|
||||
# guide_tab: "Guide"
|
||||
guide_tab: "Guide"
|
||||
multiplayer_tab: "Mehrspieler"
|
||||
# inventory_caption: "Equip your hero"
|
||||
# choose_hero_caption: "Choose hero, language"
|
||||
# save_load_caption: "... and view history"
|
||||
inventory_caption: "Rüste deinen Helden aus"
|
||||
choose_hero_caption: "Wähle Helden, Sprache"
|
||||
save_load_caption: "... und schaue dir die Historie an"
|
||||
options_caption: "konfiguriere Einstellungen"
|
||||
guide_caption: "Doku und Tipps"
|
||||
multiplayer_caption: "Spiele mit Freunden!"
|
||||
|
@ -467,7 +467,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
music_label: "Musik"
|
||||
music_description: "Schalte Hintergrundmusik an/aus."
|
||||
# autorun_label: "Autorun"
|
||||
# autorun_description: "Control automatic code execution."
|
||||
autorun_description: "Steuere automatische Programmausführung."
|
||||
editor_config: "Editor Einstellungen"
|
||||
editor_config_title: "Editor Einstellungen"
|
||||
editor_config_level_language_label: "Sprache für dieses Level"
|
||||
|
@ -497,13 +497,13 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
multiplayer_hint_label: "Hinweis:"
|
||||
multiplayer_hint: " Klick den Link, um alles auszuwählen, dann drück ⌘-C oder Strg-C um den Link zu kopieren."
|
||||
multiplayer_coming_soon: "Mehr Multiplayerfeatures werden kommen!"
|
||||
# multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."
|
||||
multiplayer_sign_in_leaderboard: "Melde dich an oder erstelle einen Account und bringe deine Lösung auf die Rangliste."
|
||||
|
||||
keyboard_shortcuts:
|
||||
keyboard_shortcuts: "Tastaturkürzel"
|
||||
space: "Leertaste"
|
||||
enter: "Eingabetaste"
|
||||
# escape: "Escape"
|
||||
escape: "Escape"
|
||||
shift: "Umschalttaste"
|
||||
# cast_spell: "Cast current spell."
|
||||
# run_real_time: "Run in real time."
|
||||
|
@ -518,7 +518,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
# toggle_pathfinding: "Toggle pathfinding overlay."
|
||||
# beautify: "Beautify your code by standardizing its formatting."
|
||||
maximize_editor: "Maximiere/Minimiere Code Editor."
|
||||
# move_wizard: "Move your Wizard around the level."
|
||||
move_wizard: "Bewege deinen Zauberer durch das Level."
|
||||
|
||||
admin:
|
||||
av_title: "Administrator Übersicht"
|
||||
|
@ -530,17 +530,17 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
av_other_debug_base_url: "Base (um base.jade zu debuggen)"
|
||||
u_title: "Benutzerliste"
|
||||
lg_title: "Letzte Spiele"
|
||||
# clas: "CLAs"
|
||||
clas: "CLAs"
|
||||
|
||||
community:
|
||||
main_title: "CodeCombat Community"
|
||||
# introduction: "Check out the ways you can get involved below and decide what sounds the most fun. We look forward to working with you!"
|
||||
# level_editor_prefix: "Use the CodeCombat"
|
||||
# level_editor_suffix: "to create and edit levels. Users have created levels for their classes, friends, hackathons, students, and siblings. If create a new level sounds intimidating you can start by forking one of ours!"
|
||||
# thang_editor_prefix: "We call units within the game 'thangs'. Use the"
|
||||
level_editor_prefix: "Benutze den CodeCombat"
|
||||
level_editor_suffix: "um Level zu erstellen oder zu bearbeiten. Benutzer haben bereits Level für ihre Klassen, Freunde, Hackathons, Schüler und Geschwister erstellt. Wenn das Neuerstellen eines Levels abschreckend wirkt, dann kannst du erstmal ein bestehendes kopieren!"
|
||||
thang_editor_prefix: "Wir nennen Einheiten innerhalb des Spiels 'Thangs'. Benutze den"
|
||||
# thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites."
|
||||
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
|
||||
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
|
||||
article_editor_prefix: "Hast du einen Fehler in unseren Dokus gefunden? Willst du Anleitungen für deine Kreationen erstellen? Schau dir den"
|
||||
article_editor_suffix: "und hilf CodeCombat Spielern das meiste aus ihrer Spielzeit heraus zu bekommen."
|
||||
find_us: "Finde uns auf diesen Seiten"
|
||||
# contribute_to_the_project: "Contribute to the project"
|
||||
|
||||
|
@ -549,7 +549,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
article_title: "Artikel Editor"
|
||||
thang_title: "Thang Editor"
|
||||
level_title: "Level Editor"
|
||||
# achievement_title: "Achievement Editor"
|
||||
achievement_title: "Achievement Editor"
|
||||
back: "Zurück"
|
||||
revert: "Zurücksetzen"
|
||||
revert_models: "Models zurücksetzen."
|
||||
|
@ -596,14 +596,14 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
new_article_title_login: "Melde dich an um einen neuen Artikel zu erstellen"
|
||||
new_thang_title_login: "Melde dich an um einen neuen Thang-Typen zu erstellen"
|
||||
new_level_title_login: "Melde dich an um ein neues Level zu erstellen"
|
||||
# new_achievement_title: "Create a New Achievement"
|
||||
# new_achievement_title_login: "Log In to Create a New Achievement"
|
||||
new_achievement_title: "Erstelle ein neues Achievement"
|
||||
new_achievement_title_login: "Melde dich an um ein neues Achievement zu erstellen"
|
||||
article_search_title: "Durchsuche Artikel hier"
|
||||
thang_search_title: "Durchsuche Thang-Typen hier"
|
||||
level_search_title: "Durchsuche Levels hier"
|
||||
# achievement_search_title: "Search Achievements"
|
||||
# read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
|
||||
# no_achievements: "No achievements have been added for this level yet."
|
||||
achievement_search_title: "Durchsuche Achievements"
|
||||
read_only_warning2: "Warnung: Du kannst hier keine Änderungen speichern, weil du nicht angemeldet bist."
|
||||
no_achievements: "Es wurden noch keine Achievements zu diesem Level hinzugefügt."
|
||||
# achievement_query_misc: "Key achievement off of miscellanea"
|
||||
# achievement_query_goals: "Key achievement off of level goals"
|
||||
# level_completion: "Level Completion"
|
||||
|
@ -658,7 +658,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
press_paragraph_1_suffix: ". Alle Logos und Bilder können ohne unsere vorherige Zustimmung verwendet werden."
|
||||
team: "Team"
|
||||
george_title: "CEO"
|
||||
# george_blurb: "Businesser"
|
||||
george_blurb: "Businesser"
|
||||
scott_title: "Programmierer"
|
||||
scott_blurb: "Der Vernünftige"
|
||||
nick_title: "Programmierer"
|
||||
|
@ -695,35 +695,35 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
recruitment_description_italic: "jede Menge"
|
||||
recruitment_description_ending: ", die Seite bleibt kostenlos und jeder ist glücklich. So der Plan."
|
||||
copyrights_title: "Copyrights und Lizenzen"
|
||||
# contributor_title: "Contributor License Agreement"
|
||||
contributor_title: "Contributor License Agreement"
|
||||
# contributor_description_prefix: "All contributions, both on the site and on our GitHub repository, are subject to our"
|
||||
# cla_url: "CLA"
|
||||
cla_url: "CLA"
|
||||
# contributor_description_suffix: "to which you should agree before contributing."
|
||||
# code_title: "Code - MIT"
|
||||
# code_description_prefix: "All code owned by CodeCombat or hosted on codecombat.com, both in the GitHub repository or in the codecombat.com database, is licensed under the"
|
||||
mit_license_url: "MIT Lizenz"
|
||||
# code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels."
|
||||
code_description_suffix: "Dies beihnhaltet all den Code in Systemen und Komponenten der für die Erstellung von Levels durch CodeCombat zu Verfügung gestellt wird."
|
||||
# art_title: "Art/Music - Creative Commons "
|
||||
# art_description_prefix: "All common content is available under the"
|
||||
# cc_license_url: "Creative Commons Attribution 4.0 International License"
|
||||
cc_license_url: "Creative Commons Attribution 4.0 International License"
|
||||
# art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:"
|
||||
art_music: "Musik"
|
||||
# art_sound: "Sound"
|
||||
# art_artwork: "Artwork"
|
||||
# art_sprites: "Sprites"
|
||||
art_sound: "Sound"
|
||||
art_artwork: "Grafiken"
|
||||
art_sprites: "Sprites"
|
||||
# art_other: "Any and all other non-code creative works that are made available when creating Levels."
|
||||
# art_access: "Currently there is no universal, easy system for fetching these assets. In general, fetch them from the URLs as used by the site, contact us for assistance, or help us in extending the site to make these assets more easily accessible."
|
||||
# art_paragraph_1: "For attribution, please name and link to codecombat.com near where the source is used or where appropriate for the medium. For example:"
|
||||
# use_list_1: "If used in a movie or another game, include codecombat.com in the credits."
|
||||
use_list_1: "Wenn in einem Film verwendet, nenne codecombat.com in den Credits/Abspann"
|
||||
# use_list_2: "If used on a website, include a link near the usage, for example underneath an image, or in a general attributions page where you might also mention other Creative Commons works and open source software being used on the site. Something that's already clearly referencing CodeCombat, such as a blog post mentioning CodeCombat, does not need some separate attribution."
|
||||
# art_paragraph_2: "If the content being used is created not by CodeCombat but instead by a user of codecombat.com, attribute them instead, and follow attribution directions provided in that resource's description if there are any."
|
||||
# rights_title: "Rights Reserved"
|
||||
# rights_desc: "All rights are reserved for Levels themselves. This includes"
|
||||
# rights_scripts: "Scripts"
|
||||
# rights_unit: "Unit configuration"
|
||||
# rights_description: "Description"
|
||||
# rights_writings: "Writings"
|
||||
# rights_media: "Media (sounds, music) and any other creative content made specifically for that Level and not made generally available when creating Levels."
|
||||
rights_title: "Rechte vorbehalten"
|
||||
rights_desc: "Alle Rechte vorbehalten für die Level selbst. Dies beinhaltet"
|
||||
rights_scripts: "Skripte"
|
||||
rights_unit: "Einheitenkonfiguration"
|
||||
rights_description: "Beschreibung"
|
||||
rights_writings: "Schriftliches"
|
||||
rights_media: "Medien (Sounds, Musik) und jede andere Form von kreativem Inhalt der spezifisch für das Level ist nicht generell für die Levelerstellung bereitgestellt wird."
|
||||
# rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
|
||||
nutshell_title: "Zusammenfassung"
|
||||
# nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
|
||||
|
@ -734,7 +734,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
character_classes_title: "Charakter Klassen"
|
||||
introduction_desc_intro: "Wir haben hohe Erwartungen für CodeCombat."
|
||||
# introduction_desc_pref: "We want to be where programmers of all stripes come to learn and play together, introduce others to the wonderful world of coding, and reflect the best parts of the community. We can't and don't want to do that alone; what makes projects like GitHub, Stack Overflow and Linux great are the people who use them and build on them. To that end, "
|
||||
# introduction_desc_github_url: "CodeCombat is totally open source"
|
||||
introduction_desc_github_url: "CodeCombat ist komplett OpenSource"
|
||||
# introduction_desc_suf: ", and we aim to provide as many ways as possible for you to take part and make this project as much yours as ours."
|
||||
# introduction_desc_ending: "We hope you'll join our party!"
|
||||
# introduction_desc_signature: "- Nick, George, Scott, Michael, Jeremy and Matt"
|
||||
|
@ -747,10 +747,10 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
# archmage_attribute_1_suf: ", or a desire to learn. Most of our code is in this language. If you're a fan of Ruby or Python, you'll feel right at home. It's JavaScript, but with a nicer syntax."
|
||||
# archmage_attribute_2: "Some experience in programming and personal initiative. We'll help you get oriented, but we can't spend much time training you."
|
||||
# how_to_join: "How To Join"
|
||||
# join_desc_1: "Anyone can help out! Just check out our "
|
||||
# join_desc_2: "to get started, and check the box below to mark yourself as a brave Archmage and get the latest news by email. Want to chat about what to do or how to get more deeply involved? "
|
||||
# join_desc_3: ", or find us in our "
|
||||
# join_desc_4: "and we'll go from there!"
|
||||
join_desc_1: "Jeder kann mithelfen! Schau dir unseren "
|
||||
join_desc_2: "um anzufangen, und hake die Checkbox unten an um dich als mutiger Erzmagier einzutragen und über die neuesten Nachrichten per Email zu erhalten. Möchtest du dich darüber unterhalten was zu tun ist oder wie du dich besser beteiligen kannst? "
|
||||
join_desc_3: ", oder finde uns in unserem "
|
||||
join_desc_4: "und wir schauen von dort mal!"
|
||||
join_url_email: "Emaile uns"
|
||||
join_url_hipchat: "öffentlicher HipChat Raum"
|
||||
more_about_archmage: "Erfahre mehr darüber wie du ein Erzmagier werden kannst"
|
||||
|
@ -781,28 +781,28 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
# scribe_summary_pref: "CodeCombat is not just going to be a bunch of levels. It will also be a resource of programming knowledge that players can hook into. That way, each Artisan can link to a detailed article that for the player's edification: documentation akin to what the "
|
||||
# scribe_summary_suf: " has built. If you enjoy explaining programming concepts, then this class is for you."
|
||||
# scribe_introduction_pref: "CodeCombat isn't just going to be a bunch of levels. It will also include a resource for knowledge, a wiki of programming concepts that levels can hook into. That way rather than each Artisan having to describe in detail what a comparison operator is, they can simply link their level to the Article describing them that is already written for the player's edification. Something along the lines of what the "
|
||||
# scribe_introduction_url_mozilla: "Mozilla Developer Network"
|
||||
scribe_introduction_url_mozilla: "Mozilla Developer Network"
|
||||
# scribe_introduction_suf: " has built. If your idea of fun is articulating the concepts of programming in Markdown form, then this class might be for you."
|
||||
# scribe_attribute_1: "Skill in words is pretty much all you need. Not only grammar and spelling, but able to convey complicated ideas to others."
|
||||
contact_us_url: "Kontaktiere uns"
|
||||
# scribe_join_description: "tell us a little about yourself, your experience with programming and what sort of things you'd like to write about. We'll go from there!"
|
||||
scribe_join_description: "erzähle uns ein bißchen über dich, deine Erfahrung mit der Programmierung und über welche Themen du schreiben möchtest. Wir werden von dort aus gehen!"
|
||||
more_about_scribe: "Erfahre mehr darüber wie du ein Schreiber werden kannst"
|
||||
scribe_subscribe_desc: "Erhalte Emails über Ankündigungen zu schreibenden Artikeln."
|
||||
# diplomat_summary: "There is a large interest in CodeCombat in other countries that do not speak English! We are looking for translators who are willing to spend their time translating the site's corpus of words so that CodeCombat is accessible across the world as soon as possible. If you'd like to help getting CodeCombat international, then this class is for you."
|
||||
# diplomat_introduction_pref: "So, if there's one thing we learned from the "
|
||||
# diplomat_launch_url: "launch in October"
|
||||
diplomat_summary: "Es herrscht ein großes Interesse an CodeCombat in anderen Ländern die kein Englisch sprechen! Wir suchen nach Übersetzern die gewillt sind ihre Zeit mit der Übersetzung der Webseite zu verbringen, so dass CodeCombat so schnell wie möglich für alle weltweit zugänglich ist. Wenn du helfen möchtest CodeCombat International zugänglich zu machen, dann ist diese Klasse für dich."
|
||||
diplomat_introduction_pref: "Also wenn es eines gibt was wir gelernt haben vom "
|
||||
diplomat_launch_url: "Launch im Oktober"
|
||||
# diplomat_introduction_suf: "it's that there is sizeable interest in CodeCombat in other countries! We're building a corps of translators eager to turn one set of words into another set of words to get CodeCombat as accessible across the world as possible. If you like getting sneak peeks at upcoming content and getting these levels to your fellow nationals ASAP, then this class might be for you."
|
||||
# diplomat_attribute_1: "Fluency in English and the language you would like to translate to. When conveying complicated ideas, it's important to have a strong grasp in both!"
|
||||
# diplomat_join_pref_github: "Find your language locale file "
|
||||
# diplomat_github_url: "on GitHub"
|
||||
# diplomat_join_suf_github: ", edit it online, and submit a pull request. Also, check this box below to keep up-to-date on new internationalization developments!"
|
||||
diplomat_join_pref_github: "Finde deine Sprachdatei "
|
||||
diplomat_github_url: "bei GitHub"
|
||||
diplomat_join_suf_github: ", editiere sie online und reiche einen Pull Request ein. Außerdem, hake die Checkbox unten an um über neue Entwicklungen bei der Internationalisierung auf dem laufenden zu bleiben!"
|
||||
more_about_diplomat: "Erfahre mehr darüber wie du ein Diplomat werden kannst"
|
||||
diplomat_subscribe_desc: "Erhalte Emails über i18n Entwicklungen und Level die übersetzt werden müssen."
|
||||
# ambassador_summary: "We are trying to build a community, and every community needs a support team when there are troubles. We have got chats, emails, and social networks so that our users can get acquainted with the game. If you want to help people get involved, have fun, and learn some programming, then this class is for you."
|
||||
# ambassador_introduction: "This is a community we're building, and you are the connections. We've got Olark chats, emails, and social networks with lots of people to talk with and help get acquainted with the game and learn from. If you want to help people get involved and have fun, and get a good feel of the pulse of CodeCombat and where we're going, then this class might be for you."
|
||||
ambassador_summary: "Wir versuchen eine Community aufzubauen und jede Community braucht ein Support-Team wenn es Probleme gibt. Wir haben Chats, Emails und soziale Netzwerke sodass unsere Benutzer mit dem Spiel vertraut werden können. Wenn du dabei helfen möchtest Leute zu animieren, Spass zu haben und programmieren zu lernen, dann ist diese Klasse für dich."
|
||||
ambassador_introduction: "Wir bauen einen Community und du bist die Verbindung dazu. Wir haben Olark Chats, Email und soziale Netzwerke mit vielen Menschen mit denen man sprechen, dabei helfen mit dem Spiel vertraut zu werden und von lernen kann. Wenn du helfen möchtest Leute zu involvieren, Spass zu haben und ein gutes Gefühl für den Puls von CodeCombat und wo wir hn wollen, dann könnte diese Klasse für dich sein."
|
||||
# ambassador_attribute_1: "Communication skills. Be able to identify the problems players are having and help them solve them. Also, keep the rest of us informed about what players are saying, what they like and don't like and want more of!"
|
||||
# ambassador_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll go from there!"
|
||||
# ambassador_join_note_strong: "Note"
|
||||
ambassador_join_note_strong: "Anmerkung"
|
||||
# ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
|
||||
more_about_ambassador: "Erfahre mehr darüber wie du ein Botschafter werden kannst"
|
||||
ambassador_subscribe_desc: "Erhalte Emails über Support-Updates and Mehrspieler-Entwicklungen."
|
||||
|
@ -832,7 +832,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
please_login: "Bitte logge dich zunächst ein, bevor du ein Ladder-Game spielst."
|
||||
my_matches: "Meine Matches"
|
||||
simulate: "Simuliere"
|
||||
# simulation_explanation: "By simulating games you can get your game ranked faster!"
|
||||
simulation_explanation: "Durch das Simulieren von Spielen kannst du deine Spiele schneller rangiert bekommen!"
|
||||
simulate_games: "Simuliere Spiele!"
|
||||
# simulate_all: "RESET AND SIMULATE GAMES"
|
||||
games_simulated_by: "Spiele die durch dich simuliert worden:"
|
||||
|
@ -840,8 +840,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
games_simulated: "simulierte Spiele"
|
||||
games_played: "gespielte Spiele"
|
||||
ratio: "Ratio"
|
||||
# leaderboard: "Leaderboard"
|
||||
# battle_as: "Battle as "
|
||||
leaderboard: "Rangliste"
|
||||
battle_as: "Kämpfe als "
|
||||
summary_your: "Deine "
|
||||
summary_matches: "Matches - "
|
||||
summary_wins: " Siege, "
|
||||
|
@ -853,7 +853,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
# rank_failed: "Failed to Rank"
|
||||
# rank_being_ranked: "Game Being Ranked"
|
||||
# rank_last_submitted: "submitted "
|
||||
# help_simulate: "Help simulate games?"
|
||||
help_simulate: "Hilf Spiele zu simulieren?"
|
||||
# code_being_simulated: "Your new code is being simulated by other players for ranking. This will refresh as new matches come in."
|
||||
# no_ranked_matches_pre: "No ranked matches for the "
|
||||
# no_ranked_matches_post: " team! Play against some competitors and then come back here to get your game ranked."
|
||||
|
@ -872,14 +872,14 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
social_connect_blurb: "Verbinde und spiele gegen deine Freunde!"
|
||||
invite_friends_to_battle: "Lade deine Freunde zum Kampf ein!"
|
||||
# fight: "Fight!"
|
||||
# watch_victory: "Watch your victory"
|
||||
watch_victory: "Schau dir deinen Sieg an"
|
||||
# defeat_the: "Defeat the"
|
||||
tournament_ends: "Turnier endet"
|
||||
tournament_ended: "Turnier beendet"
|
||||
tournament_rules: "Turnier-Regeln"
|
||||
# tournament_blurb: "Write code, collect gold, build armies, crush foes, win prizes, and upgrade your career in our $40,000 Greed tournament! Check out the details"
|
||||
# tournament_blurb_criss_cross: "Win bids, construct paths, outwit opponents, grab gems, and upgrade your career in our Criss-Cross tournament! Check out the details"
|
||||
# tournament_blurb_blog: "on our blog"
|
||||
tournament_blurb: "Schreibe Code, sammle Gold, erstelle Armeen, zerquetsche Feinde, gewinne Preis und verbessere deine Karriere in unserem 40.000 $ Greed-Turnier! Schau dir die Details"
|
||||
tournament_blurb_criss_cross: "Gewinne Gebote, konstruiere Pfade, trickse Feinde aus, greife Edelsteine ab und verbessere deine Karriere in unserem Criss-Cross-Turnier! Schau dir die Details"
|
||||
tournament_blurb_blog: "auf unserem Blog an"
|
||||
rules: "Regeln"
|
||||
winners: "Gewinner"
|
||||
|
||||
|
@ -889,17 +889,17 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
# blurb_2: "the tournament rules"
|
||||
# blurb_3: "to the top human and ogre players."
|
||||
blurb_4: "Zwei Teams heißt die doppelte Anzahl zu gewinnender Preise!"
|
||||
# blurb_5: "(There will be two first place winners, two second-place winners, etc.)"
|
||||
blurb_5: "(Es wird zwei Erstplazierte, zwei Zeitplatzierte, usw. geben)"
|
||||
rank: "Rang"
|
||||
prizes: "Gewinne"
|
||||
# total_value: "Total Value"
|
||||
# in_cash: "in cash"
|
||||
# custom_wizard: "Custom CodeCombat Wizard"
|
||||
# custom_avatar: "Custom CodeCombat avatar"
|
||||
total_value: "Gesamtwert"
|
||||
in_cash: "in Bar"
|
||||
custom_wizard: "Benutzerdefinierter CodeCombat Zauberer"
|
||||
custom_avatar: "Benutzerdefinierter CodeCombat Avatar"
|
||||
# heap: "for six months of \"Startup\" access"
|
||||
# credits: "credits"
|
||||
# one_month_coupon: "coupon: choose either Rails or HTML"
|
||||
# one_month_discount: "discount, 30% off: choose either Rails or HTML"
|
||||
one_month_coupon: "Gutschein: Wähle entweder Rails oder HTML"
|
||||
one_month_discount: "30% Rabatt: Wähle entweder Rails oder HTML"
|
||||
license: "Lizenz"
|
||||
oreilly: "Ebook deiner Wahl"
|
||||
|
||||
|
@ -926,10 +926,10 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
facebook_friend_sessions: "Facebook Freunde Sessions"
|
||||
gplus_friends: "G+ Freunde"
|
||||
gplus_friend_sessions: "G+ Freunde Sessions"
|
||||
# leaderboard: "Leaderboard"
|
||||
leaderboard: "Rangliste"
|
||||
user_schema: "Benutzerschema"
|
||||
user_profile: "Benutzerprofil"
|
||||
# patches: "Patches"
|
||||
patches: "Patche"
|
||||
# patched_model: "Source Document"
|
||||
model: "Model"
|
||||
system: "System"
|
||||
|
@ -956,8 +956,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
versions: "Versionen"
|
||||
items: "Gegenstände"
|
||||
wizard: "Zauberer"
|
||||
# achievement: "Achievement"
|
||||
# clas: "CLAs"
|
||||
achievement: "Achievement"
|
||||
clas: "CLAs"
|
||||
# play_counts: "Play Counts"
|
||||
feedback: "Feedback"
|
||||
|
||||
|
@ -966,7 +966,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
modified: "modifiziert"
|
||||
deleted: "gelöscht"
|
||||
# moved_index: "Moved Index"
|
||||
# text_diff: "Text Diff"
|
||||
text_diff: "Text Diff"
|
||||
merge_conflict_with: "MERGE KONFLIKT MIT"
|
||||
no_changes: "Keine Änderungen"
|
||||
|
||||
|
@ -974,25 +974,25 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
stats: "Statistiken"
|
||||
singleplayer_title: "Einzelspieler Level"
|
||||
multiplayer_title: "Mehrspieler Level"
|
||||
# achievements_title: "Achievements"
|
||||
achievements_title: "Achievements"
|
||||
last_played: "Zuletzt gespielt"
|
||||
status: "Status"
|
||||
# status_completed: "Completed"
|
||||
# status_unfinished: "Unfinished"
|
||||
# no_singleplayer: "No Singleplayer games played yet."
|
||||
# no_multiplayer: "No Multiplayer games played yet."
|
||||
no_singleplayer: "Bis jetzt keine Einzelspieler-Spiele gespielt."
|
||||
no_multiplayer: "Bis jetzt keine Mehrspieler-Spiele gespielt."
|
||||
# no_achievements: "No Achievements earned yet."
|
||||
favorite_prefix: "Lieblingssprache ist "
|
||||
# favorite_postfix: "."
|
||||
favorite_postfix: "."
|
||||
|
||||
# achievements:
|
||||
achievements:
|
||||
# last_earned: "Last Earned"
|
||||
amount_achieved: "Anzahl"
|
||||
# achievement: "Achievement"
|
||||
achievement: "Achievement"
|
||||
# category_contributor: "Contributor"
|
||||
# category_miscellaneous: "Miscellaneous"
|
||||
category_miscellaneous: "Sonstiges"
|
||||
category_levels: "Level"
|
||||
# category_undefined: "Uncategorized"
|
||||
category_undefined: "ohne Kategorie"
|
||||
# current_xp_prefix: ""
|
||||
# current_xp_postfix: " in total"
|
||||
# new_xp_prefix: ""
|
||||
|
@ -1001,6 +1001,6 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
|
|||
# left_xp_infix: " until level "
|
||||
# left_xp_postfix: ""
|
||||
|
||||
# account:
|
||||
# recently_played: "Recently Played"
|
||||
# no_recent_games: "No games played during the past two weeks."
|
||||
account:
|
||||
recently_played: "Kürzlich gespielt"
|
||||
no_recent_games: "Keine Spiele in den letzten zwei Wochen gespielt."
|
||||
|
|
Loading…
Reference in a new issue