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Add terrain to loaded world map event
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2 changed files with 3 additions and 3 deletions
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@ -82,10 +82,10 @@ module.exports = class Tracker
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unless event in ['Simulator Result', 'Started Level Load', 'Finished Level Load']
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# Trimming properties we don't use internally
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# TODO: delete properites.level for 'Saw Victory' after 2/8/15. Should be using levelID instead.
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if event in ['Clicked Start Level', 'Inventory Play', 'Heard Sprite', 'Started Level', 'Saw Victory', 'Click Play', 'Choose Inventory', 'Loaded World Map', 'Homepage Loaded', 'Change Hero']
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if event in ['Clicked Start Level', 'Inventory Play', 'Heard Sprite', 'Started Level', 'Saw Victory', 'Click Play', 'Choose Inventory', 'Homepage Loaded', 'Change Hero']
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delete properties.category
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delete properties.label
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else if event in ['Started Signup', 'Finished Signup', 'Login', 'Facebook Login', 'Google Login', 'Show subscription modal']
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else if event in ['Loaded World Map', 'Started Signup', 'Finished Signup', 'Login', 'Facebook Login', 'Google Login', 'Show subscription modal']
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delete properties.category
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properties[key] = value for key, value of @explicitTraits if @explicitTraits?
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@ -96,7 +96,7 @@ module.exports = class CampaignView extends RootView
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@listenTo me, 'change:purchased', -> @renderSelectors('#gems-count')
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@listenTo me, 'change:spent', -> @renderSelectors('#gems-count')
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@listenTo me, 'change:heroConfig', -> @updateHero()
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window.tracker?.trackEvent 'Loaded World Map', category: 'World Map', ['Google Analytics']
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window.tracker?.trackEvent 'Loaded World Map', category: 'World Map', label: @terrain, ['Google Analytics']
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# If it's a new player who didn't appear to come from Hour of Code, we register her here without setting the hourOfCode property.
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elapsed = (new Date() - new Date(me.get('dateCreated')))
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