diff --git a/app/locale/de-CH.coffee b/app/locale/de-CH.coffee index 54294dc50..e90498681 100644 --- a/app/locale/de-CH.coffee +++ b/app/locale/de-CH.coffee @@ -1,6 +1,6 @@ -module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "German (Switzerland)", translation: +module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "German (Switzerland)", translation: home: - slogan: "Lern, wiemer JavaScript programmiert, indem du es Spiel spielsch!" + slogan: "Lern, wiemer JavaScript programmiert, indem du spielsch!" no_ie: "CodeCombat funktioniert uf InternetExplorer 8 und älter nid. Sorry!" # Warning that only shows up in IE8 and older no_mobile: "CodeCombat isch nid für mobili Grät entwicklet worde und funktioniert vilicht nid!" # Warning that shows up on mobile devices play: "Spiele" # The big play button that opens up the campaign view. @@ -56,28 +56,28 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge unlock: "Freischalte" # For purchasing items and heroes confirm: "Bestätige" owned: "Scho gkauft" # For items you own - locked: "Nonig freischaltbar" -# purchasable: "Purchasable" # For a hero you unlocked but haven't purchased + locked: "Nonig kauft" + purchasable: "kaufen" # For a hero you unlocked but haven't purchased available: "vorhandä" -# skills_granted: "Skills Granted" # Property documentation details + skills_granted: "Fähigkeite" # Property documentation details heroes: "Helde" # Tooltip on hero shop button from /play - achievements: "Achievements" # Tooltip on achievement list button from /play + achievements: "Erfolg" # Tooltip on achievement list button from /play account: "Account" # Tooltip on account button from /play settings: "Istellige" # Tooltip on settings button from /play -# poll: "Poll" # Tooltip on poll button from /play + poll: "Pool" # Tooltip on poll button from /play next: "Wiiter" # Go from choose hero to choose inventory before playing a level change_hero: "Held wächsle" # Go back from choose inventory to choose hero -# choose_inventory: "Equip Items" -# buy_gems: "Buy Gems" -# subscription_required: "Subscription Required" + choose_inventory: "Items uusrüschte" + buy_gems: "Edelstei chaufä" + subscription_required: "Abonnement benötigt" older_campaigns: "Älteri Kampagne" anonymous: "Anonyme Spieler" level_difficulty: "Schwierigkeit: " campaign_beginner: "Afängerkampagne" -# awaiting_levels_adventurer_prefix: "We release five levels per week." -# awaiting_levels_adventurer: "Sign up as an Adventurer" -# awaiting_levels_adventurer_suffix: "to be the first to play new levels." -# adjust_volume: "Adjust volume" + awaiting_levels_adventurer_prefix: "Mier möched 5 Levels pro Wuche" + awaiting_levels_adventurer: "Mäld dich a as en Abendtüürer" + awaiting_levels_adventurer_suffix: "um de erscht zii vo die neue Levels spiilt" + adjust_volume: "Luutsterchi apasse" choose_your_level: "Wähl dis Level us" # The rest of this section is the old play view at /play-old and isn't very important. adventurer_prefix: "Du chasch zu de untere Level zrugg goh oder die kommende Level diskutiere im " adventurer_forum: "Abentürer-Forum" @@ -90,16 +90,16 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge campaign_multiplayer_description: "... i dene du Chopf a Chopf geg anderi Spieler spielsch." campaign_player_created: "Vo Spieler erstellti Level" campaign_player_created_description: "... i dene du gege d Kreativität vome Handwerker Zauberer kämpfsch." -# campaign_classic_algorithms: "Classic Algorithms" -# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science." + campaign_classic_algorithms: "Klassischi Algorithme" + campaign_classic_algorithms_description: "... wo du die beliebtischte Algorithmue vode Computer Welt lernsch.." share_progress_modal: blurb: "Du machsch grossi Fortschritts! Verzells öperem wieviel du glernt häsch mit CodeCombat." email_invalid: "Email Adrässä isch falsch." -# form_blurb: "Enter your parent's email below and we’ll show them!" + form_blurb: "Gib bitte dEmail Adrässe vo dine Eltere aa" form_label: "Email Adrässä" placeholder: "Email Adrässä" -# title: "Excellent Work, Apprentice" + title: "Gueti Arbeit!" login: sign_up: "Account erstelle" @@ -107,8 +107,8 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge logging_in: "Am Ilogge" log_out: "Uslogge" forgot_password: "Passwort vergässe?" -# authenticate_gplus: "Authenticate G+" -# load_profile: "Load G+ Profile" + authenticate_gplus: "Mit G+ audentifiziere" + load_profile: "G+ Profil ladä" finishing: "Fertigstelle" sign_in_with_facebook: "Mit Facebook aamelde" sign_in_with_gplus: "Mit G+ aamelde" @@ -125,20 +125,20 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge recover: recover_account_title: "Account wiederherstelle" - send_password: "Recovery Password sende" -# recovery_sent: "Recovery email sent." + send_password: "Widerherstelligs Passwort sende" + recovery_sent: "Widerherstelligs Passwort isch gsendet" items: -# primary: "Primary" -# secondary: "Secondary" -# armor: "Armor" -# accessories: "Accessories" + primary: "Primär" + secondary: "Sekundär" + armor: "Rüschtig" + accessories: "Accessories" misc: "Diverses" books: "Büecher" common: -# back: "Back" # When used as an action verb, like "Navigate backward" -# continue: "Continue" # When used as an action verb, like "Continue forward" + back: "Zrugg" # When used as an action verb, like "Navigate backward" + continue: "Wiiterfare" # When used as an action verb, like "Continue forward" loading: "Lade..." saving: "Speichere..." sending: "Sende..." @@ -151,36 +151,36 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge # fork: "Fork" play: "Spiele" # When used as an action verb, like "Play next level" retry: "nomol versuche" -# actions: "Actions" + actions: "Aktione" info: "Info" help: "Hilf" -# watch: "Watch" -# unwatch: "Unwatch" + watch: "Aluege" + unwatch: "Nüm Aluege" submit_patch: "Patch ireiche" -# submit_changes: "Submit Changes" + submit_changes: "Wechsel ireiche" general: and: "und" name: "Name" date: "Datum" -# body: "Body" + body: "Body" version: "Version" -# pending: "Pending" -# accepted: "Accepted" -# rejected: "Rejected" -# withdrawn: "Withdrawn" -# submitter: "Submitter" -# submitted: "Submitted" -# commit_msg: "Commit Message" -# review: "Review" + pending: "in Bearbeitig" + accepted: "Akzeptiert" + rejected: "Nid akzeptiert" + withdrawn: "Zruggzie" + submitter: "Sender" + submitted: "Gesendet" + commit_msg: "Nachricht abschicke" + review: "Review" version_history: "Versionsverlauf" -# version_history_for: "Version History for: " -# select_changes: "Select two changes below to see the difference." -# undo_prefix: "Undo" -# undo_shortcut: "(Ctrl+Z)" -# redo_prefix: "Redo" -# redo_shortcut: "(Ctrl+Shift+Z)" -# play_preview: "Play preview of current level" + version_history_for: "Versionsverlauf für: " + select_changes: "Wähl zwei Verändrige um unne Ihre Unterschid zgse." + undo_prefix: "Eis zrugg" + undo_shortcut: "(Ctrl+Z)" + redo_prefix: "Nomal mache" + redo_shortcut: "(Ctrl+Shift+Z)" + play_preview: "Spiel dPreview vom aktuelle Level" result: "Resultat" results: "Resultat" description: "Beschriibig" @@ -204,7 +204,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge player: "Spieler" player_level: "Stufe" # Like player level 5, not like level: Dungeons of Kithgard warrior: "Krieger" -# ranger: "Ranger" + ranger: "Ranger" wizard: "Zauberer" units: @@ -247,7 +247,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge reload_really: "Bisch sicher du willsch level neu lade bis zrugg zum Afang?" reload_confirm: "Alles neu lade" victory: "Gwunne" -# victory_title_prefix: "" + victory_title_prefix: "" victory_title_suffix: " Vollständig" victory_sign_up: "Meld dich ah zum din Fortschritt speichere" victory_sign_up_poke: "Wötsch din Code speichere? Erstell gratis en Account!" @@ -259,21 +259,21 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge victory_review: "Verzell üs meh!" # Only in old-style levels. victory_hour_of_code_done: "Bisch fertig?" victory_hour_of_code_done_yes: "Jo, ich bin fertig mit mim Hour of Code™!" -# victory_experience_gained: "XP Gained" -# victory_gems_gained: "Gems Gained" -# victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks." -# victory_become_a_viking: "Become a Viking" + victory_experience_gained: "Erfarig bechoo" + victory_gems_gained: "Edelstei bechoo" + victory_viking_code_school: "Oh mein Gott, dass isch aber es stregs Level gsi und du heschs gschafft! Also wen du nu kei Software-Entwickler bisch, sötsch eine sii! Du hesch en Iiladig becho um at Viking Code Schuel zgha wodu dini Fähigkeite chasch wiiterentwickle und en professionele Entwickel in nur 14 Täg werde!" + victory_become_a_viking: "Werd en Vikinger!" guide_title: "Handbuech" tome_minion_spells: "Zaubersprüch vo dine Minions" # Only in old-style levels. tome_read_only_spells: "Read-Only Zaubersprüch" # Only in old-style levels. tome_other_units: "Anderi Einheite" # Only in old-style levels. -# tome_cast_button_run: "Run" -# tome_cast_button_running: "Running" -# tome_cast_button_ran: "Ran" -# tome_submit_button: "Submit" -# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button. + tome_cast_button_run: "Renn" + tome_cast_button_running: "Renne" + tome_cast_button_ran: "grennt" + tome_submit_button: "Abschicke" + tome_reload_method: "Lad de Orginal Code für die Methode" # Title text for individual method reload button. tome_select_method: "Wähl a Methodä" -# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos). + tome_see_all_methods: "Lueg alli Methode a wot chasch bearbeite" # Title text for method list selector (shown when there are multiple programmable methdos). tome_select_a_thang: "Wähl öpper us für" tome_available_spells: "Verfüegbari Zaubersprüch" tome_your_skills: "Dini Fähigkaitä" @@ -321,153 +321,153 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge tip_hardware_problem: "F: Wie viel Programmierer bruuchts zum e Glüehbire uswechsle? A: Keine, da isch es Hardware Problem." # tip_hofstadters_law: "Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law." # tip_premature_optimization: "Premature optimization is the root of all evil. - Donald Knuth" -# tip_brute_force: "When in doubt, use brute force. - Ken Thompson" + tip_brute_force: "Went am verzwifle bisch, bruch brute force. - Ken Thompson" # tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..." -# tip_superpower: "Coding is the closest thing we have to a superpower." + tip_superpower: "Coding isch snöchte wo mier hend was ane Superchraaft ane chund!" # tip_control_destiny: "In real open source, you have the right to control your own destiny. - Linus Torvalds" -# tip_no_code: "No code is faster than no code." + tip_no_code: "Kei Code isch schneller als kei Code!" # tip_code_never_lies: "Code never lies, comments sometimes do. — Ron Jeffries" # tip_reusable_software: "Before software can be reusable it first has to be usable." # tip_optimization_operator: "Every language has an optimization operator. In most languages that operator is ‘//’" # tip_lines_of_code: "Measuring programming progress by lines of code is like measuring aircraft building progress by weight. — Bill Gates" -# tip_source_code: "I want to change the world but they would not give me the source code." -# tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann" -# tip_move_forward: "Whatever you do, keep moving forward. - Martin Luther King Jr." -# tip_google: "Have a problem you can't solve? Google it!" + tip_source_code: "Ich wet dWält verändere aber die wend mier de Source Code nid gää." + tip_javascript_java: "Java isch zu JavaScript wie es Auto zume Automat. - Chris Heilmann" + tip_move_forward: "Was immer du machsch, mach immer me Fortschritt. - Martin Luther King Jr." + tip_google: "Hesch es Problem und chunsch nüm wiiter? Googles doch mal!" # tip_adding_evil: "Adding a pinch of evil." # tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven" -# tip_open_source_contribute: "You can help CodeCombat improve!" + tip_open_source_contribute: "Du chasch helfe CodeCombat zverbessere!" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" game_menu: -# inventory_tab: "Inventory" + inventory_tab: "Inventar" save_load_tab: "Spaicherä/Ladä" options_tab: "Optionä" -# guide_tab: "Guide" -# guide_video_tutorial: "Video Tutorial" + guide_tab: "Guide" + guide_video_tutorial: "Vidio Tutorial" guide_tips: "Tipps" multiplayer_tab: "Multiplayer" -# auth_tab: "Sign Up" -# inventory_caption: "Equip your hero" -# choose_hero_caption: "Choose hero, language" -# save_load_caption: "... and view history" -# options_caption: "Configure settings" + auth_tab: "Regischtriere" + inventory_caption: "Rüscht din Held uus" + choose_hero_caption: "Wähl din Held und dini Sprach" + save_load_caption: "... und lueg dini Gschicht aa." + options_caption: "Iistellige apasse" guide_caption: "Doku und Tipps" -# multiplayer_caption: "Play with friends!" -# auth_caption: "Save your progress." + multiplayer_caption: "Spil mid dini Fründe!" + auth_caption: "Speichere din Fortschritt." -# leaderboard: -# leaderboard: "Leaderboard" -# view_other_solutions: "View Leaderboards" -# scores: "Scores" -# top_players: "Top Players by" -# day: "Today" -# week: "This Week" -# all: "All-Time" -# time: "Time" -# damage_taken: "Damage Taken" -# damage_dealt: "Damage Dealt" -# difficulty: "Difficulty" -# gold_collected: "Gold Collected" + Ranglischte: + leaderboard: "Ranglischte" + view_other_solutions: "Lueg der dRanglischte aa!" + scores: "Pünkt" + top_players: "Beschti Speiler" + day: "Hüt" + week: "Die Wuuche" + all: "Vo immer" + time: "Ziit" + damage_taken: "Schade gnoo" + damage_dealt: "Schade uusteilt" + difficulty: "Schwirigkeitsgrad" + gold_collected: "Gold gsammlet" -# inventory: -# choose_inventory: "Equip Items" -# equipped_item: "Equipped" -# required_purchase_title: "Required" -# available_item: "Available" -# restricted_title: "Restricted" -# should_equip: "(double-click to equip)" -# equipped: "(equipped)" -# locked: "(locked)" -# restricted: "(restricted in this level)" -# equip: "Equip" -# unequip: "Unequip" + Inventar: + choose_inventory: "Items uusrüschte" + equipped_item: "Uusgrüschteti Items" + required_purchase_title: "Benötigt" + available_item: "Verfüegbar" + restricted_title: "Verbote" + should_equip: "(2mal Klicke zum uusrüschte)" + equipped: "(usgrüschtet)" + locked: "(geschperrt)" + restricted: "(verbote i dem Level)" + equip: "Uusrüschte" + unequip: "Nüm Uusrüschte" -# buy_gems: -# few_gems: "A few gems" -# pile_gems: "Pile of gems" -# chest_gems: "Chest of gems" -# purchasing: "Purchasing..." -# declined: "Your card was declined" -# retrying: "Server error, retrying." -# prompt_title: "Not Enough Gems" -# prompt_body: "Do you want to get more?" -# prompt_button: "Enter Shop" -# recovered: "Previous gems purchase recovered. Please refresh the page." + Chauf Edelstei: + few_gems: "Es paar Edelstei" + pile_gems: "En hufe vo Edelstei" + chest_gems: "En ganzi True voll Edelstei" + purchasing: "Kaufen..." + declined: "Dini Charte isch leider abglehnt worde." + retrying: "Server Fehler, probiere nochmals." + prompt_title: "Nid gnug Edelstei!" + prompt_body: "Wetsch mee chaufe?" + prompt_button: "zum Shop" + recovered: "Früenere Ichauf zruggerstatet. Bitte dSite neu lade!" # price: "x3500 / mo" # subscribe: -# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!" -# feature1: "80+ basic levels across 4 worlds" + comparison_blurb: "Verschärf dins Chönne midme CodeCombat Abonement." + feature1: "80+ basis levels in 4 Weltete!" # feature2: "7 powerful new heroes with unique skills!" -# feature3: "50+ bonus levels" + feature3: "50+ bonus levels" # feature4: "3500 bonus gems every month!" -# feature5: "Video tutorials" -# feature6: "Premium email support" -# free: "Free" -# month: "month" -# subscribe_title: "Subscribe" -# unsubscribe: "Unsubscribe" -# confirm_unsubscribe: "Confirm Unsubscribe" -# never_mind: "Never Mind, I Still Love You" -# thank_you_months_prefix: "Thank you for supporting us these last" -# thank_you_months_suffix: "months." -# thank_you: "Thank you for supporting CodeCombat." -# sorry_to_see_you_go: "Sorry to see you go! Please let us know what we could have done better." -# unsubscribe_feedback_placeholder: "O, what have we done?" -# parent_button: "Ask your parent" -# parent_email_description: "We'll email them so they can buy you a CodeCombat subscription." -# parent_email_input_invalid: "Email address invalid." -# parent_email_input_label: "Parent email address" -# parent_email_input_placeholder: "Enter parent email" -# parent_email_send: "Send Email" -# parent_email_sent: "Email sent!" -# parent_email_title: "What's your parent's email?" -# parents: "For Parents" -# parents_title: "Dear Parent: Your child is learning to code. Will you help them continue?" -# parents_blurb1: "Your child has played __nLevels__ levels and learned programming basics. Help cultivate their interest and buy them a subscription so they can keep playing." -# parents_blurb1a: "Computer programming is an essential skill that your child will undoubtedly use as an adult. By 2020, basic software skills will be needed by 77% of jobs, and software engineers are in high demand across the world. Did you know that Computer Science is the highest-paid university degree?" -# parents_blurb2: "For $9.99 USD/mo, your child will get new challenges every week and personal email support from professional programmers." -# parents_blurb3: "No Risk: 100% money back guarantee, easy 1-click unsubscribe." -# payment_methods: "Payment Methods" -# payment_methods_title: "Accepted Payment Methods" -# payment_methods_blurb1: "We currently accept credit cards and Alipay." + feature5: "Video Aleitige" + feature6: "Premium Email Hilf" + free: "Gratis" + month: "Monät" + subscribe_title: "Aboniere" + unsubscribe: "Deaboniere" + confirm_unsubscribe: "Deaboniere beschtätige" + never_mind: "Keis Problem, ich lieb dich trotzdem." + thank_you_months_prefix: "Danke das du üs die Monät" + thank_you_months_suffix: "so unterschtütz hesch." + thank_you: "Danke, dass du CodeCombat so unterschtüzisch." + sorry_to_see_you_go: "Schad, dass du gasch! Bitte seg üs doch was mier hetted chönne besser mache." + unsubscribe_feedback_placeholder: "Ohaletz, was hemmer gmacht?" + parent_button: "Frag dini Eltere" + parent_email_description: "We'll email them so they can buy you a CodeCombat subscription." + parent_email_input_invalid: "Email Adrässi ungültig" + parent_email_input_label: "Email Adrässi vo dine Eltere" + parent_email_input_placeholder: "Bitte gib dMail Adrässi vo dine Eltere a" + parent_email_send: "Email sände" + parent_email_sent: "Email gsändet!" + parent_email_title: "Wie isch dEmail Adrässi vo dine Eltere?" + parents: "Für Eltere" + parents_title: "Liebi Eltere, Ihres Chind isch am Lerne wieme programmiert. Wen Sie im helfe?" + parents_blurb1: "Ihres CHind hed __nLevels__ levels gschpilt und hed programmier Basics glernd. Helfed Sie soch dInträssi für sProgrammiere ufrecht zhalte und unterschtützed Sie in idem Sie es Abo chaufed." + parents_blurb1a: "Programmiere isch en wichtigi Begabig wo Ihres Chind als Erwachsene sicher wird bruche. Ab 2020 werded 77% vo allne Jobs eifachi Programmierkentniss benötige und die wos behersched werded uf de ganze Welt gsuecht. Hend Sie gwüsst das Programmiere de best bezallti Uni abschluss isch?" + parents_blurb2: "Für $9.99 USD/im Monät, würd Ihres Chind jedes Wuche neue und spannendi Challenges becho und professionelle E-Mail Support!" + parents_blurb3: "Kei Risikos, 100% Geld zrugg Garantie und ganz eifaches deaboniere mid eim Klick" + payment_methods: "Zalligs Methode" + payment_methods_title: "Akzeptierti Zalligs Methode" + payment_methods_blurb1: "Mier akzeptiered immoment Kreditchartene und Alipay." # payment_methods_blurb2: "If you require an alternate form of payment, please contact" # stripe_description: "Monthly Subscription" -# subscription_required_to_play: "You'll need a subscription to play this level." + subscription_required_to_play: "Du bruchsch es Abo um das Level zspile." # unlock_help_videos: "Subscribe to unlock all video tutorials." # personal_sub: "Personal Subscription" # Accounts Subscription View below -# loading_info: "Loading subscription information..." -# managed_by: "Managed by" -# will_be_cancelled: "Will be cancelled on" -# currently_free: "You currently have a free subscription" + loading_info: "Lade Abo Informatione..." + managed_by: "Verwaltet vo" + will_be_cancelled: "Wird abbroche am" + currently_free: "Du hesch jetzt grad es frii Abo" # currently_free_until: "You currently have a free subscription until" # was_free_until: "You had a free subscription until" -# managed_subs: "Managed Subscriptions" + managed_subs: "Abos verwalte" # managed_subs_desc: "Add subscriptions for other players (students, children, etc.)" # group_discounts: "Group discounts" # group_discounts_1: "We also offer group discounts for bulk subscriptions." -# group_discounts_1st: "1st subscription" -# group_discounts_full: "Full price" -# group_discounts_2nd: "Subscriptions 2-11" -# group_discounts_20: "20% off" -# group_discounts_12th: "Subscriptions 12+" -# group_discounts_40: "40% off" -# subscribing: "Subscribing..." -# recipient_emails_placeholder: "Enter email address to subscribe, one per line." -# subscribe_users: "Subscribe Users" -# users_subscribed: "Users subscribed:" + group_discounts_1st: "Erstes Abonement" + group_discounts_full: "de ganz Priis" + group_discounts_2nd: "Aboniere 2-11" + group_discounts_20: "20% billiger" + group_discounts_12th: "Aboniere 12+" + group_discounts_40: "40% billiger" + subscribing: "Am Aboniere..." + recipient_emails_placeholder: "Gib dini Mails zum Aboniere i, eine pro Linie:" + subscribe_users: "Abonier Users" + users_subscribed: "Users aboniert:" # no_users_subscribed: "No users subscribed, please double check your email addresses." # current_recipients: "Current Recipients" -# unsubscribing: "Unsubscribing..." -# subscribe_prepaid: "Click Subscribe to use prepaid code" -# using_prepaid: "Using prepaid code for monthly subscription" + unsubscribing: "Am Abo chünde" + subscribe_prepaid: "Klick Aboniere um en PrePaid Code izlöse" + using_prepaid: "Bruch en PrePaid Code um en Monet zAboniere" choose_hero: -# choose_hero: "Choose Your Hero" -# programming_language: "Programming Language" -# programming_language_description: "Which programming language do you want to use?" -# default: "Default" + choose_hero: "Wähl din Held" + programming_language: "Programmiersprach" + programming_language_description: "Weli Programmiersprach wetsch benutze?" +# default: "Standard" # experimental: "Experimental" python_blurb: "Eifach und doch mächtig." javascript_blurb: "D Internetsproch." @@ -476,22 +476,22 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge lua_blurb: "D Sproch für Game Scripts." io_blurb: "Eifach aber undurchsichtig." # status: "Status" -# hero_type: "Type" -# weapons: "Weapons" -# weapons_warrior: "Swords - Short Range, No Magic" -# weapons_ranger: "Crossbows, Guns - Long Range, No Magic" -# weapons_wizard: "Wands, Staffs - Long Range, Magic" -# attack: "Damage" # Can also translate as "Attack" -# health: "Health" -# speed: "Speed" -# regeneration: "Regeneration" -# range: "Range" # As in "attack or visual range" + hero_type: "Typ" + weapons: "Waffene" + weapons_warrior: "Schwärter - churzi Richwiti, kei Magie" + weapons_ranger: "Armbrüscht, Knarre - grossi Richwiti, kei Magie" + weapons_wizard: "Zauberstäb - grossi Richwiti, Magie" + attack: "Schadä" # Can also translate as "Attack" + health: "Läbä" + speed: "Schnelligkeit" + regeneration: "Regeneration" + range: "Richwiti" # As in "attack or visual range" # blocks: "Blocks" # As in "this shield blocks this much damage" # backstab: "Backstab" # As in "this dagger does this much backstab damage" -# skills: "Skills" + skills: "Fähigkeite" # attack_1: "Deals" # attack_2: "of listed" -# attack_3: "weapon damage." + attack_3: "Waffeschade." # health_1: "Gains" # health_2: "of listed" # health_3: "armor health." @@ -504,12 +504,12 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge # skill_docs: # writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this # read_only: "read-only" -# action_name: "name" + action_name: "name" # action_cooldown: "Takes" -# action_specific_cooldown: "Cooldown" -# action_damage: "Damage" -# action_range: "Range" -# action_radius: "Radius" + action_specific_cooldown: "Abklingziit" + action_damage: "Schade" + action_range: "Richwiti" + action_radius: "Radius" # action_duration: "Duration" # example: "Example" # ex: "ex" # Abbreviation of "example" @@ -520,15 +520,15 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge # granted_by: "Granted by" # save_load: -# granularity_saved_games: "Saved" -# granularity_change_history: "History" + granularity_saved_games: "Gschpeicheret" + granularity_change_history: "Verlauf" options: # general_options: "General Options" # Check out the Options tab in the Game Menu while playing a level -# volume_label: "Volume" -# music_label: "Music" + volume_label: "Luutstärchi" + music_label: "Musig" # music_description: "Turn background music on/off." -# autorun_label: "Autorun" + autorun_label: "Autorun" # autorun_description: "Control automatic code execution." # editor_config: "Editor Config" editor_config_title: "Editor Konfiguration" @@ -568,21 +568,21 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge # scott_blurb: "Reasonable One" # nick_title: "Cofounder" # nick_blurb: "Motivation Guru" -# michael_title: "Programmer" -# michael_blurb: "Sys Admin" -# matt_title: "Programmer" + michael_title: "Programmierer" + michael_blurb: "System Admin" + matt_title: "Programmierer" # matt_blurb: "Bicyclist" # cat_title: "Chief Artisan" -# cat_blurb: "Airbender" -# josh_title: "Game Designer" -# josh_blurb: "Floor Is Lava" -# jose_title: "Music" + cat_blurb: "Luftbändiger" + josh_title: "Game Designer" + josh_blurb: "De Bode isch Lava" + jose_title: "Musig" # jose_blurb: "Taking Off" # retrostyle_title: "Illustration" # retrostyle_blurb: "RetroStyle Games" # teachers: -# title: "CodeCombat: Info for Teachers" + title: "CodeCombat: Info für Lehrer" # intro_1: "CodeCombat is an online game that teaches programming. Students write code in real programming languages." # intro_2: "No experience required!" # free_title: "How much does it cost?" @@ -618,11 +618,11 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge versions: save_version_title: "Neui Version speichere" new_major_version: "Neui Hauptversion" -# submitting_patch: "Submitting Patch..." + submitting_patch: "Patch am abgee" # cla_prefix: "To save changes, first you must agree to our" -# cla_url: "CLA" -# cla_suffix: "." -# cla_agree: "I AGREE" + cla_url: "CLA" + cla_suffix: "." + cla_agree: "Ich bi iverstandee" contact: contact_us: "CodeCombat kontaktiere" @@ -630,8 +630,8 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge forum_prefix: "Für öffentlichi Sache versuechs mol stattdesse i " forum_page: "üsem Forum" forum_suffix: "." -# faq_prefix: "There's also a" -# faq: "FAQ" + faq_prefix: "Es gid au es" + faq: "FAQ" # subscribe_prefix: "If you need help figuring out a level, please" # subscribe: "buy a CodeCombat subscription" # subscribe_suffix: "and we'll be happy to help you with your code." @@ -648,11 +648,11 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge autosave: "Änderige werded automatisch gspeicheret" me_tab: "Ich" picture_tab: "Bild" -# delete_account_tab: "Delete Your Account" -# wrong_email: "Wrong Email" + delete_account_tab: "Din Account lösche" + wrong_email: "Falschi Email Adrässe" upload_picture: "Es Bild ufelade" -# delete_this_account: "Delete this account permanently" -# god_mode: "God Mode" + delete_this_account: "Dä Account für immer Lösche" + god_mode: "Gott Modus" password_tab: "Passwort" emails_tab: "E-Mails" admin: "Admin" @@ -667,7 +667,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge email_notifications_summary: "Istellige für personalisierti, automatischi E-Mail Notifikatione im Zemehang mit dine CodeCombat Aktivitäte" email_any_notes: "Alli Notifikatione" email_any_notes_description: "Deaktiviere zum kei Aktivitäts-Notifikatione meh per E-Mail becho." -# email_news: "News" + email_news: "Neuigkeite" # email_recruit_notes: "Job Opportunities" # email_recruit_notes_description: "If you play really well, we may contact you about getting you a (better) job." # contributor_emails: "Contributor Class Emails" @@ -683,16 +683,16 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge # job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks." # job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job." # sample_profile: "See a sample profile" -# view_profile: "View Your Profile" + view_profile: "Dis Profil aluege" keyboard_shortcuts: keyboard_shortcuts: "Shortcuts uf de Tastatur" space: "Space" enter: "Enter" escape: "Escape" -# shift: "Shift" -# run_code: "Run current code." -# run_real_time: "Run in real time." + shift: "Shift" + run_code: "De jetzig Code laufe laa." + run_real_time: "In Echtziit laufe laa." continue_script: "Nochem aktuelle Script fortsetze." skip_scripts: "Alli überspringbare Scripts überspringe." toggle_playback: "Play/Pause istelle." @@ -703,7 +703,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge toggle_grid: "Gitter ischalte/usschalte." toggle_pathfinding: "Wegfinder ischalte/usschalte." beautify: "Mach din Code schöner, indem du sini Formatierig standartisiersch." -# maximize_editor: "Maximize/minimize code editor." + maximize_editor: "Maximize/minimize de code editor." community: main_title: "CodeCombat Community" @@ -1289,7 +1289,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge # player_code: "Player Code" employers: -# deprecation_warning_title: "Sorry, CodeCombat is not recruiting right now." + deprecation_warning_title: "Sorry, CodeCombat rekrutiert grad nid." # deprecation_warning: "We are focusing on beginner levels instead of finding expert developers for the time being." hire_developers_not_credentials: "Stell Entwickler ah, nid Zügnis." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section. # get_started: "Get Started"