diff --git a/app/locale/de-CH.coffee b/app/locale/de-CH.coffee
index 54294dc50..e90498681 100644
--- a/app/locale/de-CH.coffee
+++ b/app/locale/de-CH.coffee
@@ -1,6 +1,6 @@
-module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "German (Switzerland)", translation:
+module.exports = nativeDescription: "Dütsch (Schwiiz)", englishDescription: "German (Switzerland)", translation:
home:
- slogan: "Lern, wiemer JavaScript programmiert, indem du es Spiel spielsch!"
+ slogan: "Lern, wiemer JavaScript programmiert, indem du spielsch!"
no_ie: "CodeCombat funktioniert uf InternetExplorer 8 und älter nid. Sorry!" # Warning that only shows up in IE8 and older
no_mobile: "CodeCombat isch nid für mobili Grät entwicklet worde und funktioniert vilicht nid!" # Warning that shows up on mobile devices
play: "Spiele" # The big play button that opens up the campaign view.
@@ -56,28 +56,28 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
unlock: "Freischalte" # For purchasing items and heroes
confirm: "Bestätige"
owned: "Scho gkauft" # For items you own
- locked: "Nonig freischaltbar"
-# purchasable: "Purchasable" # For a hero you unlocked but haven't purchased
+ locked: "Nonig kauft"
+ purchasable: "kaufen" # For a hero you unlocked but haven't purchased
available: "vorhandä"
-# skills_granted: "Skills Granted" # Property documentation details
+ skills_granted: "Fähigkeite" # Property documentation details
heroes: "Helde" # Tooltip on hero shop button from /play
- achievements: "Achievements" # Tooltip on achievement list button from /play
+ achievements: "Erfolg" # Tooltip on achievement list button from /play
account: "Account" # Tooltip on account button from /play
settings: "Istellige" # Tooltip on settings button from /play
-# poll: "Poll" # Tooltip on poll button from /play
+ poll: "Pool" # Tooltip on poll button from /play
next: "Wiiter" # Go from choose hero to choose inventory before playing a level
change_hero: "Held wächsle" # Go back from choose inventory to choose hero
-# choose_inventory: "Equip Items"
-# buy_gems: "Buy Gems"
-# subscription_required: "Subscription Required"
+ choose_inventory: "Items uusrüschte"
+ buy_gems: "Edelstei chaufä"
+ subscription_required: "Abonnement benötigt"
older_campaigns: "Älteri Kampagne"
anonymous: "Anonyme Spieler"
level_difficulty: "Schwierigkeit: "
campaign_beginner: "Afängerkampagne"
-# awaiting_levels_adventurer_prefix: "We release five levels per week."
-# awaiting_levels_adventurer: "Sign up as an Adventurer"
-# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
-# adjust_volume: "Adjust volume"
+ awaiting_levels_adventurer_prefix: "Mier möched 5 Levels pro Wuche"
+ awaiting_levels_adventurer: "Mäld dich a as en Abendtüürer"
+ awaiting_levels_adventurer_suffix: "um de erscht zii vo die neue Levels spiilt"
+ adjust_volume: "Luutsterchi apasse"
choose_your_level: "Wähl dis Level us" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Du chasch zu de untere Level zrugg goh oder die kommende Level diskutiere im "
adventurer_forum: "Abentürer-Forum"
@@ -90,16 +90,16 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
campaign_multiplayer_description: "... i dene du Chopf a Chopf geg anderi Spieler spielsch."
campaign_player_created: "Vo Spieler erstellti Level"
campaign_player_created_description: "... i dene du gege d Kreativität vome Handwerker Zauberer kämpfsch."
-# campaign_classic_algorithms: "Classic Algorithms"
-# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
+ campaign_classic_algorithms: "Klassischi Algorithme"
+ campaign_classic_algorithms_description: "... wo du die beliebtischte Algorithmue vode Computer Welt lernsch.."
share_progress_modal:
blurb: "Du machsch grossi Fortschritts! Verzells öperem wieviel du glernt häsch mit CodeCombat."
email_invalid: "Email Adrässä isch falsch."
-# form_blurb: "Enter your parent's email below and we’ll show them!"
+ form_blurb: "Gib bitte dEmail Adrässe vo dine Eltere aa"
form_label: "Email Adrässä"
placeholder: "Email Adrässä"
-# title: "Excellent Work, Apprentice"
+ title: "Gueti Arbeit!"
login:
sign_up: "Account erstelle"
@@ -107,8 +107,8 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
logging_in: "Am Ilogge"
log_out: "Uslogge"
forgot_password: "Passwort vergässe?"
-# authenticate_gplus: "Authenticate G+"
-# load_profile: "Load G+ Profile"
+ authenticate_gplus: "Mit G+ audentifiziere"
+ load_profile: "G+ Profil ladä"
finishing: "Fertigstelle"
sign_in_with_facebook: "Mit Facebook aamelde"
sign_in_with_gplus: "Mit G+ aamelde"
@@ -125,20 +125,20 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
recover:
recover_account_title: "Account wiederherstelle"
- send_password: "Recovery Password sende"
-# recovery_sent: "Recovery email sent."
+ send_password: "Widerherstelligs Passwort sende"
+ recovery_sent: "Widerherstelligs Passwort isch gsendet"
items:
-# primary: "Primary"
-# secondary: "Secondary"
-# armor: "Armor"
-# accessories: "Accessories"
+ primary: "Primär"
+ secondary: "Sekundär"
+ armor: "Rüschtig"
+ accessories: "Accessories"
misc: "Diverses"
books: "Büecher"
common:
-# back: "Back" # When used as an action verb, like "Navigate backward"
-# continue: "Continue" # When used as an action verb, like "Continue forward"
+ back: "Zrugg" # When used as an action verb, like "Navigate backward"
+ continue: "Wiiterfare" # When used as an action verb, like "Continue forward"
loading: "Lade..."
saving: "Speichere..."
sending: "Sende..."
@@ -151,36 +151,36 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# fork: "Fork"
play: "Spiele" # When used as an action verb, like "Play next level"
retry: "nomol versuche"
-# actions: "Actions"
+ actions: "Aktione"
info: "Info"
help: "Hilf"
-# watch: "Watch"
-# unwatch: "Unwatch"
+ watch: "Aluege"
+ unwatch: "Nüm Aluege"
submit_patch: "Patch ireiche"
-# submit_changes: "Submit Changes"
+ submit_changes: "Wechsel ireiche"
general:
and: "und"
name: "Name"
date: "Datum"
-# body: "Body"
+ body: "Body"
version: "Version"
-# pending: "Pending"
-# accepted: "Accepted"
-# rejected: "Rejected"
-# withdrawn: "Withdrawn"
-# submitter: "Submitter"
-# submitted: "Submitted"
-# commit_msg: "Commit Message"
-# review: "Review"
+ pending: "in Bearbeitig"
+ accepted: "Akzeptiert"
+ rejected: "Nid akzeptiert"
+ withdrawn: "Zruggzie"
+ submitter: "Sender"
+ submitted: "Gesendet"
+ commit_msg: "Nachricht abschicke"
+ review: "Review"
version_history: "Versionsverlauf"
-# version_history_for: "Version History for: "
-# select_changes: "Select two changes below to see the difference."
-# undo_prefix: "Undo"
-# undo_shortcut: "(Ctrl+Z)"
-# redo_prefix: "Redo"
-# redo_shortcut: "(Ctrl+Shift+Z)"
-# play_preview: "Play preview of current level"
+ version_history_for: "Versionsverlauf für: "
+ select_changes: "Wähl zwei Verändrige um unne Ihre Unterschid zgse."
+ undo_prefix: "Eis zrugg"
+ undo_shortcut: "(Ctrl+Z)"
+ redo_prefix: "Nomal mache"
+ redo_shortcut: "(Ctrl+Shift+Z)"
+ play_preview: "Spiel dPreview vom aktuelle Level"
result: "Resultat"
results: "Resultat"
description: "Beschriibig"
@@ -204,7 +204,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
player: "Spieler"
player_level: "Stufe" # Like player level 5, not like level: Dungeons of Kithgard
warrior: "Krieger"
-# ranger: "Ranger"
+ ranger: "Ranger"
wizard: "Zauberer"
units:
@@ -247,7 +247,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
reload_really: "Bisch sicher du willsch level neu lade bis zrugg zum Afang?"
reload_confirm: "Alles neu lade"
victory: "Gwunne"
-# victory_title_prefix: ""
+ victory_title_prefix: ""
victory_title_suffix: " Vollständig"
victory_sign_up: "Meld dich ah zum din Fortschritt speichere"
victory_sign_up_poke: "Wötsch din Code speichere? Erstell gratis en Account!"
@@ -259,21 +259,21 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
victory_review: "Verzell üs meh!" # Only in old-style levels.
victory_hour_of_code_done: "Bisch fertig?"
victory_hour_of_code_done_yes: "Jo, ich bin fertig mit mim Hour of Code™!"
-# victory_experience_gained: "XP Gained"
-# victory_gems_gained: "Gems Gained"
-# victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
-# victory_become_a_viking: "Become a Viking"
+ victory_experience_gained: "Erfarig bechoo"
+ victory_gems_gained: "Edelstei bechoo"
+ victory_viking_code_school: "Oh mein Gott, dass isch aber es stregs Level gsi und du heschs gschafft! Also wen du nu kei Software-Entwickler bisch, sötsch eine sii! Du hesch en Iiladig becho um at Viking Code Schuel zgha wodu dini Fähigkeite chasch wiiterentwickle und en professionele Entwickel in nur 14 Täg werde!"
+ victory_become_a_viking: "Werd en Vikinger!"
guide_title: "Handbuech"
tome_minion_spells: "Zaubersprüch vo dine Minions" # Only in old-style levels.
tome_read_only_spells: "Read-Only Zaubersprüch" # Only in old-style levels.
tome_other_units: "Anderi Einheite" # Only in old-style levels.
-# tome_cast_button_run: "Run"
-# tome_cast_button_running: "Running"
-# tome_cast_button_ran: "Ran"
-# tome_submit_button: "Submit"
-# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
+ tome_cast_button_run: "Renn"
+ tome_cast_button_running: "Renne"
+ tome_cast_button_ran: "grennt"
+ tome_submit_button: "Abschicke"
+ tome_reload_method: "Lad de Orginal Code für die Methode" # Title text for individual method reload button.
tome_select_method: "Wähl a Methodä"
-# tome_see_all_methods: "See all methods you can edit" # Title text for method list selector (shown when there are multiple programmable methdos).
+ tome_see_all_methods: "Lueg alli Methode a wot chasch bearbeite" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_select_a_thang: "Wähl öpper us für"
tome_available_spells: "Verfüegbari Zaubersprüch"
tome_your_skills: "Dini Fähigkaitä"
@@ -321,153 +321,153 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
tip_hardware_problem: "F: Wie viel Programmierer bruuchts zum e Glüehbire uswechsle? A: Keine, da isch es Hardware Problem."
# tip_hofstadters_law: "Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law."
# tip_premature_optimization: "Premature optimization is the root of all evil. - Donald Knuth"
-# tip_brute_force: "When in doubt, use brute force. - Ken Thompson"
+ tip_brute_force: "Went am verzwifle bisch, bruch brute force. - Ken Thompson"
# tip_extrapolation: "There are only two kinds of people: those that can extrapolate from incomplete data..."
-# tip_superpower: "Coding is the closest thing we have to a superpower."
+ tip_superpower: "Coding isch snöchte wo mier hend was ane Superchraaft ane chund!"
# tip_control_destiny: "In real open source, you have the right to control your own destiny. - Linus Torvalds"
-# tip_no_code: "No code is faster than no code."
+ tip_no_code: "Kei Code isch schneller als kei Code!"
# tip_code_never_lies: "Code never lies, comments sometimes do. — Ron Jeffries"
# tip_reusable_software: "Before software can be reusable it first has to be usable."
# tip_optimization_operator: "Every language has an optimization operator. In most languages that operator is ‘//’"
# tip_lines_of_code: "Measuring programming progress by lines of code is like measuring aircraft building progress by weight. — Bill Gates"
-# tip_source_code: "I want to change the world but they would not give me the source code."
-# tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann"
-# tip_move_forward: "Whatever you do, keep moving forward. - Martin Luther King Jr."
-# tip_google: "Have a problem you can't solve? Google it!"
+ tip_source_code: "Ich wet dWält verändere aber die wend mier de Source Code nid gää."
+ tip_javascript_java: "Java isch zu JavaScript wie es Auto zume Automat. - Chris Heilmann"
+ tip_move_forward: "Was immer du machsch, mach immer me Fortschritt. - Martin Luther King Jr."
+ tip_google: "Hesch es Problem und chunsch nüm wiiter? Googles doch mal!"
# tip_adding_evil: "Adding a pinch of evil."
# tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
-# tip_open_source_contribute: "You can help CodeCombat improve!"
+ tip_open_source_contribute: "Du chasch helfe CodeCombat zverbessere!"
# tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
game_menu:
-# inventory_tab: "Inventory"
+ inventory_tab: "Inventar"
save_load_tab: "Spaicherä/Ladä"
options_tab: "Optionä"
-# guide_tab: "Guide"
-# guide_video_tutorial: "Video Tutorial"
+ guide_tab: "Guide"
+ guide_video_tutorial: "Vidio Tutorial"
guide_tips: "Tipps"
multiplayer_tab: "Multiplayer"
-# auth_tab: "Sign Up"
-# inventory_caption: "Equip your hero"
-# choose_hero_caption: "Choose hero, language"
-# save_load_caption: "... and view history"
-# options_caption: "Configure settings"
+ auth_tab: "Regischtriere"
+ inventory_caption: "Rüscht din Held uus"
+ choose_hero_caption: "Wähl din Held und dini Sprach"
+ save_load_caption: "... und lueg dini Gschicht aa."
+ options_caption: "Iistellige apasse"
guide_caption: "Doku und Tipps"
-# multiplayer_caption: "Play with friends!"
-# auth_caption: "Save your progress."
+ multiplayer_caption: "Spil mid dini Fründe!"
+ auth_caption: "Speichere din Fortschritt."
-# leaderboard:
-# leaderboard: "Leaderboard"
-# view_other_solutions: "View Leaderboards"
-# scores: "Scores"
-# top_players: "Top Players by"
-# day: "Today"
-# week: "This Week"
-# all: "All-Time"
-# time: "Time"
-# damage_taken: "Damage Taken"
-# damage_dealt: "Damage Dealt"
-# difficulty: "Difficulty"
-# gold_collected: "Gold Collected"
+ Ranglischte:
+ leaderboard: "Ranglischte"
+ view_other_solutions: "Lueg der dRanglischte aa!"
+ scores: "Pünkt"
+ top_players: "Beschti Speiler"
+ day: "Hüt"
+ week: "Die Wuuche"
+ all: "Vo immer"
+ time: "Ziit"
+ damage_taken: "Schade gnoo"
+ damage_dealt: "Schade uusteilt"
+ difficulty: "Schwirigkeitsgrad"
+ gold_collected: "Gold gsammlet"
-# inventory:
-# choose_inventory: "Equip Items"
-# equipped_item: "Equipped"
-# required_purchase_title: "Required"
-# available_item: "Available"
-# restricted_title: "Restricted"
-# should_equip: "(double-click to equip)"
-# equipped: "(equipped)"
-# locked: "(locked)"
-# restricted: "(restricted in this level)"
-# equip: "Equip"
-# unequip: "Unequip"
+ Inventar:
+ choose_inventory: "Items uusrüschte"
+ equipped_item: "Uusgrüschteti Items"
+ required_purchase_title: "Benötigt"
+ available_item: "Verfüegbar"
+ restricted_title: "Verbote"
+ should_equip: "(2mal Klicke zum uusrüschte)"
+ equipped: "(usgrüschtet)"
+ locked: "(geschperrt)"
+ restricted: "(verbote i dem Level)"
+ equip: "Uusrüschte"
+ unequip: "Nüm Uusrüschte"
-# buy_gems:
-# few_gems: "A few gems"
-# pile_gems: "Pile of gems"
-# chest_gems: "Chest of gems"
-# purchasing: "Purchasing..."
-# declined: "Your card was declined"
-# retrying: "Server error, retrying."
-# prompt_title: "Not Enough Gems"
-# prompt_body: "Do you want to get more?"
-# prompt_button: "Enter Shop"
-# recovered: "Previous gems purchase recovered. Please refresh the page."
+ Chauf Edelstei:
+ few_gems: "Es paar Edelstei"
+ pile_gems: "En hufe vo Edelstei"
+ chest_gems: "En ganzi True voll Edelstei"
+ purchasing: "Kaufen..."
+ declined: "Dini Charte isch leider abglehnt worde."
+ retrying: "Server Fehler, probiere nochmals."
+ prompt_title: "Nid gnug Edelstei!"
+ prompt_body: "Wetsch mee chaufe?"
+ prompt_button: "zum Shop"
+ recovered: "Früenere Ichauf zruggerstatet. Bitte dSite neu lade!"
# price: "x3500 / mo"
# subscribe:
-# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
-# feature1: "80+ basic levels across 4 worlds"
+ comparison_blurb: "Verschärf dins Chönne midme CodeCombat Abonement."
+ feature1: "80+ basis levels in 4 Weltete!"
# feature2: "7 powerful new heroes with unique skills!"
-# feature3: "50+ bonus levels"
+ feature3: "50+ bonus levels"
# feature4: "3500 bonus gems every month!"
-# feature5: "Video tutorials"
-# feature6: "Premium email support"
-# free: "Free"
-# month: "month"
-# subscribe_title: "Subscribe"
-# unsubscribe: "Unsubscribe"
-# confirm_unsubscribe: "Confirm Unsubscribe"
-# never_mind: "Never Mind, I Still Love You"
-# thank_you_months_prefix: "Thank you for supporting us these last"
-# thank_you_months_suffix: "months."
-# thank_you: "Thank you for supporting CodeCombat."
-# sorry_to_see_you_go: "Sorry to see you go! Please let us know what we could have done better."
-# unsubscribe_feedback_placeholder: "O, what have we done?"
-# parent_button: "Ask your parent"
-# parent_email_description: "We'll email them so they can buy you a CodeCombat subscription."
-# parent_email_input_invalid: "Email address invalid."
-# parent_email_input_label: "Parent email address"
-# parent_email_input_placeholder: "Enter parent email"
-# parent_email_send: "Send Email"
-# parent_email_sent: "Email sent!"
-# parent_email_title: "What's your parent's email?"
-# parents: "For Parents"
-# parents_title: "Dear Parent: Your child is learning to code. Will you help them continue?"
-# parents_blurb1: "Your child has played __nLevels__ levels and learned programming basics. Help cultivate their interest and buy them a subscription so they can keep playing."
-# parents_blurb1a: "Computer programming is an essential skill that your child will undoubtedly use as an adult. By 2020, basic software skills will be needed by 77% of jobs, and software engineers are in high demand across the world. Did you know that Computer Science is the highest-paid university degree?"
-# parents_blurb2: "For $9.99 USD/mo, your child will get new challenges every week and personal email support from professional programmers."
-# parents_blurb3: "No Risk: 100% money back guarantee, easy 1-click unsubscribe."
-# payment_methods: "Payment Methods"
-# payment_methods_title: "Accepted Payment Methods"
-# payment_methods_blurb1: "We currently accept credit cards and Alipay."
+ feature5: "Video Aleitige"
+ feature6: "Premium Email Hilf"
+ free: "Gratis"
+ month: "Monät"
+ subscribe_title: "Aboniere"
+ unsubscribe: "Deaboniere"
+ confirm_unsubscribe: "Deaboniere beschtätige"
+ never_mind: "Keis Problem, ich lieb dich trotzdem."
+ thank_you_months_prefix: "Danke das du üs die Monät"
+ thank_you_months_suffix: "so unterschtütz hesch."
+ thank_you: "Danke, dass du CodeCombat so unterschtüzisch."
+ sorry_to_see_you_go: "Schad, dass du gasch! Bitte seg üs doch was mier hetted chönne besser mache."
+ unsubscribe_feedback_placeholder: "Ohaletz, was hemmer gmacht?"
+ parent_button: "Frag dini Eltere"
+ parent_email_description: "We'll email them so they can buy you a CodeCombat subscription."
+ parent_email_input_invalid: "Email Adrässi ungültig"
+ parent_email_input_label: "Email Adrässi vo dine Eltere"
+ parent_email_input_placeholder: "Bitte gib dMail Adrässi vo dine Eltere a"
+ parent_email_send: "Email sände"
+ parent_email_sent: "Email gsändet!"
+ parent_email_title: "Wie isch dEmail Adrässi vo dine Eltere?"
+ parents: "Für Eltere"
+ parents_title: "Liebi Eltere, Ihres Chind isch am Lerne wieme programmiert. Wen Sie im helfe?"
+ parents_blurb1: "Ihres CHind hed __nLevels__ levels gschpilt und hed programmier Basics glernd. Helfed Sie soch dInträssi für sProgrammiere ufrecht zhalte und unterschtützed Sie in idem Sie es Abo chaufed."
+ parents_blurb1a: "Programmiere isch en wichtigi Begabig wo Ihres Chind als Erwachsene sicher wird bruche. Ab 2020 werded 77% vo allne Jobs eifachi Programmierkentniss benötige und die wos behersched werded uf de ganze Welt gsuecht. Hend Sie gwüsst das Programmiere de best bezallti Uni abschluss isch?"
+ parents_blurb2: "Für $9.99 USD/im Monät, würd Ihres Chind jedes Wuche neue und spannendi Challenges becho und professionelle E-Mail Support!"
+ parents_blurb3: "Kei Risikos, 100% Geld zrugg Garantie und ganz eifaches deaboniere mid eim Klick"
+ payment_methods: "Zalligs Methode"
+ payment_methods_title: "Akzeptierti Zalligs Methode"
+ payment_methods_blurb1: "Mier akzeptiered immoment Kreditchartene und Alipay."
# payment_methods_blurb2: "If you require an alternate form of payment, please contact"
# stripe_description: "Monthly Subscription"
-# subscription_required_to_play: "You'll need a subscription to play this level."
+ subscription_required_to_play: "Du bruchsch es Abo um das Level zspile."
# unlock_help_videos: "Subscribe to unlock all video tutorials."
# personal_sub: "Personal Subscription" # Accounts Subscription View below
-# loading_info: "Loading subscription information..."
-# managed_by: "Managed by"
-# will_be_cancelled: "Will be cancelled on"
-# currently_free: "You currently have a free subscription"
+ loading_info: "Lade Abo Informatione..."
+ managed_by: "Verwaltet vo"
+ will_be_cancelled: "Wird abbroche am"
+ currently_free: "Du hesch jetzt grad es frii Abo"
# currently_free_until: "You currently have a free subscription until"
# was_free_until: "You had a free subscription until"
-# managed_subs: "Managed Subscriptions"
+ managed_subs: "Abos verwalte"
# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)"
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
-# group_discounts_1st: "1st subscription"
-# group_discounts_full: "Full price"
-# group_discounts_2nd: "Subscriptions 2-11"
-# group_discounts_20: "20% off"
-# group_discounts_12th: "Subscriptions 12+"
-# group_discounts_40: "40% off"
-# subscribing: "Subscribing..."
-# recipient_emails_placeholder: "Enter email address to subscribe, one per line."
-# subscribe_users: "Subscribe Users"
-# users_subscribed: "Users subscribed:"
+ group_discounts_1st: "Erstes Abonement"
+ group_discounts_full: "de ganz Priis"
+ group_discounts_2nd: "Aboniere 2-11"
+ group_discounts_20: "20% billiger"
+ group_discounts_12th: "Aboniere 12+"
+ group_discounts_40: "40% billiger"
+ subscribing: "Am Aboniere..."
+ recipient_emails_placeholder: "Gib dini Mails zum Aboniere i, eine pro Linie:"
+ subscribe_users: "Abonier Users"
+ users_subscribed: "Users aboniert:"
# no_users_subscribed: "No users subscribed, please double check your email addresses."
# current_recipients: "Current Recipients"
-# unsubscribing: "Unsubscribing..."
-# subscribe_prepaid: "Click Subscribe to use prepaid code"
-# using_prepaid: "Using prepaid code for monthly subscription"
+ unsubscribing: "Am Abo chünde"
+ subscribe_prepaid: "Klick Aboniere um en PrePaid Code izlöse"
+ using_prepaid: "Bruch en PrePaid Code um en Monet zAboniere"
choose_hero:
-# choose_hero: "Choose Your Hero"
-# programming_language: "Programming Language"
-# programming_language_description: "Which programming language do you want to use?"
-# default: "Default"
+ choose_hero: "Wähl din Held"
+ programming_language: "Programmiersprach"
+ programming_language_description: "Weli Programmiersprach wetsch benutze?"
+# default: "Standard"
# experimental: "Experimental"
python_blurb: "Eifach und doch mächtig."
javascript_blurb: "D Internetsproch."
@@ -476,22 +476,22 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
lua_blurb: "D Sproch für Game Scripts."
io_blurb: "Eifach aber undurchsichtig."
# status: "Status"
-# hero_type: "Type"
-# weapons: "Weapons"
-# weapons_warrior: "Swords - Short Range, No Magic"
-# weapons_ranger: "Crossbows, Guns - Long Range, No Magic"
-# weapons_wizard: "Wands, Staffs - Long Range, Magic"
-# attack: "Damage" # Can also translate as "Attack"
-# health: "Health"
-# speed: "Speed"
-# regeneration: "Regeneration"
-# range: "Range" # As in "attack or visual range"
+ hero_type: "Typ"
+ weapons: "Waffene"
+ weapons_warrior: "Schwärter - churzi Richwiti, kei Magie"
+ weapons_ranger: "Armbrüscht, Knarre - grossi Richwiti, kei Magie"
+ weapons_wizard: "Zauberstäb - grossi Richwiti, Magie"
+ attack: "Schadä" # Can also translate as "Attack"
+ health: "Läbä"
+ speed: "Schnelligkeit"
+ regeneration: "Regeneration"
+ range: "Richwiti" # As in "attack or visual range"
# blocks: "Blocks" # As in "this shield blocks this much damage"
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
-# skills: "Skills"
+ skills: "Fähigkeite"
# attack_1: "Deals"
# attack_2: "of listed"
-# attack_3: "weapon damage."
+ attack_3: "Waffeschade."
# health_1: "Gains"
# health_2: "of listed"
# health_3: "armor health."
@@ -504,12 +504,12 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# skill_docs:
# writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this
# read_only: "read-only"
-# action_name: "name"
+ action_name: "name"
# action_cooldown: "Takes"
-# action_specific_cooldown: "Cooldown"
-# action_damage: "Damage"
-# action_range: "Range"
-# action_radius: "Radius"
+ action_specific_cooldown: "Abklingziit"
+ action_damage: "Schade"
+ action_range: "Richwiti"
+ action_radius: "Radius"
# action_duration: "Duration"
# example: "Example"
# ex: "ex" # Abbreviation of "example"
@@ -520,15 +520,15 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# granted_by: "Granted by"
# save_load:
-# granularity_saved_games: "Saved"
-# granularity_change_history: "History"
+ granularity_saved_games: "Gschpeicheret"
+ granularity_change_history: "Verlauf"
options:
# general_options: "General Options" # Check out the Options tab in the Game Menu while playing a level
-# volume_label: "Volume"
-# music_label: "Music"
+ volume_label: "Luutstärchi"
+ music_label: "Musig"
# music_description: "Turn background music on/off."
-# autorun_label: "Autorun"
+ autorun_label: "Autorun"
# autorun_description: "Control automatic code execution."
# editor_config: "Editor Config"
editor_config_title: "Editor Konfiguration"
@@ -568,21 +568,21 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# scott_blurb: "Reasonable One"
# nick_title: "Cofounder"
# nick_blurb: "Motivation Guru"
-# michael_title: "Programmer"
-# michael_blurb: "Sys Admin"
-# matt_title: "Programmer"
+ michael_title: "Programmierer"
+ michael_blurb: "System Admin"
+ matt_title: "Programmierer"
# matt_blurb: "Bicyclist"
# cat_title: "Chief Artisan"
-# cat_blurb: "Airbender"
-# josh_title: "Game Designer"
-# josh_blurb: "Floor Is Lava"
-# jose_title: "Music"
+ cat_blurb: "Luftbändiger"
+ josh_title: "Game Designer"
+ josh_blurb: "De Bode isch Lava"
+ jose_title: "Musig"
# jose_blurb: "Taking Off"
# retrostyle_title: "Illustration"
# retrostyle_blurb: "RetroStyle Games"
# teachers:
-# title: "CodeCombat: Info for Teachers"
+ title: "CodeCombat: Info für Lehrer"
# intro_1: "CodeCombat is an online game that teaches programming. Students write code in real programming languages."
# intro_2: "No experience required!"
# free_title: "How much does it cost?"
@@ -618,11 +618,11 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
versions:
save_version_title: "Neui Version speichere"
new_major_version: "Neui Hauptversion"
-# submitting_patch: "Submitting Patch..."
+ submitting_patch: "Patch am abgee"
# cla_prefix: "To save changes, first you must agree to our"
-# cla_url: "CLA"
-# cla_suffix: "."
-# cla_agree: "I AGREE"
+ cla_url: "CLA"
+ cla_suffix: "."
+ cla_agree: "Ich bi iverstandee"
contact:
contact_us: "CodeCombat kontaktiere"
@@ -630,8 +630,8 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
forum_prefix: "Für öffentlichi Sache versuechs mol stattdesse i "
forum_page: "üsem Forum"
forum_suffix: "."
-# faq_prefix: "There's also a"
-# faq: "FAQ"
+ faq_prefix: "Es gid au es"
+ faq: "FAQ"
# subscribe_prefix: "If you need help figuring out a level, please"
# subscribe: "buy a CodeCombat subscription"
# subscribe_suffix: "and we'll be happy to help you with your code."
@@ -648,11 +648,11 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
autosave: "Änderige werded automatisch gspeicheret"
me_tab: "Ich"
picture_tab: "Bild"
-# delete_account_tab: "Delete Your Account"
-# wrong_email: "Wrong Email"
+ delete_account_tab: "Din Account lösche"
+ wrong_email: "Falschi Email Adrässe"
upload_picture: "Es Bild ufelade"
-# delete_this_account: "Delete this account permanently"
-# god_mode: "God Mode"
+ delete_this_account: "Dä Account für immer Lösche"
+ god_mode: "Gott Modus"
password_tab: "Passwort"
emails_tab: "E-Mails"
admin: "Admin"
@@ -667,7 +667,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
email_notifications_summary: "Istellige für personalisierti, automatischi E-Mail Notifikatione im Zemehang mit dine CodeCombat Aktivitäte"
email_any_notes: "Alli Notifikatione"
email_any_notes_description: "Deaktiviere zum kei Aktivitäts-Notifikatione meh per E-Mail becho."
-# email_news: "News"
+ email_news: "Neuigkeite"
# email_recruit_notes: "Job Opportunities"
# email_recruit_notes_description: "If you play really well, we may contact you about getting you a (better) job."
# contributor_emails: "Contributor Class Emails"
@@ -683,16 +683,16 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
# sample_profile: "See a sample profile"
-# view_profile: "View Your Profile"
+ view_profile: "Dis Profil aluege"
keyboard_shortcuts:
keyboard_shortcuts: "Shortcuts uf de Tastatur"
space: "Space"
enter: "Enter"
escape: "Escape"
-# shift: "Shift"
-# run_code: "Run current code."
-# run_real_time: "Run in real time."
+ shift: "Shift"
+ run_code: "De jetzig Code laufe laa."
+ run_real_time: "In Echtziit laufe laa."
continue_script: "Nochem aktuelle Script fortsetze."
skip_scripts: "Alli überspringbare Scripts überspringe."
toggle_playback: "Play/Pause istelle."
@@ -703,7 +703,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
toggle_grid: "Gitter ischalte/usschalte."
toggle_pathfinding: "Wegfinder ischalte/usschalte."
beautify: "Mach din Code schöner, indem du sini Formatierig standartisiersch."
-# maximize_editor: "Maximize/minimize code editor."
+ maximize_editor: "Maximize/minimize de code editor."
community:
main_title: "CodeCombat Community"
@@ -1289,7 +1289,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# player_code: "Player Code"
employers:
-# deprecation_warning_title: "Sorry, CodeCombat is not recruiting right now."
+ deprecation_warning_title: "Sorry, CodeCombat rekrutiert grad nid."
# deprecation_warning: "We are focusing on beginner levels instead of finding expert developers for the time being."
hire_developers_not_credentials: "Stell Entwickler ah, nid Zügnis." # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section.
# get_started: "Get Started"