Merge pull request #3300 from xavismeh/master

Enhanced french translation
This commit is contained in:
Imperadeiro98 2016-01-06 14:30:48 +00:00
commit 9b2cfeafb1

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@ -4,7 +4,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
no_ie: "CodeCombat ne fonctionnera pas sous Internet Explorer 8 ou moins. Désolé !" # Warning that only shows up in IE8 and older
no_mobile: "CodeCombat n'a pas été créé pour les plateformes mobiles, il est donc possible qu'il ne fonctionne pas correctement !" # Warning that shows up on mobile devices
play: "Jouer" # The big play button that opens up the campaign view.
play_campaign_version: "Jouer la campagne" # Shows up under big play button if you only play /courses
play_campaign_version: "Jouer en mode Campagne" # Shows up under big play button if you only play /courses
old_browser: "Oh oh, votre navigateur est trop vieux pour exécuter CodeCombat. Désolé !" # Warning that shows up on really old Firefox/Chrome/Safari
old_browser_suffix: "Vous pouvez essayer quand même, mais cela ne marchera probablement pas."
ipad_browser: "Mauvaise nouvelle : CodeCombat ne fonctionne pas avec le navigateur iPad. Bonne nouvelle : notre application est en cours de validation par Apple !"
@ -33,7 +33,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
contact: "Contact"
twitter_follow: "Suivre"
teachers: "Enseignants"
careers: "Carrières"
careers: "Emplois"
modal:
close: "Fermer"
@ -52,7 +52,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
play:
play_as: "Jouer comme " # Ladder page
compete: "Compétiter !" # Course details page
compete: "Participer!" # Course details page
spectate: "Spectateur" # Ladder page
players: "Joueurs" # Hover over a level on /play
hours_played: "Heures jouées" # Hover over a level on /play
@ -75,7 +75,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
subscription_required: "Enregistrement nécessaire"
anonymous: "Joueur anonyme"
level_difficulty: "Difficulté : "
play_classroom_version: "Jouer à la version Cours" # Choose a level in campaign version that you also can play in one of your courses
play_classroom_version: "Jouer à la version Classe" # Choose a level in campaign version that you also can play in one of your courses
campaign_beginner: "Campagne du Débutant"
awaiting_levels_adventurer_prefix: "Nous produisons cinq niveaux par semaine." # {change}
awaiting_levels_adventurer: "S'inscrire comme aventurier"
@ -115,7 +115,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
required: "Vous devez être connecté pour voir cela"
login_switch: "Avez-vous déjà un compte ?"
school_name: "Nom et ville de votre école"
optional: "Optionnel"
optional: "facultatif"
school_name_placeholder: "Exemple : Lycée Champollion, Figeac"
recover:
@ -165,7 +165,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
rejected: "Rejeté"
withdrawn: "Retiré"
accept: "Accepter"
reject: "Rejeter"
reject: "Refuser"
withdraw: "Abandonner"
submitter: "Soumissionnaire"
submitted: "Soumis"
@ -221,12 +221,12 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
years: "années"
play_level:
completed_level: "Niveau complété :"
course: "Cours :"
completed_level: "Niveau terminé:"
course: "Cours:"
done: "Fait"
next_level: "Niveau suivant :"
next_game: "Partie suivante "
show_menu: "Afficher le menu du jeu"
next_level: "Niveau Suivant:"
next_game: "Prochain jeu"
show_menu: "Afficher le menu"
home: "Accueil" # Not used any more, will be removed soon.
level: "Niveau" # Like "Level: Dungeons of Kithgard"
skip: "Passer"
@ -256,7 +256,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
victory_saving_progress: "Sauvegarder la progression"
victory_go_home: "Retourner à l'accueil"
victory_review: "Dites-nous en plus !"
victory_review_placeholder: "Ce niveau était comment ?"
victory_review_placeholder: "Comment était ce niveau?"
victory_hour_of_code_done: "Déjà fini ?"
victory_hour_of_code_done_yes: "Oui, j'ai fini mon heure de code !"
victory_experience_gained: "XP gagnée"
@ -297,7 +297,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
tip_scrub_shortcut: "Ctrl+[ and Ctrl+] : rembobinage et avance rapide." # {change}
tip_guide_exists: "Cliquez sur le guide en haut de la page pour des informations utiles."
tip_open_source: "CodeCombat est 100% open source !"
tip_tell_friends: "Vous appréciez CodeCombat ? Parlez-en à vos amis !"
tip_tell_friends: "Vous aimez CodeCombat? Parlez de nous à vos amis!"
tip_beta_launch: "La beta de CodeCombat a été lancée en Octobre 2013"
tip_think_solution: "Reflechissez à propos de la solution et non du problème."
tip_theory_practice: "En théorie, il n'y a pas de différence entre la théorie et la pratique. Mais en pratique, il y en a. - Yogi Berra"
@ -341,8 +341,8 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
tip_recurse: "Itérer c'est humain, mais faire des récursion, c'est divin. - L. Peter Deutsch"
tip_free_your_mind: "Vous devez laisser aller , Neo . La peur , le doute et l'incrédulité . Libère ton esprit. - Morpheus"
tip_strong_opponents: "Même les ennemis les plus puissant ont une faiblesse. - Itachi Uchiha"
tip_paper_and_pen: "Avant de coder, vous pouvez déjà planifier votre code avec du papier et un crayon.."
tip_solve_then_write: "D'abord, résoudre le problème. Seulement après, écrire le code. - John Johnson"
tip_paper_and_pen: "Avant de commencer à coder, vous pouvez plannifier les choses sur papier."
tip_solve_then_write: "D'abord, résolvez le problème. Ensuite, écrivez le code. - John Johnson"
game_menu:
inventory_tab: "Inventaire"
@ -410,7 +410,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
feature7: "<strong>Clans</strong> privés"
free: "Gratuit"
month: "mois"
must_be_logged: "Vous devez d'abord être connecté. Créez un compte ou connectez-vous depuis le menu au-dessus."
must_be_logged: "Vous devez être identifié. Veuillez créer un compte ou vous identifier depuis le menu ci-dessus."
subscribe_title: "Abonnement"
unsubscribe: "Désinscription"
confirm_unsubscribe: "Confirmer la désinscription"
@ -438,8 +438,8 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
payment_methods_title: "Moyens de paiement acceptés"
payment_methods_blurb1: "Nous acceptons, pour le moment, les cartes de crédit et les paiment par Alipay." # {change}
payment_methods_blurb2: "Si vous avez besoins d'un autre moyen de paiement, merci de nous contacter"
sale_button: "Promotion !"
sale_button_title: "Économisez 21$ quand vous achetez un abonnement d'un an !"
sale_button: "Promotion!"
sale_button_title: "Économisez 21$ en achetant un abonnement d'un an"
stripe_description: "Inscription mensuelle"
stripe_description_year_sale: "1 an d'abonnement (Économie de {{discount}}$ !)"
subscription_required_to_play: "Vous avez besoin d'un abonnement pour jouer à ce niveau."
@ -569,7 +569,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
jose_title: "Musique"
jose_blurb: "Décollage"
retrostyle_title: "Illustration"
retrostyle_blurb: "RetroStyle Games"
retrostyle_blurb: "Jeux RetroStyle"
# rob_title: "Compiler Engineer"
# rob_blurb: "Codes things and stuff"
josh_c_title: "Game Designer"
@ -589,35 +589,35 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
more_info_3: "C'est un bon endroit pour faire des relations entre vos camarades éducateurs utilisant CodeCombat"
teachers_survey:
# title: "Teacher Survey"
# must_be_logged: "You must be logged in first. Please create an account or log in from the menu above."
# retrieving: "Retrieving information..."
# being_reviewed_1: "Your application for a free trial is being"
# being_reviewed_2: "reviewed."
# approved_1: "Your application for a free trial was"
# approved_2: "approved!"
title: "Questionnaire professeurs"
must_be_logged: "Vous devez être identifié. Veuillez créer un compte ou vous identifier depuis le menu ci-dessus."
retrieving: "Récupération des informations..."
being_reviewed_1: "Votre demande pour un essai gratuit est en train d'être"
being_reviewed_2: "étudié."
approved_1: "Votre demande pour un essai gratuit a été"
approved_2: "validé!"
# approved_4: "You can now enroll your students on the"
# approved_5: "courses"
# approved_6: "page."
# denied_1: "Your application for a free trial has been"
# denied_2: "denied."
# contact_1: "Please contact"
# contact_2: "if you have further questions."
denied_1: "Votre demande pour un essai gratuit a été"
denied_2: "refusée."
contact_1: "Veuillez contacter"
contact_2: "si vous avez d'autres questions."
# description_1: "We offer free trials to teachers. You will be given 2 free enrollments which can be used to enroll students in paid courses."
# description_1b: "You can find more information on our"
# description_2: "teachers"
# description_3: "page."
# description_4: "Please fill out this quick survey and well email you setup instructions."
description_1b: "Vous pourrez retrouver plus d'informations sur notre"
description_2: "teachers"
description_3: "page."
description_4: "Veuillez remplir ce questionnaire et nous vous enverrons les instructions par email."
email: "Adresse email"
school: "Nom de l'école"
location: "Nom de la ville"
age_students: "Quel âge ont vos étudiants?"
# under: "Under"
# other: "Other:"
age_students: "Quel âge ont vos élèves?"
under: "Moins de"
other: "Autre:"
amount_students: "À combien d'étudiants enseignez-vous ?"
hear_about: "Comment avez-vous connu CodeCombat?"
fill_fields: "Prière de remplir tous les champs."
thanks: "Merci ! Nous vous enverrons des instructions d'installation sous peu."
thanks: "Merci! Nous vous enverrons rapidement les instructions."
versions:
save_version_title: "Enregistrer une nouvelle version"
@ -770,249 +770,249 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
started_2: "Démarré"
not_started_2: "Non démarré"
view_solution: "Cliquer pour voir la solution"
view_attempt: "Cliquer pour voir l'essai."
view_attempt: "Cliquer pour voir la tentative."
latest_achievement: "Réalisation Récentes"
playtime: "Temps de jeu"
last_played: "Dernière période de jeu"
# leagues_explanation: "Play in a league against other clan members in these multiplayer arena instances."
leagues_explanation: "Jouer dans une ligue contre d'autres membres de clan dans cette arène multijoueurs.."
# track_concepts1: "Track concepts"
# track_concepts2a: "learned by each student"
# track_concepts2b: "learned by each member"
# track_concepts3a: "Track levels completed for each student"
# track_concepts3b: "Track levels completed for each member"
track_concepts2a: "appris par chaque élèves"
track_concepts2b: "appris par chaque membres"
track_concepts3a: "Suivre les niveaux complétés par chaque élèves"
track_concepts3b: "Suivre les niveaux complétés par chaque membres"
# track_concepts4a: "See your students'"
# track_concepts4b: "See your members'"
# track_concepts5: "solutions"
# track_concepts6a: "Sort students by name or progress"
# track_concepts6b: "Sort members by name or progress"
# track_concepts7: "Requires invitation"
track_concepts5: "solutions"
track_concepts6a: "Classer les élèves par nom ou avancement"
track_concepts6b: "Classer les membres par nom ou avancement"
track_concepts7: "Nécessite une invitation"
# track_concepts8: "to join"
# private_require_sub: "Private clans require a subscription to create or join."
private_require_sub: "Les clans privés nécessitent un abonnement pour être créés ou rejoins."
# courses:
# course: "Course"
# courses: "courses"
# create_new_class: "Create New Class"
courses:
course: "Cours"
courses: "cours"
create_new_class: "Créer une Nouvelle Classe"
# not_enrolled: "You are not enrolled in this course."
# visit_pref: "Please visit the"
# visit_suf: "page to enroll."
# select_class: "Select one of your classes"
select_class: "Selectionnez l'une de vos classes"
# unnamed: "*unnamed*"
# select: "Select"
select: "Selectionner"
# unnamed_class: "Unnamed Class"
# edit_settings: "edit class settings"
# edit_settings1: "Edit Class Settings"
# progress: "Class Progress"
# add_students: "Add Students"
# stats: "Statistics"
# total_students: "Total students:"
# average_time: "Average level play time:"
# total_time: "Total play time:"
# average_levels: "Average levels completed:"
# total_levels: "Total levels completed:"
edit_settings: "modifier les réglages de la classe"
edit_settings1: "Modifier les Réglages de la Classe"
progress: "Evolution de la Classe"
add_students: "Ajouter des Elèves"
stats: "Statistiques"
total_students: "Nom total d'élèves:"
average_time: "Temps moyen de jeu par niveau:"
total_time: "Temps total de jeu:"
average_levels: "Nombre de niveaux moyen complétés:"
total_levels: "Total de niveaux complétés:"
# furthest_level: "Furthest level completed:"
# concepts_covered: "Concepts Covered"
# students: "Students"
# students1: "students"
# concepts: "Concepts"
# levels: "levels"
# played: "Played"
# play_time: "Play time:"
concepts_covered: "Conceptes Couverts"
students: "Elèves"
students1: "éleves"
concepts: "Conceptes"
levels: "niveaux"
played: "Joué"
play_time: "Temps de jeu:"
# completed: "Completed:"
# invite_students: "Invite students to join this class."
# invite_link_header: "Link to join course"
# invite_link_p_1: "Give this link to students you would like to have join the course."
invite_students: "Inviter des élèves à rejoindre cette classe."
invite_link_header: "Lien pour rejoindre le cours"
invite_link_p_1: "Partagez ce lien aux élèves voulant rejoindre le cours."
# invite_link_p_2: "Or have us email them directly:"
# capacity_used: "Course slots used:"
# enter_emails: "Enter student emails to invite, one per line"
# send_invites: "Send Invites"
# title: "Title"
# description: "Description"
# creating_class: "Creating class..."
# purchasing_course: "Purchasing course..."
# buy_course: "Buy Course"
# buy_course1: "Buy this course"
# create_class: "Create Class"
# select_all_courses: "Select 'All Courses' for a 50% discount!"
# all_courses: "All Courses"
# number_students: "Number of students"
# enter_number_students: "Enter the number of students you need for this class."
# name_class: "Name your class"
# displayed_course_page: "This will be displayed on the course page for you and your students. It can be changed later."
# buy: "Buy"
# purchasing_for: "You are purchasing a license for"
# creating_for: "You are creating a class for"
# for: "for" # Like in 'for 30 students'
enter_emails: "Entrez les emails des élèves à inviter, à raisin d'un par ligne"
send_invites: "Envoyer les nvitations"
title: "Titre"
description: "Description"
creating_class: "Creation de la classe..."
purchasing_course: "Achat de cours..."
buy_course: "Acheter des Cours"
buy_course1: "Acheter ce cours"
create_class: "Créer une Classe"
select_all_courses: "Sélectionnez 'Tous les cours' pour une réduction de 50%!"
all_courses: "Tous les Cours"
number_students: "Nombre d'élèves"
enter_number_students: "Entrez le nombre d'élèves dont vous avez besoin pour cette classe."
name_class: "Nommez votre classe"
displayed_course_page: "Cette information sera affichée sur la page des cours pour vous et vos élèves. Elle pourra être changée plus tard."
buy: "Acheter"
purchasing_for: "Vous achetez une licence pour"
creating_for: "Vous créez une classe pour"
for: "pour" # Like in 'for 30 students'
# receive_code: "Afterwards you will receive an unlock code to distribute to your students, which they can use to enroll in your class."
# free_trial: "Free trial for teachers!"
free_trial: "Essai gratuit pour les professeurs!"
# get_access: "to get individual access to all courses for evalutaion purposes."
# questions: "Questions?"
# teachers_click: "Teachers Click Here"
# students_click: "Students Click Here"
# courses_on_coco: "Courses on CodeCombat"
questions: "Questions?"
teachers_click: "Professeurs, Clickez Ici"
students_click: "Elèves, Clickez Ici"
courses_on_coco: "Cours sur CodeCombat"
# designed_to: "Courses are designed to introduce computer science concepts using CodeCombat's fun and engaging environment. CodeCombat levels are organized around key topics to encourage progressive learning, over the course of 5 hours."
# more_in_less: "Learn more in less time"
# no_experience: "No coding experience necesssary"
# easy_monitor: "Easily monitor student progress"
more_in_less: "Apprenez plus en moins de temps"
no_experience: "Aucune expérience en développement requise"
easy_monitor: "Suivez facilement la progression des élèves"
# purchase_for_class: "Purchase a course for your entire class. It's easy to sign up your students!"
# see_the: "See the"
# more_info: "for more information."
# choose_course: "Choose Your Course:"
# enter_code: "Enter an unlock code to join an existing class"
# enter_code1: "Enter unlock code"
more_info: "pour plus d'informations."
choose_course: "Choisissez votre cours:"
enter_code: "Entrez un code de déverouillage pour rejoindre une classe existante"
enter_code1: "Entrez le code de déverouillage"
# enroll: "Enroll"
# pick_from_classes: "Pick from your current classes"
# enter: "Enter"
# or: "Or"
# topics: "Topics"
enter: "Entrer"
or: "Ou"
topics: "Sujets"
# hours_content: "Hours of content:"
# get_free: "Get FREE course"
get_free: "Obtenez des cours GRATUITS"
# enroll_paid: "Enroll Students in Paid Courses"
# you_have1: "You have"
you_have1: "Vous avez"
# you_have2: "unused paid enrollments"
# use_one: "Use 1 paid enrollment for"
# use_multiple: "Use paid enrollments for the following students:"
# already_enrolled: "already enrolled"
# licenses_remaining: "licenses remaining:"
licenses_remaining: "licenses restantes:"
# insufficient_enrollments: "insufficient paid enrollments"
# enroll_students: "Enroll Students"
# get_enrollments: "Get More Enrollments"
# change_language: "Change Course Language"
change_language: "Changez la langue du cours"
# keep_using: "Keep Using"
# switch_to: "Switch To"
switch_to: "Changer"
# greetings: "Greetings!"
# learn_p: "Learn Python"
# learn_j: "Learn JavaScript"
# language_cannot_change: "Language cannot be changed once students join a class."
# back_classrooms: "Back to my classrooms"
# back_courses: "Back to my courses"
# edit_details: "Edit class details"
learn_p: "Apprendre Python"
learn_j: "Apprendre JavaScript"
language_cannot_change: "Le language ne peut être changé une fois qu'un élève à rejoins la classe."
back_classrooms: "Retour à mes classes"
back_courses: "Retour à mes cours"
edit_details: "Modifier les informations de la classe"
# enrolled_courses: "enrolled in paid courses:"
# purchase_enrollments: "Purchase Enrollments"
# remove_student: "remove student"
# assign: "Assign"
remove_student: "enlever l'élève"
assign: "Assigner"
# to_assign: "to assign paid courses."
# teacher: "Teacher"
# complete: "Complete"
# none: "None"
# save: "Save"
# play_campaign_title: "Play the Campaign"
# play_campaign_description: "Youre ready to take the next step! Explore hundreds of challenging levels, learn advanced programming skills, and compete in multiplayer arenas!"
# create_account_title: "Create an Account"
teacher: "Professeur"
complete: "Terminer"
none: "Aucun"
save: "Sauvegarder"
play_campaign_title: "Jouer la Campagne"
play_campaign_description: "Vous êtes prêts pour la prochaine étape! Explorez des centaines de niveaux stimulants, apprenez al programmation avancée, et rivalisez avec d'autres dans les arènes multijoueurs!"
create_account_title: "Créer un compte"
# create_account_description: "Sign up for a FREE CodeCombat account and gain access to more levels, more programming skills, and more fun!"
# preview_campaign_title: "Preview Campaign"
# preview_campaign_description: "Take a sneak peek at all that CodeCombat has to offer before signing up for your FREE account."
# arena: "Arena"
# arena_soon_title: "Arena Coming Soon"
# arena_soon_description: "We are working on a multiplayer arena for classrooms at the end of"
preview_campaign_title: "Campagne de démonstration"
preview_campaign_description: "Ayez un aperçu de tout ce dont CodeCombat a à offrir avant de s'enregistrer GRATUITEMENT."
arena: "Arène"
arena_soon_title: "L'Arene arrive prochainement"
arena_soon_description: "Nous travaillons sur une arene multijoueur pour les classes à la fin de"
# not_enrolled1: "Not enrolled"
# not_enrolled2: "Ask your teacher to enroll you in the next course."
# next_course: "Next Course"
# coming_soon1: "Coming soon"
next_course: "Cours suivant"
coming_soon1: "Prochainement"
# coming_soon2: "We are hard at work making more courses for you!"
# available_levels: "Available Levels"
# welcome_to_courses: "Adventurers, welcome to Courses!"
# ready_to_play: "Ready to play?"
# start_new_game: "Start New Game"
# play_now_learn_header: "Play now to learn"
# play_now_learn_1: "basic syntax to control your character"
# play_now_learn_2: "while loops to solve pesky puzzles"
# play_now_learn_3: "strings & variables to customize actions"
# play_now_learn_4: "how to defeat an ogre (important life skills!)"
# welcome_to_page: "Welcome to your Courses page!"
available_levels: "Niveaux disponibles"
welcome_to_courses: "Aventurier, bienvenu dans les leçons!"
ready_to_play: "Prêt à jouer?"
start_new_game: "Nouvelle Partie"
play_now_learn_header: "Jouer pour apprendre"
play_now_learn_1: "la syntaxe basique pour controller votre personnage"
play_now_learn_2: "les boucles while pour résoudre des problèmes complexes"
play_now_learn_3: "des chaines de caractères & des variables pour personnaliser des actions"
play_now_learn_4: "comment battre un ogre (compétence importante dans la vie!)"
welcome_to_page: "Bienvenu sur la page des Cours!"
# completed_hoc: "Amazing! You've completed the Hour of Code course!"
# ready_for_more_header: "Ready for more? Play the campaign mode!"
# ready_for_more_1: "Use gems to unlock new items!"
# ready_for_more_2: "Play through brand new worlds and challenges"
# ready_for_more_3: "Learn even more programming!"
# saved_games: "Saved Games"
# hoc: "Hour of Code"
# my_classes: "My Classes"
# class_added: "Class successfully added!"
# view_class: "view class"
# view_levels: "view levels"
# join_class: "Join A Class"
ready_for_more_header: "Motivé pour plus? Jouez au mode campagne!"
ready_for_more_1: "Utilisez des gemmes pour débloquer de nouveaux acessoires!"
ready_for_more_2: "Jouez à travers de nouveaux mondes et challenges"
ready_for_more_3: "Apprenez encore plus de programmation!"
saved_games: "Parties enregistrées"
hoc: "Heures de Code"
my_classes: "Mes Classes"
class_added: "Classe ajoutée avec succès!"
view_class: "voir la classe"
view_levels: "voir les niveaux"
join_class: "Rejoindre une classe"
# ask_teacher_for_code: "Ask your teacher if you have a CodeCombat class code! If so, enter it below:"
# enter_c_code: "<Enter Class Code>"
# join: "Join"
enter_c_code: "<Entrer le Code de la Classe>"
join: "Rejoindre"
# joining: "Joining class"
# course_complete: "Course Complete"
# play_arena: "Play Arena"
# start: "Start"
# last_level: "Last Level"
course_complete: "Cours Terminé"
play_arena: "Jouer à l'Arene"
start: "Démarrer"
last_level: "Dernier Niveau"
# welcome_to_hoc: "Adventurers, welcome to our Hour of Code!"
# logged_in_as: "Logged in as:"
# not_you: "Not you?"
# welcome_back: "Hi adventurer, welcome back!"
# continue_playing: "Continue Playing"
# more_options: "More options:"
# option1_header: "Option 1: Invite students via email"
# option1_body: "Students will automatically be sent an invitation to join this class, and will need to create an account with a username and password."
# option2_header: "Option 2: Send URL to your students"
# option2_body: "Students will be asked to enter an email address, username and password to create an account."
# option3_header: "Option 3: Direct students to codecombat.com/courses"
# option3_body: "Give students the following passcode to enter along with an email address, username and password when they create an account."
# thank_you_pref: "Thank you for your purchase! You can now assign"
# thank_you_suff: "more students to paid courses."
# return_to_class: "Return to classroom"
# return_to_course_man: "Return to course management."
logged_in_as: "Connecté en tant que:"
not_you: "Pas vous?"
welcome_back: "Salut aventurier, content de te revoir!"
continue_playing: "Continuer à Jouer"
more_options: "Plus d'options:"
option1_header: "Option 1: Inviter les élèves par email"
option1_body: "Les élèves recevront automatiquement une invitation à rejoindre cette classe, et devront créer un compte avec un nom d'utilisateur et mot de passe."
option2_header: "Option 2: Envoyez l'URL à vos élèves"
option2_body: "Il sera demandé aux élèves de saisir une adresse email, un nom d'utilisateur et un mot de passe pour créer un compte."
option3_header: "Option 3: Dirigez les élèves sur codecombat.com/courses"
option3_body: "Donnez aux élèves le code suivant à spécifier avec une adresse email, un nom d'utilisateur, et un mot de passe lors de la création de compte."
thank_you_pref: "Merci pour votre achat! Vous pouvez maintenant assigner"
thank_you_suff: "plus d'élèves à des cours payants."
return_to_class: "Retourner à la classe"
return_to_course_man: "Retourn à la gestion des cours."
# students_not_enrolled: "students not enrolled"
# total_all_classes: "Total Across All Classes"
total_all_classes: "Total Dans Toutes Les Classes"
# how_many_enrollments: "How many additional paid enrollments do you need?"
# each_student_access: "Each student in a class will get access to Courses 2-4 once they are enrolled in paid courses. You may assign each course to each student individually."
# purchase_now: "Purchase Now"
purchase_now: "Achetez Maintenant"
# enrollments: "enrollments"
# remove_student1: "Remove Student"
# are_you_sure: "Are you sure you want to remove this student from this class?"
# remove_description1: "Student will lose access to this classroom and assigned classes. Progress and gameplay is NOT lost, and the student can be added back to the classroom at any time."
remove_student1: "Supprimer l'Elève"
are_you_sure: "Etes-vous certain de vouloir supprimer cet élève de cette classe?"
remove_description1: "L'élève n'aura plus accès à cette classe et les classes associées. L'évolution et les personnages ne seront pas supprimés, et l'élève pourra de nouveau rejoindre la classe n'importe quand."
# remove_description2: "The activated paid license will not be returned."
# keep_student: "Keep Student"
# removing_user: "Removing user"
# to_join_ask: "To join a class, ask your teacher for an unlock code."
# join_this_class: "Join Class"
# enter_here: "<enter unlock code here>"
keep_student: "Conserver l'Elève"
removing_user: "Suppression de l'utilisateur"
to_join_ask: "Pour rejoindre une classe, veuillez demander un code de déverouillage à votre professeur."
join_this_class: "Rejoindre cette classe"
enter_here: "<entrer le code de déverouillage>"
# successfully_joined: "Successfully joined"
# click_to_start: "Click here to start taking"
# my_courses: "My Courses"
# classroom: "Classroom"
# use_school_email: "use your school email if you have one"
# unique_name: "a unique name no one has chosen"
# pick_something: "pick something you can remember"
# class_code: "Class Code"
# optional_ask: "optional - ask your teacher to give you one!"
# optional_school: "optional - what school do you go to?"
# start_playing: "Start Playing"
# skip_this: "Skip this, I'll create an account later!"
# welcome: "Welcome"
# getting_started: "Getting Started with Courses"
# download_getting_started: "Download Getting Started Guide [PDF]"
# getting_started_1: "Create a new class by clicking the green 'Create New Class' button below."
# getting_started_2: "Once you've created a class, click the blue 'Add Students' button."
# getting_started_3: "You'll see student's progress below as they sign up and join your class."
# additional_resources: "Additional Resources"
# additional_resources_1_pref: "Download/print our"
# additional_resources_1_mid: "Course 1 Teacher's Guide"
# additional_resources_1_suff: "explanations and solutions to each level."
# additional_resources_2_pref: "Complete our"
click_to_start: "Cliquer ici pour démarrer"
my_courses: "Mes Cours"
classroom: "Classe"
use_school_email: "utilisez votre email scolaire si vous en avez un"
unique_name: "un nom unique que personne n'a choisi"
pick_something: "choisissez quelque chose dont vous pourrez vous souvenir"
class_code: "Code de la Classe"
optional_ask: "facultatif - demandez à votre professeur de vous en donner un!"
optional_school: "facultatif - à quelle école allez-vous?"
start_playing: "Commencer à Jouer"
skip_this: "Ignorer cette étape, je créSkip this, I'll create an account later!"
welcome: "Bienvenu"
getting_started: "Démarrer les cours"
download_getting_started: "Télécharger le guide de démarrage [PDF]"
getting_started_1: "Créez une nouvelle classe en cliquant sur le bouton vert ci-dessous 'Créer une Nouvelle Classe'."
getting_started_2: "Une fois que vous avez créé une classe, cliquez sur le bouton bleu 'Ajouter des élèves'."
getting_started_3: "Vous verrez la progression des élèves ci-dessous au fur et à mesure qu'ils rejoignent la classe."
additional_resources: "Ressources Supplémentaires"
additional_resources_1_pref: "Téléchargez/imprimez notre"
additional_resources_1_mid: "Guide Professeur du Premier Cours"
additional_resources_1_suff: "explications et solutions pour chaque niveaux."
additional_resources_2_pref: "Complétez notre"
# additional_resources_2_suff: "to get 15 more hours of content! For a limited time, enroll as many students as you want in our three paid courses."
# additional_resources_3_pref: "Visit our"
# additional_resources_3_mid: "Teacher Forums"
# additional_resources_3_suff: "to connect to fellow educators who are using CodeCombat."
additional_resources_3_pref: "Visitez notre"
additional_resources_3_mid: "Forum des Professeurs"
additional_resources_3_suff: "pour être mis en relations avec vos confrères qui utilisent CodeCombat."
# additional_resources_4_pref: "Check out our"
# additional_resources_4_mid: "Schools Page"
# additional_resources_4_suff: "to learn more about CodeCombat's classroom offerings."
# your_classes: "Your Classes"
# no_classes: "No classes yet!"
# create_new_class1: "create new class"
# available_courses: "Available Courses"
additional_resources_4_mid: "Page des Ecoles"
additional_resources_4_suff: "pour en apprendre plus sur les offres CodeCombat à destination des classes."
your_classes: "Vos Classes"
no_classes: "Aucune classe pour le moment!"
create_new_class1: "créer une nouvelle classe"
available_courses: "Cours Disponibles"
# unused_enrollments: "Unused enrollments available:"
# students_access: "All students get access to Introduction to Computer Science for free. One enrollment per student is required to assign them to paid CodeCombat courses. A single student does not need multiple enrollments to access all paid courses."
# active_courses: "active courses"
# no_students: "No students yet!"
# add_students1: "add students"
# view_edit: "view/edit"
active_courses: "cours actifs"
no_students: "Aucun élève pour le moment!"
add_students1: "ajouter des élèves"
view_edit: "voir/modifier"
# students_enrolled: "students enrolled"
# length: "Length:"
length: "Durée:"
classes:
archmage_title: "Archimage"