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Uncommented some translations from last merge
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1 changed files with 23 additions and 23 deletions
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@ -6,7 +6,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
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play: "Gioca" # The big play button that opens up the campaign view.
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old_browser: "Accidenti, il tuo browser è troppo vecchio per giocare a CodeCombat. Mi spiace!" # Warning that shows up on really old Firefox/Chrome/Safari
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old_browser_suffix: "Puoi provare lo stesso, ma probabilmente non funzionerà."
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# ipad_browser: "Bad news: CodeCombat non run on iPad nel browser. Good news: our native iPad app is awaiting Apple approval."
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ipad_browser: "Bad news: CodeCombat non run on iPad nel browser. Good news: our native iPad app is awaiting Apple approval."
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campaign: "Campagna"
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for_beginners: "Per Principianti"
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multiplayer: "Multiplayer" # Not currently shown on home page
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@ -92,14 +92,14 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
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campaign_classic_algorithms: "Algoritmi classici"
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campaign_classic_algorithms_description: "... in cui impari i più comuni algoritmi dell'informatica."
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# share_progress_modal:
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share_progress_modal:
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# blurb: "You’re making great progress! Tell someone how much you've learned with CodeCombat."
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# email_invalid: "Indirizzo Email invalid."
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# form_blurb: "Enter il suo email below and we’ll show them!"
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email_invalid: "Indirizzo Email invalid."
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form_blurb: "Enter il suo email below and we’ll show them!"
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form_label: "Indirizzo Email"
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# placeholder: "email address"
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# title: "Excellent Lavoro, Apprentice"
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# tell_friend: "Tell your Amico"
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title: "Excellent Lavoro, Apprentice"
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tell_friend: "Tell your Amico"
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# tell_parent: "Tell your Parent"
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login:
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@ -175,8 +175,8 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
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commit_msg: "Messaggio di commit"
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# review: "Review"
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# version_history: "Version History"
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# version_history_for: "Version History per: "
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# select_changes: "Select due changes below per vedere la diferenza."
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version_history_for: "Version History per: "
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select_changes: "Select due changes below per vedere la diferenza."
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undo_prefix: "Annulla"
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undo_shortcut: "(Ctrl+Z)"
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redo_prefix: "Ripristina"
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@ -253,7 +253,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
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victory_sign_up: "Registrati per gli aggiornamenti"
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victory_sign_up_poke: "Vuoi ricevere le ultime novità per email? Crea un account gratuito e ti terremo aggiornato!"
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victory_rate_the_level: "Vota il livello: " # Only in old-style levels.
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# victory_return_to_ladder: "Ritorna to Ladder"
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victory_return_to_ladder: "Ritorna to Ladder"
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victory_play_continue: "Continua"
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victory_saving_progress: "Salvataggio progressi"
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victory_go_home: "Torna alla pagina iniziale" # Only in old-style levels.
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@ -277,7 +277,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
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tome_available_spells: "Incantesimi disponibili"
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tome_your_skills: "Le tue Abilità"
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tome_help: "Aiuto"
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# tome_current_method: "Metodo Attuale"
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tome_current_method: "Metodo Attuale"
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hud_continue_short: "Continua"
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code_saved: "Codice salvato"
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skip_tutorial: "Salta (esc)"
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@ -292,9 +292,9 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
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infinite_loop_try_again: "Riprova"
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infinite_loop_reset_level: "Riavvia livello"
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infinite_loop_comment_out: "Commenta il codice"
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# tip_toggle_play: "Scambia play/paused con Ctrl+P."
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tip_toggle_play: "Scambia play/paused con Ctrl+P."
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# tip_scrub_shortcut: "Ctrl+[ and Ctrl+] rewind and fast-forward."
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# tip_guide_exists: "Click la guida, inside menu di gioco (at the top of the page), per informazione useful."
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tip_guide_exists: "Click la guida, inside menu di gioco (at the top of the page), per informazione useful."
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tip_open_source: "CodeCombat è 100% codigo libero!"
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# tip_beta_launch: "CodeCombat launched its beta in October, 2013."
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# tip_think_solution: "Think of the solution, not the problem."
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@ -304,23 +304,23 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
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# tip_forums: "Head over to the forums and tell us what you think!"
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# tip_baby_coders: "In the future, even babies will be Archmages."
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# tip_morale_improves: "Loading will continue until morale improves."
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# tip_all_species: "Crediamo in equal opportunities to learn programming for all species."
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tip_all_species: "Crediamo in equal opportunities to learn programming for all species."
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# tip_reticulating: "Reticulating spines."
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# tip_harry: "Yer a Wizard, "
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# tip_great_responsibility: "With great coding skill comes great debug responsibility."
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# tip_munchkin: "Se you don't eat your vegetables, a munchkin will come after you while you're asleep."
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tip_munchkin: "Se you don't eat your vegetables, a munchkin will come after you while you're asleep."
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# tip_binary: "There are only 10 types of people in the world: those who understand binary, and those who don't."
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# tip_commitment_yoda: "A programmer must have the deepest commitment, the most serious mind. ~ Yoda"
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# tip_no_try: "Do. Or do not. There is no try. - Yoda"
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# tip_patience: "Patience you must have, young Padawan. - Yoda"
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# tip_documented_bug: "A documented bug is not a bug; it è una feature."
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tip_documented_bug: "A documented bug is not a bug; it è una feature."
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# tip_impossible: "It always seems impossible until it's done. - Nelson Mandela"
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# tip_talk_is_cheap: "Parlare è cheap. Mostrami il codigo. - Linus Torvalds"
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tip_talk_is_cheap: "Parlare è cheap. Mostrami il codigo. - Linus Torvalds"
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# tip_first_language: "The most disastrous thing that you can ever learn is your first programming language. - Alan Kay"
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# tip_hardware_problem: "D: Quanti programmers does it take to change a light bulb? A: None, it's a hardware problem."
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tip_hardware_problem: "D: Quanti programmers does it take to change a light bulb? A: None, it's a hardware problem."
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# tip_hofstadters_law: "Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law."
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# tip_premature_optimization: "Premature optimization is the root of all evil. - Donald Knuth"
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# tip_brute_force: "Quando in doubt, use forza bruta. - Ken Thompson"
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tip_brute_force: "Quando in doubt, use forza bruta. - Ken Thompson"
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tip_extrapolation: "Ci sono soltanto due tipi di persone: quelli che possono extrapolare da i dati incompleti..."
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# tip_superpower: "Coding is the closest thing we have to a superpower."
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# tip_control_destiny: "In real open source, you have the right to control your own destiny. - Linus Torvalds"
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@ -367,7 +367,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
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# damage_taken: "Damage Taken"
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# damage_dealt: "Damage Dealt"
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difficulty: "Difficoltà"
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# gold_collected: "Oro Collected"
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gold_collected: "Oro Collected"
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inventory:
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choose_inventory: "Equipaggiamento"
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@ -397,9 +397,9 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
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subscribe:
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# comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
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# feature1: "60+ basic livelli across 4 mondi"
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feature1: "60+ basic livelli across 4 mondi"
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# feature2: "7 powerful <strong>new heroes</strong> with unique skills!"
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# feature3: "30+ bonus livelli"
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feature3: "30+ bonus livelli"
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# feature4: "<strong>3500 bonus gems</strong> every month!"
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# feature5: "Video tutorials"
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# feature6: "Premium email support"
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@ -544,12 +544,12 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
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# cat_blurb: "Airbender"
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# josh_title: "Game Designer"
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# josh_blurb: "Floor Is Lava"
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# jose_title: "Musico"
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jose_title: "Musico"
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# jose_blurb: "Taking Off"
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# retrostyle_title: "Illustration"
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# retrostyle_blurb: "RetroStyle Games"
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# teachers:
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teachers:
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# title: "CodeCombat for Teachers"
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# preparation_title: "Preparation"
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# preparation_1: "CodeCombat is free to play for the core level progression and does not require students to sign up. We encourage teachers to"
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