mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-28 18:15:52 -05:00
Merge branch 'feature/change-supermodel-to-general-resource-loader' of https://github.com/gintau/codecombat into gintau-feature/change-supermodel-to-general-resource-loader
This commit is contained in:
commit
94e574cee8
7 changed files with 261 additions and 125 deletions
|
@ -59,14 +59,16 @@ module.exports = class LevelLoader extends CocoClass
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# Unless you specify cache:false, sometimes the browser will use a cached session
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# and players will 'lose' code
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@session.fetch({cache:false})
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@listenToOnce(@session, 'sync', @onSessionLoaded)
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session_res = @supermodel.addModelResource(@session, @session.url, {cache:false})
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session_res.load()
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if @opponentSessionID
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@opponentSession = new LevelSession()
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@opponentSession.url = "/db/level_session/#{@opponentSessionID}"
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@opponentSession.fetch()
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@listenToOnce(@opponentSession, 'sync', @onSessionLoaded)
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opponentSession_res = @supermodel.addModelResource(@opponentSession, @opponentSession.url)
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opponentSession_res.load()
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sessionsLoaded: ->
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return true if @headless
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@ -217,7 +219,7 @@ module.exports = class LevelLoader extends CocoClass
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progress: ->
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return 0 unless @level.loaded
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overallProgress = 0
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supermodelProgress = @supermodel.progress()
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supermodelProgress = @supermodel.getProgress()
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overallProgress += supermodelProgress * 0.7
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overallProgress += 0.1 if @sessionsLoaded()
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if @headless
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@ -226,6 +228,7 @@ module.exports = class LevelLoader extends CocoClass
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spriteMapProgress = if supermodelProgress is 1 then 0.2 else 0
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spriteMapProgress *= @spriteSheetsBuilt / @spriteSheetsToBuild if @spriteSheetsToBuild
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overallProgress += spriteMapProgress
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return overallProgress
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notifyProgress: ->
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@ -1,20 +1,27 @@
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class SuperModel
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module.exports = class SuperModel extends Backbone.Model
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constructor: ->
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@models = {}
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@collections = {}
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@schemas = {}
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_.extend(@, Backbone.Events)
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populateModel: (model) ->
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@mustPopulate = model
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model.saveBackups = @shouldSaveBackups(model)
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model.fetch() unless model.loaded or model.loading
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@listenToOnce(model, 'sync', @modelLoaded) unless model.loaded
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@listenToOnce(model, 'error', @modelErrored) unless model.loaded
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# model.fetch() unless model.loaded or model.loading
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# @listenToOnce(model, 'sync', @modelLoaded) unless model.loaded
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# @listenToOnce(model, 'error', @modelErrored) unless model.loaded
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url = model.url()
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@models[url] = model unless @models[url]?
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@modelLoaded(model) if model.loaded
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modelRes = @addModelResource(model, url)
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schema = model.schema()
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schemaRes = @addModelResource(schema, schema.urlRoot)
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@schemas[schema.urlRoot] = schema
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modelRes.addDependency(schemaRes.name)
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modelRes.load()
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# replace or overwrite
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shouldLoadReference: (model) -> true
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shouldLoadProjection: (model) -> false
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@ -26,24 +33,7 @@ class SuperModel
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@removeEventsFromModel(model)
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modelLoaded: (model) ->
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model.loadSchema()
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schema = model.schema()
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unless schema.loaded
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@schemas[schema.urlRoot] = schema
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return schema.once('sync', => @modelLoaded(model))
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refs = model.getReferencedModels(model.attributes, schema.attributes, '/', @shouldLoadProjection)
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refs = [] unless @mustPopulate is model or @shouldPopulate(model)
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# console.log 'Loaded', model.get('name')
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for ref, i in refs when @shouldLoadReference ref
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ref.saveBackups = @shouldSaveBackups(ref)
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refURL = ref.url()
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continue if @models[refURL]
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@models[refURL] = ref
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ref.fetch()
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@listenToOnce(ref, 'sync', @modelLoaded)
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@trigger 'loaded-one', model: model
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@trigger 'loaded-all' if @finished()
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@removeEventsFromModel(model)
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removeEventsFromModel: (model) ->
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@ -96,21 +86,218 @@ class SuperModel
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@addModel(model)
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collection
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progress: ->
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total = 0
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loaded = 0
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for model in _.values @models
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total += 1
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loaded += 1 if model.loaded
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for schema in _.values @schemas
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total += 1
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loaded += 1 if schema.loaded
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return 1.0 unless total
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return loaded / total
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finished: ->
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return @progress() == 1.0
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return ResourceManager.progress == 1.0 or Object.keys(ResourceManager.resources).length == 0
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module.exports = SuperModel
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addModelResource: (modelOrCollection, name, fetchOptions, value=1)->
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@checkName(name)
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res = new ModelResource(modelOrCollection, name, fetchOptions, value)
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@storeResource(name, res, value)
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return res
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addRequestResource: (name, jqxhrOptions, value=1)->
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@checkName(name)
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res = new RequestResource(name, jqxhrOptions, value)
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@storeResource(name, res, value)
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return res
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addSomethingResource: (name, value=1)->
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@checkName(name)
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res = new SomethingResource(name, value)
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@storeResource(name, res, value)
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return res
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checkName: (name)->
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if not name
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throw new Error('Resource name should not be empty.')
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if name in ResourceManager.resources
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throw new Error('Resource name has been used.')
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storeResource: (name, resource, value)->
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ResourceManager.resources[name] = resource
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@listenToOnce(resource, 'resource:loaded', @onResourceLoaded)
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@listenToOnce(resource, 'resource:failed', @onResourceFailed)
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ResourceManager.denom += value
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loadResources: ()->
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for name, res of ResourceManager.resources
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res.load()
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onResourceLoaded: (r)=>
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@modelLoaded(r.model)
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# Check if the model has references
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if r.constructor.name == 'ModelResource'
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model = r.model
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@addModelRefencesToLoad(model)
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@updateProgress(r)
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else
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@updateProgress(r)
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onResourceFailed: (r)=>
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@modelErrored(r.model)
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addModelRefencesToLoad: (model)->
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schema = model.schema?()
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return unless schema
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refs = model.getReferencedModels(model.attributes, schema.attributes, '/', @shouldLoadProjection)
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refs = [] unless @mustPopulate is model or @shouldPopulate(model)
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for ref, i in refs when @shouldLoadReference ref
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ref.saveBackups = @shouldSaveBackups(ref)
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refURL = ref.url()
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continue if @models[refURL]
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@models[refURL] = ref
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res = @addModelResource(ref, refURL)
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res.load()
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updateProgress: (r)=>
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ResourceManager.num += r.value
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ResourceManager.progress = ResourceManager.num / ResourceManager.denom
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@trigger('superModel:updateProgress', ResourceManager.progress)
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@trigger 'loaded-all' if @finished()
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getResource: (name)->
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return ResourceManager.resources[name]
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getProgress: ()-> return ResourceManager.progress
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# Both SuperModel and Resource access this class.
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# Set resources as static so no need to load resources multiple times when more than one view is used.
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class ResourceManager
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@num = 0
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@denom = 0
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@showing = false
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@progress = 0
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@resources: {}
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class Resource extends Backbone.Model
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constructor: (name, value=1)->
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@name = name
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@value = value
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@dependencies = []
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@isLoading = false
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@isLoaded = false
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@model = null
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@loadDeferred = null
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@value = 1
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addDependency: (name)->
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depRes = ResourceManager.resources[name]
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throw new Error('Resource not found') unless depRes
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return if (depRes.isLoaded or name == @name)
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@dependencies.push(name)
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markLoaded: ()->
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@trigger('resource:loaded', @) if not @isLoaded
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@isLoaded = true
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@isLoading = false
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markFailed: ()->
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@trigger('resource:failed', @) if not @isLoaded
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@isLoaded = false
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@isLoading = false
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load: ()->
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isReadyForLoad: ()-> return not (@isloaded and @isLoading)
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getModel: ()-> @model
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class ModelResource extends Resource
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constructor: (modelOrCollection, name, fetchOptions, value)->
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super(name, value)
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@model = modelOrCollection
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@fetchOptions = fetchOptions
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load: ()->
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return @loadDeferred.promise() if @isLoading or @isLoaded
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@isLoading = true
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@loadDeferred = $.Deferred()
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$.when.apply($, @loadDependencies())
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.then(@onLoadDependenciesSuccess, @onLoadDependenciesFailed)
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.always(()=> @isLoading = false)
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return @loadDeferred.promise()
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loadDependencies: ()->
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promises = []
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for resName in @dependencies
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dep = ResourceManager.resources[resName]
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continue if not dep.isReadyForLoad()
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promises.push(dep.load())
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return promises
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onLoadDependenciesSuccess: ()=>
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@model.fetch(@fetchOptions)
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@listenToOnce(@model, 'sync', ()=>
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@markLoaded()
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@loadDeferred.resolve(@)
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)
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@listenToOnce(@model, 'error', ()=>
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@markFailed()
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@loadDeferred.reject(@)
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)
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onLoadDependenciesFailed: ()=>
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@markFailed()
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@loadDeferred.reject(@)
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class RequestResource extends Resource
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constructor: (name, jqxhrOptions, value)->
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super(name, value)
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@model = $.ajax(jqxhrOptions)
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@jqxhrOptions = jqxhrOptions
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@loadDeferred = @model
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load: ()->
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return @loadDeferred.promise() if @isLoading or @isLoaded
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@isLoading = true
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$.when.apply($, @loadDependencies())
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.then(@onLoadDependenciesSuccess, @onLoadDependenciesFailed)
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.always(()=> @isLoading = false)
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return @loadDeferred.promise()
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loadDependencies: ()->
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promises = []
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for depName in @dependecies
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dep = ResourceManager.resources[depName]
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continue if not dep.isReadyForLoad()
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promises.push(dep.load())
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return promises
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onLoadDependenciesSuccess: ()->
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@model = $.ajax(@jqxhrOptions)
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@model.done(()=> @markLoaded()).failed(()=> @markFailed())
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onLoadDependenciesFailed: ()->
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@markFailed()
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class SomethingResource extends Resource
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constructor: (name, value)->
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super(value)
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@name = name
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@loadDeferred = $.Deferred()
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load: ()->
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return @loadDeferred.promise()
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markLoaded: ()->
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@loadDeferred.resolve()
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super()
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markFailed: ()->
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@loadDeferred.reject()
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super()
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@ -58,7 +58,7 @@ module.exports = class EditorLevelView extends View
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onLevelLoaded: ->
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@files = new DocumentFiles(@level)
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@files.fetch()
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@supermodel.addModelResource(@files, @files.url).load()
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onAllLoaded: ->
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@level.unset('nextLevel') if _.isString(@level.get('nextLevel'))
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|
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@ -56,17 +56,21 @@ module.exports = class ThangTypeEditView extends View
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@insertSubView(new ErrorView())
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)
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@thangType.fetch()
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@thangType.loadSchema()
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thang_res = @supermodel.addModelResource(@thangType, 'thang_type')
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thang_schema_res = @supermodel.addModelResource(@thangType.schema(), 'thang_type_schema')
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thang_res.addDependency('thang_type_schema')
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thang_res.load()
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@listenToOnce(@thangType.schema(), 'sync', @onThangTypeSync)
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@listenToOnce(@thangType, 'sync', @onThangTypeSync)
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@refreshAnimation = _.debounce @refreshAnimation, 500
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onThangTypeSync: ->
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return unless @thangType.loaded and ThangType.hasSchema()
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@startsLoading = false
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@files = new DocumentFiles(@thangType)
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@files.fetch()
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@supermodel.addModelResource(@files, @files.url).load()
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@render()
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getRenderData: (context={}) ->
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|
|
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@ -26,12 +26,6 @@ module.exports = class CocoView extends Backbone.View
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# load progress properties
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loadProgress:
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num: 0
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denom: 0
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showing: false
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resources: [] # models and collections
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requests: [] # jqxhr's
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somethings: [] # everything else
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progress: 0
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# Setup, Teardown
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@ -48,6 +42,10 @@ module.exports = class CocoView extends Backbone.View
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@listenToShortcuts()
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@updateProgressBar = _.debounce @updateProgressBar, 100
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# Backbone.Mediator handles subscription setup/teardown automatically
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@listenToOnce(@supermodel, 'loaded-all', ()=>@onLoaded)
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@listenToOnce(@supermodel, 'superModel:updateProgress', @updateProgress)
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super options
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destroy: ->
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|
@ -87,8 +85,13 @@ module.exports = class CocoView extends Backbone.View
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super()
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return @template if _.isString(@template)
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@$el.html @template(@getRenderData())
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if not @supermodel.finished()
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@showLoading()
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else
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@hideLoading()
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@afterRender()
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@showLoading() if @loading()
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@$el.i18n()
|
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@
|
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|
@ -103,81 +106,18 @@ module.exports = class CocoView extends Backbone.View
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context
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afterRender: ->
|
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@hideLoading()
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# Resource and request loading management for any given view
|
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addResourceToLoad: (modelOrCollection, name, value=1) ->
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res = {resource:modelOrCollection, value:value, name:name, loaded: modelOrCollection.loaded}
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@loadProgress.resources.push res
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@loadProgress.denom += value
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@listenToOnce modelOrCollection, 'sync', ()=>
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# Sprite builder only works after rendering, if callback creates sprite, we need to update progress first.
|
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res.loaded = true
|
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@updateProgress(res)
|
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|
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@listenTo modelOrCollection, 'error', @onResourceLoadFailed
|
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@updateProgress(res)
|
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|
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addRequestToLoad: (jqxhr, name, retryFunc, value=1) ->
|
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res = {request:jqxhr, value:value, name: name, retryFunc: retryFunc, loaded:false}
|
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|
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@loadProgress.requests.push res
|
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@loadProgress.denom += value
|
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|
||||
jqxhr.done ()=>
|
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res.loaded = true
|
||||
@updateProgress(res)
|
||||
|
||||
jqxhr.fail ()=>
|
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@onRequestLoadFailed(jqxhr)
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||||
|
||||
addSomethingToLoad: (name, value=1) ->
|
||||
res = {name: name, value: value, loaded: false}
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||||
|
||||
@loadProgress.somethings.push res
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||||
@loadProgress.denom += value
|
||||
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||||
@updateProgress(res)
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||||
|
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somethingLoaded: (name) ->
|
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r = _.find @loadProgress.somethings, {name: name}
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return console.error 'Could not find something called', name if not r
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||||
r.loaded = true
|
||||
@updateProgress(r)
|
||||
|
||||
loading: ->
|
||||
return false if @loaded
|
||||
for r in @loadProgress.resources
|
||||
return true if not r.resource.loaded
|
||||
for r in @loadProgress.requests
|
||||
return true if not r.request.status
|
||||
for r in @loadProgress.somethings
|
||||
return true if not r.loaded
|
||||
return false
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||||
|
||||
updateProgress: (r)=>
|
||||
console.debug 'Loaded', r.name, r.loaded
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||||
|
||||
denom = @loadProgress.denom
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||||
@loadProgress.num += r.value if r.loaded
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||||
num = @loadProgress.num
|
||||
|
||||
progress = if denom then num / denom else 0
|
||||
# sometimes the denominator isn't known from the outset, so make sure the overall progress only goes up
|
||||
updateProgress: (progress)=>
|
||||
@loadProgress.progress = progress if progress > @loadProgress.progress
|
||||
@updateProgressBar()
|
||||
@updateProgressBar(progress)
|
||||
|
||||
if num is denom
|
||||
@onLoaded()
|
||||
|
||||
updateProgressBar: =>
|
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prog = "#{parseInt(@loadProgress.progress*100)}%"
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updateProgressBar: (progress) =>
|
||||
prog = "#{parseInt(progress*100)}%"
|
||||
@$el.find('.loading-screen .progress-bar').css('width', prog)
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||||
|
||||
onLoaded: ->
|
||||
@render()
|
||||
#@render()
|
||||
|
||||
# Error handling for loading
|
||||
|
||||
|
|
|
@ -15,6 +15,7 @@ module.exports = class LevelLoadingView extends View
|
|||
tip = _.sample(tips)
|
||||
$(tip).removeClass('to-remove')
|
||||
@$el.find('.to-remove').remove()
|
||||
@hideLoading()
|
||||
|
||||
onLevelLoaderProgressChanged: (e) ->
|
||||
@progress = e.progress
|
||||
|
@ -33,7 +34,7 @@ module.exports = class LevelLoadingView extends View
|
|||
_.delay @reallyUnveil, 1000
|
||||
|
||||
reallyUnveil: =>
|
||||
return if @destroyed
|
||||
return if @destroyed or @progress < 1
|
||||
loadingDetails = @$el.find('.loading-details')
|
||||
duration = parseFloat loadingDetails.css 'transition-duration'
|
||||
loadingDetails.css 'top', -loadingDetails.outerHeight(true)
|
||||
|
|
|
@ -86,6 +86,7 @@ module.exports = class PlayLevelView extends View
|
|||
@listenToOnce(@supermodel, 'error', @onLevelLoadError)
|
||||
@saveScreenshot = _.throttle @saveScreenshot, 30000
|
||||
|
||||
@insertSubView @loadingView = new LoadingView {}
|
||||
if @isEditorPreview
|
||||
f = =>
|
||||
@supermodel.shouldSaveBackups = (model) ->
|
||||
|
@ -361,11 +362,11 @@ module.exports = class PlayLevelView extends View
|
|||
.css('transform', "rotate(#{@pointerRotation}rad) translate(-3px, #{@pointerRadialDistance}px)")
|
||||
.css('top', target_top - 50)
|
||||
.css('left', target_left - 50)
|
||||
setTimeout((=>
|
||||
setTimeout(()=>
|
||||
@animatePointer()
|
||||
clearInterval(@pointerInterval)
|
||||
@pointerInterval = setInterval(@animatePointer, 1200)
|
||||
), 1)
|
||||
, 1)
|
||||
|
||||
|
||||
animatePointer: ->
|
||||
|
|
Loading…
Reference in a new issue