From 8e3a7915de190b186060e5f23b9cdb19ba682b47 Mon Sep 17 00:00:00 2001 From: Nick Winter Date: Mon, 28 Mar 2016 15:34:19 -0700 Subject: [PATCH] No more simulations for Elemental Wars --- server/queues/scoring/getTwoGames.coffee | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/server/queues/scoring/getTwoGames.coffee b/server/queues/scoring/getTwoGames.coffee index c0852507a..35cce9486 100644 --- a/server/queues/scoring/getTwoGames.coffee +++ b/server/queues/scoring/getTwoGames.coffee @@ -80,7 +80,7 @@ getRandomSessions = (user, options, callback) -> # Sampling by level: we pick a level, then find a human and ogre session for that level, one at random, one biased towards recent submissions. #ladderLevelIDs = ['greed', 'criss-cross', 'brawlwood', 'dungeon-arena', 'gold-rush', 'sky-span'] # Let's not give any extra simulations to old ladders. -ladderLevelIDs = ['dueling-grounds', 'cavern-survival', 'multiplayer-treasure-grove', 'harrowland', 'zero-sum', 'ace-of-coders', 'wakka-maul', 'elemental-wars'] +ladderLevelIDs = ['dueling-grounds', 'cavern-survival', 'multiplayer-treasure-grove', 'harrowland', 'zero-sum', 'ace-of-coders', 'wakka-maul'] backgroundLadderLevelIDs = _.without ladderLevelIDs, 'zero-sum', 'ace-of-coders' sampleByLevel = (options, callback) -> levelID = options.levelID or _.sample(if options.background then backgroundLadderLevelIDs else ladderLevelIDs)