Added a few German translations

Added translations to de.coffee and synced them with de-DE.coffee and
de-AT.coffee.
This commit is contained in:
djsmith85 2014-08-27 11:28:23 +01:00
parent 6ff01f7deb
commit 8b80ac5c44
3 changed files with 690 additions and 690 deletions

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@ -103,11 +103,11 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
for_beginners: "Für Anfänger" for_beginners: "Für Anfänger"
multiplayer: "Mehrspieler" multiplayer: "Mehrspieler"
for_developers: "Für Entwickler" for_developers: "Für Entwickler"
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers." javascript_blurb: "Die Sprache des Web. Geeignet für die Erstellung von Webseiten, WebApps, HTML5 Spielen und Servern.."
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language." # python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
# coffeescript_blurb: "Nicer JavaScript syntax." coffeescript_blurb: "Schönere JavaScript Syntax."
# clojure_blurb: "A modern Lisp." clojure_blurb: "Ein modernes Lisp."
# lua_blurb: "Game scripting language." lua_blurb: "Skriptsprache für Spiele."
# io_blurb: "Simple but obscure." # io_blurb: "Simple but obscure."
play: play:
@ -179,7 +179,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
new_password: "Neues Passwort" new_password: "Neues Passwort"
new_password_verify: "Passwort verifizieren" new_password_verify: "Passwort verifizieren"
email_subscriptions: "Email Abonnements" email_subscriptions: "Email Abonnements"
# email_subscriptions_none: "No Email Subscriptions." email_subscriptions_none: "Keine Email Abonnements."
email_announcements: "Ankündigungen" email_announcements: "Ankündigungen"
email_announcements_description: "Erhalte regelmäßig Ankündigungen zu deinem Account." email_announcements_description: "Erhalte regelmäßig Ankündigungen zu deinem Account."
email_notifications: "Benachrichtigungen" email_notifications: "Benachrichtigungen"
@ -197,7 +197,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
error_saving: "Fehler beim Speichern" error_saving: "Fehler beim Speichern"
saved: "Änderungen gespeichert" saved: "Änderungen gespeichert"
password_mismatch: "Passwörter stimmen nicht überein." password_mismatch: "Passwörter stimmen nicht überein."
# password_repeat: "Please repeat your password." password_repeat: "Bitte wiederhole dein Passwort."
job_profile: "Jobprofil" job_profile: "Jobprofil"
job_profile_approved: "Dein Jobprofil wurde von CodeCombat freigegeben. Arbeitgeber können dieses solange einsehen, bis du es als inaktiv markiert oder wenn innerhalb von vier Wochen keine Änderung daran vorgenommen wurde." job_profile_approved: "Dein Jobprofil wurde von CodeCombat freigegeben. Arbeitgeber können dieses solange einsehen, bis du es als inaktiv markiert oder wenn innerhalb von vier Wochen keine Änderung daran vorgenommen wurde."
job_profile_explanation: "Hi! Fülle dies aus und wir melden uns bei dir bezüglich des Auffindens eines Jobs als Programmierer" job_profile_explanation: "Hi! Fülle dies aus und wir melden uns bei dir bezüglich des Auffindens eines Jobs als Programmierer"
@ -212,7 +212,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
profile_for_suffix: "" profile_for_suffix: ""
# featured: "Featured" # featured: "Featured"
# not_featured: "Not Featured" # not_featured: "Not Featured"
# looking_for: "Looking for:" looking_for: "Suche nach:"
last_updated: "zuletzt geändert:" last_updated: "zuletzt geändert:"
contact: "Kontakt" contact: "Kontakt"
# active: "Looking for interview offers now" # active: "Looking for interview offers now"
@ -359,13 +359,13 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
customize_wizard: "Bearbeite den Zauberer" customize_wizard: "Bearbeite den Zauberer"
home: "Startseite" home: "Startseite"
# stop: "Stop" # stop: "Stop"
# game_menu: "Game Menu" game_menu: "Spielmenü"
guide: "Hilfe" guide: "Hilfe"
restart: "Neustart" restart: "Neustart"
goals: "Ziele" goals: "Ziele"
# success: "Success!" success: "Erfolgreich!"
# incomplete: "Incomplete" incomplete: "Unvollständig"
# timed_out: "Ran out of time" timed_out: "Zeit abgelaufen"
# failing: "Failing" # failing: "Failing"
action_timeline: "Aktionszeitstrahl" action_timeline: "Aktionszeitstrahl"
click_to_select: "Klicke auf eine Einheit, um sie auszuwählen." click_to_select: "Klicke auf eine Einheit, um sie auszuwählen."
@ -425,7 +425,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
tip_impossible: "Es wirkt immer unmöglich bis es vollbracht ist. - Nelson Mandela" tip_impossible: "Es wirkt immer unmöglich bis es vollbracht ist. - Nelson Mandela"
tip_talk_is_cheap: "Reden ist billig. Zeig mir den Code. - Linus Torvalds" tip_talk_is_cheap: "Reden ist billig. Zeig mir den Code. - Linus Torvalds"
tip_first_language: "Das schwierigste, das du jemals lernen wirst, ist die erste Programmiersprache. - Alan Kay" tip_first_language: "Das schwierigste, das du jemals lernen wirst, ist die erste Programmiersprache. - Alan Kay"
# tip_hardware_problem: "Q: How many programmers does it take to change a light bulb? A: None, it's a hardware problem." tip_hardware_problem: "Q: Wie viele Programmierer braucht man um eine Glühbirne auszuwechseln? A: Keine, es ist ein Hardware-Problem."
time_current: "Aktuell" time_current: "Aktuell"
time_total: "Total" time_total: "Total"
time_goto: "Gehe zu" time_goto: "Gehe zu"
@ -433,19 +433,19 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# infinite_loop_reset_level: "Reset Level" # infinite_loop_reset_level: "Reset Level"
infinite_loop_comment_out: "Meinen Code auskommentieren" infinite_loop_comment_out: "Meinen Code auskommentieren"
game_menu: # game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level" choose_hero_tab: "Level neustarten"
# save_load_tab: "Save/Load" save_load_tab: "Speichere/Lade"
# options_tab: "Options" options_tab: "Optionen"
# guide_tab: "Guide" # guide_tab: "Guide"
multiplayer_tab: "Multiplayer" multiplayer_tab: "Mehrspieler"
# inventory_caption: "Equip your hero" # inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language" # choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history" # save_load_caption: "... and view history"
# options_caption: "Configure settings" options_caption: "Konfiguriere Einstellungen"
# guide_caption: "Docs and tips" # guide_caption: "Docs and tips"
# multiplayer_caption: "Play with friends!" multiplayer_caption: "Spiele mit Freunden!"
# inventory: # inventory:
# temp: "Temp" # temp: "Temp"
@ -458,9 +458,9 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# granularity_change_history: "History" # granularity_change_history: "History"
options: options:
# general_options: "General Options" general_options: "Allgemeine Einstellungen"
# music_label: "Music" music_label: "Musik"
# music_description: "Turn background music on/off." music_description: "Schalte Hintergrundmusik an/aus."
# autorun_label: "Autorun" # autorun_label: "Autorun"
# autorun_description: "Control automatic code execution." # autorun_description: "Control automatic code execution."
editor_config: "Editor Einstellungen" editor_config: "Editor Einstellungen"
@ -472,8 +472,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
editor_config_keybindings_label: "Tastenbelegung" editor_config_keybindings_label: "Tastenbelegung"
editor_config_keybindings_default: "Standard (Ace)" editor_config_keybindings_default: "Standard (Ace)"
editor_config_keybindings_description: "Fügt zusätzliche Tastenkombinationen, bekannt aus anderen Editoren, hinzu" editor_config_keybindings_description: "Fügt zusätzliche Tastenkombinationen, bekannt aus anderen Editoren, hinzu"
# editor_config_livecompletion_label: "Live Autocompletion" editor_config_livecompletion_label: "Live Auto-Vervollständigung"
# editor_config_livecompletion_description: "Displays autocomplete suggestions while typing." editor_config_livecompletion_description: "Zeigt Vorschläge der Auto-Vervollständigung an während du tippst."
editor_config_invisibles_label: "Zeige unsichtbare Zeichen" editor_config_invisibles_label: "Zeige unsichtbare Zeichen"
editor_config_invisibles_description: "Zeigt unsichtbare Zeichen wie Leertasten an." editor_config_invisibles_description: "Zeigt unsichtbare Zeichen wie Leertasten an."
editor_config_indentguides_label: "Zeige Einrückungshilfe" editor_config_indentguides_label: "Zeige Einrückungshilfe"
@ -485,9 +485,9 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# temp: "Temp" # temp: "Temp"
multiplayer: multiplayer:
multiplayer_title: "Multiplayer Einstellungen" multiplayer_title: "Mehrspieler Einstellungen"
# multiplayer_toggle: "Enable multiplayer" # multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game." multiplayer_toggle_description: "Erlaube anderen an deinem Spiel teilzunehmen."
multiplayer_link_description: "Gib diesen Link jedem, der mitmachen will." multiplayer_link_description: "Gib diesen Link jedem, der mitmachen will."
multiplayer_hint_label: "Hinweis:" multiplayer_hint_label: "Hinweis:"
multiplayer_hint: " Klick den Link, um alles auszuwählen, dann drück ⌘-C oder Strg-C um den Link zu kopieren." multiplayer_hint: " Klick den Link, um alles auszuwählen, dann drück ⌘-C oder Strg-C um den Link zu kopieren."
@ -521,7 +521,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
av_entities_active_instances_url: "Aktive Instanzen" av_entities_active_instances_url: "Aktive Instanzen"
av_entities_employer_list_url: "Arbeitgeberliste" av_entities_employer_list_url: "Arbeitgeberliste"
av_other_sub_title: "Sonstige" av_other_sub_title: "Sonstige"
# av_other_debug_base_url: "Base (for debugging base.jade)" av_other_debug_base_url: "Base (um base.jade zu debuggen)"
u_title: "Benutzerliste" u_title: "Benutzerliste"
lg_title: "Letzte Spiele" lg_title: "Letzte Spiele"
# clas: "CLAs" # clas: "CLAs"
@ -535,7 +535,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites." # thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites."
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the" # article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime." # article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites" find_us: "Finde uns auf diesen Seiten"
# contribute_to_the_project: "Contribute to the project" # contribute_to_the_project: "Contribute to the project"
editor: editor:
@ -547,8 +547,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
back: "Zurück" back: "Zurück"
revert: "Zurücksetzen" revert: "Zurücksetzen"
revert_models: "Models zurücksetzen." revert_models: "Models zurücksetzen."
# pick_a_terrain: "Pick A Terrain" pick_a_terrain: "Wähle ein Terrain"
# small: "Small" small: "Klein"
# grassy: "Grassy" # grassy: "Grassy"
fork_title: "Forke neue Version" fork_title: "Forke neue Version"
fork_creating: "Erzeuge Fork..." fork_creating: "Erzeuge Fork..."
@ -608,7 +608,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
general: general:
and: "und" and: "und"
name: "Name" name: "Name"
# date: "Date" date: "Datum"
body: "Inhalt" body: "Inhalt"
version: "Version" version: "Version"
commit_msg: "Commit Nachricht" commit_msg: "Commit Nachricht"
@ -685,20 +685,20 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
recruitment_description_suffix: "So wenn du deine Fähigkeiten entwickelt hast und zustimmst, werden wir deine besten Leistungen den tausenden Arbeitgebern demonstrieren, welche nur auf die Gelegentheit warten, dich einzustellen. Sie bezahlen uns ein bisschen, und sie bezahlen dir " recruitment_description_suffix: "So wenn du deine Fähigkeiten entwickelt hast und zustimmst, werden wir deine besten Leistungen den tausenden Arbeitgebern demonstrieren, welche nur auf die Gelegentheit warten, dich einzustellen. Sie bezahlen uns ein bisschen, und sie bezahlen dir "
recruitment_description_italic: "jede Menge" recruitment_description_italic: "jede Menge"
recruitment_description_ending: ", die Seite bleibt kostenlos und jeder ist glücklich. So der Plan." recruitment_description_ending: ", die Seite bleibt kostenlos und jeder ist glücklich. So der Plan."
# copyrights_title: "Copyrights and Licenses" copyrights_title: "Copyrights und Lizenzen"
# contributor_title: "Contributor License Agreement" # contributor_title: "Contributor License Agreement"
# contributor_description_prefix: "All contributions, both on the site and on our GitHub repository, are subject to our" # contributor_description_prefix: "All contributions, both on the site and on our GitHub repository, are subject to our"
# cla_url: "CLA" # cla_url: "CLA"
# contributor_description_suffix: "to which you should agree before contributing." # contributor_description_suffix: "to which you should agree before contributing."
# code_title: "Code - MIT" # code_title: "Code - MIT"
# code_description_prefix: "All code owned by CodeCombat or hosted on codecombat.com, both in the GitHub repository or in the codecombat.com database, is licensed under the" # code_description_prefix: "All code owned by CodeCombat or hosted on codecombat.com, both in the GitHub repository or in the codecombat.com database, is licensed under the"
# mit_license_url: "MIT license" mit_license_url: "MIT Lizenz"
# code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels." # code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels."
# art_title: "Art/Music - Creative Commons " # art_title: "Art/Music - Creative Commons "
# art_description_prefix: "All common content is available under the" # art_description_prefix: "All common content is available under the"
# cc_license_url: "Creative Commons Attribution 4.0 International License" # cc_license_url: "Creative Commons Attribution 4.0 International License"
# art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:" # art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:"
# art_music: "Music" art_music: "Musik"
# art_sound: "Sound" # art_sound: "Sound"
# art_artwork: "Artwork" # art_artwork: "Artwork"
# art_sprites: "Sprites" # art_sprites: "Sprites"
@ -733,7 +733,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."
# archmage_introduction: "One of the best parts about building games is they synthesize so many different things. Graphics, sound, real-time networking, social networking, and of course many of the more common aspects of programming, from low-level database management, and server administration to user facing design and interface building. There's a lot to do, and if you're an experienced programmer with a hankering to really dive into the nitty-gritty of CodeCombat, this class might be for you. We would love to have your help building the best programming game ever." # archmage_introduction: "One of the best parts about building games is they synthesize so many different things. Graphics, sound, real-time networking, social networking, and of course many of the more common aspects of programming, from low-level database management, and server administration to user facing design and interface building. There's a lot to do, and if you're an experienced programmer with a hankering to really dive into the nitty-gritty of CodeCombat, this class might be for you. We would love to have your help building the best programming game ever."
# class_attributes: "Class Attributes" class_attributes: "Klassenattribute"
# archmage_attribute_1_pref: "Knowledge in " # archmage_attribute_1_pref: "Knowledge in "
# archmage_attribute_1_suf: ", or a desire to learn. Most of our code is in this language. If you're a fan of Ruby or Python, you'll feel right at home. It's JavaScript, but with a nicer syntax." # archmage_attribute_1_suf: ", or a desire to learn. Most of our code is in this language. If you're a fan of Ruby or Python, you'll feel right at home. It's JavaScript, but with a nicer syntax."
# archmage_attribute_2: "Some experience in programming and personal initiative. We'll help you get oriented, but we can't spend much time training you." # archmage_attribute_2: "Some experience in programming and personal initiative. We'll help you get oriented, but we can't spend much time training you."
@ -865,8 +865,8 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# fight: "Fight!" # fight: "Fight!"
# watch_victory: "Watch your victory" # watch_victory: "Watch your victory"
# defeat_the: "Defeat the" # defeat_the: "Defeat the"
# tournament_ends: "Tournament ends" tournament_ends: "Turnier endet"
# tournament_ended: "Tournament ended" tournament_ended: "Turnier beendet"
tournament_rules: "Turnier-Regeln" tournament_rules: "Turnier-Regeln"
# tournament_blurb: "Write code, collect gold, build armies, crush foes, win prizes, and upgrade your career in our $40,000 Greed tournament! Check out the details" # tournament_blurb: "Write code, collect gold, build armies, crush foes, win prizes, and upgrade your career in our $40,000 Greed tournament! Check out the details"
# tournament_blurb_criss_cross: "Win bids, construct paths, outwit opponents, grab gems, and upgrade your career in our Criss-Cross tournament! Check out the details" # tournament_blurb_criss_cross: "Win bids, construct paths, outwit opponents, grab gems, and upgrade your career in our Criss-Cross tournament! Check out the details"
@ -875,7 +875,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
winners: "Gewinner" winners: "Gewinner"
ladder_prizes: ladder_prizes:
title: "Turnier Preise" title: "Turnierpreise"
# blurb_1: "These prizes will be awarded according to" # blurb_1: "These prizes will be awarded according to"
# blurb_2: "the tournament rules" # blurb_2: "the tournament rules"
# blurb_3: "to the top human and ogre players." # blurb_3: "to the top human and ogre players."
@ -938,9 +938,9 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
document: "Dokument" document: "Dokument"
sprite_sheet: "Sprite Sheet" sprite_sheet: "Sprite Sheet"
candidate_sessions: "Kandidat-Sessions" candidate_sessions: "Kandidat-Sessions"
# user_remark: "User Remark" user_remark: "Benutzerkommentar"
# versions: "Versions" versions: "Versionen"
# items: "Items" items: "Gegenstände"
delta: delta:
added: "hinzugefügt" added: "hinzugefügt"
@ -948,15 +948,15 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
deleted: "gelöscht" deleted: "gelöscht"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH" merge_conflict_with: "MERGE KONFLIKT MIT"
# no_changes: "No Changes" no_changes: "Keine Änderungen"
# user: # user:
# stats: "Stats" # stats: "Stats"
# singleplayer_title: "Singleplayer Levels" singleplayer_title: "Einzelspieler Levels"
# multiplayer_title: "Multiplayer Levels" multiplayer_title: "Mehrspieler Levels"
# achievements_title: "Achievements" # achievements_title: "Achievements"
# last_played: "Last Played" last_played: "Zuletzt gespielt"
# status: "Status" # status: "Status"
# status_completed: "Completed" # status_completed: "Completed"
# status_unfinished: "Unfinished" # status_unfinished: "Unfinished"

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@ -103,11 +103,11 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
for_beginners: "Für Anfänger" for_beginners: "Für Anfänger"
multiplayer: "Mehrspieler" multiplayer: "Mehrspieler"
for_developers: "Für Entwickler" for_developers: "Für Entwickler"
# javascript_blurb: "The language of the web. Great for writing websites, web apps, HTML5 games, and servers." javascript_blurb: "Die Sprache des Web. Geeignet für die Erstellung von Webseiten, WebApps, HTML5 Spielen und Servern.."
# python_blurb: "Simple yet powerful, Python is a great general purpose programming language." # python_blurb: "Simple yet powerful, Python is a great general purpose programming language."
# coffeescript_blurb: "Nicer JavaScript syntax." coffeescript_blurb: "Schönere JavaScript Syntax."
# clojure_blurb: "A modern Lisp." clojure_blurb: "Ein modernes Lisp."
# lua_blurb: "Game scripting language." lua_blurb: "Skriptsprache für Spiele."
# io_blurb: "Simple but obscure." # io_blurb: "Simple but obscure."
play: play:
@ -179,7 +179,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
new_password: "Neues Passwort" new_password: "Neues Passwort"
new_password_verify: "Passwort verifizieren" new_password_verify: "Passwort verifizieren"
email_subscriptions: "Email Abonnements" email_subscriptions: "Email Abonnements"
# email_subscriptions_none: "No Email Subscriptions." email_subscriptions_none: "Keine Email Abonnements."
email_announcements: "Ankündigungen" email_announcements: "Ankündigungen"
email_announcements_description: "Erhalte regelmäßig Ankündigungen zu deinem Account." email_announcements_description: "Erhalte regelmäßig Ankündigungen zu deinem Account."
email_notifications: "Benachrichtigungen" email_notifications: "Benachrichtigungen"
@ -197,7 +197,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
error_saving: "Fehler beim Speichern" error_saving: "Fehler beim Speichern"
saved: "Änderungen gespeichert" saved: "Änderungen gespeichert"
password_mismatch: "Passwörter stimmen nicht überein." password_mismatch: "Passwörter stimmen nicht überein."
# password_repeat: "Please repeat your password." password_repeat: "Bitte wiederhole dein Passwort."
job_profile: "Jobprofil" job_profile: "Jobprofil"
job_profile_approved: "Dein Jobprofil wurde von CodeCombat freigegeben. Arbeitgeber können dieses solange einsehen, bis du es als inaktiv markiert oder wenn innerhalb von vier Wochen keine Änderung daran vorgenommen wurde." job_profile_approved: "Dein Jobprofil wurde von CodeCombat freigegeben. Arbeitgeber können dieses solange einsehen, bis du es als inaktiv markiert oder wenn innerhalb von vier Wochen keine Änderung daran vorgenommen wurde."
job_profile_explanation: "Hi! Fülle dies aus und wir melden uns bei dir bezüglich des Auffindens eines Jobs als Programmierer" job_profile_explanation: "Hi! Fülle dies aus und wir melden uns bei dir bezüglich des Auffindens eines Jobs als Programmierer"
@ -212,7 +212,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
profile_for_suffix: "" profile_for_suffix: ""
# featured: "Featured" # featured: "Featured"
# not_featured: "Not Featured" # not_featured: "Not Featured"
# looking_for: "Looking for:" looking_for: "Suche nach:"
last_updated: "zuletzt geändert:" last_updated: "zuletzt geändert:"
contact: "Kontakt" contact: "Kontakt"
# active: "Looking for interview offers now" # active: "Looking for interview offers now"
@ -359,13 +359,13 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
customize_wizard: "Bearbeite den Zauberer" customize_wizard: "Bearbeite den Zauberer"
home: "Startseite" home: "Startseite"
# stop: "Stop" # stop: "Stop"
# game_menu: "Game Menu" game_menu: "Spielmenü"
guide: "Hilfe" guide: "Hilfe"
restart: "Neustart" restart: "Neustart"
goals: "Ziele" goals: "Ziele"
# success: "Success!" success: "Erfolgreich!"
# incomplete: "Incomplete" incomplete: "Unvollständig"
# timed_out: "Ran out of time" timed_out: "Zeit abgelaufen"
# failing: "Failing" # failing: "Failing"
action_timeline: "Aktionszeitstrahl" action_timeline: "Aktionszeitstrahl"
click_to_select: "Klicke auf eine Einheit, um sie auszuwählen." click_to_select: "Klicke auf eine Einheit, um sie auszuwählen."
@ -425,7 +425,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
tip_impossible: "Es wirkt immer unmöglich bis es vollbracht ist. - Nelson Mandela" tip_impossible: "Es wirkt immer unmöglich bis es vollbracht ist. - Nelson Mandela"
tip_talk_is_cheap: "Reden ist billig. Zeig mir den Code. - Linus Torvalds" tip_talk_is_cheap: "Reden ist billig. Zeig mir den Code. - Linus Torvalds"
tip_first_language: "Das schwierigste, das du jemals lernen wirst, ist die erste Programmiersprache. - Alan Kay" tip_first_language: "Das schwierigste, das du jemals lernen wirst, ist die erste Programmiersprache. - Alan Kay"
# tip_hardware_problem: "Q: How many programmers does it take to change a light bulb? A: None, it's a hardware problem." tip_hardware_problem: "Q: Wie viele Programmierer braucht man um eine Glühbirne auszuwechseln? A: Keine, es ist ein Hardware-Problem."
time_current: "Aktuell" time_current: "Aktuell"
time_total: "Total" time_total: "Total"
time_goto: "Gehe zu" time_goto: "Gehe zu"
@ -435,17 +435,17 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
# game_menu: # game_menu:
# inventory_tab: "Inventory" # inventory_tab: "Inventory"
# choose_hero_tab: "Restart Level" choose_hero_tab: "Level neustarten"
# save_load_tab: "Save/Load" save_load_tab: "Speichere/Lade"
# options_tab: "Options" options_tab: "Optionen"
# guide_tab: "Guide" # guide_tab: "Guide"
# multiplayer_tab: "Multiplayer" multiplayer_tab: "Mehrspieler"
# inventory_caption: "Equip your hero" # inventory_caption: "Equip your hero"
# choose_hero_caption: "Choose hero, language" # choose_hero_caption: "Choose hero, language"
# save_load_caption: "... and view history" # save_load_caption: "... and view history"
# options_caption: "Configure settings" options_caption: "Konfiguriere Einstellungen"
# guide_caption: "Docs and tips" # guide_caption: "Docs and tips"
# multiplayer_caption: "Play with friends!" multiplayer_caption: "Spiele mit Freunden!"
# inventory: # inventory:
# temp: "Temp" # temp: "Temp"
@ -458,9 +458,9 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
# granularity_change_history: "History" # granularity_change_history: "History"
options: options:
# general_options: "General Options" general_options: "Allgemeine Einstellungen"
# music_label: "Music" music_label: "Musik"
# music_description: "Turn background music on/off." music_description: "Schalte Hintergrundmusik an/aus."
# autorun_label: "Autorun" # autorun_label: "Autorun"
# autorun_description: "Control automatic code execution." # autorun_description: "Control automatic code execution."
editor_config: "Editor Einstellungen" editor_config: "Editor Einstellungen"
@ -472,8 +472,8 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
editor_config_keybindings_label: "Tastenbelegung" editor_config_keybindings_label: "Tastenbelegung"
editor_config_keybindings_default: "Standard (Ace)" editor_config_keybindings_default: "Standard (Ace)"
editor_config_keybindings_description: "Fügt zusätzliche Tastenkombinationen, bekannt aus anderen Editoren, hinzu" editor_config_keybindings_description: "Fügt zusätzliche Tastenkombinationen, bekannt aus anderen Editoren, hinzu"
# editor_config_livecompletion_label: "Live Autocompletion" editor_config_livecompletion_label: "Live Auto-Vervollständigung"
# editor_config_livecompletion_description: "Displays autocomplete suggestions while typing." editor_config_livecompletion_description: "Zeigt Vorschläge der Auto-Vervollständigung an während du tippst."
editor_config_invisibles_label: "Zeige unsichtbare Zeichen" editor_config_invisibles_label: "Zeige unsichtbare Zeichen"
editor_config_invisibles_description: "Zeigt unsichtbare Zeichen wie Leertasten an." editor_config_invisibles_description: "Zeigt unsichtbare Zeichen wie Leertasten an."
editor_config_indentguides_label: "Zeige Einrückungshilfe" editor_config_indentguides_label: "Zeige Einrückungshilfe"
@ -485,9 +485,9 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
# temp: "Temp" # temp: "Temp"
multiplayer: multiplayer:
multiplayer_title: "Multiplayer Einstellungen" multiplayer_title: "Mehrspieler Einstellungen"
# multiplayer_toggle: "Enable multiplayer" # multiplayer_toggle: "Enable multiplayer"
# multiplayer_toggle_description: "Allow others to join your game." multiplayer_toggle_description: "Erlaube anderen an deinem Spiel teilzunehmen."
multiplayer_link_description: "Gib diesen Link jedem, der mitmachen will." multiplayer_link_description: "Gib diesen Link jedem, der mitmachen will."
multiplayer_hint_label: "Hinweis:" multiplayer_hint_label: "Hinweis:"
multiplayer_hint: " Klick den Link, um alles auszuwählen, dann drück ⌘-C oder Strg-C um den Link zu kopieren." multiplayer_hint: " Klick den Link, um alles auszuwählen, dann drück ⌘-C oder Strg-C um den Link zu kopieren."
@ -521,7 +521,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
av_entities_active_instances_url: "Aktive Instanzen" av_entities_active_instances_url: "Aktive Instanzen"
av_entities_employer_list_url: "Arbeitgeberliste" av_entities_employer_list_url: "Arbeitgeberliste"
av_other_sub_title: "Sonstige" av_other_sub_title: "Sonstige"
# av_other_debug_base_url: "Base (for debugging base.jade)" av_other_debug_base_url: "Base (um base.jade zu debuggen)"
u_title: "Benutzerliste" u_title: "Benutzerliste"
lg_title: "Letzte Spiele" lg_title: "Letzte Spiele"
# clas: "CLAs" # clas: "CLAs"
@ -535,7 +535,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
# thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites." # thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites."
# article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the" # article_editor_prefix: "See a mistake in some of our docs? Want to make some instructions for your own creations? Check out the"
# article_editor_suffix: "and help CodeCombat players get the most out of their playtime." # article_editor_suffix: "and help CodeCombat players get the most out of their playtime."
# find_us: "Find us on these sites" find_us: "Finde uns auf diesen Seiten"
# contribute_to_the_project: "Contribute to the project" # contribute_to_the_project: "Contribute to the project"
editor: editor:
@ -547,8 +547,8 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
back: "Zurück" back: "Zurück"
revert: "Zurücksetzen" revert: "Zurücksetzen"
revert_models: "Models zurücksetzen." revert_models: "Models zurücksetzen."
# pick_a_terrain: "Pick A Terrain" pick_a_terrain: "Wähle ein Terrain"
# small: "Small" small: "Klein"
# grassy: "Grassy" # grassy: "Grassy"
fork_title: "Forke neue Version" fork_title: "Forke neue Version"
fork_creating: "Erzeuge Fork..." fork_creating: "Erzeuge Fork..."
@ -608,7 +608,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
general: general:
and: "und" and: "und"
name: "Name" name: "Name"
# date: "Date" date: "Datum"
body: "Inhalt" body: "Inhalt"
version: "Version" version: "Version"
commit_msg: "Commit Nachricht" commit_msg: "Commit Nachricht"
@ -685,20 +685,20 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
recruitment_description_suffix: "So wenn du deine Fähigkeiten entwickelt hast und zustimmst, werden wir deine besten Leistungen den tausenden Arbeitgebern demonstrieren, welche nur auf die Gelegentheit warten, dich einzustellen. Sie bezahlen uns ein bisschen, und sie bezahlen dir " recruitment_description_suffix: "So wenn du deine Fähigkeiten entwickelt hast und zustimmst, werden wir deine besten Leistungen den tausenden Arbeitgebern demonstrieren, welche nur auf die Gelegentheit warten, dich einzustellen. Sie bezahlen uns ein bisschen, und sie bezahlen dir "
recruitment_description_italic: "jede Menge" recruitment_description_italic: "jede Menge"
recruitment_description_ending: ", die Seite bleibt kostenlos und jeder ist glücklich. So der Plan." recruitment_description_ending: ", die Seite bleibt kostenlos und jeder ist glücklich. So der Plan."
# copyrights_title: "Copyrights and Licenses" copyrights_title: "Copyrights und Lizenzen"
# contributor_title: "Contributor License Agreement" # contributor_title: "Contributor License Agreement"
# contributor_description_prefix: "All contributions, both on the site and on our GitHub repository, are subject to our" # contributor_description_prefix: "All contributions, both on the site and on our GitHub repository, are subject to our"
# cla_url: "CLA" # cla_url: "CLA"
# contributor_description_suffix: "to which you should agree before contributing." # contributor_description_suffix: "to which you should agree before contributing."
# code_title: "Code - MIT" # code_title: "Code - MIT"
# code_description_prefix: "All code owned by CodeCombat or hosted on codecombat.com, both in the GitHub repository or in the codecombat.com database, is licensed under the" # code_description_prefix: "All code owned by CodeCombat or hosted on codecombat.com, both in the GitHub repository or in the codecombat.com database, is licensed under the"
# mit_license_url: "MIT license" mit_license_url: "MIT Lizenz"
# code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels." # code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels."
# art_title: "Art/Music - Creative Commons " # art_title: "Art/Music - Creative Commons "
# art_description_prefix: "All common content is available under the" # art_description_prefix: "All common content is available under the"
# cc_license_url: "Creative Commons Attribution 4.0 International License" # cc_license_url: "Creative Commons Attribution 4.0 International License"
# art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:" # art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:"
# art_music: "Music" art_music: "Musik"
# art_sound: "Sound" # art_sound: "Sound"
# art_artwork: "Artwork" # art_artwork: "Artwork"
# art_sprites: "Sprites" # art_sprites: "Sprites"
@ -733,7 +733,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
# alert_account_message: "To subscribe for class emails, you'll need to be logged in first." # alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
# archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever." # archmage_summary: "Interested in working on game graphics, user interface design, database and server organization, multiplayer networking, physics, sound, or game engine performance? Want to help build a game to help other people learn what you are good at? We have a lot to do and if you are an experienced programmer and want to develop for CodeCombat, this class is for you. We would love your help building the best programming game ever."
# archmage_introduction: "One of the best parts about building games is they synthesize so many different things. Graphics, sound, real-time networking, social networking, and of course many of the more common aspects of programming, from low-level database management, and server administration to user facing design and interface building. There's a lot to do, and if you're an experienced programmer with a hankering to really dive into the nitty-gritty of CodeCombat, this class might be for you. We would love to have your help building the best programming game ever." # archmage_introduction: "One of the best parts about building games is they synthesize so many different things. Graphics, sound, real-time networking, social networking, and of course many of the more common aspects of programming, from low-level database management, and server administration to user facing design and interface building. There's a lot to do, and if you're an experienced programmer with a hankering to really dive into the nitty-gritty of CodeCombat, this class might be for you. We would love to have your help building the best programming game ever."
# class_attributes: "Class Attributes" class_attributes: "Klassenattribute"
# archmage_attribute_1_pref: "Knowledge in " # archmage_attribute_1_pref: "Knowledge in "
# archmage_attribute_1_suf: ", or a desire to learn. Most of our code is in this language. If you're a fan of Ruby or Python, you'll feel right at home. It's JavaScript, but with a nicer syntax." # archmage_attribute_1_suf: ", or a desire to learn. Most of our code is in this language. If you're a fan of Ruby or Python, you'll feel right at home. It's JavaScript, but with a nicer syntax."
# archmage_attribute_2: "Some experience in programming and personal initiative. We'll help you get oriented, but we can't spend much time training you." # archmage_attribute_2: "Some experience in programming and personal initiative. We'll help you get oriented, but we can't spend much time training you."
@ -938,9 +938,9 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
document: "Dokument" document: "Dokument"
sprite_sheet: "Sprite Sheet" sprite_sheet: "Sprite Sheet"
candidate_sessions: "Kandidat-Sessions" candidate_sessions: "Kandidat-Sessions"
# user_remark: "User Remark" user_remark: "Benutzerkommentar"
# versions: "Versions" versions: "Versionen"
# items: "Items" items: "Gegenstände"
delta: delta:
added: "hinzugefügt" added: "hinzugefügt"
@ -948,15 +948,15 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
deleted: "gelöscht" deleted: "gelöscht"
# moved_index: "Moved Index" # moved_index: "Moved Index"
# text_diff: "Text Diff" # text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH" merge_conflict_with: "MERGE KONFLIKT MIT"
# no_changes: "No Changes" no_changes: "Keine Änderungen"
# user: # user:
# stats: "Stats" # stats: "Stats"
# singleplayer_title: "Singleplayer Levels" singleplayer_title: "Einzelspieler Levels"
# multiplayer_title: "Multiplayer Levels" multiplayer_title: "Mehrspieler Levels"
# achievements_title: "Achievements" # achievements_title: "Achievements"
# last_played: "Last Played" last_played: "Zuletzt gespielt"
# status: "Status" # status: "Status"
# status_completed: "Completed" # status_completed: "Completed"
# status_unfinished: "Unfinished" # status_unfinished: "Unfinished"