Update nl-BE.coffee

This commit is contained in:
WardLanssens 2015-10-29 15:18:50 +01:00
parent 066d6e7fc1
commit 8acaa80397

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@ -19,10 +19,10 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
editor: "Editor"
blog: "Blog"
forum: "Forum"
# account: "Account"
account: "Account"
profile: "Profiel"
# stats: "Stats"
# code: "Code"
stats: "Statistiekens"
code: "Code"
admin: "Administrator" # Only shows up when you are an admin
home: "Home"
contribute: "Bijdragen"
@ -52,7 +52,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
spectate: "Toeschouwen" # Ladder page
players: "Spelers" # Hover over a level on /play
hours_played: "Gespeelde uren" # Hover over a level on /play
# items: "Items" # Tooltip on item shop button from /play
items: "Items" # Tooltip on item shop button from /play
unlock: "Ontsluit" # For purchasing items and heroes
confirm: "Bevestig"
owned: "In bezit" # For items you own
@ -67,16 +67,16 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# poll: "Poll" # Tooltip on poll button from /play
next: "Volgende" # Go from choose hero to choose inventory before playing a level
change_hero: "Held wisselen" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items"
choose_inventory: "Items dragen"
buy_gems: "Koop juwelen"
# subscription_required: "Subscription Required"
subscription_required: "Abbonement vereist"
anonymous: "Anonieme speler"
level_difficulty: "Moeilijkheidsgraad: "
campaign_beginner: "Beginnercampagne"
# awaiting_levels_adventurer_prefix: "We release new levels every week."
# awaiting_levels_adventurer: "Sign up as an Adventurer"
# awaiting_levels_adventurer_suffix: "to be the first to play new levels."
# adjust_volume: "Adjust volume"
awaiting_levels_adventurer_prefix: "Iedere week komen er nieuwe levels bij."
awaiting_levels_adventurer: "Registreer je als Avonturier"
awaiting_levels_adventurer_suffix: "en wees de eerste om de nieuwe levels te spelen."
adjust_volume: "Volume aanpassen"
campaign_multiplayer: "Multiplayer Arena's"
campaign_multiplayer_description: "... waarin je direct tegen andere spelers speelt."
# campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
@ -84,10 +84,10 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# share_progress_modal:
# blurb: "Youre making great progress! Tell your parent how much you've learned with CodeCombat."
# email_invalid: "Email address invalid."
email_invalid: "Ongeldig e-mailadres."
# form_blurb: "Enter your parent's email below and well show them!"
# form_label: "Email Address"
# placeholder: "email address"
form_label: "E-mail-adress"
placeholder: "e-mail adress"
# title: "Excellent Work, Apprentice"
login:
@ -98,9 +98,9 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
forgot_password: "Paswoord vergeten?"
# authenticate_gplus: "Authenticate G+"
# load_profile: "Load G+ Profile"
# finishing: "Finishing"
# sign_in_with_facebook: "Sign in with Facebook"
# sign_in_with_gplus: "Sign in with G+"
finishing: "Voltooien"
sign_in_with_facebook: "Inloggen met Facebook"
sign_in_with_gplus: "Inloggen met G+"
signup_switch: "Account aanmaken?"
signup:
@ -126,8 +126,8 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
books: "Boeken"
common:
# back: "Back" # When used as an action verb, like "Navigate backward"
# continue: "Continue" # When used as an action verb, like "Continue forward"
back: "Terug" # When used as an action verb, like "Navigate backward"
continue: "Verder gaan" # When used as an action verb, like "Continue forward"
loading: "Bezig met laden..."
saving: "Opslaan..."
sending: "Verzenden..."
@ -140,19 +140,19 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
fork: "Fork"
play: "Spelen" # When used as an action verb, like "Play next level"
retry: "Probeer opnieuw"
# actions: "Actions"
# info: "Info"
# help: "Help"
actions: "Acties"
info: "Info"
help: "Help"
watch: "Kijk"
unwatch: "Niet kijken"
# submit_patch: "Submit Patch"
# submit_changes: "Submit Changes"
# save_changes: "Save Changes"
save_changes: "Wijzigingen Opslaan"
general:
and: "en"
name: "Naam"
# date: "Date"
date: "Datum"
body: "Inhoud"
version: "Versie"
# pending: "Pending"
@ -166,11 +166,11 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
version_history: "Versie geschiedenis"
version_history_for: "Versie geschiedenis voor: "
# select_changes: "Select two changes below to see the difference."
# undo_prefix: "Undo"
# undo_shortcut: "(Ctrl+Z)"
# redo_prefix: "Redo"
# redo_shortcut: "(Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
undo_prefix: "Ongedaan maken"
undo_shortcut: "(Ctrl+Z)"
redo_prefix: "Opnieuw gedaan maken"
redo_shortcut: "(Ctrl+Shift+Z)"
play_preview: "Preview van huidig level spelen."
result: "Resultaat"
results: "Resultaten"
description: "Beschrijving"
@ -192,7 +192,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
medium: "Medium"
hard: "Moeilijk"
player: "Speler"
# player_level: "Level" # Like player level 5, not like level: Dungeons of Kithgard
player_level: "Level" # Like player level 5, not like level: Dungeons of Kithgard
# warrior: "Warrior"
# ranger: "Ranger"
# wizard: "Wizard"
@ -205,7 +205,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
hour: "uur"
hours: "uren"
day: "dag"
days: "dageb"
days: "dagen" #dageb was wrong.
week: "week"
weeks: "weken"
month: "maand"
@ -216,9 +216,9 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
play_level:
done: "Klaar"
home: "Home" # Not used any more, will be removed soon.
# level: "Level" # Like "Level: Dungeons of Kithgard"
level: "Level" # Like "Level: Dungeons of Kithgard"
skip: "Sla over"
# game_menu: "Game Menu"
game_menu: "Spelmenu"
guide: "Handleiding"
restart: "Herstarten"
goals: "Doelen"
@ -252,7 +252,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
victory_hour_of_code_done_yes: "Ja, ik ben klaar met mijn Hour of Code!"
victory_experience_gained: "XP verdiend"
victory_gems_gained: "Juwelen verdiend"
# victory_new_item: "New Item"
victory_new_item: "Nieuw Item"
# victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
# victory_become_a_viking: "Become a Viking"
guide_title: "Handleiding"
@ -278,15 +278,15 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
loading_ready: "Klaar!"
# loading_start: "Start Level"
# problem_alert_title: "Fix Your Code"
# problem_alert_help: "Help"
problem_alert_help: "Help"
time_current: "Nu:"
time_total: "Maximum:"
time_goto: "Ga naar:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
infinite_loop_title: "Oneindige Lus Gedetecteerd"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
check_dev_console_link: "(instructies)"
infinite_loop_try_again: "Probeer opnieuw"
infinite_loop_reset_level: "Level resetten"
infinite_loop_comment_out: "Mijn code weg commentariëren"
@ -323,13 +323,13 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
tip_extrapolation: "Er zijn maar 2 soorten van mensen: those that can extrapolate from incomplete data..."
# tip_superpower: "Coding is the closest thing we have to a superpower."
# tip_control_destiny: "In real open source, you have the right to control your own destiny. - Linus Torvalds"
# tip_no_code: "No code is faster than no code."
# tip_code_never_lies: "Code never lies, comments sometimes do. — Ron Jeffries"
# tip_reusable_software: "Before software can be reusable it first has to be usable."
tip_no_code: "Er is geen code sneller dan geen code."
tip_code_never_lies: "Code liegt nooit, commentaar soms. — Ron Jeffries"
tip_reusable_software: "Voor software herbruikbaar kan zijn, moet ze eerst bruikbaar zijn."
# tip_optimization_operator: "Every language has an optimization operator. In most languages that operator is //"
# tip_lines_of_code: "Measuring programming progress by lines of code is like measuring aircraft building progress by weight. — Bill Gates"
# tip_source_code: "I want to change the world but they would not give me the source code."
# tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann"
tip_source_code: "Ik wil de wereld veranderen, maar ze willen me de broncode niet geven."
tip_javascript_java: "Java staat tot JavaScript zoals een Auto tot een Automaat. - Chris Heilmann" #automaat instead of carpet: joke lost in tranlation
# tip_move_forward: "Whatever you do, keep moving forward. - Martin Luther King Jr."
# tip_google: "Have a problem you can't solve? Google it!"
# tip_adding_evil: "Adding a pinch of evil."
@ -346,9 +346,9 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
options_tab: "Opties"
guide_tab: "Gids"
# guide_video_tutorial: "Video Tutorial"
# guide_tips: "Tips"
guide_tips: "Tips"
multiplayer_tab: "Multiplayer"
# auth_tab: "Sign Up"
auth_tab: "Registreren"
inventory_caption: "Rust je held uit"
choose_hero_caption: "Kies held, taal"
save_load_caption: "... en bekijk geschiedenis"
@ -357,15 +357,15 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
multiplayer_caption: "Speel met vrienden!"
auth_caption: "Bewaar je vooruitgang."
# leaderboard:
leaderboard:
# leaderboard: "Leaderboard"
# view_other_solutions: "View Leaderboards"
# scores: "Scores"
# top_players: "Top Players by"
# day: "Today"
# week: "This Week"
# all: "All-Time"
# time: "Time"
day: "Vandaag"
week: "Deze Week"
all: "Ooit"
time: "Tijd"
# damage_taken: "Damage Taken"
# damage_dealt: "Damage Dealt"
# difficulty: "Difficulty"
@ -406,14 +406,14 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# feature5: "Video tutorials"
# feature6: "Premium email support"
# feature7: "Private <strong>Clans</strong>"
# free: "Free"
# month: "month"
# subscribe_title: "Subscribe"
# unsubscribe: "Unsubscribe"
# confirm_unsubscribe: "Confirm Unsubscribe"
free: "Gratis"
month: "maand"
subscribe_title: "Registreren"
unsubscribe: "Deregistreren"
confirm_unsubscribe: "Bevestig deregistratie"
# never_mind: "Never Mind, I Still Love You"
# thank_you_months_prefix: "Thank you for supporting us these last"
# thank_you_months_suffix: "months."
thank_you_months_prefix: "Bedankt om ons te steunen in de voorbije"
thank_you_months_suffix: "maanden."
# thank_you: "Thank you for supporting CodeCombat."
# sorry_to_see_you_go: "Sorry to see you go! Please let us know what we could have done better."
# unsubscribe_feedback_placeholder: "O, what have we done?"