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Update es-419.coffee
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1 changed files with 12 additions and 12 deletions
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@ -1060,25 +1060,25 @@ module.exports = nativeDescription: "Español (América Latina)", englishDescrip
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cost_description: "CodeCombat es gratuito para todos sus niveles principales, con una suscripción de $9.99 USD/mes con acceso a niveles adicionales y un bonus de 3500 gemas cada mes. Puedes cancelar con un click y ofrecemos una garantía del 100%."
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cost_description: "CodeCombat es gratuito para todos sus niveles principales, con una suscripción de $9.99 USD/mes con acceso a niveles adicionales y un bonus de 3500 gemas cada mes. Puedes cancelar con un click y ofrecemos una garantía del 100%."
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copyrights_title: "Derechos y Licencias"
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copyrights_title: "Derechos y Licencias"
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contributor_title: "Contributor License Agreement"
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contributor_title: "Contributor License Agreement"
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# contributor_description_prefix: "All contributions, both on the site and on our GitHub repository, are subject to our"
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contributor_description_prefix: "Todas las Contribuciones, tanto en el website como en nuestro Repositorio GitHub, estan sujetos a nuestra aprobación."
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# cla_url: "CLA"
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# cla_url: "CLA"
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# contributor_description_suffix: "to which you should agree before contributing."
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# contributor_description_suffix: "to which you should agree before contributing."
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# code_title: "Code - MIT"
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code_title: "Código - MIT"
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# code_description_prefix: "All code owned by CodeCombat or hosted on codecombat.com, both in the GitHub repository or in the codecombat.com database, is licensed under the"
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code_description_prefix: "Todo el código pertenece a CodeCombat u hospedado en codecombat.com, sea en el repositorio GitHub o en la base de datos en codecombat.com, está bajo licencia"
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# mit_license_url: "MIT license"
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mit_license_url: "Licencia MIT"
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# code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels."
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# code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels."
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# art_title: "Art/Music - Creative Commons "
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art_title: "Arte/Música - Comunas Creativas "
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# art_description_prefix: "All common content is available under the"
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art_description_prefix: "Todo el Contenido Comunal está disponible bajo la"
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# cc_license_url: "Creative Commons Attribution 4.0 International License"
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cc_license_url: "Licencia Internacional de Atribución Comunas Creativas (CC) 4.0"
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# art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:"
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art_description_suffix: "Contenido Comunal es cualquiera hecho por CodeCombat y disponile con el propósito de crear niveles. Esto incluye:"
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art_music: "Musica"
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art_music: "Música"
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art_sound: "Sonido"
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art_sound: "Sonido"
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# art_artwork: "Artwork"
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art_artwork: "Trabajo Artístico"
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# art_sprites: "Sprites"
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# art_sprites: "Sprites"
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# art_other: "Any and all other non-code creative works that are made available when creating Levels."
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art_other: "Cualquier otro trabajo creativo (no necesariamente código) que están disponibles cuando se crean niveles."
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# art_access: "Currently there is no universal, easy system for fetching these assets. In general, fetch them from the URLs as used by the site, contact us for assistance, or help us in extending the site to make these assets more easily accessible."
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# art_access: "Currently there is no universal, easy system for fetching these assets. In general, fetch them from the URLs as used by the site, contact us for assistance, or help us in extending the site to make these assets more easily accessible."
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# art_paragraph_1: "For attribution, please name and link to codecombat.com near where the source is used or where appropriate for the medium. For example:"
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# art_paragraph_1: "For attribution, please name and link to codecombat.com near where the source is used or where appropriate for the medium. For example:"
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# use_list_1: "If used in a movie or another game, include codecombat.com in the credits."
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use_list_1: "SI es usado en una película o en otro juego, incluya codecombat.com en los créditos."
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# use_list_2: "If used on a website, include a link near the usage, for example underneath an image, or in a general attributions page where you might also mention other Creative Commons works and open source software being used on the site. Something that's already clearly referencing CodeCombat, such as a blog post mentioning CodeCombat, does not need some separate attribution."
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# use_list_2: "If used on a website, include a link near the usage, for example underneath an image, or in a general attributions page where you might also mention other Creative Commons works and open source software being used on the site. Something that's already clearly referencing CodeCombat, such as a blog post mentioning CodeCombat, does not need some separate attribution."
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# art_paragraph_2: "If the content being used is created not by CodeCombat but instead by a user of codecombat.com, attribute them instead, and follow attribution directions provided in that resource's description if there are any."
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# art_paragraph_2: "If the content being used is created not by CodeCombat but instead by a user of codecombat.com, attribute them instead, and follow attribution directions provided in that resource's description if there are any."
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rights_title: "Derechos Reservados"
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rights_title: "Derechos Reservados"
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